This is the Predator disambiguation page.
It serves to clarify the difference between several closely named or closely related articles.
A = Appearances · I = Images · G = Gallery · F = Fan Art · Q = Quotes
Predator may refer to:
The Predator is a police assault boat that the police and the a player may use. It has appeared in the following games:
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The Predator is apparently a speedboat designed to serve local police departments, but its performance is typically slightly inferior to even the most basic of speedboats such as the Speeder. However, the Predator is a unique in that it has built-in .50 caliber machine guns on both sides of the hull, thus giving the player the ability to destroy any other boat directly in front of them; however, the guns are also revealed to seize briefly after prolonged firing, implying it is reloading ammunition.
Being a police boat, the Predator will appear if the player has a wanted level and is on water. Despite being a police vehicle, the Predator does not have Vigilante Missions associated with it. In Grand Theft Auto: San Andreas, an officer will be on the roof of the boat and will shoot the player if they have, at least, a two star Wanted Level. The Predator has been seen driving around San Fierro Bay if the player has no wanted level or lock stars cheat activated.
In GTA Liberty City Stories, LCPD never employs these boats to pursue the player.
In GTA IV, the Predator doesn't have the built-in machine guns, which are replaced by officers on the back who will shoot the player with M4 Carbine assault rifles, regardless of their wanted level. It is possible that they'll be more aggressive if the wanted level is higher.
![]() GTA III. |
![]() An early design of the Predator in GTA Vice City. |
![]() GTA Vice City. |
![]() GTA San Andreas. |
![]() GTA Liberty City Stories. |
![]() GTA Vice City Stories. |
![]() GTA IV, with police officers at the back aiming for the player. |
The Predator serves as the basis of another boat in GTA III, known as the Ghost (Missing). Appearing only in the mission Gone Fishing, the Ghost sports an entirely blue (PS2 version) or black (PC version) body and lacks the twin machine guns of the Predator.
GTA Liberty City Stories
Armor Permutations are a feature in Halo 3 and in Halo 3: ODST which let players customize their Multiplayer character's armor to their liking. In Halo 3, this feature allows players to change the helmet, shoulders and chest armor pieces worn by their multiplayer character. Players also have the option of choosing between being a Spartan or Elite in Multiplayer.
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There is a wide variety of SPARTAN II armor permutations in Halo 3. Eleven helmets, eight shoulder pieces and eight chest pieces for a total of 5,632 different SPARTAN II armor permutation possibilities: One helmet, two shoulder pieces and one chest piece per permutation, not including the Bungie Armor Chest piece. It should be noted the Rogue, Mark V, and ODST armour only have helmet pieces and Security armour has both helmet and shoulder pieces but is in the absence of a chest permutation. The HAYABUSA Project includes the HAYABUSA and Katana permutations.
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There are a wide variety of Elite armor permutations with 5 helmets, 5 shoulder pieces and 5 chest pieces for a total of 15 different Elite armor permutations: One helmet, two Shoulder pieces, and one Chest piece per permutation and 625 possible combinations with all pieces in consideration.
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| Spartan Armor Permutations | |||
|---|---|---|---|
| Chest | Shoulder | Helmet | |
| Mark VI | (Starter) | (Starter) | (Starter) |
| CQB | (Starter) | (Starter) | (Starter) |
| EVA | Beat Tsavo Highway (Normal) | Beat The Ark (Normal) | Campaign Complete: Normal |
| EOD | Beat Tsavo Highway (Legendary) | Beat The Ark (Legendary) | Campaign Complete: Legendary |
| Hayabusa | Collect 6 skulls | Collect 9 skulls | Collect all 13 skulls |
| Katana | Complete 49 achievements and get 1000+ Gamerscore | N/A | N/A |
| Bungie | Bungie employees only | N/A | N/A |
| Security | N/A | Get 750 Gamerscore | Get 1000 Gamerscore |
| Recon | Complete the Vidmaster Challenges. | Complete the Vidmaster Challenges. | Complete the Vidmaster Challenges. |
| Scout | Too Close to the Sun | Get the Achievement Mongoose Mowdown | Get the Achievement Used Car Salesman |
| ODST | N/A | N/A | Become a Spartan Graduate |
| Mark V | N/A | N/A | Become a UNSC Spartan |
| Rogue | N/A | N/A | Become a Spartan Officer |
| Sangheili Armor Permutations | |||
| Combat | (Starter) | (Starter) | (Starter) |
| Assault | (Starter) | (Starter) | (Starter) |
| Flight | Beat Tsavo Highway (Heroic) | Beat The Ark (Heroic) | Campaign Complete: Heroic |
| Ascetic | Get the Achievement Up Close and Personal | Get the Achievement Overkill | Get the Achievement Steppin' Razor |
| Commando | Get the Achievement Triple Kill | Halo 3 Auto-Updates/Steppin' Razor[1] |
Get the Achievement Overkill |
Halo 3: ODST features armor customization, though it is not as complex as Halo 3's. One can play as each member of the squad having their own unique aesthetic armor. Players can choose primary and secondary armor colors, but the armor's main color remains the same. Players can also choose not to wear a helmet unless they are using the Rookie character model. Choosing not to wear a helmet does not affect game play. Without a helmet, the player still has the same health and stamina and they can still use VISR mode.
