Police: Misc


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Dr Who

Up to date as of January 31, 2010

From TARDIS Index File, the free Doctor Who reference.

Police forces are government organisations charged with the responsibility of maintaining law and order. Owing to his renegade status and his penchant for arriving at a particular place and time just as trouble is starting, the Doctor has had numerous encounters with police and other officers of the law on his travels.


Behind the scenes

  • The policeman seen at the beginning of An Unearthly Child has the distinction of being the very first character to appear on Doctor Who.
Wikipedia has a more detailed and comprehensive article on

This article uses material from the "Police" article on the Dr Who wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.


Up to date as of February 09, 2010

From Grand Theft Wiki

For vehicles, see Police Car or SWAT Tank. For the police outfit, see Clothing in GTA Vice City.

The police (also referred to as cops, pigs or babylon by rastafaris) are uniformed officers responsible for enforcing the law. They ensure public and social order, through the legitimized and restricted use of force. The Police are present in all Grand Theft Auto games.

The main role of the Police in-game is to make crime difficult for the player - and to provide a reliable enemy and a challenge both in and out of missions. This theme is present throughout the entire series, although the exact details vary between games.

The Police, (and all other forms of law enforcement in the Grand Theft Auto series), have been protrayed as corrupt, lazy, selfish, incompetent, and trigger-happy, although the levels of these vary greatly between each game.

Wanted Level

Main article: Wanted Level


The Police work upon a Wanted Level system against the player. If the player is noticed performing a crime, he may gain a Wanted Star (increasing his wanted level). More serious crimes will grant a higher wanted level. Police responses vary depending on the wanted level, ranging from foot chases to calling in the helicopter, FBI or even Army.

Relevant offenses include crashing into a police car, shooting pedestrians, having sex with prostitutes in GTA San Andreas, stealing vehicles, entering prohibited areas or occasionally unavoidable participation in certain missions (ex. bank heists). The police will not arrest you for trespassing on private property, traffic offenses (ex. speeding, running red lights), carrying weapons in public, damaging property, impersonation (ex. wearing police uniform). See a comprehensive list of arrestable offenses below.

If the player gets arrested by the police (or "Busted"), the player will respawn at the nearest Police Station, but lose some money and all of his weapons. Higher levels of law enforcement are not concerned with arrest, but with killing the player. Death is only temporary, and results in being returned to a nearby hospital with the loss of weapons and some money. (No weapons are lost in GTA IV)

Wanted levels can be reduced by the use of a Pay 'n' Spray. The Wanted Level in GTA IV system allows the player to evade a wanted level by escaping from a certain radius, based on the last place they were spotted. The higher the wanted level, the larger the area.

In the GTA III Era, at 4-star wanted levels, heavily armed, highly trained police officers will come after the protagonist and try killing or sometime arresting him. They all drive Enforcer trucks and are armed with weapons that will make short work of the player. Their Enforcers are fast and can smash up a vehicle in a small amount of time. Their trucks also form roadblocks. In GTA III, the have Micro UZis, Uzis in Vice City, Mac-11's in San Andreas, and Uzis in Liberty City Stories and Vice City Stories. SWAT teams are a real threat to the player and come in 4 men per team. Also, in Vice City and Vice City Stories, undercover "Vice Squad" officers armed with Uzis in Cheetahs will chase the player at 3 stars and above. Their cars ae fast, and they come two per unit.

