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Poison (Status): Misc

  

Final Fantasy

Up to date as of February 01, 2010

From Final Fantasy Wiki

The party poisoned in Final Fantasy IV.
The Poison symbol as seen in Final Fantasy IV (DS).

Poison (ポイズン, Poizun) is a common status ailment in the Final Fantasy series, and appears in every single installment. Poisoned units take damage each turn during battle, and may take damage out of battle depending on the game.

In some games, the poison may remain after the battle, depending on what monster poisoned the character. This does not necessarily mean that the character will take damage while walking, but the character will be poisoned at the start of battles, and the poison will remain throughout the battle until it is cured. However, some monsters' poisons are temporary and the characters recover from it during the battles.

The damage from poison usually occurs after the character's turn. In some games, the damage will not occur if the poisoned character slays all of the enemies the party is facing, but this bug was fixed in later games. In some later games using the ATB system, poison damage occurs every couple seconds, more often when Haste is in effect.

Poison can be cured by using an Antidote. Several games also have a spell called Poisona which cures Poison. Depending on the type of poison, the Esuna or Basuna spells can also cure it.

Contents

Appearances

Final Fantasy

Poison removes one twentieth of the afflicted character's maximum HP at the end of every turn. This status remains after battle and, if not cured, will remove one HP every time the player takes a step in the field, reducing the victim to just 1 HP in the worst-case scenario. This status can be removed by an Antidote and the White Magic spells Poisona and Esuna.

Final Fantasy II

Poison removes a small amount of HP from the afflicted character at the end of every turn. This status remains after battle and, if not cured, will remove one HP every time the player takes a step in the field, reducing the victim to just 1 HP in the worst-case scenario. This status can be removed by an Antidote and the White Magic spell Esuna at any level.

Final Fantasy III

Game Element Type Effect
Hellish Claws Weapons Inflicts Poison when attacking physically.
Poison Arrow Weapon Inflicts Poison.
Poison Dagger Weapon Inflicts Poison when attacking physically.

Final Fantasy IV

Poison damages a character periodically during battle and may last outside of battle, removing one HP for every step taken on the field. When poisoned, characters' skin turn a purplish hue and falls to a crouching position. Enemies gain no visual appearance when poisoned.

Final Fantasy IV: The After Years


This section of the article is a stub about Final Fantasy IV: The After Years. You can help Final Fantasy Wiki by expanding it.

Final Fantasy V

Game Element Type Effect
Poison Black Magic Inflicts very minor non-elemental damage and Poison.
Chaos Burst Combine Inflicts moderate non-elemental damage and Poison.
Evil Mist Dark Arts Inflicts non-elemental damage and Poison to all enemies.
Poison Mist Gaia Inflicts Poison elemental damage and Poison to all enemies.
Poison Sword Spellblade Inflicts Poison.
Fin Enemy Ability Inflicts non-elemental damage and Poison.
Incisor Enemy Ability When used by Skull Eater, inflicts heavy non-elemental damage and Poison.
Poison Breath Enemy Ability Inflicts heavy non-elemental damage and Poison to the party.
Poison Powder Enemy Ability Inflicts minor non-elemental damage and Poison.
Sling Enemy Ability Inflicts non-elemental damage and Poison.
Spore Enemy Ability Inflicts Poison.
Venomous Clasp Enemy Ability Inflicts Poison.
Wing Attack Enemy Ability Inflicts non-elemental damage and Poison.
Wring Enemy Ability Inflicts moderate non-elemental damage as well as Poison, Blind, and Paralyze.
Poison Axe Weapon Poison elemental weapon that has a chance of inflicting Poison.

Final Fantasy VI

A character inflicted with Poison will take damage once every 17 seconds, with the amount of damage done from Poison as follows. Damage will be doubled on the second turn, tripled on the third, and so on until the eighth turn, where Poison will continue to deal 8x damage.

math (if this value is greater than

255 it is set to 255)

math

Outside of battle, damage done from Poison per step is equal to the character's max HP divided by 32.

