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Dr Who

Up to date as of January 31, 2010

From TARDIS Index File, the free Doctor Who reference.

No image available
Scorpion
Affiliated with: Adric
Place of origin: Earth
Karagula
Appearances: BFA: The Boy That Time Forgot

Scorpions, relatives of spiders, are a type of arachnid with powerful claws and a venomous sting in their tail.

The Tong of the Black Scorpion was a criminal organisation on Earth whose members all had scorpion tattoos on their hands. To avoid giving up information about their organization they were expected to swallow a pill containing scorpion venom. (DW: The Talons of Weng-Chiang)

A species of cave-dwelling scorpion was native to the planet Karagula.

An intelligent race of giant scorpions formed after the extinction of Earth's dinosaurs were led by the Scorpion King who taught them to recite Block Transfer Computations. (BFA: The Boy That Time Forgot)

The Xaranti are a scorpion-like race. (PDA: Deep Blue)

Richard Lazarus was transformed into a scorpion-like creature as an unintended side-effect of his Genetic Manipulation Device. (DW: The Lazarus Experiment)

Wikipedia
Wikipedia has a more detailed and comprehensive article on

This article uses material from the "Scorpion" article on the Dr Who wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.

Memory-beta

Up to date as of February 02, 2010

Memory Beta, the wiki for licensed Star Trek content.

For other uses, see scorpion (disambiguation).

The scorpion is a member of the arachnid family which is native to planet Earth.

In early January 2374, Chakotay told Kathryn Janeway the parable about the scorpion who sought to ride on a fox's back to cross a river safely, assuring the fox that he wouldn't sting him and he would be safe, as if he did sting him they would both drown in the river. Halfway across, the scorpion stung the fox and when the fox asked why he had stung him the scorpion replied, "I couldn't help it, it's my nature." It was Chakotay's hope that this would deter Janeway in her plan to form an alliance with the Borg Collective against Species 8472. (VOY episodes: "Scorpion", "Scorpion, Part II"; VOY - Infinity's Prism novel: Places of Exile)

External links


This article uses material from the "Scorpion" article on the Memory-beta wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.

Fallout

Up to date as of February 01, 2010
(Redirected to Radscorpion article)

From The Vault

Fallout/Fallout 2/Fallout 3/Fallout Tactics/Fallout: Brotherhood of Steel creature
Radscorpion
variations: Albino Radscorpion
Giant Radscorpion
Glowing Radscorpion
Radscorpion
Spitting Radscorpion
Unique Giant Radscorpion
location: Capital Wasteland
Core Region
Midwest
Texas
base id: 0001CF9D

The Radscorpion, Fallout 3

Radscorpion concept art
Radscorpion
Radscorpions are extremely large, mutated versions of the Emperor scorpion, which was prolific in pet stores at the time of the bombing. Contrary to some expectations, their Poison grew more potent when they mutated rather than becoming diluted. Though considered nocturnal and sensitive to light, radscorpions have nonetheless been spotted on the East Coast during the daytime. Samples of poison from their tails can be used to make Antidotes. Apart from their size, they look pretty much like normal scorpions, with shell color ranging from red to black.

Contents

Variations

Radscorpions

The normal Radscorpions are the common sight in all the wasteland. These poisonous hunters can possess different speed, but they are always deadly in groups. In Chicago, their stings sometimes have a green, glowing radioactive aura. Sometimes, especially on the West Coast, young, small Radscorpions could be seen near their adult relatives.

Giant Radscorpion

Main article: Giant Radscorpion

Simply a much larger Radscorpion with a highly poisonous stinger that will deal 40 damage every 5 seconds. 4 Radscorpion Poison Gland are found upon death, as opposed to the usual 1. They have no known weak spots, so be prepared for a fight.

Albino Radscorpion

Main article: Albino Radscorpion

The Albino Radscorpion is a new enemy which is added to Fallout 3 in the Broken Steel add-on and are much stronger than Giant Radscorpions.

