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Dr Who

Up to date as of January 31, 2010

From TARDIS Index File, the free Doctor Who reference.

During the course of Doctor Who, many prophecies have been made by those with physcic abilities.

Contents

Evelina and Lucius Petrus Dextrus

During their time in Pompeii, the Doctor and Donna end up encountering Evelina and Lucius Petrus Dextrus who both posses telepathic abilities as a result of the Pyrovillies and as a result of a crack in time opened by Vesuvius' eruption, posses the ability to see into the future. As a result, they make some startling prophecies about the Doctor and Donna's futures and pasts.

Evelina

  • Evelina is able to tell that the Doctor and Donna aren't who they say they are and that the Doctor's name is Doctor and not Spartacus as he tells him and that Donna calls herself Noble (her last name). She is also able to tell that both came from far away.
  • Evelina also predicts that the Doctor's name is false and that his true name is hidden in the Cascade of Medusa herself.
  • Evelina is also able to predict the Doctor's true nature.

Lucius

  • When pressed, Lucius is able to tell that the Doctor is from Gallifrey and Donna from London.
  • Another prediction of his is to the Doctor: "she is returning" something that is unclear at the time.
  • He predicts that Donna has "something on her back" which startles her, but is something not understood at the time.

Fulfillment

  • Evelina's prediction about the Doctor's name is likely about the Medusa Cascade and how there Davros named the Doctor the "Destroyer of Worlds."
  • Lucius's prediction about she is returning refers to Rose Tyler's return, which is something that is happening throughout series 4 but is unclear until Turn Left.
  • Lucius' prediction that she has something on her back comes true in Turn Left: a Time Beetle attaches itself to her back and she ends up with many people pointing that out to her alternate self until she gets rid of it by changing time with Rose Tyler's help.

Dalek Caan

Due to travling into the Time War, Dalek Caan gains the ability to see into the future, but it also drives him insane. As well as making some prophecies, he works to make them come true as he realizes how evil his race is.

Prophecies

  • Dalek Caan predicts that the Doctor is coming and refers to him as the "three-fold man."
  • Dalek Caan predicts that the Doctor's Children of Time will gather and that the most faithfull one will die. He predicts this repeatedly, his last words being "one will still die" as his final prophecy.
  • Dalek Caan also predicts that the Doctor's true soul will be revealed.
  • Dalek Caan predicts the end of the Dalek race due to their evil and foresees that the Doctor will be the one to do it.

Fullfilment

  • Dalek Caan's prophecy of the Doctor as the "three-fold man" ends up refering to the three Doctors that converge to stop the Daleks: the Tenth Doctor, the Meta-Crisis Tenth Doctor and the DoctorDonna.
  • The Doctor's companions gather to aid him in dealing with the Daleks, summoning him and aiding him in battle. While none actually die, Donna Noble's memory is erased to protect her as her Time Lord side is too much for her and the person she became due to the Doctor essentialy dies.
  • Davros claims that when the Doctor's companions threaten mass destruction to stop the Daleks that the truth about the Doctor is revealed: he is a man that refuses to use a weapon, but molds his companions into ones.
  • Dalek Caan pushes the Meta-Crisis Tenth Doctor to fulfil the prophcy about the Daleks destruction and causes him to realize it needs to be done. With Dalek Caan's insistance, the Clone Doctor destroys the Daleks.

Carmen

Carmen naturally posseses low-level telepathic powers which seemed to be enhanced as a result of her visit to San Helios. As a result of her powers, she makes a startling prophecy which the Doctor realizes predicts his death.

Prophecy

As she says goodbye to the Doctor, Carmen makes a prophecy about his future telling him "your song is ending sir.... it is returning through the dark, and then Doctor..... oh but then he will knock four times."

Fulfillment

The Doctor does everything he can to stop this prophecy from happening, even electrocuting Andy to prevent him from knocking four times, but it proves invetiable. Eventually when The Master is responsible for bringing back the Time Lords, the Doctor realizes what "it" is: as a result of breaking the time-lock on the Time War, the Master has brought back more than the Time Lords, he has brought back Gallifrey, the "it" from Carmen's prophecy that was returning. Gallifrey ends up returning in orbit of Earth and nearly destroys Earth. After the Doctor and the Master defeat the Time Lords and banish them and Gallifrey back into the Time War, the Doctor believes that he is safe and has averted the rest of the prophecy when four knocks sound. It turns out that "he" is the Doctor's companion Wilfred Mott who knocks four times repeatedly to get the Doctor's attention in order to be set free from a radiation booth he got trapped in freeing a man. In order to save him, the Doctor must sacrifice himself and absorb a fatal dose of radiation or let Wilfred absorb it and die. The Doctor saves Wilfred which causes him to absorb the fatal dose of radiation and eventually regenerate. Thus the Tenth Doctor dies and the Eleventh Doctor is born.

