Pinball was a game involving a ricocheting steel ball propelled by springs and rubber. The Q have a pinball machine called Galaxy. (New Worlds, New Civilizations short story: "Beyond Horizons")
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| Written by | |
| Music by | Walt Kraemer |
| Lyrics by | |
| Date | 1976 |
| Source | Sesame Street |
| Publisher |
The Pinball Number Count is a series of animated segments that debuted on Sesame Street in episode 0989 (broadcast on February 22, 1977).[1] Each entry follows a pinball as it goes through an extravagant pinball machine, while the Pointer Sisters sing a counting song. The lyrics count up to the number twelve, with each segment focusing on a different number.
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Animation was made for numbers two through twelve; a segment for number one was never produced.[2]
The “Pinball Number Count” segments contain common beginning and ending sequences showing the launch of the pinball into the machine and the exit of the pinball from play, respectively. Between these two sequences are different number-specific animated narrative showing the pinball in play. This middle segment features a scene in which a number of contraptions moved the pinball about the interior of the machine. These scenes are tied to a theme, such as an amusement park, a jungle, a forest, a European medieval area, a desert, US landmarks, international landmarks, a golf course, a circus, a baseball game, and a farm.
The segments were produced and animated by Jeff Hale's Imagination Inc. The animation was directed by Hale, who also developed the concept and design for the segments.[2] The actual animators included Ernie Fosselius.[3] The animation recalls contemporary psychedelic and pop art styles, typified by the ornate pinball bumpers, colorful geometrical motifs, and whimsical themes and devices inside the machine.
The music for Pinball Number Count was composed by Walt Kraemer, who also served as producer, and was arranged by Ed Bogas.[2] The vocals were provided by the Pointer Sisters. The arrangements in the eleven films reflect musical idioms commonly found in 1970s urban culture, predominantly funk and jazz, though other styles including Caribbean steel drum music are also represented. The number-specific middle sections contain one of three different improvised instrumental solos over a basic progression featuring soprano saxophone, electric guitar, and steel drum. The vocals work in similar fashion with wild lines from the Pointers shouting the various numbers from 2 to 12 at different intensities each time the pinball hit a selected target.
The 2000 Sesame Street home video Let's Make Music features a segment with Elmo and Telly sitting on the stoop of 123 Sesame Street singing the song accompanied by cast members of the musical Stomp using push brooms as instruments. This led into the 12 segment, which had pinball sound effects added.
In 2003, as part of the show's 35th anniversary, Sesame Workshop and UK- and Canada-based electronica label Ninja Tune released a 12-inch vinyl record for the DJ collectors’ and beat diggers’ market titled Solid Steel Presents Sesame Street. The maxi-single included a new remix of "Pinball Number Count" combining all 11 sketches and all three versions of the solo section into one extended track. Ninja Tune also produced a video remix for the DVD ZenTV and, for a limited time, also had a 1,280-by-1,024-sized computer wallpaper available for downloading. Strictly Kev, part of DJ Food, re-edited the song for the new mix.[4]
This reworked and remastered DJ Food edit was featured on the Songs from the Street: 35 Years of Music collection; according to producer/composer Walt Kraemer, this was because a clean master track of the original recording did not exist.[2] The remix video was released as a bonus feature on What's the Name of That Song? and Sesame Street: Old School: Volume 2.
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The pinball finds its way through carnival- and amusement park-themed obstacles -- riding a roller coaster, a ferris wheel, and some hanging airplanes until being dropped into a clown's mouth that enters a haunted house of ghosts and ghouls. Solo: steel drum (EKA: Episode 1056) |
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The ball rolls through circus attractions. It is shot from a cannon, caught by clowns, and handed off by a ringmaster to a juggling monkey who tosses it to a lion tamer and his lion. The ball then lands on the nose of a seal and is launched by a hippopotamus to a pink elephant that runs it into the hole. Solo: electric guitar (EKA: Episode 1037) |
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The ball passes golf-themed obstacles. Solo: steel drum (EKA: Episode 1709) |
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The ball is kicked into the backseat of a car which enters a tunnel, from which emerges a bicycle with the ball in its basket. The ball is then pushed by a locomotive, then a magnet attached to a plane picks it up and drops it into a tugboat, which then sinks. After the ball is shot out of a volcano, it is caught by a blimp, which drops it into the hole. Solo: saxophone (EKA: Episode 1710) |
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The ball encounters farm-themed obstacles. Rolling down a barn and kicked by a donkey through a heard of sheep, the ball lands in a haystack. A goat farmer tosses it to a chicken that lays it like an egg. The ball chases a pig into a barn where the farmer drops it into the hole. Solo: saxophone (EKA: Episode 2096) |
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The ball rolls past famous world landmarks. Solo: saxophone (First: Episode 0989) |
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The ball goes through the wilderness exploring forest-themed obstacles. Solo: electric guitar (EKA: Episode 2479) |
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The pinball encounters mechanical baseball players and is chased under the bleachers and down a hole by a mechanical dog. Solo: steel drum (EKA: Episode 2073) |
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The ball encounters European medieval- and fantasy-themed items. It is launched from a catapult by a knight into the mouth of a dragon that spits it to a giant that hits it toward a cannon that shoots it into a witch's cauldron. Solo: saxophone (EKA: Episode 2494) |
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Mechanical jungle animals pass the ball around, including an elephant, a zebra, a lion, and a gorilla that flicks it into the hole. Solo: electric guitar (EKA: Episode 1933) |
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The ball goes sightseeing through replicas of American landmarks, including the Statue of Liberty, the Washington Monument, Mount Rushmore, Old Faithful, and the Golden Gate Bridge. Solo: steel drum (EKA: Episode 1576) |
Although mentioned in the packaging and promotional material for Old School: Volume 1, "Pinball Number Count" is not actually included on the set.
