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Memory-beta

Up to date as of February 02, 2010

Memory Beta, the wiki for licensed Star Trek content.

Pinball was a game involving a ricocheting steel ball propelled by springs and rubber. The Q have a pinball machine called Galaxy. (New Worlds, New Civilizations short story: "Beyond Horizons")


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This article uses material from the "Pinball" article on the Memory-beta wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.

Muppet

Up to date as of February 02, 2010
(Redirected to Pinball Number Count article)

From Muppet Wiki

Written by 
Music by  Walt Kraemer
Lyrics by 
Date  1976
Source  Sesame Street
Publisher 

The Pinball Number Count is a series of animated segments that debuted on Sesame Street in episode 0989 (broadcast on February 22, 1977).[1] Each entry follows a pinball as it goes through an extravagant pinball machine, while the Pointer Sisters sing a counting song. The lyrics count up to the number twelve, with each segment focusing on a different number.

Contents

Animation

Animation was made for numbers two through twelve; a segment for number one was never produced.[2]

The “Pinball Number Count” segments contain common beginning and ending sequences showing the launch of the pinball into the machine and the exit of the pinball from play, respectively. Between these two sequences are different number-specific animated narrative showing the pinball in play. This middle segment features a scene in which a number of contraptions moved the pinball about the interior of the machine. These scenes are tied to a theme, such as an amusement park, a jungle, a forest, a European medieval area, a desert, US landmarks, international landmarks, a golf course, a circus, a baseball game, and a farm.

The segments were produced and animated by Jeff Hale's Imagination Inc. The animation was directed by Hale, who also developed the concept and design for the segments.[2] The actual animators included Ernie Fosselius.[3] The animation recalls contemporary psychedelic and pop art styles, typified by the ornate pinball bumpers, colorful geometrical motifs, and whimsical themes and devices inside the machine.

Music

The 1280 x 1024 wallpaper of “Pinball Number Count” from Ninja Tune (click twice for actual size).

The music for Pinball Number Count was composed by Walt Kraemer, who also served as producer, and was arranged by Ed Bogas.[2] The vocals were provided by the Pointer Sisters. The arrangements in the eleven films reflect musical idioms commonly found in 1970s urban culture, predominantly funk and jazz, though other styles including Caribbean steel drum music are also represented. The number-specific middle sections contain one of three different improvised instrumental solos over a basic progression featuring soprano saxophone, electric guitar, and steel drum. The vocals work in similar fashion with wild lines from the Pointers shouting the various numbers from 2 to 12 at different intensities each time the pinball hit a selected target.

The 2000 Sesame Street home video Let's Make Music features a segment with Elmo and Telly sitting on the stoop of 123 Sesame Street singing the song accompanied by cast members of the musical Stomp using push brooms as instruments. This led into the 12 segment, which had pinball sound effects added.

In 2003, as part of the show's 35th anniversary, Sesame Workshop and UK- and Canada-based electronica label Ninja Tune released a 12-inch vinyl record for the DJ collectors’ and beat diggers’ market titled Solid Steel Presents Sesame Street. The maxi-single included a new remix of "Pinball Number Count" combining all 11 sketches and all three versions of the solo section into one extended track. Ninja Tune also produced a video remix for the DVD ZenTV and, for a limited time, also had a 1,280-by-1,024-sized computer wallpaper available for downloading. Strictly Kev, part of DJ Food, re-edited the song for the new mix.[4]

This reworked and remastered DJ Food edit was featured on the Songs from the Street: 35 Years of Music collection; according to producer/composer Walt Kraemer, this was because a clean master track of the original recording did not exist.[2] The remix video was released as a bonus feature on What's the Name of That Song? and Sesame Street: Old School: Volume 2.