The Ood

On the Ood-Sphere, Ood Sigma tells the Doctor that his song 'must end' soon. When the Doctor later returns to the Ood-Sphere, the Elder Ood is chanting a ritual prophecy that:

  • 'It' is returning.
  • 'They' are returning.
  • 'He' is returning.
  • Both 'he', it' and 'they' are returning, but too late.

Fullfillment

The 'he' eventually turns out to be The Master, who has been brought back to life. The Master, however, is taken back into the Time War during the End of Time. The reason for this was that he had transplanted himself into every human being. When all the new Masters concentrated on the drumming inside his head, it rippled back in time to the Untempered Schim, where the Master first heard it. This meant that the Time Lord Inner High Council were able to sent a white point star to Earth, making contact physical. This was the 'they'. But, along with them, Gallifrey also came through, the 'it'.

The Trickster

When The Doctor finally encountered The Trickster, the Trickster told him that his 'Destiny awaits him at the Gate'. This turned out to be the Immortallity Gate, where The Doctor absorbed Vinvocci radiation, and regenerated.


This article uses material from the "Prophecy" article on the Dr Who wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.

Memory-beta

Up to date as of February 02, 2010

Memory Beta, the wiki for licensed Star Trek content.

See also Prophecy for other articles of the same or similar titles.

A prophecy is a prediction of future events, often achieved through perceived divine inspiration.

Prophecies were a significant cultural phenomenon in several cultures.

Some Klingons were known to make prophecies, many of which were stored in the library on Boreth. One such prophecy, written by Ghargh, foretold the birth of the Kuvah'magh, who would bring back the gods from the dead. This prophecy was considered heretical by the 24th century. However, earlier in the mid-23rd century a ship of Klingons left in search of the Kuvah'magh. The ship eventually found it's way to the Delta Quadrant were, in 2377, it came across the USS Voyager. The Klingons decided the then unborn child of B'Elanna Torres was the Kuvah'magh. After the birth of the child, Miral Paris, and Voyager's return to the Alpha Quadrant Torres travelled to Boreth where she researched the prophecy, eventually finding the Scrolls of Ghargh and finding it increasingly likely her daughter was indeed the Kuvah'magh. (VOY novel: Enemy of My Enemy; episode: "Prophecy")

The Bajoran culture and religion featured numerous prophecies. By the 2370s the Vedek Assembly and the Chamber of Ministers accepted over a thousand prophetic works, though rejected several thousands others, including the incredibly accurate Ohalu Prophecies, which were considered heretical. (DS9 novel: Avatar)

Connections


This article uses material from the "Prophecy" article on the Memory-beta wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.

Final Fantasy

Up to date as of February 01, 2010

From Final Fantasy Wiki

The Prophecy refers to an ancient prophecy in Final Fantasy Mystic Quest. A full account of it is never given, but the Crystal of Light recites the following as part of it:

"The Vile Four will steal the power
and divide the World behind four doors.
At that time the Knight will appear."

Thus, in essence the Prophecy is the motivation for the entire game - the Vile Four have stolen the Crystals and sealed the doors of the Focus Tower, cutting the four regions of the world off from each other. The Crystal of Light believes Benjamin is the knight the Prophecy speaks of, and thus is destined to defeat the Vile Four and save the Crystals.

Prior to the events of the game, Captain Mac goes on a voyage and finds a lost verse of the prophecy:

"The one behind the 4 is
darker than the night,
and rises midst the land."

This part of the prophecy refers to the Dark King, who is stationed in Doom Castle atop the Focus Tower. With Mac's Ship, Benjamin enters Doom Castle and finds the Dark King. hen confronted, the Dark King claims that the Prophecy was a rumor he started centuries ago, but if he was lying or not is not revealed. Either way, Benjamin defeats the Dark King and saves the world, fulfilling the prophecy's predictions.


This article uses material from the "Prophecy" article on the Final Fantasy wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.

