Poison is a recurring element in the Final Fantasy series. It is primarily featured in Final Fantasy II, Final Fantasy VI, and Final Fantasy VIII. Often, attacks with the Poison affinity have a chance of inflicting the status ailment of the same name.
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In general, any equipment that protects the wearer against the Poison status (such as the Star Pendant) also protects from the Poison element. In Final Fantasy II, Gold Equipment protected the user from Poison. Any weapons with the word Poison or Venom in the name (such as Venom Axe) causes Poison-elemental damage.
Poison is a spell in its own right, though it usually only inflicts the status effect. Bio is a Poison-elemental damaging spell, and its upgrades are Biora and Bioga. A few games include Scourge, which often damages and inflicts the Poison debuff. In Final Fantasy II, Scourge (and thus the Poison element) is very effective against Lightning-elemental entities.
Poison has only two summons to its name. Doomtrain appears in Final Fantasy VIII and attacks with Runaway Train. The world of Ivalice features an Esper with the affinity of Poison, fittingly called Cúchulainn, the Impure.
The following gameplay elements of Final Fantasy II are related to the Poison element.
| Game Element | Type | Effect |
|---|---|---|
| Poison/Scourge | Black Magic | Inflicts Poison-elemental damage (does not inflict the status effect). |
| Toxin | Ability | Inflicts Poison-elemental damage (does not inflict the status effect). |
| Acid Bottle/Acid Phial | Item | Casts Toxin 16. |
| Venom Axe/Poison Axe | Weapon | Adds Poison element to attacks. |
| Wizard's Staff | Weapon | Casts Poison/Scourge 16 when used as an item. |
Poison gained most of its notoriety in Final Fantasy VI, especially as the main weakness of Humbaba, a notorious boss.
| Game Element | Type | Effect |
|---|---|---|
| Bio | Magic | Inflicts moderate Poison-elemental damage as well as Poison. |
| Poison | Magic | Inflicts minor Poison-elemental damage as well as Poison. |
| Poison Frog | Dance | Inflicts moderate Poison-elemental damage as well as Poison. |
| Bio Blaster | Tools | Inflicts minor Poison-elemental damage as well as Poison to all enemies. |
| Bio Blast | Magitek | Inflicts moderate Poison-elemental damage as well as Poison to all enemies. |
| Acid Rain | Enemy Attack | Inflicts Poison and Water-elemental damage as well as Seizure to party. |
| Virite | Enemy Attack | Inflicts minor Poison-elemental damage as well as Poison. |
| Poison Rod | Weapon | Inflicts Poison-elemental damage when attacking physically. Has a chance of casting Poison after each attack. When used as an item, casts Poison. |
| Poison Claw | Weapon | Inflicts Poison-elemental damage when attacking physically. Has a chance of casting Poison after each attack. |
| Cursed Shield | Shield | Weak to Fire, Ice, Lightning, Earth, Poison, and Water damage. |
| Paladin Shield | Shield | Absorbs Fire, Ice, Lightning, and Holy. Nullifies Poison, Wind, Water, and Earth. |
| Chocobo Suit | Armor | Nullifies Poison-elemental damage. |
| Minerva Armor | Armor | Nullifies Fire, Ice, Lightning, and Wind damage. Halves Poison, Holy, Water, and Earth damage. Only usable by Terra and Celes. |
| Moogle Suit | Armor | Nullifies Poison-elemental damage. |
| Tabby Suit | Armor | Nullifies Poison-elemental damage. |
Poison gained its first spell tiers in Final Fantasy VII, which increased its importance.
| Game Element | Type | Effect |
|---|---|---|
| Bio | Magic | Inflicts minor Poison-elemental damage and inflicts Poison. |
| Bio2 | Magic | Inflicts moderate Poison-elemental damage and Poison. |
| Bio3 | Magic | Inflicts major Poison-elemental damage and Poison. |
| Acid Rain | Enemy Attack | Inflicts moderate Poison-elemental damage and Poison to character with highest HP. |
| Evil Poison | Enemy Attack | Inflicts moderate Poison-elemental damage and Blind. |
| Liquid Poison | Enemy Attack | Inflicts Poison. |
| Piazzo Shower | Enemy Attack | Inflicts minor Poison-elemental damage and Poison. |
| Poison Breath | Enemy Attack | Inflicts moderate Poison-elemental damage and Poison. |
| Poison Fang | Enemy Attack | Inflicts extreme Poison-elemental damage and Poison. |
| Refuse | Enemy Attack | Inflicts minor Poison-elemental damage and inflicts Sleep or Poison. |
| Shady Breath | Enemy Attack | Inflicts Poison on party. |
| Toxic Powder | Enemy Attack | Inflicts moderate Poison-elemental damage and Poison to party. |
| Escort Guard | Armor | Nullifies Lightning, Water, Poison, and Earth. Only usable by males. |
| Ziedrich | Armor | Halves all elements. |
| Poison Ring | Accessory | Nullifies Poison-elemental damage. |
| Deadly Waste | Item | Same as Bio2, but damages all enemies. |
| M-Tentacles | Item | Same as Bio3, but damages all enemies. |
Poison was given to its first own summon on Final Fantasy VIII, and the element is also somewhat attached to status ailments in general. Unlike the last few games, there are only two ways to inflict Poison on enemies, either through use of Doomtrain or Bio
| Game Element | Type | Effect |
|---|---|---|
| Bio | Magic | Inflicts Poison-elemental damage as well as Poison. |
| Doomtrain | GF | Inflicts various statuses as well as Poison-elemental damage to all enemies. |
| Poison Gas | Enemy Attack | Inflicts Poison-elemental damage as well as possible Confuse and Poison to party. |
Although Poison is not an element in Final Fantasy XII, the summon Cúchulainn is given its attribute. Bio and Scourge also appear, and both may grant the Sap status instead of Poison.
Although the element does not appear in the game, the Bio spells do, inducing numerous nefarious status effects on the targets.
| v · e · d |
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| Recurring Elements |
| Dark - Earth - Fire - Gravity - Holy - Ice - Lightning - Poison - Water - Wind |
| Final Fantasy |
| Dia |
| Final Fantasy IV |
| Throw |
| Final Fantasy VII |
| Hidden |
| Before Crisis -Final Fantasy VII- |
| Comet |
| Attributes |
| Crisis Level - Cut - Hit - Punch - Restorative - Shoot - Shout |
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