Segments

Picture Segment Description
2
The pinball finds its way through carnival- and amusement park-themed obstacles -- riding a roller coaster, a ferris wheel, and some hanging airplanes until being dropped into a clown's mouth that enters a haunted house of ghosts and ghouls.
Solo: steel drum
(EKA: Episode 1056)
3
The ball rolls through circus attractions. It is shot from a cannon, caught by clowns, and handed off by a ringmaster to a juggling monkey who tosses it to a lion tamer and his lion. The ball then lands on the nose of a seal and is launched by a hippopotamus to a pink elephant that runs it into the hole.
Solo: electric guitar
(EKA: Episode 1037)
4
The ball passes golf-themed obstacles.
Solo: steel drum
(EKA: Episode 1709)
5
The ball is kicked into the backseat of a car which enters a tunnel, from which emerges a bicycle with the ball in its basket. The ball is then pushed by a locomotive, then a magnet attached to a plane picks it up and drops it into a tugboat, which then sinks. After the ball is shot out of a volcano, it is caught by a blimp, which drops it into the hole.
Solo: saxophone
(EKA: Episode 1710)
6
The ball encounters farm-themed obstacles. Rolling down a barn and kicked by a donkey through a heard of sheep, the ball lands in a haystack. A goat farmer tosses it to a chicken that lays it like an egg. The ball chases a pig into a barn where the farmer drops it into the hole.
Solo: saxophone
(EKA: Episode 2096)
7
The ball rolls past famous world landmarks.
Solo: saxophone
(First: Episode 0989)
8
The ball goes through the wilderness exploring forest-themed obstacles.
Solo: electric guitar
(EKA: Episode 2479)
9
The pinball encounters mechanical baseball players and is chased under the bleachers and down a hole by a mechanical dog.
Solo: steel drum
(EKA: Episode 2073)
10
The ball encounters European medieval- and fantasy-themed items. It is launched from a catapult by a knight into the mouth of a dragon that spits it to a giant that hits it toward a cannon that shoots it into a witch's cauldron.
Solo: saxophone
(EKA: Episode 2494)
11
Mechanical jungle animals pass the ball around, including an elephant, a zebra, a lion, and a gorilla that flicks it into the hole.
Solo: electric guitar
(EKA: Episode 1933)
12
The ball goes sightseeing through replicas of American landmarks, including the Statue of Liberty, the Washington Monument, Mount Rushmore, Old Faithful, and the Golden Gate Bridge.
Solo: steel drum
(EKA: Episode 1576)

Outside references and covers

Stewie takes the place of the pinball on Family Guy.
  • A tribute song by Stephen Lynch titled "Jim Henson's Dead" was released on his 2000 album A Little Bit Special. In it, Lynch incorporates the tune and lyrics from the song into a myriad of other Henson and Muppet references.
  • The Dead Hensons, a San Francisco Bay Area band, covered "Pinball Number Count" and has performed the song in concert.
  • A cover of "Pinball Number Count" was released by the band Wicked Hemlocks on its debut album, Quill of the Mad. Stick in Your Spokes Records, 2007. NPR described it as "a brilliant and completely surprising cover."[5]
  • The jazz-funk-rock trio Big Organ Trio recorded an instrumental cover of “Pinball Number Count.”
  • In 2004, a techno-style video-audio remix of the song, cut together with footage from the Beatles animated feature Yellow Submarine was released on the Internet by a UK group called Braces Tower.
  • The 2005 Family Guy episode "The Father, the Son, and the Holy Fonz" features its own remake of the cartoon with character Stewie encased inside a plastic ball in place of the pinball.

Releases

Audio
  • Songs from the Street: 35 Years of Music (DJ Food Re-Edit -- Special Extension by Strictly Kev)
  • Solid Steel presents Sesame Street (DJ Food Re-Edit -- Special Extension by Strictly Kev)
Video
Online


Although mentioned in the packaging and promotional material for Old School: Volume 1, "Pinball Number Count" is not actually included on the set.

Sources

  1. Sesame Street Unpaved
  2. 2.0 2.1 2.2 2.3 A Letter from Walt Kraemer
  3. Muppet Central post by Sally Cruikshank
  4. Sesame Workshop Press Release. August 4, 2003
  5. Second Stage: "Wicked Hemlocks: 'Number Count,'" NPR, 2007.

This article uses material from the "Pinball Number Count" article on the Muppet wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.

Lostpedia

Up to date as of February 07, 2010
(Redirected to Games article)

From Lostpedia

This article is about games shown in episodes of Lost. For other uses, see: Game (disambiguation)

Several games are featured in the storyline of Lost.

