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Rancor: Misc

  

DC Comics

Up to date as of February 01, 2010
(Redirected to Rancor (New Earth) article)

From DC Database

Character Template Character Template
Rancor

Rancor (New Earth)
Gallery
Real Name
Current Alias

Alignment

Universe

Characteristics
Gender

Creators

First appearance

Joker: Last Laugh Secret Files and Origins #1

Contents

History

"Rancor" was a morally-bereft Neo-Nazi madman who assisted the Joker during the "Last Laugh" riots.

See Also

Links and References

Footnotes


This article uses material from the "Rancor (New Earth)" article on the DC Comics wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.

Marvel Database

Up to date as of February 09, 2010
(Redirected to Rancor (Earth-691) article)

From Marvel Database

Character Template Help
Real Name
Aliases
Wolverine

Affiliation

Relatives
Wolverine (great-great-great grandfather, deceased), Talogan (son)

Universe

Base Of Operations
Formerly Haven

Characteristics
Gender

Height
5' 3"

Weight
115 lbs (52 kg)

Eyes
White (no visible pupils)

Hair

Unusual Features
Rancor has elongated canines, pointed ears, retractable claws and hair that comes to prominent points similar to Wolverine's.

Status
Citizenship
Haven

Marital Status

Occupation
Terrorist leader

Origin
Origin
Mutant

Place of Birth

Creators

First appearance

Guardians of the Galaxy #8
(January, 1991)

Contents

History

Rancor was born in the alternate 31st Century future of the Guardians of the Galaxy. She claims to be a distant descendent of the mutant Wolverine and leads her own colony of mutants on the planet Haven.

Rancor sent her lieutenants to kill the Resistance, and with her lieutenants she captured Martinex, Yondu, and Aleta. With her lieutenants, she battled the Guardians of the Galaxy. She was defeated by the Guardians, and destroyed the planet Haven.

Rancor later stole one of Wolverine's claws from a Shi'ar museum. She consulted and then murdered the seeress Hagda, and set out for Earth. With her lieutenants, she arrived in Madripoor in search of Wolverine. She battled Major Victory II, and with her lieutenants she battled the Guardians again. She battled Talon, and lost possession of Wolverine's claw, and escaped.

Later, with her lieutenants, Rancor was captured and recruited by Doctor Doom, and regained Wolverine's claw. She aided Doctor Doom in attempting to restore Realitee-Vee and locate the Inhumans on the moon. She turned against Doom, and discovered that Doom possessed Wolverine's adamantium skeleton. She battled and was severely wounded by Doom, but was rescued by the Guardians and then escaped.

Powers and Abilities

Powers

Rancor is a mutant possessing various superhuman attributes very similar to those of her ancestor, Wolverine.

Regenerative Healing Factor: As with Wolverine, Rancor's primary mutant attribute is an accelerated healing factor that enables her to regenerate damaged or destroyed bodily tissues with much greater speed and efficiency than an ordinary human, or most members of known alien species for that matter. While her healing factor isn't as developed as that of her ancestor, she is fully capable of recovering from numerous slashes, puncture wounds, and severe blood loss within minutes. Injuries as severe as a broken bone can fully mend within an hour. However, she isn't able to regenerate severed limbs or missing organs but it is possible for her to hold a severed body part in place while the connective tissue knits itself together. Rancor's healing powers render her immune to all known diseases and infections.

  • 'Advanced Longevity:': A side effect of her healing powers is a greatly extended lifespan. Her natural aging process has been dramatically reduced, though it isn't known to what degree.
  • 'Superhuman Senses:': Rancor's senses of sight, smell, and hearing function with superhuman levels of accuracy. She can see objects much further, and with perfect clarity, than any ordinary human. She retains this same level of clarity at night, even in near-total darkness. Rancor's sense of hearing is similarly enhanced, enabling her to detect sounds ordinary humans can't and sounds that they can but at much further distances. Her sense of smell is possibly her most developed sense, enabling her to track a target by scent with ease and over great distances. She is able to discern the different scents of different humanoid species and remember a scent even if she hasn't detected it in years.
  • 'Superhuman Strength:': Due to the unique effects of her healing factor, Rancor is able to exert her musculature and skeletal systems to a degree greater than a normal human without suffering injury, or at least without suffering injury that can't be almost instantly healed. As a result, she possesses some degree of superhuman strength. While the exact amount of weight she can lift isn't known, she can lift more than 800 lbs but no more than 2 tons.
  • 'Superhuman Stamina:': Due to a combination of her accelerated healing and superhumanly efficient musculature, Rancor's muscles produce considerably less fatigue toxins during physical activity than the muscles of a normal human. At her peak, she can exert herself for several days before the build up of fatigue toxins in her blood begins to impair her.
  • 'Superhuman Agility:': Rancor's agility, balance, and bodily coordination are enhanced to levels that are beyond the natural physical limits of the finest human athlete.
  • 'Superhuman Reflexes:': Rancor's reflexes are similarly enhanced and are superior to those of the finest human athlete.
  • Claws: Rancor possesses a single, retractable claw at the end of each one of her fingers. These claws are razor sharp and can cut most conventional materials including human flesh, bone, wood, stone, and some types of metals.