Arrestable Offences

  • Beating a person with or without a melee weapon, even in self defense.
  • Throwing things at people.
  • Aiming a weapon at an officer.
  • Grand theft auto.
  • Running a pedestrian over with a vehicle.
  • Shooting a firearm near an officer, even if doesn't harm anyone.
  • Using a chainsaw near an officer, even if doesn't harm anyone.
  • Hitting a police vehicle with another vehicle or by attacking it in any way.
  • Attempting to carjack a police car (with or without occupants).
  • Murder.
  • Having a gas station's gas pumps explode.
  • Drive-bys.
  • Starting fires.
  • Robbing houses (unless you don't get caught).
  • Trespassing inside a police station. Applies to GTA: Vice City and later.
  • Knocking off stores.
  • Being spotted driving a vehicle with the alarm going off.
  • Bumping into an Officer when making an arrest.
  • Breaking through the tollbooth without paying.
  • Spraying gang tags.
  • Entering a police station with a weapon.
  • Entering or flying over a restricted area, for example Area 69 and Fort Baxter Air Base.
  • Entering parts of a city which aren't unlocked. Applies to GTA: San Andreas and GTA IV.
  • Exploding a propane tank, even if the player didn't do it (like by having someone else's car crash into it).
  • Killing a shop owner - If Toni kills the owner of Phil Cassidy's fully cocked gun shop in GTA Liberty City Stories, the player gets a wanted level of 1.
  • Selling drugs - during the mission Distribution in GTA: Vice City you get 1 star per every four drugs sold.
  • Smuggling drugs - the player occasionally gets 4 wanted stars in the Smuggling mission in GTA Vice City Stories. Similar thing happens in GTA Liberty City Stories when Toni smuggles drugs with Miguel in the mission "Contra-banned"
  • Other missions - some of GTA's missions give the player 1~5 wanted levels: Note the fact that the player cannot get wanted level of 6 unless the player kills FBI agents.
  • If you complete a mission with a wanted level of 5 or 6 stars, you will retain one star if there are FBI or Army officers nearby. Confirmed in GTA: Vice City.

Online Multiplayer

In GTA IV, the police in multiplayer mode will not arrest the player, but will shoot at the player in an attempt to kill them, though they can still pull the player out of a car. At 4 stars the police send in an Annihilator with two NOOSE agents with assualt rifles firing from the sides of the chopper. The police will arrive in cars containing two police officers. One will carry a Pistol while the other will (usually) carry a Pump Action Shotgun, regardless of what guns are allowed in the online game. NOOSE agents arrive in NOOSE Enforcers only, as the NOOSE Cruiser, the NOOSE Patriot, and the FIB Buffalo only appear in Race and GTA Race multiplayer modes, albeit they are only used by the players. NOOSE agents are equipped mainly with Carbine Rifles and SMGs, but sometimes they have a Pump Shotgun and NOOSE agents will sometimes fall back to their pistol if they lose their weapon. The FIB does not appear in multiplayer at all, and the Police Maverick also only appears in the Race and GTA Race modes. It is notable that Wanted Levels are usually cumulative if multiple players are riding in the same vehicle. When faced with multiple players with wanted levels, the police usually target the nearest player. The player can still use a Pay N Spray in multiplayer, though the same rules using them when police are nearby in single player apply to multiplayer as well.

See Also

Wikipedia has an article on:

This article uses material from the "Police" article on the GTA wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.


Up to date as of February 08, 2010
(Redirected to Civilian Security Forces article)

From Halopedia, the Halo Wiki

(1 vote)

The Civilian Security Forces, or more popularly known as Law Enforcement, are police units used on the colonies of the UNSC Colonial Administration.


Operational History

During the First Battle of Harvest, CSF constables were on foot, patrolling the Gladsheim mall. Two constables named Finn and Lars were the personal bodyguards of Governor Thune.[1]

Arcadian Patrol officers defended the colony of Arcadia from the invading Covenant forces during the First Battle of Arcadia.

The New Mombasa Police Department had a significant role in the defense of their city during the Battle of Mombasa, where they cooperated with UNSC Marines in various operations around the city.


During the First Battle of Harvest, CSF constables wore helmets, riot plating, and were armed with stun devices and plastic shields.

The New Mombasa Police Department used tactical utilities, with ballistic body armor and CH252 Helmets with blast visors. For transport, the NMPD utilized a law enforcement variant of the HuCiv Genet, and a variant of the Dropship 77-Troop Carrier to patrol the city's air space.


They often use lighter weaponry than their military counterparts, though at least the NMPD is known to utilize military-grade weaponry.

C.S.F. Sub-Agencies


  1. Halo: Contact Harvest
  2. Halo Wars
  3. Bungie.net's UNSC Weaponry update
  4. Halo 3: ODST
  5. Halo 3
  6. Halo Graphic Novel

This article uses material from the "Civilian Security Forces" article on the Halo wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.


Up to date as of February 07, 2010
(Redirected to Police officer article)

From Lostpedia

This is a disambiguation page. A number of articles are associated with the title Police officer.
NOTE: If an internal link referred you to this page, you may wish to change the link to point directly to the intended article.

Police officer may refer to:

This list does not include U.S. Marshals, FBI agents, CIA agents, Treasury agents, security guards, or other safety or law enforcement personnel or "temporal policemen".

See also

This article uses material from the "Police officer" article on the Lostpedia wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.

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