Contents

Occurrences

Game Picture Notes
Axis and Allies
wikipedia
or
Risk
wikipedia
  • Locke was seen playing a board game, during lunchbreak, with one of his colleagues. The game appeared to consist of a Risk board and generic plastic army men, but is probably meant to strongly resemble Axis and Allies. ("Walkabout")
  • A similar game was played by Locke, Sawyer, and Hurley at the Barracks. This was the 2005 "library" edition of the game with triangular blocks rather than figurines of soldiers. ("The Shape of Things to Come")
Backgammon
wikipedia
  • Locke claimed Backgammon is a better game than Checkers, dating back 5,000 years. ("Pilot, Part 2") Locke was referring to the Mesopotamian Royal Game of Ur, which is also related to the Egyptian game of senet.
  • Locke explained the rules of Backgammon to Walt, mentioning that "There are two players. One side is light, and one side is dark." ("Pilot, Part 2")
  • Walt was seen beating Hurley, even though Hurley claimed he was once ranked 17th in a tournament. Hurley lost $83,000 through his Backgammon games with Walt, who doesn't know that Hurley is good for the money. ("All the Best Cowboys Have Daddy Issues")
  • Locke and Charlie played it on the beach, to which Locke brought up Charlies heroin addiction. ("Abandoned")
  • Kate was playing it by herself. ("Left Behind")
  • Locke and Sawyer played it while Locke asked if the group still had confidence in him. ("Eggtown")
  • Even as a child, Locke liked Backgammon. ("Cabin Fever")
  • In the non-canonical novel Endangered Species, Locke finds the backgammon set with Faith.
Baseball
main article
wikipedia
Chess
main article
wikipedia

Connect Four
wikipedia
Crossword puzzles
main article
wikipedia
Football
wikipedia
  • Jack played American football with Tom during his time with the Others. ("Par Avion")
Golf
wikipedia
Horseshoes
wikipedia
I Never
main article
wikipedia
Mouse Trap
wikipedia
  • Locke demonstrated the game Mouse Trap to a child before catching a glimpse of his mother. ("Deus Ex Machina")
  • A Mouse Trap game (box upside down) was seen in front of the window Kate was staring at in the barracks rec room. ("Left Behind")
  • On a Mouse Trap board, every third space contains only the number 23 (really a juxtaposition of 2&3) and every third space contains the numbers 23 and 4
Ping-Pong
wikipedia
  • A ping-pong table was shown in the Swan station. ("The Long Con")
  • A ping-pong table was mentioned in a notebook read by Kate. ("Live Together, Die Alone")
  • Sawyer challenged Hurley to a match to win his stash back. Hurley wins the game. ("Enter 77")
  • A match between Sawyer and Hurley is interrupted by Nikki. ("Exposé")
  • Sawyer plays Jack after his return from the Others' camp, joking that they have to do so every 108 minutes or the island will explode. ("Catch-22")
Poker
wikipedia
Football
(Assoc. Soccer)
wikipedia

Minor occurrences

  • Basketball
  • Pool
  • Foosball
  • Darts
  • A dartboard is also in the Barrack's rec room when Benjamin and Sayid are being held by Locke.("The Economist") It's pattern is in Black and White.
  • There is a dartboard and darts in the Swan station which become magnetically attracted towards the electro magnetic force behind the wall of the station at the end of Series 2.

Recurring themes

The metagame

Games as a metaphor

"I like to use the baseball metaphor which is, you can go to a baseball game and if you don't know a lot about baseball, I think you can enjoy it on one level as a casual viewer and you can enjoy it on a much deeper level as a regular viewer". -- Carlton Cuse in the "Lost Survivor Guide"

  • Operation: Locke told Jack "I'm removing the driest pieces to minimize our risk transporting it. You ever play Operation?"
    Metaphor: The removal of the dynamite was compared to the tenseness of the game of Operation.
  • Mouse Trap: Locke said "One by one, you build the trap - shoe, bucket, tub - piece by piece it all comes together. And then you wait 'til your opponent lands here on the old cheese wheel. And then if you set it up just right, you spring the trap."
  • Metaphor: Locke's description of Mouse Trap mirrored the con Locke's father orchestrated to steal Locke's kidney, and in a more general sense, the ongoing con of Locke by Jacob's nemesis, giving him faith in the island in order to occupy his body and kill Jacob.
  • Metaphor: Jack's bluffing in Poker was mirrored in his successful ploy to outwit Sawyer, and in Ben's ploy to lie to Locke
  • Baseball: Christian Shephard told Sawyer "You are suffering. But, don't beat yourself up about it. It's fate. Some people are just supposed to suffer. That's why the Red Sox will never win the damn series."
    Metaphor: The futility of Sawyer trying to end his own suffering was compared with the futility of the Red Sox trying to win a World Series. (see also: Irony)

The Numbers

The games have references to the Numbers:

  • The objective of Connect Four is to get 4 discs in a row on a plane of 42 holes.
  • Backgammon consists of two sets of 15 checkers. There are 4 sets of six playable spaces. A die has six numbers on it, the same amount of Numbers there are. The doubling cube has the numbers 4, 8, 16 and 32 on it (which is 23 backwards). The most number of spaces (without being taken out of play) a piece can move if the player is not yet able to take their pieces off the board (which requires all the player's pieces to be in the last six spaces on their side is 23.
  • Each player in chess starts with 16 pieces on an 8 by 8 grid.

