The Full Wiki

Pylon: Misc

  
  
  

DC Comics

Up to date as of February 01, 2010
(Redirected to N'Takki (New Earth) article)

From DC Database

Character Template Character Template
Real Name
Current Alias

Identity

Alignment

Affiliation

Universe

Characteristics
Gender

Eyes

Status
Occupation
Criminal leader


First appearance

Contents

History

N'Takki was the leader of a secret organization known as the Veil. The purpose of the Veil was to hunt down and eradicate all extraterrestrial life, whether they posed a threat to the planet Earth or not. Pylon succeeded in capturing the alien hybrid Fringe as well as the gestalt hero Supergirl. He held them captive in his citadel and told them of his plans to protect the Earth from alien menaces. The Teen Titans (Atom's Titans) along with Nightwing, Robin and Captain Marvel, Jr. showed up, rescued Supergirl and Fringe and forced Pylon to evacuate his citadel.

Pylon then hired the mercenary team Dark Nemesis and offered them two million dollars to capture the Teen Titans and collect genetic data from them. If they succeeded in actually killing the Titans, he offered to triple their fee. Dark Nemesis fought and succeeded in capturing the Titans at the Mall of the Universe in Minnesota. The heroes managed to escape, but not before Pylon was able to acquire significant amounts of biological information about them. [1]

Notes

See Also

Recommended Reading

  • Teen Titans: Coming Out
  • Teen Titans: Dark Nemesis

Links and References

  • None.

Footnotes



Titans Villain(s)

This character is or was primarily an enemy of the Teen Titans, the Titans, or any of the other various Titans incarnations. This template will categorize articles that include it into the "Titans Villains" category.


This article uses material from the "N'Takki (New Earth)" article on the DC Comics wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.

Lostpedia

Up to date as of February 07, 2010
(Redirected to Sonar fence article)

From Lostpedia

Sonar fence
[[{{{Video}}}|Orientation Video]]
{{{Title}}}
First seen
Last seen
Constructed by
Controlled by
Abandoned
Connection
{{{Connection}}}
Number
{{{Number}}}
Purpose
{{{Purpose}}}
Status
{{{Status}}}
Discovered by
{{{Discover}}}
A keypad is used to enable the fence. The actual keypad is a HID model RKL55.
The Monster cannot pass the sonar fence. ("Left Behind")

The high-frequency sonar fence is a continuous stream of high-intensity sound waves generated by a series of evenly-spaced pylons surrounding the Barracks. It was built by the DHARMA Initiative. ("LaFleur-Enhanced") The range of the waves reaches only as high as the top of the pylons. ("Par Avion") With the potential to render someone walking through the fence unconcious, or even killing them, the waves can cause severe cerebral hemorrhaging to humans who pass through them. Although humans can physically breach the barrier before the sonic waves trigger side effects, the Monster cannot pass between the pylons while the fence is active. ("Left Behind")

The sonar fence was first mentioned in the DHARMA Initiative Barracks video, seen by Ben Linus when he first arrived on the Island. The film described the fence as serving to protect the Barracks area from the Island's abundant wildlife. Ben encountered the sonic barrier as a child, while running out of his home. He later obtained the code to deactivate the sonic barrier and, as a test, sent a rabbit through the barrier before crossing it himself. ("The Man Behind the Curtain")

Kate, Locke, Sayid and Rousseau encountered the sonar fence on their mission to rescue Jack. According to Mikhail Bakunin, their prisoner, and the DHARMA cabling map discovered by Sayid in the Flame, the fence extends all the way around the area containing the Barracks. ("Par Avion")

The fence can be set to a lethal level.

Locke appeared to kill Mikhail by shoving him through the barrier. ("Par Avion"). After passing through it, he began shaking violently, foaming at the mouth, and bleeding from the ears. He collapsed on the ground and appeared to have died. However, Mikhail did actually survive, and later helped save Naomi after encountering Desmond and the others who were attempting to find her. ("D.O.C.") After he returned to the Others' camp, Ben commented, "I thought you were dead." Mikhail responded, "I am fortunate the pylons were not set to a lethal level." ("The Man Behind the Curtain")

After seeing what happened to Mikhail, Locke, Kate, Sayid and Rousseau made a ramp out of a tree trunk in order to scale the barrier and bypass it. In doing so, they did not break the connection between each barrier pylon, which Sayid guessed was the trigger for the sonic waves. ("Par Avion")

As shown by Ben in his flashback, the barrier can be deactivated. Kate and Juliet encountered the inactive fence while running from the Monster. After crossing to the other side, Juliet entered the code 1623 into a data pad, and after lifting a panel and turning a knob, the fence was reactivated. The Monster then attempted to attack the pair, but was repelled by the sonar fence, which appeared to act as a physical barrier against the smoke. After the Monster retreated, Juliet explained, "We don't know what it is but we know it doesn't like our fences." ("Left Behind")

When a young Ben deactivated the fence, he used the code 54439. This code was changed every day according to the orientation film he and Roger watched upon arrival to the island. The fence intensity seems to be controllable at a continuous scale going from red to green to black, where green is presumably a repelling but less harmful effect. ("The Man Behind the Curtain")

