From The Vault
|
| dmg/attack: |
16 (24) + 2 (3) for 5s |
| DPS: |
128 (192) + 2 (3) |
| attacks/sec: |
8 |
| # of projectiles: |
1 |
| spread: |
0.5 |
| related perks: |
|
| crit dmg: |
1 |
| crit chance: |
x 0.5 (unmodified: 4) |
| ammo type: |
Flamer Fuel |
| ammo per shot: |
1 |
| ammo capacity: |
60 |
| shots/reload: |
60 |
| skill: |
Big Guns |
| AP: |
50 |
| item HP: |
200 |
| repair: |
Flamer |
| weight: |
15 |
| value: |
500 |
| base id: |
xx0091b1 |
|
The Rapid-Torch Flamer is a unique weapon added in the Fallout 3 add-on Broken Steel.
Location
The Rapid-Torch Flamer is located in the Adams Storage Facility, slightly south of where the Enclave Mobile Base was located. It will be on a counter along with several missiles, two Mini Nukes, a bottle of Nuka-Cola Quantum and other odds and ends.
Notes
- It is weaker than the other unique Flamer added by Broken Steel, the Slo-Burn Flamer.
- It can be more efficient than the Slo-Burn Flamer, due to the fact that the Rapid Torch needs to reload 1/3rd as often, and it deals more damage per unit of flamer fuel.
- Without Pyromaniac it is about 1/2 as effective as the other unique Flamer in the game, the Burnmaster.
- Despite the damage of this weapon being nothing special, the critical multiplier of 4 can significantly boost damage with the right perks and stats. With 18% base critical chance from 10 luck, Survival Expert, and Finesse, this weapon has a critical chance of 72%. Combined with Better Criticals and Pyromaniac, this weapon is deadly indeed.
Difference compared to the Flamer
Rapid-Torch Flamer's stats are almost 100% identical to the regular Flamer. Only thing different compared to normal Flamer is attack animation. The difference in animation has actual in game impact, although minor. With Rapid-Torch Flamer, it's enough to quickly tap with mouse (or button on consoles) and you'll fire your flamer, expending 1 point of ammo in the process. With regular Flamer, there is slight delay before fire gets out, so in order to just expend 1 point of ammo you need to hold fire button a little bit (but not too long to expend two ammo points). Therefore, with the Rapid-Torch, you can conserve ammo a bit better then with a regular Flamer.
| Weapons of Fallout 3 |
| Unarmed |
Brass Knuckles (Steel Knuckles) · Deathclaw Gauntlet · Power Fist (Fisto!, The Shocker) · Spiked Knuckles (Plunkett's Valid Points) |
| Melee |
Auto Axe, Steel Saw (Man Opener, The Mauler) · Axe (The Dismemberer) · Baseball Bat · Chinese Officer's Sword (Jingwei's Shock Sword, Samurai's Sword, Vampire's Edge) · Combat Knife (Occam's Razor, Stabhappy, Trench Knife) · Knife (Ant's Sting, Slasher Knife, Ritual Knife, Toy Knife) · Lead Pipe · Nail Board (Board of Education) · Police Baton · Pool Cue (The Break) · Repellent Stick · Ripper (Jack) · Rolling Pin · Shishkebab · Shock Baton (Electro-Supressor) · Sledgehammer (The Tenderizer) · Shovel (Fertilizer Shovel) · Super Sledge (Fawkes' Super Sledge) · Switchblade (Butch's Toothpick) · Tire Iron (Highwayman's Friend) |
| Small Guns |
Pistols |
.32 Pistol (Wild Bill's Sidearm) · N99 10mm Pistol (Colonel Autumn's 10mm Pistol) · Chinese Pistol (Zhu-Rong v418 Chinese Pistol) · Dart Gun · Silenced 10mm Pistol · Scoped .44 Magnum (Blackhawk, Callahan's Magnum, Paulson's Revolver) |
| Shotguns |
Drum-Magazine Combat Shotgun (The Terrible Shotgun) · Double-Barrel Shotgun · Sawed-Off Shotgun (The Kneecapper) |
| SMGs |
10mm SMG (Sydney's 10mm "Ultra" SMG) |
| Rifles |
Assault Rifle · BB Gun · Chinese Assault Rifle (Xuanlong Assault Rifle) · Hunting Rifle (Ol' Painless) · Infiltrator (Perforator) · Lever-Action Rifle (Backwater Rifle) · Lincoln's Repeater · Railway Rifle · Sniper Rifle (Reservist's Rifle, Victory Rifle) |
| Big Guns |
Drone Cannon (Drone Cannon Ex-B) · Fat Man (Experimental MIRV) · Flamer (Burnmaster, Rapid-Torch Flamer, Slo-Burn Flamer) · Gatling Laser (Precision Gatling Laser, Vengeance) · Heavy Incinerator · Minigun (Eugene) · Missile Launcher (Miss Launcher) · Rock-It Launcher |
| Energy Weapons |
Pistols |
Alien Atomizer (Atomic Pulverizer) · Alien Blaster (Firelance, Captain's Sidearm) · Laser Pistol (Colonel Autumn's Laser Pistol, Protectron's Gaze, Smuggler's End) · Mesmetron (Microwave Emitter) · Plasma Pistol (MPLX Novasurge) |
| Rifles |
Alien Disintegrator (Destabilizer) · Gauss Rifle · Laser Rifle (Metal Blaster, Wazer Wifle) · Plasma Rifle (A3-21's Plasma Rifle) · Tesla Cannon · Tri-Beam Laser Rifle |
| Explosives |
Grenades |
Bio-Gas Canister · Cryo Grenade · Frag Grenade · Nuka Grenade · Plasma Grenade · Pulse Grenade |
| Mines |
Bottlecap Mine · Cryo Mine · Frag Mine · Plasma Mine · Pulse Mine |
| Cut content |
(Black Bart's Bane) · (Breaker) · (Clover's Cleaver) · Cryolator · (Curse Breaker, Excalibat) · (Discharge Hammer) · (Gauss Rifle (Beta)) · (Grenade Launcher) · Katana · (Law Dog) · (Lightning Gun) · (Love Tap) · Mason Jar Mine · Mirelurk Bait Grenade · (O'Grady's Peacemaker) · (Pa's Fishing Aid) · Piggy Bank Grenade · Spanner · (Tesla Cannon (Beta)) · (Wanda) |
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