Glowing Radscorpion

The following is based on Fallout: Brotherhood of Steel and has not been confirmed by canon sources.

These creatures are native to the radioactive crater near the town of Carbon. They managed to spread around the Texas and also could be found in the Secret Vault's lower, radioactive, mutant-infested levels. Similar to normal Radscorpions, glowing Radscorpions are a bit more ferocious and much more radioactive. They're so radioactive that they glow (naturally). That means that just getting near these creatures will cause you some damage, and their claws will cause damage by radiation as well as their tail stinger.

Spitting Radscorpion

The following is based on Fallout: Brotherhood of Steel and has not been confirmed by canon sources.

Spitting Radscorpions are a step sideways on the evolutionary ladder from normal Radscorpions. They are native to the crater near the town of Carbon, but have spread all around Texas. They also could be found in the Secret Vault's lower, radioactive levels. Much like the glowing Radscorpions, they are the result of prolonged radiation exposure. They have developed the ability to spit radioactive venom at distant targets. As a result, their claws are severely under-developed, used only for protecting the spitting Radscorpion's head. Spitting Radscorpions are usually yellow in color with a bright red coloring on their back and legs. They are heavily irradiated, surpassing even glowing Radscorpions.

Unique Giant Radscorpion

The following is based on Fallout: Brotherhood of Steel and has not been confirmed by canon sources.

These creatures are rumored to live near irradiated crater of Carbon. High radiation levels of the crater caused them to mutate to enormous size and develop some traits uncommon to their kind. They are the biggest of all Radscorpions, rivaling a big truck in size, have a pair of claws that they use as both weapons and shields, and a big reddish eye in the center of their head. Being fast and strong, they still have one known weakspot: the limbs on which their giant claws are. These limbs could be damaged and ripped off their body, leaving them to rely only on their tail.

Appearances in Fallout games

Radscorpions can be encountered in all Fallout games.

Statistics

Fallout 3

  • Level: 6
  • Health: 150
  • SPECIAL: 6ST, 4PE, 5EN, 5CH, 5IN, 5AG, 7LK
  • Combat skill: 40
  • Attack damage: 22

Radscorpions take normal damage when shot in the torso, stinger, or claws, and reduced damage when shot in the legs. Unlike most other creatures, they do not have a head or other "weak point" that can be targeted for extra damage (although some shoot for the tail, as to avoid being stung).

Related quests

Glitches

If viewing a Radscorpion in V.A.T.S from a distance on the side of a hill, the Radscorpion will sink into the ground and become unreachable and will also not be able to hit you.

Sources

Gallery

Creatures in the Fallout games

This article uses material from the "Radscorpion" article on the Fallout wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.

Final Fantasy

Up to date as of February 01, 2010

From Final Fantasy Wiki

Scorpion may refer to:


This article uses material from the "Scorpion" article on the Final Fantasy wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.

GTA

Up to date as of February 09, 2010

From Grand Theft Wiki

The Skorpion in Grand Theft Auto: Vice City Stories.

The Samopal Skorpion vz.61 is a Czechoslovakian submachine gun that fires the relatively low-powered (but still deadly) 7.65mm (.32ACP) round. It was developed in the 1960s by Česká Zbrojovka, the leading arms manufacturer in that country. Although it was developed for use with security forces, the submachine gun was also accepted into service with the Czechoslovak Army, as a personal sidearm for lower-ranking army staff, vehicle drivers, armored vehicle personnel and special forces. Though it sports a small magazine, the accuracy is excellent, with minimal barrel climb. This weapon has been only featured in Grand Theft Auto: Vice City Stories, where it has replaced the Tec-9, to fit it's time line. It's one of the only three guns Victor Vance can walk and fire with at the same time. It also holds 50 rounds per magazine making it a great choice of weapon for rampages or challenges within a time limit.

Locations


This article uses material from the "Scorpion" article on the GTA wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.

