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Aviation refers to an individuals capability to fly various forms of aircraft, including but not limited to single-engine airplanes, commercial jet liners, fighter jets and even space faring conveyances. Skilled pilots may also possess the aptitude for flying hover-crafts, single-person jet packs or space vessels. Although some individuals may be proficient with the inner workings of mechanical aircraft, this does not necesarrily mean that they are an aviator or possess the aviation skill.
The following 59 pages are in this category, out of 59 total.
Pilot is the pilot of Moya, the living ship that is the main setting for Farscape. He is directly connected to Moya's nervous system, and also serves as her voice to the crew. Pilot is gentle and naïve but can also hold his own.
The term "pilot" can also apply to any of the same species of aliens, who can bond with Leviathan ships. The Creature Shop generally recycled the same puppet, with a different voice, for episodes where other "pilots" are involved, such as the pilot for the ship Rovhu (voiced by Sean Masterson) in "Eat Me" and Elack's pilot in three episodes from the third season (voiced by Dinah Shearing). Moya's original pilot (voice of Melissa Jaffer) is seen in "The Way We Weren't."
Description: The ability to operate and maintain all vehicles effectively.
This skill allows the driving of vehicles in Fallout Tactics. A higher percentage in this skill increases driving speed. Also when multiple characters occupy a vehicle, the individual with the highest skill in Pilot takes the wheel.
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A Pilot is a person, typically of a military service, that can operate and maneuver an airborne, or space borne vehicle.
A surprisingly large number of Covenant species possess the intelligence necessary to pilot craft. Groups of Brutes or Elites can operate a space borne Covenant ship, such as the CCS-class Battlecruiser or the Reverence-class Cruiser, by operation of holographic consoles at the control bridge of the warship. Engineers also help in the technical maintenance of warship systems, although it is unknown if they can pilot and operate the actual warship itself. A single Brute or Elite can also pilot Phantom or Spirit dropships.
Elites and Brutes can pilot a single person Banshee attack fighter. Grunts are also known to be able to pilot Banshees, albeit clumsily. It is unknown how they fit inside the Banshee's cockpit with a methane tank on as it is never seen in-game, it is mentioned only once, in Halo: The Flood. It may be possible that the Banshees that Grunts operate are customized to fit their particular anatomy, but there is no evidence to suggest this. It is unknown which species pilot the Vampire, but it is assumed Elites and Brutes are capable of doing it. If it is true that Elites and Brutes do pilot Vampires it seems they pilot in pairs, one piloting, and one as gunner.
Elite pilots have their own Flight Suit for operations in a variety of airborne vessels. It is unknown if Brutes have an equivalent.
There are two main types of pilots in the UNSC Defense Force: those of the UNSC Navy and the Marine aviators of the UNSC Marine Corps. Large crews of Navy crewmen operate and maintain UNSC starships such as Marathon-class Cruisers. Longsword-class Interceptors, Sparrowhawks, Hornets and Pelican Dropships can all be operated by just one Navy pilot, as can Bumblebee lifepods.
It is seen that the Pelicans of the UNSC Pillar of Autumn are exclusively operated by two pilots from 23rd Naval Air Squadron, while in Halo 2, the Pelicans of the UNSC In Amber Clad are operated by Marine pilots.
While only select UNSCDF personnel operate space borne and airborne craft, all marines of the UNSC Marine Corps are seen to demonstrate prowess in operating all UNSC ground vehicles - Scorpions, Warthogs, and Mongooses, and even the Covenant Ghost as well. ODSTs also operate their own Orbital Drop Pods.
In Halo 2, Marine Dropship pilots wear ballistic helmets with a golden visor and a communications system installed in it. They wear the same armor as that of the Marine infantrymen. In Halo 3 they use the same body armor as that of a marine but with a modified helmet again, this time being a sealed helmet with a blue visor reminiscent of a modern fighter pilot's helmet. The chest armor is also equipped with an additional control panel.
An interesting tidbit is that in Halo 3, the Pilot's helmets are invulnerable to any projectile. Another odd fact is that it takes 1,000,000 cR to train a pilot, such as the education, flight simulation training, the written tests, fuel and the plane itself, not to mention the taxes that are paid to keep the service working.
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Pilot may refer to:
Co-pilot may refer to:
A pilot is a person who operates a vehicle, usually an aerial vehicle. Pilots were often referred to by the type of vehicle they controlled, such as Dropship pilot, Fighter pilot or Shuttle pilot. A pilot of a starship is usually referred to as the helmsman or flight controller.
Thirty-six fighter pilots and six dropship pilots were assigned to the USS Swiftfire-A during the Dominion War. They were assigned to the 260th Fighter Wing and 83rd Marine Company respectively. (Star Trek: Swiftfire: "Deployment")
The dropship pilot assigned to USS Remington was Franklin Crow. (Star Trek: Remington)
A pilot, sometimes called a flyboy, directly controlled the operation of a vehicle while located within the same craft. A pilot was often assisted by a copilot, navigator, weapons officer, or other crew members.
The military designation for a pilot was PL-1. Whether this applied to all pilots or only starfighter pilots is unknown.
On smaller ships, the word pilot and captain were interchangeable, but on larger vessels, the pilot or pilots were rarely the commanders of the vessels.
Pilot is an auxiliary profession. All player characters can be pilots, regardless of their primary profession.
The pilot profession is comprised of three Galactic Civil War faction declarations. Player characters declared Galactic Empire or Rebel Alliance can become either pilots for their respective faction or freelance pilots. However, neutral player characters with no faction declaration can only become freelance pilots. Player characters can become pilots by visiting one of the three faction recruiters as follows:
|Alliance Pilot||Rebel Alliance||J'pai Brek||Corellia||Tyrena||-5072, -2343|
|Freelance Pilot||Any||Gil Burtin||Tatooine||Bestine||-1174, -3647|
|Imperial Pilot||Galactic Empire||Commander Gunham
Player characters must also choose one of three associated squadrons for advancement as follows:
|Arkon's Havoc Squadron||Captain Kreezo||Corellia||Tyrena||-5177, -2281|
|Crimson Phoenix Squadron||Commander Da'la Socuna||Tatooine||Mos Espa||-3002, 2202|
|Vortex Squadron||V3-FX (droid)||Naboo||Moenia||4764, -4795|
|CorSec Squadron||Sergeant Rhea||Corellia||Coronet||-275, -4730|
|RSF Squadron(Imperial aligned)||Captain Dinge||Naboo||Theed||-5497, 4575|
|Smuggler Alliance(Alliance aligned)||Dravis||Tatooine||Mos Eisley||3429, -4788|
|Black Epsilon||Hakasha Sireen||Talus||Imperial Outpost||-2183, 2259|
|Imperial Inquisition||Lt. Barn Sinkko||Naboo||Kadaara||5204, 6728|
|Storm Squadron||Lt. Akal Colzet||Tatooine||Bestine||-1110, -3514|