Several games are featured in the storyline of Lost.
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| Game | Picture | Notes |
|---|---|---|
| Axis and Allies wikipedia or Risk wikipedia |
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| Backgammon wikipedia |
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| Baseball main article wikipedia |
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| Chess main article wikipedia |
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| Connect Four wikipedia |
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| Crossword puzzles main article wikipedia |
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| Football wikipedia |
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| Golf wikipedia |
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| Horseshoes wikipedia |
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| I Never main article wikipedia |
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| Mouse Trap wikipedia |
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| Ping-Pong wikipedia |
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| Poker wikipedia |
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| Football (Assoc. Soccer) wikipedia |
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| “ |
"I like to use the baseball metaphor which is, you can go to a baseball game and if you don't know a lot about baseball, I think you can enjoy it on one level as a casual viewer and you can enjoy it on a much deeper level as a regular viewer". -- Carlton Cuse in the "Lost Survivor Guide" |
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The games have references to the Numbers:

Several games are depicted or described as black and white:
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I feel like we're playing a chess game. In the first six moves, we've lost our queen and two bishops, and the audience is saying 'They are the worst chess players in the world!' What they don't realize is that we're nine moves away from checkmating you. If we lose, we lose. But that's the play, and we're standing by it. |
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History of character is unknown.
Pinball uses a rubber suit that assumes a large spherical shape. When inflated, his suit gives him enhanced durability and he moves by bouncing or rolling. He uses his suit to attempt to flatten opponents.

Pinball is a random event where the player is transported by the Mysterious Old Man to a strange room with five pillars that each have one rune on top and two trolls wielding large clubs. (Note that this random event happens frequently when teleporting.)
The object of the game is to tag each pillar that has glowing rings around it. This scores the player one point. After he or she scores ten points they are free to leave through the exit. If a pillar that doesn't have the glowing rings around it is tagged, the score is reset to zero and the player must try again. The five pillars contains five spinning huge rune-like thing of fire, water, earth, air and nature rune respectively.
If the player tries to leave before they reach ten points, the player will be teleported in front of the two trolls, Tilt and Flippa, who knock the player back onto the pillars, dealing them some damage. This has been adjusted by Jagex upon complainants such that they will no longer deal actual damage to players. If the trolls accidentally knock the player to the CORRECT pillar, the game will indicate the player hit the WRONG pillar and score is reset.
The random event has a glitch since Runescape HD and all dialogues in the random event are out of character animations. This has been fixed.
Sometimes, when you log out during this event and then log back in, for a split second you are able to view the map of this random event before it flashes away like it normally would. An image of this glitch/bug is shown below (Only the present map) This glitch has not been fixed, Although this might not be a bug, but instead a slow server response were the game client loads before the HD minimap is available to fully render in time before the full game load.
Once players manage to complete the game they are transported back to where they were taken from and rewarded with a Random event gift. The music tune Pinball Wizard, is also unlocked (see List of music).
This random event is themed on Pinball, an arcade game. The trolls are named after features of the machine - "tilt" is when players cheat by physically moving the machine to steer the ball (and the mechanism that detects this), and the two flippers are used to deflect the ball back into the playing field when it rolls out of play (see also Glossary of pinball terms at Wikipedia).
The tune unlocked in this random event is named after Pinball Wizard, a song by The Who.
The random event's former location can be seen using the Orb of Oculus.
| Current |
Bee-keeper • Cap'n Arnav's Chest • Certer • Drill Demon • Evil Bob • Evil Twin • Freaky Forester • Kiss the frog • Gravedigger • Lost and Found • Maze • Mime • Pillory • Pinball • Prison Pete • Quiz Master • Sandwich lady • Surprise Exam |
| Discontinued |
Big fish • Candlelight • Dr. Ford • Drunken Dwarf • Ent • Evil Chicken • Exploding rock • Jekyll and Hyde • Lost Pirate • Poison Gas • Rick Turpentine • Rock Golem • Security Guard • Shade • Strange plant • Swarm • Tangle Vine • Tree spirit • Watchman • Whirlpool • Zombie |
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