Halo

Up to date as of February 08, 2010

From Halopedia, the Halo Wiki

Scorpion may refer to one of the following articles:


This is a disambiguation page — a navigational aid which lists other pages that might otherwise share the same title. If an article link referred you here, you might want to go back and fix it to point directly to the intended page.

This article uses material from the "Scorpion" article on the Halo wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.

Marvel Database

Up to date as of February 09, 2010

Recipes

Up to date as of February 13, 2010

Recipes Wiki, the recipe cookbook YOU can contribute to!

Scorpion
A potent cocktail consisting of light rum, brandy, orange juice, lemon juice and ORGEAT SYRUP, served over ice.

This article uses material from the "Scorpion" article on the Recipes wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.

Runescape

Up to date as of February 07, 2010

From the RuneScape Wiki, the wiki for all things RuneScape

Scorpions are found at the Scorpion pit mine north of Al-Kharid, as well as Musa Point, the Dwarven mines and the Wilderness. They are dangerous to low level players training mining. Caution is advised while mining to make sure newer players don't get killed. The deadliest scorpions free players will face are the scorpions in the Stronghold of Security (level 37 and 59). They are also found caged in Ardougne Zoo and are good training for low level mages and rangers. Level 37 scorpions also look slightly different in colour than the other scorpions.

It should also be noted that level 37 and 59 scorpions in the Stronghold of Security are aggressive to ALL levels.

Contents

Locations

Drops

100% drop

Nothing

Charms(Members Only)

Charm drop percentages
No Charm

94%

1 - 3%

3 - 6%

0 - 2%

0 - 1%

Represents 90% confidence range, based on a sample of 400 kills.
1 charm is dropped at once.

Please add to the log (only if fifty or more creatures killed)

Other

As of recently on the Jagex website, this image has been spotted and gives a reason to believe that a graphical update for Scorpions may be arriving soon.

Trivia

See also

Wikipedia
Wikipedia has an article about:

This article uses material from the "Scorpion" article on the Runescape wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.

ST Expanded

Up to date as of February 07, 2010
(Redirected to Star Trek: Phoenix-X (starships) article)

The Star Trek Expanded Universe Database is for fanon and related content. See Memory-Alpha.org for the canon Star Trek wiki.

Star Trek: Phoenix-X
Starships specific to Star Trek: Phoenix-X continuity. These may be separated into individual articles as more information becomes available.
See: Category:Star Trek: Phoenix-X (starships) for those starships not listed here and which have their own articles.

Contents

Starfleet

USS Bluenose (29th century)

The USS Bluenose, along with every other Starfleet vessel, lost all defensive systems during a Temporal Cold War battle in the 29th century, due to all ships' onboard computers being interconnected through subspace. ("Temporal Doom! Part III")

USS Dark Glory

The USS Dark Glory was destroyed over Rochani III from space battles with the Vendoth battle cruiser, Cor'Mok, in 2364. The crews from both ships survived by beaming down to the planet and creating a small society, but wouldn't be discovered until the nearby, damaged, subspace relay station fixed itself, in 2384. ("Remnants")

USS Dark Glory crew manifest
  • Captain Korvin
  • Lieutenant Commander Chren

Klingon Defense Force

IKS Hou-Ling

The IKS Hou-Ling was a Klingon Bird of Prey commanded by Captain Sergio in the late 24th century. In 2358, the ship and crew found and adopted a Changeling, one of the hundred sent out by the Founders, who they named Shane. He unofficially joined the crew and was like a son to Sergio. In 2372, during the brief conflict with the Federation and the Klingon Empire, the Hou-Ling engaged in battle with the USS Phoenix, severely damaging the ship. In 2373, the Borg threatened the Hou-Ling with assimilation, but was spared when Shane offered half of his protoplasm in exchange for freedom. In 2376, the Hou-Ling was in conflict with a Carthaginian starship. They followed the Carthaginians into a Transwarp conduit where the Carthaginians destroyed the Hou-Ling - but before destruction, Shane was beamed off the ship by the Carthaginians. Sergio was on Risa during this encounter, and lived through his ship's destruction. ("The Bermuda Triangle Effect", "Retrieval", "Liquids Everywhere", "The Return of the Borg", "New Beginnings")