    Abilities

Rancor is a skilled and capable leader. She is also a formidable hand to hand combatant, highly skilled and familiar with in a number of different fighting techniques from various worlds throughout the galaxy.

Paraphernalia

Equipment

Rancor typically wears a Brown & Orange costume similar in design to one of the costumes frequently used by Wolverine. The exact composition of this costume isn't known, though it appears to be either simple stretch fabric or constructed of unstable molecules.

Weapons

Rancor typically uses one of Wolverine's Adamantium claws as a weapon, which she's fashioned into a dagger she uses in personal combat.

Links

Discover and Discuss


This article uses material from the "Rancor (Earth-691)" article on the Marvel Database wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.

Starwars

Up to date as of February 04, 2010

From Wookieepedia, the Star Wars wiki.

This article is about the species. You may be looking for other uses of the word.
Rancor
Designation

Semi-sentient[1]

Planet of origin

Present on:

Height of average adult

5 to 10 meters[2]

Skin color

Brown to Dark Brown

Distinctions

Long arms, claws

"The rancor is deadly and one of the most hideous beasts I have ever encountered, best described as a walking collection of fangs and claws, with no thought other than to kill and eat."
Mammon Hoole

Rancors were large carnivorous reptomammals originating from the planet of Dathomir. They were usually born brown, but in special circumstances, such as the mutant rancor and the Bull rancor, their color may have differed. Although found on other worlds such as Ottethan, Carida, Corulag, Felucia and Lehon (where they were brought by crashed starships), those from Dathomir were said to be stronger and more intelligent than others. They have been used for many things, ranging from mounts for the Witches of Dathomir to pets for crime lords such as Jabba Desilijic Tiure to being a source of food. Rancors were also the source of the delicacy (or at least an edible meal) known as raw rancor-beast liver.

Contents

Biology and appearance

A rancor with young
"My rancor seeks flesh!"
―A Nightsister

Warm-blooded rancors fall into the reptomammal category, along with other creatures such as the wampa. Rancors were attracted to other rancor mates by a smell, or a pheromone. While it is known that rancors did care for their young—usually born two at a time—they did not suckle and hatched from eggs like those of a reptile. 3 meters tall the young rode the mother, one dorsal, one ventral, until reaching maturity, though despite this nurturing nature, it was not entirely unheard of for a mother to eat her young.[3]

Rancors walked on two relatively stubby legs, with longer forelimbs utilized for catching prey, though they also walked on all fours at times. A rancor's flat face was dominated by a large mouth full of razor sharp teeth. The skin of a rancor was tough enough to deflect blaster bolts, making it an efficient killing machine—and an excellent source of leather for expensive vests and boots. At least on Dathomir, rancors had good night-vision, but their eyesight was not as sharp as a Human's in daylight.

Rancors had a symbiotic relationship with Gibbit birds, and avian species that would clean their teeth, an action that provided the birds with food and the Rancors with a form of "dental hygiene."[4]

History

Dathomir

Witches on their Rancor mounts

Though they were usually considered unintelligent beasts, the rancors of Dathomir at least were semi-sentient, caring creatures who mourned their family members when they died, and who passed on oral histories of the matriarchal herds into which these were organized. Their native way of life seems to have been very primitive, using their strength and size to hunt live prey across the planet's savannahs—with the planet's Human population at one point becoming their primary prey species; but in the last centuries of the Galactic Republic, the rancor was "domesticated" by the Witches of Dathomir (though Force-sensitivity was apparently necessary to accomplish the difficult task) and the symbiosis of rancor sow and female rider seems to have played a major role in dictating the subsequent structure of Dathomiri society. According to the rancors' own traditions, the symbiosis began when a warrior-woman met and healed an injured female; by mounting the rancor's back, her sharper eyesight enabled it to hunt better prey during the day, so that it grew in size and status to become a mighty herd-mother.

