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Restorative (Attribute): Misc

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Final Fantasy

Up to date as of February 01, 2010

From Final Fantasy Wiki

Restorative is an attribute in Final Fantasy VII (and most likely the entire series in general) that is usually associated with either healing or reviving abilities, such as Life or Cure.

Game Element Type Effect
Cure Magic Restores minor HP.
Cure2 Magic Restores moderate HP.
Cure3 Magic Restores major HP.
Angel Whisper Enemy Skill Full revives and restores all HP and removes all negative statuses.
White Wind Enemy Skill Restores HP equal to user's current HP and removes Blind, Silence, Poison (Status), Death Force, Sleep, Confusion, Slow, Toad, Mini, Gradual Petrify, Petrify, Paralyze, Berserk, Manipulate, and Resist.
Aurora Fence Enemy Attack Removes all statuses from all party members,including KO.
Bizarro Energy Enemy Attack Restores an extreme amount of HP to main body.
Capsule Enemy Attack Revives KO'ed Poodler Sample or Bad Rap Sample.
Emperor Enemy Attack Restores major HP. Will always restore 0 HP to Death Dealer.
Heart Enemy Attack Restores moderate HP to a party member.
Hot Springs Enemy Attack Restores moderate HP to a party member.
Howling Enemy Attack Revives a KO'ed Nibel Wolves or Bandersnatches.
Left Hand Revived Enemy Attack Automatically revives Left Tentacle.
Reanimagic Enemy Attack Revives all KO'ed Sample: H0512-Opts.
Right Hand Revived Enemy Attack Automatically revives Right Tentacle.
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This article uses material from the "Restorative (Attribute)" article on the Final Fantasy wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.

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