IKS Kleckogunam

The IKS Kleckogunam was a Klingon Bird of Prey with slightly more advanced systems than the traditional Klingon vessel. It worked for Imperial Intelligence and was commanded by General Verticon. Verticon was a General who was more focused on the advancement of Klingon technology and was interested in developing a secret organization that was the Klingon equivalent of the Federation's Section 31. In 2382, the Kleckogunam was able to detect the Phoenix-X while it was cloaked. ("Spider Agencies, Part II")

Romulan Tal Shiar

IRW Caterina

The Caterina was a Romulan warbird commanded by Captain Tressa, working for the Tal Shiar. At times it was able to match the USS Phoenix-X with secretive technologies that wouldn't normally be available to Romulan starships. ("Casio", "Phoenix Restoration", "Killing Spree", "The 47's")

IRW Caterina crew manifest
  • Captain Tressa
  • 1st Lieutenant Mocca
  • 2nd Lieutenant Heif

Cardassian Union

Scorpion

The Scorpion was a Galor class starship the late 24th century, until a major refit, in 2377. It was commanded by Tellus who plotted to go back in time and save his uncle, Meloneus, from death. During this crisis, the Scorpion was temporarily commanded by Karette, whom maintained a standoff with the Phoenix-X while Tellus was time-traveling. The Cardassian government claimed to have nothing to do with the Scorpions` actions at the time. Eventually, when Meloneus returned, Meloneus took over command of the ship. The Cardassian government then exiled Tellus and Meloneus for these actions. ("Secret Shuttles, Part II")

The ship was later refit with advanced technologies, after joining the Fragma Alliance. Unfortunately, after Meloneus pit the ship against the Phoenix-X in battle, the Fragma Alliance decided Meloneus was an insult to their Alliance and chased Meloneus and the Scorpion away. ("BaKardi Slang")

Tarak

The Tarak was Gul Meloneus' starship, and was in battle with a Romulan starship sometime in the 2360s. A distress call was sent out, which was answered by the USS Xena - however, despite the help from the Xena, Meloneus turned against them in favor of salvaging the Romulan starship for himself. ("Missed the Mishap")

In 2374, the Tarak was engaged into battle with the Phoenix-X, ultimately losing. The Tarak was then towed to Federation space. ("Missed the Mishap")

Trozonian Empire

Gelomira

The Gelomira was a generational warship from the other side of the Milky Way Galaxy. It traveled 248 years to the Alpha Quadrant in order to destroy all life on Earth. In 2375, it attacked Federation defenses, but was eventually destroyed when the USS Phoenix-X redirected the ship into the sun. The ship had the ability to fire a weapon specifically harmful to select species. ("Bio Level 4")

Rockono Galaxy

Xoleras

The Xoleras was a vessel from the Rockono Galaxy, a galaxy on a shifting parallel dimension that was destined to collide with the Milky Way Galaxy. It had the technological ability to transport between dimensions. Years ago, its inter-dimensional technology was somehow stolen by aliens, locking the Xoleras half-way between dimensions, enough to be invisible, and enough that its energy weapons could be effective in either dimension. In 2377, the Carbonyte and the USS Phoenix-X came under attack by the Xoleras when they found its inter-dimensional device. ("Ghost Face Killah")

Mirror Universe

Kleckogunam

The Kleckogunam was a Klingon Bird of Prey operating under the Klingon-Cardassian Alliance and was commanded by General Verticon. In 2383, it rendezvoused with the hijacked and renamed Norway class vessel, the ISS Phoenix-X, for integration within the Alliance. ("Broken Pieces")

See also

Star Trek: Phoenix-X lists
astronomy | auxiliary craft | characters | science | sectors | series timeline | society and culture | space stations | starships | technology

This article uses material from the "Star Trek: Phoenix-X (starships)" article on the ST Expanded wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.