By the time of the New Republic, most of Dathomir's rancor population lived in symbiosis with the planet's Witches of Dathomir clans, being used as mounts, and learning to make and use armor and bladed weapons with their help. In the first years of the New Republic, Tosh the herd leader of the Singing Mountain Clan's rancors, learned to read and write, and began to pass on this skill to other rancors in her group.

An adult rancor

Around the years of the Galactic Empire, it was believed that the last herds of untamed mountain rancors were driven into the plains and destroyed; but a few decades later, a wild herd wandered into the Great Canyon, indicating that a population had survived in the vast tracts of Dathomir's surface area that remained unexplored, far beyond the knowledge of the planet's Human population. On Dathomir they would often eat pig like rodents.

The wider galaxy

The rancor was relatively well-known in the wider galaxy, having spread across various planets with early spacefaring civilizations even before the rise of the Old Republic; but the rancor's homeworld had been forgotten, and its sapience was rarely recognized. Among the planets that housed rancor populations were Carida, Corulag, Dantooine, Ohma-D'un, Trinta and Regosh. The Jedi Order named the Form VI: Niman style of lightsaber combat after the rancor. This was a style that was known for being well rounded, with no certain offensive or defensive attributes. This might have suggested something about the Rancor's predatory style.

On a few worlds like Ottethan, rancors were used as mounts by warrior clans as they were on Dathomir. Herds of young rancors roamed wild on Lehon, descended from those brought by the Infinite Empire, and some were domesticated as beasts of war by the Black Rakata under The One. Several of those rancors attacked Revan after he betrayed the promise given to The One to kill the Elder Rakata. Revan also had to fight his way to the Ancient Temple and to the Elder Rakata's enclave through rancors who surrounded the former and guarded the latter. While stranded on Taris, the reformed Revan had to pass a rancor in order to infiltrate the Black Vulkars base. He did this by placing a synthetic odor that made the rancor think that its prey was nearby within a pile of corpses, where a grenade was placed. The rancor, grabbing what it thought was food, swallowed the grenade, which exploded in its mouth and killed the beast.[5] Thousands of years later Darth Bane encountered more rancors of Lehon, which he visited, following Revan's path.[6]

A dead rancor at Galen Marek's feet

Rancors were perhaps most closely associated with the criminal underworld, where individual creatures were kept as pets, guards and status-symbols. Rancors were occasionally used for gambling matches, pitting one beast against another or unleashing one upon slaves and seeing which one survived the longest. One such gambling ring existed on Nar Kreeta. Infamous slaver Phylus Mon, who dealt in rancors, also used two crossed rancor claws as the symbol of his organization. Sometimes Phylus Mon used rancors to attack his personal enemies, and sometimes his enslaved Force adepts created illusions of rancors to attack his enemies. Rancors were also kept by such criminals as Nirama[7], Hlisk Squin[8], Borvo the Hutt, and the crimelord from Nar Kreeta.[9]

The inhabitants of Felucia managed to tame the local rancors in a manner similar to Dathomiri Witches. They also used the rancors as mounts, and the bones of the deceased creatures were made into weapons. In addition, they usually painted the rancors with flourescent paints to make them look more intimidating. Several of those rancors were slain by Galen Marek during his mission in 2 BBY.[10] The Zann Consortium used many rancors with Nightsisters astride them in their campaign to corrupt the galaxy, most notably Nightsister Silri's pet, Cuddles.[11]

Perhaps the most famous such rancor was the one owned by Jabba Desilijic Tiure, who kept it in a pit beneath his palace courts, dropping in victims who displeased him in some way in order to feed it. His rancor was cared for by Malakili, a famous beast tamer who had traveled with the Circus Horrificus. Malakili formed an unlikely bond with the animal, even going so far as to sneak the rancor out of Jabba's palace for a run in the desert, and wept when the beast was killed by Luke Skywalker.

The Galactic Empire attempted to exploit the combat potential of the rancor—perhaps not a great surprise given that a fully grown Dathomiri rancor was capable of single-handedly destroying an entire AT-ST unit.

