Ramuh (ラムウ Ramū), also known as Indra, is a recurring character and summoned creature in the Final Fantasy series. He is affiliated with thunder and lightning, and is represented as an old man carrying a staff. His signature attack is called Judgment Bolt.
As most recurring summons have, Ramuh has maintained the same basic appearance across the series with minor variations. Ramuh typically appears as an old man with a large beard and mustache, balding and wearing blowing robes. The exact design of Ramuh's robes has varied considerable from game to game. He carries with him a staff that he uses to call down bolts of lightning on enemies, including his signature Judgment Bolt.
Ramuh is one of the few summons to play a major role in the storyline of a game. In Final Fantasy VI, Ramuh calls Terra Branford to him when she loses control of her magical powers and helps calm her while she regains her senses. He relates to the party the general details of the War of the Magi and what lead the Espers to flee the human world, before sacrificing his life to become Magicite and aid them in battle. In Final Fantasy IX, Ramuh appears to Princess Garnet and gives her a trial requiring the party to find the parts of a story and relate them to Ramuh, before Ramuh again gives himself up to become Garnet's Eidolon.
Ramuh is encountered as a boss, and can be permanently lost if either killed or if the player did not acquire Ifrit before fighting Ramuh.
Ramuh is a Level 2 Summon lives in the forest outside of Istory Village. The party must fight him as a random encounter and defeat him.
He is also encountered in the Castle Section of the Void, on the upper level, outside of the actual castle itself.
Ramuh, as an Esper, plays a major role in Final Fantasy VI as the guardian of Terra while she is coming to her senses in Zozo. He is also the one who sends the party to Vector in order to rescue his friends, as well as Terra's father Maduin. He then turns himself into Magicite, and costs 25 MP to summon. Judgment Bolt (Bolt Fist in the SNES Version) has a Spell Power of 50 and is unblockable. Ramuh teaches the following spells:
At Level Up, he gives a boost of +1 to Stamina.
Mog also mentions that Ramuh appeared to him in dreams and told him to fight alongside the party; in the Japanese and GBA versions, Mog also says that it was Ramuh, through these dreams, who taught him how to speak. Dissidia Final Fantasy also makes mention of this in its Summon files on Ramuh. When the player fights Ifrit and Shiva in the Magitek Research Facility, they sense Ramuh's power and stop their attacks, implying, as in Final Fantasy V, that Ifrit and Ramuh know each other.
Ramuh is a Summon Materia that is obtained in the Gold Saucer. The player must pick up this materia in the Chocobo Jockey Room after Barret Wallace defeats Dyne. If Cloud Strife does not pick it up then, it becomes unobtainable.
Level -- AP Needed
Ramuh can be summoned in battle using the appropriate Materia in this game.
Ramuh is an Eidolon, and once again plays a major role in the story. After Zidane Tribal, Vivi Orunitia, and Princess Garnet flee Alexandria, they wind up in the Pinnacle Rocks. Ramuh reveals himself to Garnet, and she asks him for his help. Ramuh was worried about what Odin did in Cleyra, but Garnet said that it was Queen Brahne's fault. Ramuh agrees to help Garnet if she can pass his test of completing a story. If she succeeds, Ramuh gives her a Peridot, which can be used to summon his Judgement Bolt in battle. The amount of damage Ramuh can do is equal to 32 plus the total number of Peridots in the party's inventory.
Ramuh appears in Final Fantasy XI as one of the 6 celestial avatars. He represents the lightning element. The job class Summoner can unlock the "spell" Ramuh upon completion of the quest "Trial By Lightning." Alternatively, a brave low-level summoner may go on the quest Trial Size Trial By Lightning and defeat Ramuh in a battle alone rather than in a group. He retains his trademark maneuver Judgment Bolt and has several other offensive abilities as well as two party enchantments. Olduum is the name given to Ramuh's staff. His staff, so named, is also identified with an ancient culture on the same continent as Aht Urhgan. Not much is known of this ancient civilization, aside from the fact they worshiped Ramuh and developed electronic technologies.
|1||Judgment Bolt||All||Massive Lightning Damage - Two-hour|
|1||Shock Strike||6||Blunt physical attack weapon skill plus stun|
|10||Thunder II||24||Lightning-based Elemental Spell|
|19||Thunderspark||38||Lightning-based Elemental AoE damage plus paralyze|
|31||Rolling Thunder||52||Gives the entire party the effect of Enthunder|
|42||Lightning Armor||91||Gives the entire party the effect of Shock Spikes|
|60||Thunder IV||118||Lightning-based Elemental Spell dealing damage|
|70||Chaotic Strike||164||Three-hit blunt physical attack weapon skill plus long stun|
|75||Thunderstorm||182||(Merit) Lightning-based Elemental Spell dealing massive damage|
|Favor||Ramuh's Favor||--||Increases Critical Hit rate of all party members in range|
Ramuh is the rank 3 Thunder Aerial summon along with his pupil Raiden and his tool Ramih. His regular attack is Judgment Staff, while his special, Judgment Bolt, deals massive lightning damage to all enemies in range and causes Silence.
Ramuh performs a lightning attack, Judgment Bolt, when summoned. It costs 24 MP to cast, has a speed of 25, and needs 200 JP to learn.