Starwars

Up to date as of February 04, 2010

From Wookieepedia, the Star Wars wiki.

Scorpion
Designation

Non-sentient

Planet of origin

Solay, Tatooine

Skin color

Gray, orange

Eye color

Blue

Distinctions

Poisonous stinger

Scorpions were predatory, venomous arthropods. Varieties were found on many worlds.

History

One species was native to Solay. One sting meant instant death to many species. Braxas was known to test people by placing a scorpion in a bowl of worms and forcing them to eat the worms with chopsticks. Luke Skywalker was tested in this way before he piloted Braxas off the Imperial seized planet.

Another subspecies, known as the sandscorpion inhabited to the Dune Sea of Tatooine. They were known to come in different sizes, with some creatures being much larger than others. Hutts apparently found them to be an edible delicacy, and would tend to eat them alive.

Appearances

Tatooine scorpion
  • Boba Fett: Hunted
  • Super Star Wars
  • Star Wars 89: I'll See You in the Throne Room (First appearance)

Sources


This article uses material from the "Scorpion" article on the Starwars wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.

Star Wars Fanon

Up to date as of February 04, 2010

The Star Wars wiki of fan invention.

Scorpion
Production information
Class

Despot-class Star Destroyer

Usage
Destroyed

13 ABY

Affiliation

Grekins Heirarchical Empire

The Scorpion was a Despot-class Star Destroyer manufactured on Magrex to serve the "Grekins Heirarchical Empire". It served in the Clantosh campaign, and was later called back to its home planet to defend from New Republic forces.

The Scorpion was assigned to escort the Conqueror-class Star Destroyer Ravager. It was overwhelmed and destroyed by Republic forces.


This article uses material from the "Scorpion" article on the Star Wars Fanon wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.

Tibia

Up to date as of February 05, 2010

From TibiaWiki

File:Scorpion.gif
This creature is in the Arthropods class.
Scorpion

45 Hit points
45 Experience points per kill

Summon/Convince: 310/310 (Illusionable)
Abilities: Melee (0-50) it Poison up to 17 hp/turn.
Pushable: ?
Push Objects: ?
Est. Max. Damage: 67 hp per turn
Immune To: Earth
Strong To: Energy (-20%)
Neutral To: Physical, Holy, Death, Drown, Life Drain?
Weak To: Fire (+10%), Ice (+10%)
Sounds: None.
Behavior: Scorpions run when in very low health.
Field Notes: They are dangerous for inexperienced players as they have powerful poison that can be lethal, dealing roughly 250 damage, Good for poisoning Weak monsters when summoned, remember a lot of creatures are immune to poison.
Location: Near Thais Troll cave, Darashia Scorpion hill, Jakundaf Desert, Green Claw Swamp, Folda caves, Maze of Lost Souls, Plains of Havoc, Venore and Ankrahmun Dragon Lairs, Edron Cemetary caves, Hellgate, the cave under Thais, Ankrahmun Tombs, Treasure Island, Mal'ouquah, Ramoa, Cyclopolis, Ghostlands
Strategy: If you are hunting Scorpions, use distance fighting or runes.
If you want to fight with melee, buy the antidote Spell. You can use parcels or other objects to block them and kill them from distance. If you get poisoned, use the Antidote spell or a rune.

This monster can be useful if you use it as a summon. It can hunt down a monster quickly. The target must NOT be immune to poison.

It is common to see lurers pushing players to the scorpion, like east of Darashia in Optional PvP worlds.
Loot: Scorpion Tail (semi-rare). (Loot Statistics)
See also: Creatures.
Add historical information about this creature.
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This article uses material from the "Scorpion" article on the Tibia wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.







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