Subspecies

A mutant rancor

Many subspecies of rancors existed, both on Dathomir and other worlds. Among the subspecies of Dathomiri rancors were the Gnarled rancor and the Rancor Pygmy.[12] Offworld breeds had evolved into such distinct subspecies, such as the amphibious Tra'cor found on Socorro or the gigantic Tyrant rancor.[13] An extremely rare variant was the Bull rancor of Felucia, an ancient and near-mythical beast that was marked by its paler flesh, elongated tail and immense horns that sprouted from its massive head. One such rancor was tamed and used as a pet by the Dark Jedi Maris Brood.[10]

Several subspecies did not evolve naturally, but were instead bred, using either genetic manipulations or Sith alchemy. One such variant was the Jungle rancor, that was quite different from its common brethren and was found on worlds such as Teth.[14] The Sith Lord Quorlac Fornayh used the Sith Alchemy to create Coloi, a rancor with lighter bones and large wings, who had the skin replaced with black metallic plating that could serve as armor. Only one such creature existed and was subsequently destroyed.[15] The reborn Emperor Palpatine also kept several alchemically altered Chrysalide rancors at his Citadel on Byss in order to defend it.[16]

Other mutant rancors, that were often unique and impossible to be classified were encountered on several occasions. In 14 ABY a mutant rancor was bred by the Disciples of Ragnos, who planned on releasing the beast in Taanab cities so that during the chaos they could steal arms, credits, and other needed goods. The beast was much larger than normal rancors, had green capsules on its back, could breathe a stream of green toxic gas and had an unnatural green hue to its skin. However, once released, the rancor began attacking the Disciples themselves, who were unable to stop it, as the mutant was immune to conventional weapons. Eventually it was killed by a Jedi Jaden Korr, who managed to pin it between a force field and a large crate on a conveyor belt.[9]

Behind the scenes

Early concept art by Joe Johnston, later reused by West End Games to represent the Esoomian species

The concept idea for the rancor in Return of the Jedi was described by its creators as "a cross between a bear and a potato." It was first to be played by an actor in a suit, but no one was satisfied with the results. The rancor was then made as a puppet, with its movements sped up several times for the effect that it was real.[17] A combination of matte painting, cartoon rotoscoping, and CG elements were added around the creation to make it look bigger and more menacing. Some of these changes were later omitted or replaced with CG effects in the 2004 DVD release of the original trilogy.

The word rancor (in American English) or rancour (in Commonwealth English) means "a feeling of deep and bitter anger and ill-will; hatred; malice."

There is a conflict of the rancor's classification with Star Wars Galaxies. That source states them to be a hybrid between a crustacean and an arachnid.