In the PS version, when summoned, the summoner will sometimes say, "Master of creation, impart thy help! Ramuh!"
Ramuh performs a lightning attack when summoned.
Ramuh is a summon spell that can be learned through the Judicer's Staff. The description of the staff states that "The gigas Ramuh himself infused this staff with a bolt of lightning."
Ramuh can only be summoned in Crystal Defenders W1 for the price of five crystals. When summoned Ramuh rains down lightning bolts that damage all enemy units and reduce their speed.
Ramuh appears as a summon in Dissidia. When used, Ramuh blocks the opponent's summon, disableing him\her of summoning it. Like some summons in Dissidia, Ramuh can be summoned by two distinct ways: Automatically, which summons him immediately when the summoner breaks the opponent's Brave and shows an artwork of his Final Fantasy XI appearance, and manually, where his Final Fantasy IV artwork appears. Ramuh's auto version can be obtained in the third stage of the Shade Impulse III storyline, and its manual version can be obtained in the first stage of the Shade Impulse IV storyline.
Ramuh appears in Chocobo's Mysterious Dungeon.
Ramuh appears in Chocobo's Mysterious Dungeon 2.
Ramuh appears in Final Fantasy Fables: Chocobo's Dungeon as a boss.
Ramuh appears in Final Fantasy Fables: Chocobo Tales. He serves as the Guardian of the Light Crystal, and as a character in Mini Red Riding Hood. In the Pop-Up Duels, he is a light element card, and has six cards under his name.
|Crystal Ability (**)
Deal 3 damage for each * in opponent's CP gauge.
|Deal 4 damage.
Strength is doubled if opponent's card is blue.
|Deal 1 damage for each * in opponent's CP gauge and causes Numb.|
|Deal 1 damage.
All crystals in your CP gauge become *.
|Crystal Ability (**)
Deal 6 damage.
|Crystal Ability (***)
Deal 9 damage.
Ramuh appears in Dragon Quest & Final Fantasy in Itadaki Street Special.
Ramuh appears in Dragon Quest & Final Fantasy in Itadaki Street Portable.
Ramuh is said to have been loosely based on an epic Hindu poem, written by Valmiki, called, Ramayana. The protagonist of the story is called Raama (also spelled Rama), who was said to have been the incarnation of the Hindu god, Vishnu. It could be suspected that the name Ramuh is an Amalgam of Raama and Vishnu, though this is not confirmed. In the Final Fantasy games, he is depicted as an old bearded sage with a staff and the ability to cast thunder magic. Rumors also say that he is based on the king Ra-mu of a supposedly sunken continent, Mu. His previous name, Indra, is the name of the king of the Devas in Hindu mythology. He is the god of rain, lightning, and storms. Ramuh's element is a reference towards this.
|Alexander - Asura - Atomos - Bahamut - Bomb - Cactuar - Cait Sith - Carbuncle - Catoblepas - Chocobo - Diablos - Fenrir - Gilgamesh - Goblin - Golem - Ifrit - Ixion - Kirin - Lamia - Leviathan - Lich - Maduin - Magic Pot - Magus Sisters - Midgardsormr - Moogle - Odin - Phoenix - Quetzalcoatl - Ragnarok - Raiden - Ramuh - Remora - Shiva - Siren - Sylph - Tiamat - Titan - Tonberry - Typhon - Unicorn|
|Final Fantasy IV|
|Cockatrice - Mindflayer - Mist Dragon - Whyt|
|Final Fantasy V|
|Final Fantasy VI|
|Bismarck - Crusader - Quetzalli - Phantom - Seraph - Lakshmi - Valigarmanda - Zona Seeker|
|Final Fantasy VII|
|Bahamut Fury - Bahamut SIN - Bahamut ZERO - Choco/Mog - Hades - Kjata - Knights of the Round - Neo Bahamut|
|Final Fantasy VIII|
|Brothers - Cerberus - Doomtrain - Eden - MiniMog - Pandemona|
|Final Fantasy IX|
|Final Fantasy X|
|Anima - Valefor - Yojimbo|
|Final Fantasy XI|
|Garuda - Spirit Pacts|
|Final Fantasy XIII|
|Brynhildr - Hecatoncheir|
|Summons of Ivalice|
|Adrammelech - Alraune - Aquarius - Balasa - Belias - Chaos - Cúchulainn - Cu Sith - Cyclops - Djinn - Exodus - Faerie - Famfrit - Garchimacera - Gnoam - Hashmal - Mateus - Ramih - Sagittarius - Sahagin - Salamander - Shemhazai - Shivan - Shivar - Ultima - White Hare - Wyvern - Zalera - Zeromus - Zodiark|
|Dissidia Final Fantasy|
|Barbariccia - Behemoth - Cagnazzo - Deathgaze - Demon Wall - Iron Giant - Kraken - Malboro - Mandragora - Marilith - Omega - PuPu - Rubicante - Scarmiglione - Shinryu - Ultima Weapon - Ultros|
|Big Bang - Chef's Knife - Delta Attack - Diamond Dust - Hellfire - Judgment - Judgment Bolt - Mega Flare - Mind Blast - Ruby Light - Thunderstorm - Tri-Disaster - Tsunami - Zantetsuken|