Halo

Up to date as of February 08, 2010
(Redirected to UNSC Prophecy article)

From Halopedia, the Halo Wiki

This article (UNSC Prophecy), has one or more disputed facts. Please visit this article's talk page for more info, and clean this page so it meets wiki standards.
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UNSC Prophecy
Production information
Class

Marathon-class Cruiser

Technical specifications
Length

1,190 metres (3,900 ft)

Slipspace Drive

Shaw-Fujikawa Translight Engine

Slipspace velocity

2.1 light-years/day

Power plant

Deuterium Fusion cores

Shielding

None

Hull

2 meters of Titanium-A battleplate

Navigation system

A.I. or NAVCOM

Armament
Crew

A.I. FitzGibbon

Usage
Present for battles/events

Harvest Campaign

Affiliation

UNSC Navy

Known crewmembers

A.I FitzGibbon

  [Source]
"Is that the Prophecy? I can see why there were no survivors."
—Professor Ellen Anders mistaking the UNSC Spirit of Fire for the Prophecy.

The UNSC Prophecy was a UNSC Marathon-class Cruiser commissioned by the UNSC Navy.[1] Captain James Cutter refused the position of Commanding Officer of the Prophecy, for the chance to command the UNSC Spirit of Fire.

The Prophecy was heavily damaged during the ongoing battle for Harvest, forcing all its crew to evacuate the ship in lifepods. Unfortunately, the lifepods were caught in the radiation pulse of the ships engines. Half of those were subjected to extreme amounts of radiation, managing barely to survive, while the other half were killed.[2] The lifepods were picked up by the UNSC Spirit of Fire, where the survivors were made comfortable. All died slow agonizing deaths, with no spare morphine to ease their pain. Sergeant John Forge was sent aboard the ship in a Pelican with his squad to recover survivors, but was redirected by Serina to purge its NAV database. The ship's AI, FitzGibbon, prevented Forge from accessing the database because of his unprofessional record, but eventually relented when informed that his actions breached the Cole Protocol. Allowing Forge to purge the database, FitzGibbon then initiated a self-destruct sequence, destroying the ship to deny its access to the Covenant.

An ONI Prowler was present when the Prophecy was damaged, but refused to help because the radiation emissions would have compromised their stealth systems, rendering their only tactical advantage moot. The survivors were also deemed to be a lost cause, the radiation doses they had received were too much to survive. Such a callous assessment of living humans greatly upset Captain James Cutter.[3]

Sources

  1. Halo Wars Instruction Manual
  2. http://www.graemedevine.com/graemedevine/Spirit_of_Fire/Entries/2009/1/23_Medbay.html
  3. Halo Wars: Genesis

This article uses material from the "UNSC Prophecy" article on the Halo wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.

Starwars

Up to date as of February 04, 2010
(Redirected to Force vision article)

From Wookieepedia, the Star Wars wiki.

Yoda having a Force vision on Dagobah.
"Premonitions…Premonitions…deep questions they are. Sense the future, once all Jedi could; now few alone have the skill. Visions…gifts from the Force, and curses."
―Yoda

Force visions were rare—but powerful—aspects of the Force, and considered the cornerstone of the Unifying Force.

Contents

Overview

"Difficult to see. Always in motion is the future."
―Yoda

Generally, when peering deep into the Force, a Force user had the potential to see events that could happen in the future. Force Visions were extremely rare, and uncontrollable. Often, one would meditate to gain a vision, but only a few would actually succeed.

Anakin Skywalker and his descendants—particularly his son Luke and his grandson Jacen Solo—were often prone to Force Visions. Master Yoda felt that visions were of great importance to the Force, and often acted on them as best he could. However, the Jedi warned that the future was always in motion, and that the events were only possible. As such, interpreting a vision by oneself was generally considered dangerous.

Some Jedi and Sith skilled in this technique were capable of detecting when friends and apprentices were in danger, examining details of past events, and predicting the probable outcome of a stated course of action.

Q'Anilia's vision about the Muur Talisman.

The Sith were also very vision-prone, but unlike the Jedi, they believed—either through experience or just because they wanted to believe it—that visions would always come to pass and that they must work to make it so. Some Sith would even input their own ideas of what might come to be into their visions. Darth Sidious was perhaps the most vision-prone Dark Lord of the Sith in history, and used it to ensure his own election as Supreme Chancellor, and his ascension as Galactic Emperor. Emperor Palpatine also consulted on his visions with the Prophets of the Dark Side, a Sith splinter group that was dedicated to studying the future through the dark side of the Force.

Some Sith, such as Darth Traya, could even peer into the future many thousands of years and predict events with great accuracy. This way, she could foretell the death of the last of the Mandalorians at the hands of a Jedi.

