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Quarantine Zone: Misc



Up to date as of February 08, 2010

From Halopedia, the Halo Wiki

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Were you looking for the Halo 2 level, Quarantine Zone?
The Quarantine Zone surrounds the Library.

The Quarantine Zone is a perimeter established by the Covenant upon their landing on Installation 05.[1] The Quarantine Zone is directly inside the Delta Halo Library's Sentinel Wall. The Sentinel Wall, along with the Containment Shield, had kept much of the Flood from spreading, allowing the Sentinels to prevent their spread, but its deactivation by Thel 'Vadamee during his search for the Activation Index allowed the Flood to move freely about the ring.[2]

The area is guarded and patrolled by various Forerunner constructs, ranging from the small but necessary Constructors, to the standard Sentinels and Sentinel Majors, to the titanic Enforcers. The Covenant found a four way fight, against the Flood, Sentinels, and UNSC forces, but after the Arbiter Thel 'Vadamee lowered the shield, more and more Flood had begun to spread. The Quarantine Zone is apparently kept starved of all life by the Sentinels. The only signs of past life, besides the Flood, are dead trees and it is constantly snowing. It seems that the Sentinels or some other systems have caused this climate change in order to prevent life from growing and/or existing in this area, therefore denying the Flood of any possible sources of energy. It is unlikely that the change in climate was enacted by 2401 Penitent Tangent as the Monitor had not sent the requested "security detail" after "2512332 hours, 14 minutes, 6 seconds" (or approximately 287 years) since the initial request for one.[3] Likewise, the presence of trees at all indicates that it was not always such a cold climate, and is instead a response to the Flood outbreak.

Since vehicles have been introduced to the area, the Flood have shown the ability to operate these machines and use them against the Sentinels and the Covenant. Most of the vehicles here are Ghosts, Warthogs, a few Wraiths and a few Scorpion Tanks, all brought into the area by the Covenant and UNSC during their advances towards the Library. Now that they have access to heavy military vehicles, the Flood have become far more mobile and much more dangerous.

Since the Human incursion into the area, many of their Marines have been infected by infection forms, converted into Combat and Carrier forms, furthering the Flood life cycle and allowing them to spread quicker. They also allow the Flood access to a more diverse array of weapons, including Battle Rifles, SMGs, Shotguns, and more, furthering their capabilities in combat.[4]



  1. Halo 2, Quarantine Zone (Level)
  2. Halo 2, Sacred Icon (level)
  4. Halo 2, Sacred Icon (Level), Quarantine Zone (Level)

See also


This article uses material from the "Quarantine Zone" article on the Halo wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.


Up to date as of February 04, 2010

From Wookieepedia, the Star Wars wiki.

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The Quarantine Zone was a region on the planet Dathomir that was quarantined by the Galactic Empire in about 1 ABY, following an outbreak of the blackwing virus. The virus killed most of the people inside the Zone and turned them into zombies. The survivors established four camps inside the Zone, Camp Alpha, Camp Beta, Camp Gamma, Camp Delta and Camp Epsilon, to live in safely. However, the camps all came under constant attack from the zombies.

Behind the scenes

The Quarantine Zone was added to the online game Star Wars Galaxies in 2009, as a tie-in to the novel Death Troopers.


This article uses material from the "Quarantine Zone" article on the Starwars wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.

SWG Wiki

Up to date as of February 04, 2010

From SWG Wiki

The Quarantine Zone is an area in the South West Corner of Dathomir that has been separated from the outside world by Imperial High Command. It was added as new content in the game with Game Update 13 and players could finally get inside with Game Update 14. On the inside of the walls, players can become infected with the mysterious Blackwing virus unless they take special medical precautions. There is a new starport for the Quarantine Zone as well as a cantina and cloning center.

Once you have entered the Zone you will discover that it is crawling with the undead. A virus that had been intended as a method of creating Super Soldiers has broken free of its confinement and has infected hordes of innocents. The virus affects 99.7% of all living beings and is almost always fatal so the chances of survival are slim. There is no known antidote although their are some injections that can be administered to stop infection from occurring.

Inside the Zone there are several camps that immune survivors have set up. These camps are heavily guarded and are constantly under siege by the undead. These camps can be found at:

/waypoint -5915 -6645 "CAMP ALPHA"; 
/waypoint -6290 -7529 "CAMP BETA";
/waypoint -6815 -6454 "CAMP GAMMA"; 
/waypoint -7142 -6941 "CAMP DELTA";
/waypoint -7463 -7392 "CAMP EPSILON";

At each camp there are auxiliary missions to attempt and several collections to activate.

The key location inside the Quarantine Zone is the Research and Prison Facility (/way -7426 -7335). There is a two story building and an underground bunker that feature the highest level NPCs including an Undead Rancor.


To gain access to the Quarantine Zone, players must have completed the quest Something is Obviously Wrong which can be activated by using Jabba's Comlink or speaking to Bib Fortuna on the outskirts of Mos Eisley. Speaking to Lieutenant Liam Waurie will transport you inside the walls and speaking to RK-614 will allow you to leave again.

A friendly Rodian will also risk his neck and take you into the Zone for a small payment of a couple of thousand credits. Speaking to him (/way -5743 -6467) will allow you travel to any of the camps that you have already been to.


Inside each camp is an NPC who will gladly administer you with a vaccination. This provides a buff that will last for 1 hour. In Camp Alpha the vaccine can be given by Dr. Zahara Cody on a player's first village and after than, and in all other Camps, you will have to speak to the 2-1B droid. Should you decide not to take the vaccine or should the vaccine duration run out, you will start to suffer from the debuff called 'Light Infection'.

Light Infection will remove 10 points of stamina and health and has a duration of 5 minutes, at which point the debuff will transition into the Intensifying Infection debuff.

Intensifying Infection will take away 1.5% of your health and action per stack of the debuff and will add a new stack every 65 seconds. If you continue to do nothing, you will suffer the 'Infected!' debuff.

Infected! will take away 90% of your health and action. Infected lasts 60 seconds and will refresh itself upon timeout.

Upon leaving the Quarantine Zone, all of the above debuffs will be removed.

Death Troopers

Various levels of Death Troopers can be found within the walls. They drop various loot items including deconstructable Death Trooper armor. Those closest to the gate are of low levels (starting at CL5) and those at the Research and Prison Facility are of the highest level (CL95).

This article uses material from the "Quarantine Zone" article on the SWG Wiki wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.


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