The fence was seen in excellent condition after the final skip in time of the Island. Juliet shouted for Daniel to immediately stop as he almost walked through it. Amy faked disabling the fence by using earplugs. Sawyer, Jin, Miles, Daniel and Juliet walked through the fence, which rendered them unconscious. Richard Alpert managed to get past the fence, and claimed that his people could do so with ease. ("LaFleur")


Early warning system

Locke answers the system's phone call. ("The Shape of Things to Come")

The early warning system, created by the DHARMA Initiative, warns the residents of the Barracks via an automated telephone call that consists of a woman's voice repeating "Code 14-J". The system is activated when a panic code is entered to disengage the sonar fence.

In the extended version of the Barracks video, new DHARMA members were instructed how to disarm the sonar fence. They also received an explanatory leaflet from Security. [1][2] "14-J" was their code for trespass of a Hostile on DHARMA Initiative territory, in violation of the truce. ("Namaste")

Alex activated the early warning system after being kidnapped by Martin Keamy and the mercenary team. Forced at gunpoint to deactivate the fence, she entered the panic code 1623, initiating the warning phone call at Ben's house in the Barracks. ("The Shape of Things to Come")

Trivia

A fence seen in "The Moth"
  • Juliet mentions "fences" in the plural possibly hinting of other similarly protected facilities on the Island. ("Left Behind")
  • A notation near the top of the blast door map states "DHARMA Protocol- No stations past security barrier".
  • In Season 1, a fence can be seen in the distance. It is likely a real fence in Hawaii that was accidentally filmed. ("The Moth")
  • There are keypads or control panels on both sides of the fence. ("The Man Behind the Curtain")
  • A deleted scene from "The Economist" involved Miles, without any apparent knowledge of the sonar fence, correctly detecting that the fence was inactive.
  • One way to bypass the fence is by taking the tunnels underneath the Barracks. Another is to climb directly over the top of the pylons. ("Par Avion")  ("Follow the Leader")


Unanswered questions

Unanswered questions
  1. Do not answer the questions here.
  2. Keep the questions open-ended and neutral: do not suggest an answer.
More details...
For fan theories about these unanswered questions, see: Sonar fence/Theories
  • Why is the Monster unable to pass through the fence?
  • How do the Others bypass the fence?

This article uses material from the "Sonar fence" article on the Lostpedia wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.

SWG Wiki

Up to date as of February 04, 2010

From SWG Wiki

A Pylon

The Pylon is the main objective of the Construction Phase of the City Invasion system. Pylons spawn in predetermined locations in the contested cities and around the attacking camps.

Any profession can add resources to the Pylons to increase the power and defensive/offensive skills of the units that will spawn in place of the Pylon once the Invasion Phase commences. A player needs to have Tools in their inventory that can only be crafted by Traders. One charge of the Tool is consumed each time a player adds resources to a Pylon.

The following number of resources that are added to a Pylon determine its level:

  • Level 0 Pylon - 0 resources used.
  • Level 1 Pylon - 1 to 49 resources used.
  • Level 2 Pylon - 50 to 99 resources used.
  • Level 3 Pylon - 100 resources used.

If a Pylon remains at level 0, it will disappear at the start of the Invasion Phase.

There are six different types of Pylon, and each type brings a different type of combat unit into the Invasion. A different icon hovering above the pylons shows which of the types it is. The types are:

  • Soldier Patrol Pylons - Spawns a continuous stream of NPCs to aid in the battle - shown with a Helmet icon.
  • Vehicle Patrol Pylons - Spawns vehicles that are considerably more lethal than the Soldiers - shown with a Terminal icon.
  • Siege Vehicle Patrol Pylon - Spawns Rebel Hailfire Driods or Imperial AT-ATs (only spawn at a Level 3 Pylon) - shown with the same Terminal icon.
  • Barricade Pylon - Spawns a barricade that defends units behind it by giving them a defensive buff - shown with a Barricade icon.
  • Turret Pylon - Spawns an AI controlled turret that fires on enemy units - shown with a Gun Barrel or Turret Dish icon.
  • Tower Pylon - Spawns a watch tower that grants intelligence to nearby NPCs and offers combat missions to players - shown with a Tower icon.

Clicking on a Pylon starts the process of adding resources to that Pylon and also starts a Construction Mission. Anyone can build up pylons as long as they have the relevant Construction Tools in their inventory.

Adding resources to a Pylon takes ten seconds, but this time is increased with Fatigue. Fatigue is a stackable debuff that adds a second to the construction timer for every ten points of fatigue that a player gains. Non-Traders gain fatigue five times faster than Traders. Entertainers can cure fatigue in the same way that they cure Cloning Sickness.

Pylons in their predetermined positions around the Imperial General in Bestine


This article uses material from the "Pylon" article on the SWG Wiki wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.







Got something to say? Make a comment.
Your name
Your email address
Message
Please enter the solution to case below
5-2=