Appearances

  • Star Wars: The Old Republic
  • Star Wars: Knights of the Old Republic
  • Star Wars: Knights of the Old Republic II: The Sith Lords (Mentioned only)
  • Star Wars: Galactic Battlegrounds
  • Darth Bane: Path of Destruction
  • Darth Bane: Rule of Two (Technobeast)
  • Qui-Gon and Obi-Wan: The Aurorient Express (Mentioned only)
  • Jedi Council: Acts of War (Mentioned only)
  • Star Wars Episode I: The Gungan Frontier
  • Star Wars Republic: Infinity's End
  • Star Wars Republic 41: The Devaronian Version, Part 2 (Cover only)
  • Star Wars: Zam Wesell (Vision)
  • Star Wars: Battlefront II (Appears only in non-storyline event)
  • League of Spies (Mentioned only)
  •  "Rogue's Gallery" - Clone Wars Adventures: Volume 3 (Skeleton and taxidermied specimen)
  • Shatterpoint (Mentioned only)
  • Star Wars: The Clone Wars: The Way of the Jedi
  • Star Wars: The Clone Wars: Lightsaber Duels
  • In Triplicate (Mentioned only)
  • Star Wars Republic: The Dreadnaughts of Rendili
  •  "It Takes a Thief" - Clone Wars Adventures: Volume 6 (Mentioned only)
  • Labyrinth of Evil (Mentioned only)
  • "The Hand"
  • Celestia Galactica Photografica
  • Coruscant Nights I: Jedi Twilight (Mentioned only)
  • Coruscant Nights II: Street of Shadows (Mentioned only)
  • Coruscant Nights III: Patterns of Force (Mentioned only)
  • Imperial Recruitment
  • "The Princess Leia Diaries" - Star Wars Tales 11 (Ambiguously canonical source) (Mentioned only)
  • "Out of the Cradle" - Star Wars Adventure Journal 2 (Mentioned only)
  • "When the Domino Falls" - Star Wars Adventure Journal 3 (Mentioned only)
  • The Force Unleashed novel
  • Star Wars: The Force Unleashed comic (Appears in flashback(s))
  • Star Wars: The Force Unleashed video game
  • Star Wars: The Force Unleashed II (Trailer)
  • Star Wars: Lethal Alliance
  • A Hunter's Fate: Greedo's Tale (Mentioned only)
  • Star Wars: Empire at War
  • Star Wars Trilogy: Apprentice of the Force
  • Star Wars Adventures Volume 1: Han Solo and the Hollow Moon of Khorya
  • Star Wars: Empire at War: Forces of Corruption
  • Rebel Force: Renegade (Mentioned only)
  • Galaxy of Fear: Eaten Alive (Appears in hologram)
  • Galaxy of Fear: City of the Dead (Mentioned only)
  • Galaxy of Fear: The Nightmare Machine (Appears in hologram)
  • Galaxy of Fear: Ghost of the Jedi (Mentioned only)
  • Star Wars Empire: In the Shadows of Their Fathers (Mentioned only)
  • Star Wars Rebellion: The Ahakista Gambit (Mentioned only)
  • Galaxy of Fear: The Brain Spiders (Mentioned only)
  •  Star Wars Galaxies – An Empire Divided
  • Star Wars Galaxies: The Ruins of Dantooine (Mentioned only)
  •  Jabba's Rancor, Part 1: Grizzid's Last Flight on Wizards.com (article)
  •  Jabba's Rancor, Part 2: The Birthday Present on Wizards.com (article)
  • Shadows of the Empire comic (Mentioned only)
  • Star Wars Episode VI: Return of the Jedi novel (First appearance)
  • Star Wars Episode VI: Return of the Jedi
  • Star Wars: Return of the Jedi 2: The Emperor Commands
  • A Boy and His Monster: The Rancor Keeper's Tale
  • The Ordeal of Boba Fett (Mentioned only)
  • Shadows of the Empire: Evolution (Mentioned only)
  • The Lost City of the Jedi (Mentioned only)
  • Mission from Mount Yoda (Mentioned only)
  • Prophets of the Dark Side
  • X-wing: Rogue Squadron (Mentioned only)
  • X-wing: The Bacta War (Mentioned only)
  • X-wing: Wraith Squadron (Mentioned only)
  • X-wing: Iron Fist (Mentioned only)
  • The Courtship of Princess Leia
  • A Forest Apart (Mentioned only)
  • Heir to the Empire (Mentioned only)
  • Dark Force Rising (Mentioned only)
  • X-wing: Isard's Revenge (Mentioned only)
  • Jedi Knight: Mysteries of the Sith
  • Dark Empire II
  • Jedi Search
  • Children of the Jedi (Mentioned only)
  • Jedi Academy: Leviathan (Mentioned only)
  • Star Wars: Jedi Knight: Jedi Academy
  • Star Wars: Union (Mentioned only)
  • Young Jedi Knights: Crisis at Crystal Reef (Mentioned only)
  • Dark Tide II: Ruin (Mentioned only)
  • Edge of Victory II: Rebirth (Mentioned only)
  • Enemy Lines II: Rebel Stand
  • Force Heretic III: Reunion (Mentioned only)
  • Dark Nest I: The Joiner King (Mentioned only)
  • Betrayal (Picture only)
  • Inferno (Mentioned only)
  • Fury (Mentioned only)
  • Invincible (Mentioned only)
  • Crosscurrent (Mentioned only)
  • Omen
  • Abyss (Mentioned only)
  • Star Wars Legacy 15: Claws of the Dragon, Part 2 (Mentioned as insult)
  • Star Wars Legacy 40: Tatooine, Part 4 (Mentioned only)

Non-canon appearances

A rancor attacks two Gamorrean guards.

Sources

Wookieepedia has a collection of images related to Rancor.

External links

Notes and references

  1. The Courtship of Princess Leia
  2. Star Wars: Behind the Magic
  3. Star Wars Legacy 15: Claws of the Dragon, Part 2
  4. Galaxy of Fear: Eaten Alive
  5. Star Wars: Knights of the Old Republic
  6. Darth Bane: Path of Destruction
  7. "TopWorld"
  8. Living Force Campaign Guide
  9. 9.0 9.1 Star Wars: Jedi Knight: Jedi Academy
  10. 10.0 10.1 Star Wars: The Force Unleashed video game
  11. Star Wars: Empire at War: Forces of Corruption
  12.  Star Wars Galaxies – An Empire Divided
  13. Threats of the Galaxy
  14. Star Wars: The Clone Wars: The Visual Guide
  15. Shadows in the Force
  16. Dark Empire II
  17. Empire of Dreams

This article uses material from the "Rancor" article on the Starwars wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.