Game Element Type Effect
Bio Magic Inflicts Poison elemental damage and Poison.
Poison Magic Inflicts minor Poison elemental damage and Poison.
Sour Mouth Lore Inflicts Poison as well as other statuses to all enemies.
Poison Frog Dance Inflicts Poison elemental damage and Poison.
Bio Blast Magitek Inflicts Poison elemental damage and Poison to all enemies.
Bio Blaster Tools Inflicts Poison elemental damage and Poison to all enemies.
Bacteria Enemy Attack Inflicts Poison.
Down Dust Enemy Attack Inflicts Poison.
Evil Toot Enemy Attack Inflicts Poison as well as other statuses to party.
Feeler Enemy Attack Inflicts Poison.
Gunk Enemy Attack Inflicts Poison. Used by Figaliz.
Mind Blast Enemy Attack Inflicts Poison as well as other statuses to party.
Poison Barb Enemy Attack Inflicts Poison.
Poison Claw Enemy Attack Inflicts non-elemental damage and Poison.
Poison Pod Enemy Attack Inflicts Poison.
Poison Tail Enemy Attack Inflicts Poison.
Virite Enemy Attack Inflicts Poison elemental damage and Poison.
Poison Claw Weapon Inflicts Poison elemental damage when attacking normally. Has a chance of casting Poison after each attack.
Poison Rod Weapon Inflicts Poison elemental damage when attacking normally. When used as an item, casts Poison. Also has a chance of casting Poison after each attack.
Amulet Relic Prevents Poison, Blind, and Zombie.
Fairy Ring Relic Prevents Poison and Blind.
Star Pendant Relic Prevents Poison.

Final Fantasy VII

Poison inflicts damage upon an afflicted unit periodically, but does not remain after battle. It can be cured using an Antidote, Remedy, or the magic Poisona.

The damage taking from the Poison status functions as if it is the player doing damage to their self. Therefore, when in both the Poison status and the All Lucky 7s status at the same time, the Poison will take off 7777. As the requirement of being in the All Lucky 7s status is to have 7777 health, the player will have both these statuses removed, and be inflicted with the Death status.

Game Element Type Effect
Bio Magic Inflicts minor Poison elemental damage and Poison.
Bio2 Magic Inflicts moderate Poison elemental damage and Poison.
Bio3 Magic Inflicts major Poison elemental damage and Poison.
Bad Breath Enemy Skill Inflicts Poison as well as other statuses to all enemies.
Abnormal Breath Enemy Attack Dragon Zombie attack. Inflicts moderate non-elemental damage and Poison.
Acid Rain Enemy Attack Inflicts moderate Poison elemental damage and Poison.
Bio Gas Enemy Attack Inflicts moderate non-elemental damage and Poison.
Bug Needle Enemy Attack Inflicts minor non-elemental damage as well as Poison and Sadness.
C Cannon Enemy Attack Inflicts moderate non-elemental damage and Poison.
Combo Enemy Attack 2nd hit version. Inflicts moderate non-elemental damage and Poison.
Firing Line Enemy Attack Inflicts non-elemental damage as well as Poison and Sleep to party.
Left Revenge Enemy Attack Reduces MP by 15/32 and inflicts Poison and Slow Numb.
Left Thrust Enemy Attack Reduces MP by 25/32 and inflicts Poison and Slow Numb.
Liquid Poison Enemy Attack Inflicts Poison.
Northern Cross Enemy Attack Inflicts Poison.
Piazzo Shower Enemy Attack Inflicts minor Poison elemental damage and Poison.
Poison Blow Enemy Attack Inflicts Poison.
Poison Breath Enemy Attack Inflicts moderate Poison elemental damage and Poison.
Poison Fang Enemy Attack Inflicts minor non-elemental damage and Poison. If used by Unknown3, inflicts extreme physical damage and Poison.
Poison Storm Enemy Attack Inflicts Poison.
Refuse Enemy Attack 2nd version. Inflicts minor Poison elemental damage and Poison.
Scorpion's Tail Enemy Attack Inflicts moderate non-elemental damage and Poison.
Shady Breath Enemy Attack Inflicts Poison to all enemies.
Smog Enemy Attack Inflicts minor non-elemental damage and Poison.
Smog Alert Enemy Attack Inflicts moderate non-elemental damage as well as Poison, Blind, Silence, and Sadness.
Stigma Enemy Attack Inflicts major non-elemental damage as well as Poison and Slow to the party.
Toxic Barf Enemy Attack Inflicts Poison and Slow.
Toxic Powder Enemy Attack Inflicts moderate Poison elemental damage and Poison to the party.
Star Pendant Accessory Prevents Poison.
Deadly Waste Item Casts Bio2 on all enemies.
M-Tentacles Item Casts Bio3 on all enemies.

