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Final Fantasy

Up to date as of February 01, 2010

From Final Fantasy Wiki

Quake in Final Fantasy VI.

Quake (クエイク, Kueiku) is a recurring Black Magic spell from the Final Fantasy series. It usually deals Earth-elemental damage to one or all opponents, and may not affect flying enemies, depending on which game it is. In the Compilation of Final Fantasy VII, it has two stronger versions, Quara and Quaga.

Generally in games where the Earth element exists, the counter-spell Float is available to avoid taking damage.

Contents

Appearances

Final Fantasy

Quake, also known as QAKE in the Famicom release, is a level 6 Black Magic spell which attempts to swallow all enemies into the ground, defeating them instantly. Flying enemies, the Undead and bosses are immune to this attack.

The spell can be bought at Crescent Lake and can be learnt by the Black Mage and Black Wizard Job classes. In the Dawn of Souls and 20th Anniversary Edition releases it costs 32 MP to cast.

Final Fantasy II

Although not a spell, the player can utilize "Earthquake IX" using the Gaia Drum item in battle.

Final Fantasy III

Quake is a Black Magic Level 7 spell that causes earth damage. Only the Jobs Black Mage, Magus, Sage, and Onion Knight can use this spell. It can be bought in Doga's Village and in the Invincible. It's also cast by the Earthen Drums item.

Final Fantasy IV

Quake is a spell that Palom can learn at level 36 and Rydia at level 47 (though she comes with the spell when she rejoins as an adult in the DS version). In this version it is a non-elemental spell that damages all enemies and ignores Reflect. It costs 30 MP to cast.

Final Fantasy IV: The After Years

Quake is a Black Magic spell that can be learned by Rydia at level 51, Palom at level 46, Fusoya initially, and Golbez at level 42. It costs 40 MP to cast.

Final Fantasy VI

Quake deals damage to both enemies and allies for 50 MP. It can be learned from the Esper Midgardsormr at a x3 rate. The status Float can render both enemies and allies immune to it.

Final Fantasy VII

Quake is the initial spell of the Earth materia, costing 6 MP to cast and dealing minor Earth-elemental damage.

Before Crisis -Final Fantasy VII-

Quake is an elemental Magic Materia. The stronger forms of the spell from Final Fantasy VII are now called "Quara" and "Quaga". Each version of the spell has its own Materia.

  • MP Cost: N/A
  • Target Type: Range
  • Materia Generation System: Brown
  • Level 1 - Default - Base Damage: N/A
  • Special Effect:
  • Can be used to form a wall around the enemy, dealing

damage as well as preventing them from moving.

Crisis Core -Final Fantasy VII-

Quake is a strong spell which misses flying enemies. Unlike other games of the Compilation, there is no stronger version.

Final Fantasy VIII

Quake is an Earth-elemental spell that hits all targets, but they are not effective against flying and Earth-based enemies; the latter ones will absorb the damage. 20 Quake spells can be refined from one Dino Bone using the Guardian Force Diablos Time Mag-RF. Quake can be Junctioned to Elem-Atk-J and Elem-Def-J.

Final Fantasy XI

See also: Quake II.

Quake is a form of Ancient Magic. It is a high level, long casting form of Elemental magic available exclusively to Black Mages. It will do massive damage to a single target. Ancient Magic scrolls drop off of Black Mage-type beastmen enemies, generally.

Final Fantasy XII

Quakeja is used by the Esper Hashmal, an attack that causes massive damage and may inflict Slow. Float can still be used to dodge the attack. There is no normal version of Quake in the game.

Final Fantasy XII: Revenant Wings

Kytes can learn two Earth spells; Stone which does average damage and Stonega which deals heavy Earth damage to all surrounding enemies. The Esper Hashmal's ultimate ability is called Stoneja.

Final Fantasy Tactics

The Lucavi Hashmal can cast Quake as part of his Planar Magicks abilities.

Final Fantasy Tactics A2: Grimoire of the Rift

A Blue Magick learned from Golems, Quake inflicts earth-elemental damage to all units in a small area. It is also notable for being the only Blue Magic capable of linking with Magick Frenzy.

Final Fantasy Crystal Chronicles: Ring of Fates

Quake is cast by piling Fire, Thunder, Cure, and Clear. It inflicts stun on the enemy.

Final Fantasy Crystal Chronicles: Echoes of Time

Quake is cast by stacking Fire and Raise. It causes a pillar of rock to erupt from beneath the enemy, sending it flying into the air and inflicting a stun effect after landing.