Force vision had its limitations. The user—particularly if they were a Sith—was incapable of foreseeing their own death. Palpatine never in his visions of the future saw himself die. Darth Caedus also saw many possibilities of the future, yet none of them involved his death. It is unknown why this limitation occurred.

The visions could be a form of precognition.

Known users

Appearances

Sources


This article uses material from the "Force vision" article on the Starwars wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.

Yugioh

Up to date as of February 05, 2010

This article uses material from the "Prophecy" article on the Yugioh wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.

City of Heroes

Up to date as of January 31, 2010
(Redirected to Prophecy Salvage article)

From City of Heroes Wiki

Image:Salvage Scrolls.png

Description

Only the Fates know if this prophecy will come true.

Recipes Used In

     

Set Enhancements

  • Aegis: Endurance/Recharge for levels 41-53
  • Apocalypse: Chance for Negative Energy Damage for level 50
  • Apocalypse: Damage/Endurance (Superior) for level 50
  • Apocalypse: Recharge/Accuracy (Superior) for level 50
  • Armageddon: Damage/Recharge (Superior) for level 50
  • Armageddon: Damage/Recharge/Accuracy (Superior) for level 50
  • Call of the Sandman: Endurance/Sleep for levels 41-53
  • Celerity: Run for levels 41-53
  • Cleaving Blow: Damage/Recharge for levels 41-53
  • Coercive Persuasion: Confuse (Superior) for level 50
  • Dark Watcher's Despair: To Hit Debuff for levels 41-50
  • Fortunata Hypnosis: Recharge/Accuracy (Superior) for level 50
  • Fortunata Hypnosis: Sleep/Recharge/Accuracy (Superior) for level 50
  • Ghost Widow's Embrace: Accuracy/Endurance for levels 41-53
  • Gravitational Anchor: Immobilize (Superior) for level 50
  • Hecatomb: Damage/Recharge/Accuracy (Superior) for level 50
  • Luck of the Gambler: Defense/Endurance for levels 41-53
  • Mako's Bite: Damage/Endurance for levels 41-53
  • Malaise's Illusions: Accuracy/Recharge for levels 41-53
  • Performance Shifter: Recharge/Accuracy for levels 41-50
  • Positron's Blast: Accuracy/Damage for levels 41-53
  • Ragnarok: Damage (Superior) for level 50
  • Ragnarok: Damage/Recharge/Accuracy (Superior) for level 50
  • Scirocco's Dervish: Accuracy/Recharge for levels 41-53
  • Scirocco's Dervish: Chance for Lethal Damage for levels 41-53
  • Soulbound Allegiance: Damage/Endurance (Superior) for level 50
  • Touch of Lady Grey: Defense Debuff for levels 41-50
  • Touch of Lady Grey: Defense Debuff/Endurance Reduction for levels 41-50
  • Trap of the Hunter: Endurance/Immobilize for levels 41-53
  • Unbreakable Constraint: Hold (Superior) for level 50
  • Unbreakable Constraint: Hold/Endurance (Superior) for level 50
  • Unbreakable Constraint: Hold/Recharge/Accuracy (Superior) for level 50

Dropped By

This salvage is Rare. This is a high-level salvage item. It will drop from enemies between levels 35 and 54. You will have a higher chance of getting this item from Arcane enemies between levels 40 and 54.

Enemies and enemy groups that will drop Arcane salvage only: Banished Pantheon, Bat'Zul, Black Swan, Cabal, Cap au Diable Demons, Carnival of Shadows, Cimeroran Traitors, Circle of Thorns, Coralax, Diabolique, Fir Bolg, Ghosts, Hellions, Infernal, Lanaruu, Legacy Chain, Luddites, Midnight Squad, Minions of Igneous, Mother Mayhem, Psychic Clockwork, Red Caps, Rularuu, Shadowhunter, Shadow Shard Reflections, Slag Golems, Snakes, Spectral Pirates, Tsoo, Tuatha de Dannan, Tyrant, Wailers, Warriors, Winter Horde.

Enemies and enemy groups that will drop both Arcane and Technological salvage: 5th Column, Arachnos, Axis America, Chimera, Clockwork, Council, Council Empire, Devouring Earth, Dominatrix, generic/mission heroes, generic/mission villains, Longbow, Rogue Arachnos, Vanguard Shield, Vanguard Sword, Vindicators, Void Hunters, WISDOM, Wyvern.

See Also


This article uses material from the "Prophecy Salvage" article on the City of Heroes wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.







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