Star Wars Fanon

Up to date as of February 04, 2010

The Star Wars wiki of fan invention.

Rancor may refer to:

See also


This is a disambiguation page — a navigational aid which lists other pages that might otherwise share the same title. If an article link referred you here, you might want to go back and fix it to point directly to the intended page.



This article uses material from the "Rancor" article on the Star Wars Fanon wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.

SWG Wiki

Up to date as of February 04, 2010

From SWG Wiki

Inhabits: Dathomir
Massive beasts that roam many areas of Dathomir. Adventurers to the planet must be on constant lookout, else they succumb to a surprise blow that knocks them off their bike and into a swampy grave.

There is rewards for killing those creatures : Champion Rancor Killer !

Rancor

Table of contents

Statistics

Basics

  • Natural Level: 50
  • Aggressive: Yes
  • Stalker: Yes
  • Deathblows: Yes (Instant)
  • Social: Yes
  • Tamable: Yes(25%)
  • Mountable: No
  • Difficulty: Normal

Attacks

  • Melee

Resources / Loot

  • Bone type: Animal
  • Hide type: Leathery
  • Meat type: Carnivore
  • Milk type: -
  • Loot: Brain, Organ, Heart, Statted Clothing.

Ancient Bull Rancor

Ancient Bull Rancor

Basics

  • Natural Level: 83
  • Aggressive: Yes
  • Stalker: No
  • Deathblows: Yes (Instant)
  • Social: Yes
  • Tamable: No
  • Mountable: No
  • Difficulty: Elite

Attacks

  • Melee

Resources / Loot

  • Bone type: Animal
  • Hide type: Leathery
  • Meat type: Carnivore
  • Milk type: -
  • Loot: (fill in) ...

Bull Rancor

Basics

  • Natural Level: 61
  • Aggressive: Yes
  • Stalker: No
  • Deathblows: Yes
  • Social: Yes
  • Tamable: Yes(.1%)
  • Mountable: No
  • Difficulty: Normal

Attacks

  • Melee
  • Poison
  • Spit

Resources / Loot

  • Bone type: Animal
  • Hide type: Leathery
  • Meat type: Carnivore
  • Milk type: -
  • Loot: (fill in) ...

Enraged Rancor

Basics

  • Natural Level: 76
  • Aggressive: Yes
  • Stalker: No
  • Deathblows: Yes (Instant)
  • Social: Yes
  • Tamable: No
  • Mountable: No
  • Difficulty: Normal

Attacks

  • Melee

Resources / Loot

  • Bone type: Animal
  • Hide type: Leathery
  • Meat type: Carnivore
  • Milk type: -
  • Loot: (fill in) ...

Gnarled Rancor

Basics

  • Natural Level: 46
  • Aggressive: Yes
  • Stalker: No
  • Deathblows: Yes (Instant)
  • Social: Yes
  • Tamable: Yes(25%)
  • Mountable: No
  • Difficulty: Normal

Attacks

  • Melee
  • Ranged

Resources / Loot

  • Bone type: Animal
  • Hide type: Leathery
  • Meat type: Carnivore
  • Milk type: -
  • Loot: (fill in) ...

Mutant Rancor

Basics

  • Natural Level: 70
  • Aggressive: Yes
  • Stalker: No
  • Deathblows: Yes (Instant)
  • Social: Yes
  • Tamable: No
  • Mountable: No
  • Difficulty: Normal

Attacks

  • Melee

Resources / Loot

  • Bone type: Animal
  • Hide type: Leathery
  • Meat type: Carnivore
  • Milk type: -
  • Loot: (fill in) ...

Nightsister Bull Rancor

Basics

  • Natural Level: 61
  • Aggressive: Yes
  • Stalker: No
  • Deathblows: Yes (Instant)
  • Social: Yes
  • Tamable: No
  • Mountable: No
  • Difficulty: Normal

Attacks

  • Melee

Resources / Loot

  • Bone type: Animal
  • Hide type: Leathery
  • Meat type: Carnivore
  • Milk type: -
  • Loot: (fill in) ...