Final Fantasy VIII

Poison inflicts damage equal to a random variable between 5 - 7% of the target's max HP, after the afflicted unit takes an action and remains after battle until cured with an Antidote, Remedy, or the magic Esuna.

Game Element Type Effect
Bio Magic Inflicts Poison elemental damage as well as Poison.
Pain Magic Inflicts Poison, Blind, and Silence.
Bad Breath Blue Magic Inflicts Poison as well as a myriad of other statuses to all enemies.
Doomtrain Summon Inflicts Poison elemental damage as well as various statuses (including Poison) to all enemies.
Gastric Juice Enemy Attack Inflicts non-elemental damage as well as Poison.
Needle Enemy Attack Inflicts minor non-elemental damage and Poison.
Poison Gas Enemy Attack Inflicts Poison elemental damage as well as Poison and Confuse.
Poison Mist Enemy Attack Inflicts Poison elemental damage as well as Poison.
Stare Enemy Attack Inflicts Poison, Confuse, Silence, and Blind.
Tentacle Whip Enemy Attack Inflicts non-elemental damage as well as Poison.

Final Fantasy IX

Game Element Type Effect
Bio Black Magic Inflicts Poison elemental damage and Poison.
Poison Black Magic Inflicts minor Poison elemental damage and Poison.
Bad Breath Blue Magic Inflicts Poison as well as other statuses.
Curse Enemy Attack Inflicts massive non-elemental damage as well as Poison, Confuse, Slow, Mini, and Blind to the party.
Devil's Kiss Enemy Attack Inflicts non-elemental damage and Poison.
Poison Claw Enemy Attack Inflicts massive non-elemental damage and Poison.
Poison Counter Enemy Attack Inflicts non-elemental damage and Poison.
Poison Knuckles Weapon Has Poison as an Add-Status.
Rune Tooth Weapon Has Poison as an Add-Status.
Jelly Auto-Ability Prevents Poison and Venom.

Final Fantasy X

Poison is far more dangerous in this game than in others (where it is merely a nuisance). After taking a turn it inflicts 25% of a unit's maximum HP for characters. This percentage varies for each enemy. Can be cured by an Antidote, Remedy, Al Bhed Potion, or the magic Esuna.

