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Final Fantasy

Up to date as of February 01, 2010

From Final Fantasy Wiki

Balfonheim Port concept art.

The Port at Balfonheim (港町バーフォンハイム Minatomachi Bāfonhaimu) is a location in the land of Ivalice in Final Fantasy XII. It is a town full of sailors and pirates, led by the infamous Reddas. Despite the fact it is located in Archadia, Balfonheim manages to stay out of the current conflict. Instead, it is a town willing to offer its services to whoever wants them. In the game, they are employed by the Resistance.

Contents

Location

Balfonheim is located at the Southern tip of the continent of Valendia, in the Archadia region. It is also near the Cerobi Steppe. Originally, Balfonhiem was a place full of troublemakers and cutthroats until Reddas came and got rid of the riffraff, making it a haven to pirates of both sea and air.

The Quayside view of the sea.

Shops

Note: The items available for purchase change throughout the game. These items may not all be available at the same time.

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Beruny's Armaments

Beruny

You may wish to consult the List of Final Fantasy XII Weapons article for more information on individual weapons.

Weapon Cost
Diamond Sword 12500 gil
Yoichi Bow 12500 gil
Trident 12500 gil
Yakei 12500 gil
Zephyr Pole 11200 gil
Hunting Crossbow 12500 gil
Empyrean Rod 6200 gil
Defender 13000 gil
Spica 13000 gil
Morning Star 13500 gil
Doom Mace 11800 gil
Runeblade 14500 gil
Perseus Bow 14500 gil
Weapon Cost
Holy Lance 14500 gil
Caliper 14000 gil
Deathbringer 16000 gil
Greataxe 15500 gil
Ame-no-Murakumo 15000 gil
Save the Queen 15500 gil
Zwill Crossblade 15000 gil
Antares 16000 gil
Ivory Pole 13500 gil
Penetrator Crossbow 15500 gil
Caldera 16000 gil
Cloud Staff 8000 gil

Emma

You may wish to consult the List of Final Fantasy XII Armor article for more information on individual armor pieces.

Armor Cost
Chakra Band 8100 gil
Power Vest 8100 gil
Hypnocrown 8100 gil
Jade Gown 8100 gil
Platinum Helm 9300 gil
Platinum Armor 9300 gil
Crystal Shield 7200 gil
Thief's Cap 9300 gil
Ninja Gear 9300 gil
Gold Hairpin 9300 gil
Gaia Gear 9300 gil
Giant's Helmet 11000 gil
Carbineer Mail 11000 gil
Gigas Hat 10700 gil
Gigas Chestplate 10700 gil
Armor Cost
Celebrant's Miter 10700 gil
Cleric's Robes 10700 gil
Dragon Helm 12500 gil
Dragon Mail 12500 gil
Kaiser Shield 8300 gil
Chaperon 12400 gil
Minerva Bustier 12400 gil
Black Mask 12400 gil
White Robes 13500 gil
Aegis Shield 9600 gil
Crown of Laurels 14500 gil
Rubber Suit 14500 gil
White Mask 14500 gil
Black Robes 13500 gil

The Leapin' Bangaa

You may wish to consult the List of Final Fantasy XII Items and the List of Final Fantasy XII Accessories article for more information on these individual items.

Wares Cost
Cameo Belt 9000 gil
Power Armlet 5200 gil
Opal Ring 16000 gil
Potion 70 gil
Antidote 50 gil
Eye Drops 50 gil
Phoenix Down 250 gil
Echo Herbs 50 gil
Gold Needle 100 gil
Alarm Clock 50 gil
Handkerchief 50 gil
Hi-Potion 210 gil
Bacchus's Wine 120 gil
Wares Cost
Smelling Salts 50 gil
Remedy 400 gil
Chronos Tear 50 gil
X-Potion 630 gil
Vaccine 200 gil

Odo's Technicks

You may wish to consult the Technick article for more information on individual technicks.

Technick Cost
Expose 3800 gil
Revive 10000 gil
Wither 3500 gil

Dyce

A treasure containing 5040 Gil can be opened near him.

Wares Cost
Teleport Stone 200 gil
Gysahl Greens 108 gil

Quayside Magickery

You may wish to consult the Magick article for more information on individual spells.