Nightsister Enraged Bull Rancor

Basics

  • Natural Level: 85
  • Aggressive: Yes
  • Stalker: No
  • Deathblows: Yes (Instant)
  • Social: Yes
  • Tamable: No
  • Mountable: No
  • Difficulty: Normal

Attacks

  • Melee

Resources / Loot

  • Bone type: Animal
  • Hide type: Leathery
  • Meat type: Carnivore
  • Milk type: -
  • Loot: (fill in) ...

Nightsister Enraged Rancor

Basics

  • Natural Level: 76
  • Aggressive: Yes
  • Stalker: No
  • Deathblows: Yes (Instant)
  • Social: Yes
  • Tamable: No
  • Mountable: No
  • Difficulty: Normal

Attacks

  • Melee

Resources / Loot

  • Bone type: Animal
  • Hide type: Leathery
  • Meat type: Carnivore
  • Milk type: -
  • Loot: (fill in) ...

Nightsister Rancor

Basics

  • Natural Level: 50
  • Aggressive: Yes
  • Stalker: No
  • Deathblows: Yes (Instant)
  • Social: Yes
  • Tamable: No
  • Mountable: No
  • Difficulty: Normal

Attacks

  • Melee

Resources / Loot

  • Bone type: Animal
  • Hide type: Leathery
  • Meat type: Carnivore
  • Milk type: -
  • Loot: (fill in) ...

Rancor Pygmy

Basics

  • Natural Level: 50
  • Aggressive: Yes
  • Stalker: Yes
  • Deathblows: Yes (Instant)
  • Social: Yes
  • Tamable: No
  • Mountable: No
  • Difficulty: Normal

Attacks

  • Melee

Resources / Loot

  • Bone type: Animal
  • Hide type: Leathery
  • Meat type: Carnivore
  • Milk type: -
  • Loot: (fill in) ...

Rancor Youth

Basics

  • Natural Level: 40
  • Aggressive: Yes
  • Stalker: Yes
  • Deathblows: No
  • Social: Yes
  • Tamable: No
  • Mountable: No
  • Difficulty: Normal

Attacks

  • Melee

Resources / Loot

  • Bone type: Animal
  • Hide type: Leathery
  • Meat type: Carnivore
  • Milk type: -
  • Loot: Dooku's Story Data Disk 5,   
...

Singing Mountain Clan Rancor

Basics

  • Natural Level: 50
  • Aggressive: Yes
  • Stalker: Yes
  • Deathblows: No
  • Social: Yes
  • Tamable: No
  • Mountable: No
  • Difficulty: Normal

Attacks

  • Melee

Resources / Loot

  • Bone type: Animal
  • Hide type: Leathery
  • Meat type: Carnivore
  • Milk type: -
  • Loot: (fill in) ...

Note: For details on HAM levels, armor, and defense see Creature & NPC Combat Level Chart.

Star Wars Lore

Rancors are rare creatures, found only on scattered worlds such as Dathomir and the Ottethan system. The rancors of Dathomir are stronger and much more intelligent than others. They have even been domesticated by the Witches of Dathomir, though it is likely that only beings as powerful in the Force could ever hope to successfully tame a rancor.

No one is quite sure where Jabba's rancor came from, since the planet Dathomir is under a strict quarantine that prevents anything from leaving the planet. The rancor was discovered in a starship that had crashed in the Tatooine wastes. The ship belonged to a Captain Grizzid, a trader of some notoriety that had dealt with Jabba in the past. Jawas approached one of Jabba the Hutt's many lieutenants, Bidlo Kwerve, with information of a new salvage site containing a deadly predator. Intrigued, and trying to curry favor with the Hutt, Kwerve organized an inspection party to visit the site.

Kwerve and his Gamorrean crew reached the wreck, and after much bloodshed, managed to incapacitate the creature inside. Bib Fortuna, Kwerve's main rival, arrived at the site, demanding to know what was going on. Three days later, Fortuna and Kwerve presented the rancor as a gift to Jabba. Fortuna was promoted to chief lieutenant of all of Jabba's operation while Kwerve was honored as being the rancor's first meal at Jabba's palace. Jabba entrusted the care of the rancor to a Corellian named Malakili, who loved the beast as a cherished pet.

Beast Master
Leveling
Supplements
Mounts

Equipment
Schematics
DNA
Enzymes


This article uses material from the "Rancor" article on the SWG Wiki wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.







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