Game Element Type Effect
Bio Black Magic Inflicts non-elemental damage and Poison.
Al Bhed Potion Item Removes Poison as well as Silence and Petrification and restores 1,000 HP to the party.
Antidote Item Removes Poison.
Poison Fang Item Inflicts 2000 HP and Poison.
Remedy Item Removes Poison as well as other status effects.
Poisontouch Auto-Ability 50% chance of Poison when attacking physically.
Poisonstrike Auto-Ability Inflicts Poison when attacking physically.
Poison Ward Auto-Ability 50% chance of preventing Poison.
Poison Proof Auto-Ability Prevents Poison.
Status Reels Slots Inflicts Poison as well as other statuses to one or enemies if two or three Skull symbols are matched.
Bad Breath Ronso Rage Inflicts Poison as well as other statuses to all enemies.
Calamity Enemy Attack Inflicts Poison and other statuses.
Contamination Enemy Attack Inflicts non-elemental damage and Poison as well as other statuses.
Curse Enemy Attack Inflicts Poison as well as other statuses.
Daigoro Enemy Attack Inflicts non-elemental damage as well as Poison and Petrify.
Hades Claw Enemy Attack Inflicts non-elemental damage as well as Poison and Death.
Goodnight Enemy Attack Inflicts non-elemental damage and Poison as well as a myriad of other statuses to the party.
Pharaoh's Curse Enemy Attack Inflicts Poison, Silence, Curse, and Blind.
Poison Bite Enemy Attack Inflicts non-elemental damage and Poison.
Poison Breath Enemy Attack Inflicts non-elemental damage and Poison to the party.
Poison Claw Enemy Attack Inflicts non-elemental damage and Poison.
Poison Mist Enemy Attack Inflicts non-elemental damage and Poison to the party.
Poison Touch Enemy Attack Reduces HP by 3/4 and inflicts Poison.
Pollen Enemy Attack Inflicts Poison and a myriad of other statuses to the party.
Putrid Breath Enemy Attack Inflicts non-elemental damage and Poison as well as a myriad of other statuses to the party.
Slime Enemy Attack Inflicts non-elemental damage as well as Poison and other statuses.
Toxic Cloud Enemy Attack Inflicts non-elemental damage as well as Poison, Confuse, and Curse to the party.
Ultra Spark Enemy Attack Inflicts extreme non-elemental damage as well as Poison and other statuses to the party.
Venom Enemy Attack Inflicts non-elemental damage and Poison.
Venomous Stab Enemy Attack Inflicts non-elemental damage and Poison.

Final Fantasy X-2

Game Element Type Effect
Bio Arcana Inflicts non-elemental damage and Poison.
Envenom Instinct Inflicts non-elemental damage and Poison.
Poison Flurry Paine's Pet Inflicts non-elemental damage and Poison.
Cait Blizzard Rikku's Mascot Inflicts Ice elemental damage and Poison/Petrify.
Cait Fire Rikku's Mascot Inflicts Fire elemental damage and Poison/Petrify.
Cait Thunder Rikku's Mascot Inflicts Lightning elemental damage and Poison/Petrify.
Cait Water Rikku's Mascot Inflicts Water elemental damage and Poison/Petrify.
Poison Knife Paine's Mascot Inflicts non-elemental damage and Poison.
Poison Leaves Floral Fallal Inflicts non-elemental damage and Poison to all enemies.
Bio Missile Machina Maw Inflicts non-elemental damage and Poison.
Venom Wing Full Throttle Inflicts non-elemental damage and Poison.
Poison O-men Festival-Goer Inflicts physical damage and Poison.
Poison Fang Enemy Attack Inflicts non-elemental damage and Poison.
Poison Needle Enemy Attack Inflicts non-elemental damage and Poison/Sleep.
Poison Smog Enemy Attack Inflicts non-elemental damage as well as Poison/Blind to party.
Poison Proof Auto-Ability Prevents Poison.

Final Fantasy XI

Poison is a DoT effect inflicted by spells such as Poison, Poison II, and Poisonga, as well as numerous creature abilities. Unlike other DoT effects, poison has no additional stat debuff, and must be cured with Poisona (or a Wyverns Remove Breath) rather than Erase.

Final Fantasy XII

The status effect Poison damages a character's HP at certain intervals, but wears off over time. It can be cured using the items Antidote and Remedy and the spell Poisona and Esuna. Its higher form is Toxify.

Final Fantasy Tactics Advance

Poison damages an unit at the beginning of its turn.

Abilities that cause Poison

Final Fantasy Fables: Chocobo Tales

Poison is a status effect that results in the victim gaining double damage against green zones.

Cards that cause Poison


Gallery


This article uses material from the "Poison (Status)" article on the Final Fantasy wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.







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