![]() All of the Spartan Permutations. Note: If a part of the armor set doesn't exist it has been substituted with Mark VI. |
![]() An EVA Spartan wielding a M6G (a Magnum). |
![]() A Khaki CQB Spartan wielding an M6G. |
![]() Flaming Helmet. Note: It is the Bungie Chest Permutation that makes the flaming helmet, and can be equipped with any helmet and shoulders. |
![]() The Recon armor permutation wielding a Machine Gun Turret ripped off its tripod, and the back is covered by a knee that was blocking the picture. |
![]() Another mix and match with the original, Mark V helmet from Halo Combat Evolved. |
![]() Three conceptual armor sets from The Art of Halo 3. |
![]() Halo 3 Recon armor, regarded by many to be the best armor available. |
![]() The Scout variant dual-wielding Brute Spikers. |
![]() The EOD variant in a fire, wielding a Mauler. |
![]() All of the Elite armor permutations. |
![]() A light green Elite Assault armor permutation. |
![]() The updated Elite Combat armor permutation. |
![]() An Elite in the Commando armor being burned (Ascetic shoulders due to an old bug). |
![]() All the Elite armor permutations in a line on the Halo 3 Multiplayer map Snowbound. |
![]() An Elite armor that is only shown in the campaign level Floodgate (it is not usable). This is simply a glitch from the making of the game. |
![]() An Elite wearing the Ascetic Harness permutation holding an Energy Sword. |
| Predator | |
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| Production information | |
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| Length |
1,600 meters |
| Complement | |
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The Predator was an Imperial-class Star Destroyer in the Imperial Navy during the Galactic Civil War.
Predator was assigned to rendezvous with shuttles near Kessel and transfer Rebel prisoners of war from the prison colony. There were to be five shuttles carrying the prisoners and only two TIE/ln starfighters as escort. The Rebel Alliance learned of the prisoner transfer and dispatched five of their own shuttles along with three Y-wings as escort to mount a rescue.
The Y-wings destroyed the TIE escorts and disabled the shuttles before engaging and destroying several TIE/In starfighters which had launched from Predator while the Rebel shuttles rescued the prisoners. The Star Destroyer itself was too far away to prevent the rescue.
The participating Rebel pilots were awarded the Corellian Cross for their bravery and the mission was later recreated as a simulation for use in training new pilots.
Though referred to as Predator in the mission description in Star Wars: X-wing, the ship is identified as Tiger in the mission itself. Since X-wing's mission is only a recreation of the mission described, Predator is taken here as the correct name. Whether Tiger is also the name of a Star Destroyer is unknown.
The Predators are a Decepticon group that saw release in the final year of Generation One, only in "European" markets (which does include Canada). They were the "headliner" Decepticons, with their leader Skyquake apparently being the leader of all the Decepticons at the time.
Though the Predators shared the missile-launching shtick of their Autobot counterparts the Turbomasters (though the Predator launchers are entirely uniform across all the toys), they also had the Megavisor gimmick to unify the team further, allowing the smaller jets to physically link with the larger.
In some European markets, the Predators were referred to as Scope Masters.
The Predators include...
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