Spell Cost
Curaja 11700 gil
Dispelga 8200 gil
Arise 9700 gil
Esunaga 14900 gil
Holy 11200 gil
Firaga 8200 gil
Thundaga 8200 gil
Blizzaga 8200 gil
Spell Cost
Shock 9400 gil
Scourge 11200 gil
Flare 11200 gil
Slowga 10400 gil
Sleepga 7900 gil
Shellga 9900 gil
Protectga 9400 gil
Darkga 9400 gil

Waterfront Gambits

You may wish to consult the Gambits article fore more information on gambits.

Gambit Cost
Ally: any 50 gil
Ally: party leader 50 gil
Ally: lowest HP 50 gil
Ally: strongest weapon 50 gil
Ally: lowest defense 50 gil
Ally: lowest magick resist 50 gil
Ally: HP <100% 50 gil
Ally: HP <90% 50 gil
Ally: HP <80% 50 gil
Ally: HP <70% 50 gil
Ally: HP <60% 50 gil
Ally: HP <50% 50 gil
Ally: HP <40% 50 gil
Ally: HP <30% 50 gil
Ally: HP <20% 50 gil
Ally: HP <10% 50 gil
Ally: MP <100% 50 gil
Ally: MP <90% 50gil
Ally: MP <80% 50 gil
Ally: MP <70% 50 gil
Ally: MP <60% 50 gil
Ally: MP <50% 50 gil
Ally: MP <40% 50 gil
Ally: MP <30% 50 gil
Ally: MP <20% 50 gil
Ally: MP <10% 50 gil
Ally: status = Regen 50 gil
Ally: status = Float 50 gil
Ally: status = Bubble 50 gil
Ally: status = Stop 50 gil
Ally: status = Sleep 50 gil
Ally: status = Confuse 50 gil
Ally: status = Reverse 50 gil
Ally: status = Slow 50 gil
Ally: status = Lure 50 gil
Ally: status = Reflect 50 gil
Ally: status = Berserk 50 gil
Ally: status = HP Critical 50 gil
Ally: item AMT >= 10 100 gil
Ally: status = KO 50 gil
Ally: status = Stone 50 gil
Ally: status = Petrify 50 gil
Ally: status = Doom 50 gil
Ally: status = Blind 50 gil
Ally: status = Poison 50 gil
Ally: status = Silence 50 gil
Ally: status = Sap 50 gil
Ally: status = Oil 50 gil
Ally: status = Disable 50 gil
Ally: status = Immobilize 50 gil
Ally: status = Disease 50 gil
Ally: status = Protect 50 gil
Ally: status = Shell 50 gil
Ally: status = Haste 50 gil
Ally: status = Bravery 50 gil
Ally: status = Faith 50 gil
Ally: status = Invisible 50 gil
Foe: any 50 gil
Foe: targeting leader 100 gil
Foe: targeting self 100 gil
Foe: targeting ally 100 gil
Foe: undead 100 gil
Foe: furthest 50 gil
Foe: nearest 50 gil
Foe: highest HP 50 gil
Foe: lowest HP 50 gil
Foe: highest max HP 50 gil
Foe: lowest max HP 50 gil
Foe: highest max MP 50 gil
Foe: lowest max MP 50 gil
Foe: highest level 50 gil
Foe: lowest level 50 gil
Foe: highest strength 50 gil
Foe: lowest strength 50 gil
Foe: highest magick power 50 gil
Foe: lowest magick power 50 gil
Foe: highest speed 50 gil
Foe: lowest speed 50 gil
Foe: highest defense 50 gil
Foe: highest magick resist 50 gil
Foe: HP >= 100,000 50 gil
Foe: HP >= 50,000 50 gil
Foe: HP >= 10,000 50 gil
Foe: HP >= 5,000 50 gil
Foe: HP >= 3,000 50 gil
Foe: HP >= 2,000 50 gil
Foe: HP >= 1,000 50 gil
Foe: HP >= 500 50 gil
Foe: HP < 100,000 50 gil
Foe: HP < 50,000 50 gil
Foe: HP < 10,000 50 gil
Foe: HP < 5,000 50 gil
Foe: HP < 3,000 50 gil
Foe: HP < 2,000 50 gil
Foe: HP < 1,000 50 gil
Foe: HP < 500 50 gil
Foe: HP = 100% 50 gil
Foe: HP => 70% 50 gil
Foe: HP => 50% 50 gil
Foe: HP => 30% 50 gil
Foe: status = Petrify 50 gil
Foe: status = Stop 50 gil
Foe: status = Sleep 50 gil
Foe: status = Confuse 50 gil
Foe: status = Doom 50 gil
Foe: status = Blind 50 gil
Foe: status = Poison 50 gil
Gambit Cost
Foe: status = Silence 50 gil
