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Fallout 3 NPC overhaul project
This article is within the scope of the Fallout 3 NPC overhaul project. This project is dedicated to improving the quality of articles about Fallout 3 NPCs. If you want to participate, please check the project page.
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Sally is a child abductee aboard Mothership Zeta in the year 2277.
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Sally was abducted along with her sister by aliens. Her parents were killed in the Great War, and her sister is possibly still frozen on the ship, or killed by aliens. The fact that Sally was abducted during the Great War makes her at least 200 years old, in terms of a stationary observer. The game provides no explanation for her apparently young age. Sally is extremely knowledgeable about the alien ship, having escaped from her holding cell multiple times to explore different areas and having, in her own words, "been here a while, a long while."
She will assist the Lone Wanderer throughout the Mothership Zeta quests by using her skills to open doors or to provide intel as you move through the ship. After completion of the Mothership Zeta quests, Sally stays aboard the alien starship and scrounges for materials. You can return to the starship at any point and ask if she's found anything, and, if she has, she will give the items to the you.
You can manipulate what you receive the same way you can manipulate random encounters.
Apparel | Weapon | Other item | On death |
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Athlete of the Wastes Outfit | - | - | - |
Sally appears only in the Fallout 3 add-on Mothership Zeta.
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