Final Fantasy Mystic Quest

Quake is the strongest Black Magic in the game, attacking all enemies with Earth-elemental damage. Only Benjamin can learn it.

Dissidia Final Fantasy

Quake is an HP attack for Onion Knight in which he stabs the ground with his swords and spins rapidly, causing spikes of earth to erupt under the opponent. Quake is the final form of Shantotto's Spirit Magic Earth, and summons rocks of earth to slam upwards underneath opponents. Garland can use a similar move known as Earthquake.

Gallery


This article uses material from the "Quake" article on the Final Fantasy wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.

Lostpedia

Up to date as of February 07, 2010
(Redirected to October 15, 2006 earthquake article)

From Lostpedia

The epicenter of the quake.

On October 15, 2006, at 7:07am (local time), an earthquake rated at roughly 6.7 on the Richter Scale struck near the Kona/Waikoloa side of the Big Island, the largest and southernmost island of the Hawaiian chain, followed by a 6.0 aftershock. [1] Witnesses recount that the earthquake lasted 'about a minute' [2]. No deaths have been reported. Structural damage was reported on the Big Island, although the island of Oahu, where Lost films, was distant enough to report only minor damage. A Pacific Basin-wide tsunami alert was raised and subsequently dismissed very quickly by the Pacific Tsunami Warning Center[3]. In later examination of records, a 4-inch tsunami was measured in the nearby Kawaihae Harbor of the Big island [4].

Approximately 20 minutes after the main quake, the entire island of Oahu experienced a power outage, as well as parts of the Big Island, Maui, and Kauai. Power on Oahu was completely restored by 1:55am [5], with isolated exceptions [6]. On the Big Island, there were several landslides and damaged roadways, as well as evacuations reported by two local hospitals [7], as well as various homeowners [8]. On October 17 Governor Linda Lingle officially declared a disaster, and President Bush declared a "major disaster."[9] By October 18, damage estimates on the Big Island reached $74 million, and federal aid was still delayed [10].

Impact upon the production of Lost

Production of Lost continues the day after the quake. The newspaper is dated Monday, October 16, 2006

The impact of the earthquake and its aftermath upon the production of Lost appears to be negligible. Grass Skirt Productions, Lost's production company, normally does not film on weekends, and was not filming on the Sunday of the earthquake. Power has been restored on Oahu where Lost is filmed, and the locations film crews are largely powered by their own portable generators. In contrast to the damaged bridges and roads on the Big Island [11], Oahu's transportation infrastructure appears to have emerged unscathed, and structural damage appears to be minimal. While there has been no specific news on the condition of Lost's soundstage facilities at Hawaii Film Studio, most locations slated for filming are therefore probably unaffected, and delays in episode production are unlikely.

Film crew "basecamp" signs (see photo) have been spotted the Monday morning of October 16, so filming appears not to have been delayed on the day after the earthquake. Later in the day, an ABC spokesperson confirmed to Broadcasting & Cable that Lost was proceeding as scheduled [12]. Jorge Garcia has reportedly posted thank you notes to concerned fans in the VIP section of The Fuselage forums[13].

The Manoa Valley Inn, a filming location for Lost on numerous occasions [14], suffered a collapse of its exterior stone chimney [15]. Although several people were home at the time of the quake, no one was injured. However the structural damage was not covered by insurance [16].

References

  • ABC news
  • San Diego Tribune
  • USGS - Specific information on the earthquake
  • KITV - Story referencing past Lost set location: Historic Manoa Home Seriously Damaged in Quake
    • Insurance Journal - Note on lack of earthquake insurance for the Manoa Valley Inn and nearly all other affected homeowners
  • Hawaii Tribune-Herald - photo gallery from a Big Island newspaper site

This article uses material from the "October 15, 2006 earthquake" article on the Lostpedia wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.

Transformers

Up to date as of February 05, 2010
(Redirected to Quake (G1) article)

From Teletraan I: The Transformers Wiki

They're actually both looking for characterization.
Let's see what you can see...

This article is in need of images.

Quake is a Decepticon from the Generation One continuity family, and a Vehicon in the Beast Machines portion of the same.
Is killed a lot, but never dies.

Quake is a berserker. When he enters a battlefield, he will not rest until anything and everything within sight is in smoldering ruins, including his own comrades. It will often take cries of protest from fellow Decepticons to "point the other way, you idiot!" to remind him to pick his targets more selectively. This, he claims, is just part of one of his unconventional "battle techniques."

Quake can become so caught up in the battle frenzy that his systems can overheat and shut him down. His endurance is second-to-none, however, and he has pulled through even the seemingly final of defeats.