Foe: status = Sap 50 gil
Foe: status = Oil 50 gil
Foe: status = Reverse 50 gil
Foe: status = Disable 50 gil
Foe: status = Immobilize 50 gil
Foe: status = Slow 50 gil
Foe: status = Disease 50 gil
Foe: status = Protect 50 gil
Foe: status = Shell 50 gil
Foe: status = Haste 50 gil
Foe: status = Bravery 50 gil
Foe: status = Faith 50 gil
Foe: status = Reflect 50 gil
Foe: status = Regen 50 gil
Foe: status = Berserk 50 gil
Foe: status = HP Critical 50 gil
Foe: fire-weak 500 gil
Foe: lightning-weak 500 gil
Foe: ice-weak 500 gil
Foe: earth-weak 500 gil
Foe: water-weak 500 gil
Foe: wind-weak 500 gil
Foe: holy-weak 500 gil
Foe: dark-weak 500 gil
Foe: fire-vulnerable 250 gil
Foe: lightning-vulnerable 250 gil
Foe: ice-vulnerable 250 gil
Foe: earth-vulnerable 250 gil
Foe: water-vulnerable 250 gil
Foe: wind-vulnerable 250 gil
Foe: holy-vulnerable 250 gil
Foe: dark-vulnerable 250 gil
Foe: undead 100 gil
Foe: flying 100 gil
Foe: item AMT >= 10 100 gil
Foe: character HP=100% 100 gil
Foe: character status = Blind 100 gil
Foe: character status = Silence 100 gil
Foe: character status = Bravery 100 gil
Foe: character status = Faith 100 gil
Foe: character status = HP Critical 100 gil
Foe: character MP >= 90% 100 gil
Foe: character MP >= 70% 100 gil
Foe: character MP >= 50% 100 gil
Foe: character MP >= 30% 100 gil
Foe: character MP >= 10% 100 gil
Foe: character MP < 90% 100 gil
Foe: character MP < 70% 100 gil
Foe: character MP < 50% 100 gil
Foe: character MP < 30% 100 gil
Foe: character MP < 10% 100 gil
Foe: character HP >= 90% 100 gil
Foe: character HP >= 70% 100 gil
Foe: character HP >= 50% 100 gil
Foe: character HP >= 30% 100 gil
Foe: character HP >= 10% 100 gil
Foe: character HP < 90% 100 gil
Foe: character HP < 70% 100 gil
Foe: character HP < 50% 100 gil
Foe: character HP < 30% 100 gil
Foe: character HP < 10% 100 gil
Self 50 gil
Self: HP <100% 50 gil
Self: HP < 90% 50 gil
Self: HP < 80% 50 gil
Self: HP < 70% 50 gil
Self: HP < 60% 50 gil
Self: HP < 50% 50 gil
Self: HP < 40% 50 gil
Self: HP < 30% 50 gil
Self: HP < 20% 50 gil
Self: HP < 10% 50 gil
Self: MP <100% 50 gil
Self: MP < 90% 50 gil
Self: MP < 80% 50 gil
Self: MP < 70% 50 gil
Self: MP < 60% 50 gil
Self: MP < 50% 50 gil
Self: MP < 40% 50 gil
Self: MP < 30% 50 gil
Self: MP < 20% 50 gil
Self: MP < 10% 50 gil
Self: status = HP Critical 50 gil
Self: status = Petrify 50 gil
Self: status = Doom 50 gil
Self: status = Blind 50 gil
Self: status = Poison 50 gil
Self: status = Silence 50 gil
Self: status = Sap 50 gil
Self: status = Oil 50 gil
Self: status = Reverse 50 gil
Self: status = Immobilize 50 gil
Self: status = Slow 50 gil
Self: status = Disease 50 gil
Self: status = Lure 50 gil
Self: status = Protect 50 gil
Self: status = Shell 50 gil
Self: status = Haste 50 gil
Self: status = Bravery 50 gil
Self: status = Faith 50 gil
Self: status = Reflect 50 gil
Self: status = Invisible 50 gil
Self: status = Regen 50 gil
Self: status = Float 50 gil
Self: status = Bubble 50 gil

Map


This article uses material from the "Port at Balfonheim" article on the Final Fantasy wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.

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