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Guild Wars

Up to date as of February 01, 2010

From GuildWiki

Skill details
Rust
Image:Rust.jpg
Campaign: Core Elementalist
Profession: Elementalist
Attribute: Water Magic
Type: Hex Spell
    10 Energy 1 Activation 8 Recharge

Full: Deals 10...58 cold damage. For 5...17 seconds, target foe and all adjacent foes take twice as long to activate signets.

Concise: Deals 10...58 cold damage to target foe. Hexes target and adjacent foes (5...17 seconds). Doubles signet activation time.

Contents

Water Magic 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21
Cold damage 10 14 18 22 26 30 34 38 42 46 50 54 58 62 66 70 74 78 82 86 90 94
Duration 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26

Acquisition

Skill Trainers:

Hero Skill Trainers:

Signet of Capture:

Notes

  • Can be combined with Icy Prism in order to disable a target's Signets.
  • In most cases, attempting to use a signet while under this hex will leave you worse off than not using the signet at all. A monk using a 4 second Signet of Devotion is not able to kite or use any other skills while activating it. A player using a 6 second Resurrection Signet is likely to be interrupted, knocked down, or even killed before its completion.
  • A good skill to bring in Random Arena, especially with a knockdown or an interrupt, as it almost halts any attempts at using Resurrection Signet.
  • Particularly useful against Warriors with Healing Signet because of the extra time to cast and the -40 armor while activating.
  • Heroes will only use Rust on foes that actually have Signets. They will not use it as a cover hex, for pure damage, etc.
Image:Anomaly.GIF Anomaly! Despite its concise description, this skill actually causes damage to target foe and all adjacent foes.

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This article uses material from the "Rust" article on the Guild Wars wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.

Marvel Database

Up to date as of February 09, 2010
(Redirected to Rust (Earth-616) article)

From Marvel Database

Character Template Help
Rust

Rust (Earth-616)
Gallery
Real Name
Affiliation
Resistants

Universe

Characteristics
Gender

Origin
Origin
Mutant

First appearance

Captain America #350
(February, 1989)

History

Rust was a member of the Resistants. It was presumed that he was slain in battle, however this is unknown. If he survived, it is unknown if he kept his powers or not after M-Day.

Links

  • Appearances of Rust (Earth-616)
  • Character Gallery: Rust (Earth-616)
  • Images that feature Rust (Earth-616)
  • Fan-Art Gallery: Rust (Earth-616)
  • Quotations by Rust (Earth-616)

Discover and Discuss


This article uses material from the "Rust (Earth-616)" article on the Marvel Database wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.

Transformers

Up to date as of February 05, 2010

From Teletraan I: The Transformers Wiki

Rust is the result of water reacting with metals such as iron. It is a thoroughly unpleasant situation for any Transformer. Just ask Steeljaw.

Strangely, the fleshy bipeds appear not to suffer from rust. Maybe they're not as weak as everyone first thought.

Contents

Fiction

Marvel Comics

As a physician, Ratchet was quite concerned about rust. When he observed humans using thin strips of wood to traverse moist, powdery surfaces, he regarded it as foolhardy -- surely it would cause them to rust! Repeat Performance!

Later, when Skids brought the human Donny Finkleberg into Ratchet's medical bay to speak with Optimus Prime, Ratchet was most displeased. The medical bay was a sterile environment, and while humans don't rust, they sweat, which could have gotten moisture into Optimus Prime's wound, thereby starting a rust infection. Ratchet demanded that Skids not return until he had dehumidified the human, but he was overruled by Prime. Heavy Traffic!

"Rustbucket" is a fairly common insult among the Transformers. The Seacons once insultingly referred to Blaster as "Autobot rust droppings". Club Con!

Generation One cartoon

Dang! I just got a new paint job!

A disease known as Cosmic Rust was responsible for wiping out the Thirteenth Legion of Autobots on Antilla. The Decepticons on Earth later contracted Cosmic Rust, even though they were rust proof. Fortunately for the Decepticons, Perceptor had developed a new solution known as Corrostop, which would prevent rust and corrosion, curing the disease. Unfortunately for the Autobots, Megatron infected Perceptor with Cosmic Rust, resulting in the Autobots becoming infected when Optimus Prime rescued Perceptor. (Conveniently, Megatron recovered using the last of Perceptor's supply, and he intended to capitalize on the Autobots' folly.) Fortunately, the Autobots were able to reuse Corrostop that was used earlier to coat the Statue of Liberty. Cosmic Rust

Beast Wars

When Cheetor wondered aloud the cause of Depth Charge's attitude problem, Rattrap guessed that it was probably rust. Makes sense. Deep Metal

Dreamwave continuity

On Cybertron, there is an entire sea of unstable planetary matter called the Rust Sea.

2007 Live Movie

Ironhide complained of his foot going to rust after Sam Witwicky's dog "lubricated" it.

External links


This article uses material from the "Rust" article on the Transformers wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.

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