His Targetmaster partners are Tiptop and Heater.

French name (Canada): Séisme

Contents

Fiction

Marvel Comics continuity

Generation One

Note: Events from the UK-only comic stories are in italics.

Quake was one of the Triumvirate's gladiators on Cybertron before Megatron II had them killed and assumed control of their territory. The Fall and Rise of the Decepticon Empire He later made a brief cameo appearance battling Joyride on Earth. Dreadwing Down!

Quake survived the battle against the planet eater Unicron On the Edge of Extinction! and was present during the battle between the Autobots and Decepticons on the planet Klo, where he blasted Blaster in an ambush. As he's not seen afterwards (yet Blaster is, nice shot there, Quake) he probably didn't fare too well against the ambushed Autobots. End of the Road!

Another Time and Place

Quake was among the Decepticon warriors who attacked Hydrus Four with Bludgeon, assuming control of the Nucleon production facility in the hopes of reviving Megatron. They captured the Dinobots easily enough, but a full Autobot task force soon followed, and the Decepticons were overwhelmed and defeated. Another Time and Place

Note: There is a scene in the text where Optimus Prime supposedly blasts Battletrap in his tank mode. Battletrap doesn't have a tank mode, and for once Quake isn't blown up anywhere else in the story, so odds are it was meant to be him.

Generation 2

"No, no, hit the ones with the red faces painted on them! The purple faces are your friends!"

Miraculously alive and well, Quake was serving on the bridge of the new Warworld Bludgeon had constructed for raiding other ships in space and stocking up on resources. Primal Fear He was also part of the raiding party which landed on Earth, and enjoyed spreading chaos and destruction among the humans. Devices and Desires! During a Cybertronian Empire attack on the Warworld, Quake was quickly destroyed. New Dawn


Universe: The Wreckers

Rule 193 of villainy: Don't taunt the tiny kitty.

With the emergence of the Wreckers, Mutants, and Dinobots on Vehicon-controlled Cybertron, Megatron needed more generals to counter the insurgents. He picked the sparks of Quake and Blastcharge, who served Megatron's namesake well, and put them in new Vehicon bodies and gave them experimental drones to command.

Quake and Blastcharge followed Primal Prime's group to the lair of the recluse spider Arcee, but got there too late to catch up with the main force. Blastcharge shot Fractyl, who had stayed behind to talk to Arcee. Quake rumbled that the Predacon was only worth five points for being "a half-pint loser" rather than the ten Blastcharge claimed, leaving two drones to clean up the mess as they went to hunt down the other Wreckers.

The two arrived at the Wrecker's destination, a shuttle hangar, right in the middle of a battle between the small force and a horde of drones led by Spy Streak. Quake was not impressed with many of the Maximals' small size, and chose to taunt the relatively tiny Tigatron. This was a mistake. Tigatron opened his chest, and with the awesome elemental powers of the Vok, Quake was destroyed. (Anybody else sensing a trend here?) Departure

Dreamwave Comics continuity

Quake became a member of Ratbat's faction of Ultracons during the Dark Ages. He was present at the near-signing of the tri-faction peace treaty, and engaged the Predacons in battle alongside many other Autobots and Decepticons after the bombing. The Age of Wrath, Part 1

IDW comics continuity

Quake forgets sometimes that he can turn into a tank.

Quake served with Headstrong's ground troops on-board the Decepticon starship Thanatos, under the overall command of Razorclaw. They joined the Autobot Wreckers in confronting Thunderwing on Cybertron. Stormbringer, Part 4


Toys

Generation One

  • Quake (Targetmaster, 1988)
    • Accessories: "Tiptop" & "Heater" Targetmaster guns, cannon
Ready to shake, rattle and — oh wait, never mind.
Quake transforms into a Leopard 2 Main Battle Tank. Unlike the other "double" Targetmasters, Quake has a third non-Nebulan weapon; his removable turret cannon, which can be replaced in vehicle mode by any smaller Targetmaster partner. He comes with the Nebulans Tiptop and Heater.


Trivia

  • Vehicon Quake's body is Tankor's toy form in Quake's colors. A toy of this was never produced, and seemingly not even proposed as a convention exclusive, though it would be moderately easy to personally paint one. Quake had tank drones that looked exactly like Tankor's Mega-size toy, colors and all. (In the Wreckers comics, Tankor's Tank Drones were drawn to look like their CGI model from the television series, which was visually distinct.)


External links

  • Quake at TFU.info

This article uses material from the "Quake (G1)" article on the Transformers wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.







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