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Quara Mantassin Scout
220 Hit points
100 Experience points per kill
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| Summon/Convince: |
--/-- |
| Abilities: |
Melee (0-110) |
| Pushable: |
? |
| Push Objects: |
? |
| Est. Max. Damage: |
110 hp per turn |
| Immune To: |
Fire, Ice, Drown, Life Drain |
| Strong To: |
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| Neutral To: |
Physical, Holy, Death, Earth |
| Weak To: |
Energy (+10%) |
| Sounds: |
"Shrrrr"; "Zuerk Pachak!". |
| Behavior: |
Run in low hp. |
| Field Notes: |
This monster can be seen during a quara raid in Liberty Bay. An easier version of Quara Mantassins. |
| Location: |
Malada, Water Elemental Cave and in the 2 quara hells. |
| Strategy: |
Paladins: Just kill them, or you can use them so they block other quaras way so they can't reach you and you can kill the stronger quaras first.
Mages: Use energy strike and always try to keep a distance and don't run into other quaras.
Knight: They are very easy to kill, they deal low damage and their defense is low. |
| Loot: |
0-29 gp, Skull, Chain Armor, Cape, Two-Handed Sword (rare), Fish Fin (rare), Stealth Ring (very rare), Small Sapphire (very rare). (Loot Statistics) |
See also: Creatures.
Add historical information about this creature.
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