Black and white

Several games are depicted or described as black and white:

  • Locke specifically describes the pieces on a Backgammon board as "One side is light, and one side is dark". The playable spaces on the board also alternate with one being light and one being dark. The dice are white and the dots on them are black.
  • The pieces on a chess board are black and white.
  • The crossword puzzles are depicted as a grid of black and white squares.

Producers' commentary

I feel like we're playing a chess game. In the first six moves, we've lost our queen and two bishops, and the audience is saying 'They are the worst chess players in the world!' What they don't realize is that we're nine moves away from checkmating you. If we lose, we lose. But that's the play, and we're standing by it.

See also

  • Counter-Strike: Source map
  • The Lost Experience
  • Myst
  • Outside references to Lost - by the games: PvP Online's Lost Role Playing Game, Ctrl+Alt+Del's parody of Command & Conquer 3, The Impossible Quiz web game, the game "Desert Island" in The Office, Half-Life 2

This article uses material from the "Games" article on the Lostpedia wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.

Marvel Database

Up to date as of February 09, 2010
(Redirected to Pinball (Earth-712) article)

From Marvel Database

Character Template Help
Real Name
Unknown
Current Alias

Affiliation

Universe

Characteristics
Gender

First appearance

Unknown

Contents

History

History of character is unknown.

Paraphernalia

Equipment

Pinball uses a rubber suit that assumes a large spherical shape. When inflated, his suit gives him enhanced durability and he moves by bouncing or rolling. He uses his suit to attempt to flatten opponents.

Links

Discover and Discuss


This article uses material from the "Pinball (Earth-712)" article on the Marvel Database wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.

Runescape

Up to date as of February 07, 2010

From the RuneScape Wiki, the wiki for all things RuneScape

Pinball is a random event where the player is transported by the Mysterious Old Man to a strange room with five pillars that each have one rune on top and two trolls wielding large clubs. (Note that this random event happens frequently when teleporting.)

A pinball post

The object of the game is to tag each pillar that has glowing rings around it. This scores the player one point. After he or she scores ten points they are free to leave through the exit. If a pillar that doesn't have the glowing rings around it is tagged, the score is reset to zero and the player must try again. The five pillars contains five spinning huge rune-like thing of fire, water, earth, air and nature rune respectively.

Flippa and Tilt

If the player tries to leave before they reach ten points, the player will be teleported in front of the two trolls, Tilt and Flippa, who knock the player back onto the pillars, dealing them some damage. This has been adjusted by Jagex upon complainants such that they will no longer deal actual damage to players. If the trolls accidentally knock the player to the CORRECT pillar, the game will indicate the player hit the WRONG pillar and score is reset.

The random event has a glitch since Runescape HD and all dialogues in the random event are out of character animations. This has been fixed.

Sometimes, when you log out during this event and then log back in, for a split second you are able to view the map of this random event before it flashes away like it normally would. An image of this glitch/bug is shown below (Only the present map) This glitch has not been fixed, Although this might not be a bug, but instead a slow server response were the game client loads before the HD minimap is available to fully render in time before the full game load.
The map of the Pinball random event before the minimap could block itself out.

Rewards

The random event pinball.

Once players manage to complete the game they are transported back to where they were taken from and rewarded with a Random event gift. The music tune Pinball Wizard, is also unlocked (see List of music).

Reward

Random event gift

Context of Theme

This random event is themed on Pinball, an arcade game. The trolls are named after features of the machine - "tilt" is when players cheat by physically moving the machine to steer the ball (and the mechanism that detects this), and the two flippers are used to deflect the ball back into the playing field when it rolls out of play (see also Glossary of pinball terms at Wikipedia).

The tune unlocked in this random event is named after Pinball Wizard, a song by The Who.

Pinball seen with Orb of Oculus.

The random event's former location can be seen using the Orb of Oculus.


This article uses material from the "Pinball" article on the Runescape wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.







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