The Playing Field is the area where duels are carried out. Gamemats and Duel Disks are often used as Playing Fields. Each player has their own Playing Field with 5 Monster Card Zones, 5 Spell/Trap Card Zones, a Graveyard, and spaces for the Main Deck, Extra Deck, and a Field Spell Card.
The field referenced by card effects is the combination of each player's Monster Card Zones, Spell & Trap Card Zones and Field Card Zone. Thus, the field is shared and each player has one side of it.
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The Playing Field is the area where duels are carried out. Gamemats and Duel Disks are often used as Playing Fields. Each player has their own Playing Field with 5 Monster Card Zones, 5 Spell/Trap Card Zones, a Graveyard, and spaces for the Main Deck, Extra Deck, and a Field Spell Card.
The field referenced by card effects is the combination of each player's Monster Card Zones, Spell & Trap Card Zones and Field Card Zone. Thus, the field is shared and each player has one side of it.
| File:FieldCardZone5DS1.png | File:MonsterCardZone5DS1.png | File:MonsterCardZone5DS1.png | File:MonsterCardZone5DS1.png | File:MonsterCardZone5DS1.png | File:MonsterCardZone5DS1.png | File:GraveyardZone5DS1.png |
| File:ExtraDeckZone5DS1.png | File:Spell&TrapCardZone5DS1.png | File:Spell&TrapCardZone5DS1.png | File:Spell&TrapCardZone5DS1.png | File:Spell&TrapCardZone5DS1.png | File:Spell&TrapCardZone5DS1.png | File:DeckZone5DS1.png |
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Monster Cards - Spell Cards - Trap Cards Types of Monster Cards Effect - Fusion - Normal - Ritual - Synchro - Dark Synchro - Hybrid(FCG Only) Types of Spell Cards Continuous - Field - Equip Types of Trap Cards Continuous - Counter - Normal Other Types of Card Turn Phases Draw Phase - Standby Phase - Main Phase 1 |
ATK - DEF - Level - Attribute - Type Playing Field Zones Monster Zones - Spell/Trap Zones Types of Summon Flip - Normal - Tribute |
Activate - Chain - Cost - Counters - Destroy Types of Monster Effects Continuous - Flip - Ignition - Quick Compulsory - Optional - Lingering Types of Effect Monsters Flip - Gemini - Spirit - Toon - Tuner - Union - Dark Tuner Types of Spell Speed Spell Speed 1 |
Tournament Guidelines Duel - Infinite Loop - Maintenance Costs Double Tributer - Victory Conditions Attributes DARK - EARTH - FIRE - LIGHT - WATER - WIND Types Aqua - Beast - Beast-Warrior - Dinosaur - Dragon |
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