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The Secret Society of Super-Villains

Official Name
The Secret Society of Super-Villains
Status
Status

Team Identity

Universe

Organization
Team Leader(s)



Contents

History

The Ultra-Humanite, the arch-foe of Superman of Earth-Two, who has the ability to transfer his genius brain into different bodies, and who is now in the body of a mutated giant ape, recreates the Secret Society of Super-Villains. He recruits villains from both Earth-One and Earth-Two as members: the Cheetah, the Signalman, Plant-Master, and Killer Frost from Earth-One, and the Monocle, the Mist, the Psycho-Pirate, the Rag Doll, and Brainwave from Earth-Two.

His master plan is to remove ten particular super-heroes of the Justice League and Justice Society from the multi-verse, defeating them and hurling them into limbo, thus upsetting the cosmic balance and causing all super-heroes to be eradicated from one of the two parallel worlds.

The Mist renews his battle against Black Canary (unaware that she is actually the daughter of the original Canary, whom he previously fought)[1]: the Monocle overcomes the Earth-Two Hawkman: and Cheetah takes her revenge on Wonder Woman.

The battles continue as the Psycho-Pirate takes on Hourman in a solo battle [2]; the Signalman attacks Batman; Rag Doll tackles the Earth-Two Flash; Plant-Master resumes his struggle against his original opponent, the Atom; Brainwave selects Johnny Thunder as his victim: Killer Frost defeats Firestorm; and Ultra-Humanite vanquishes the Earth-Two Superman.

Banishing the ten defeated heroes to limbo does, as the Ultra-Humanite had planned, eliminate all super-heroes from one parallel Earth, Earth-Two. When the Earth-One villains (Killer Frost, Floronic Man, Cheetah, and Signal-man) learn that their allies had known all along that it would be Earth-Two whose heroes would disappear, they turn against their leader, only to be banished back to Earth-One.

Killer Frost takes charge of the Earth-One villains and, overcoming Green Lantern and Elongated Man, they use the JLA Transmatter to reach limbo and free the imprisoned heroes. In the midst of running rampant across the face of Earth-Two, now without heroes, the remaining Secret Society members are summoned to an emergency meeting... only to discover that the meeting has been called by the heroes they had sent into limbo. Each taking on his or her previous antagonist, the Justice League and Justice Society champions defeat the villains and hurl them into their own teleportation device, sending them to limbo along with the Earth-Two villains.

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Equipment: None known.

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See Also

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Related Articles

Footnotes

  1. in The Brave and the Bold #61
  2. for the first time since Showcase #56

This article uses material from the "Secret Society of Super-Villains II" article on the DC Comics wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.







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