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Perk: Misc



Up to date as of February 01, 2010

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Overviews per game
Fallout perks
Fallout 2 perks
Fallout 3 perks
Fallout Tactics perks
Fallout: Brotherhood of Steel perks
Van Buren perks

In the SPECIAL character system, perks are bonuses the player character can pick up when gaining a level. The number of ranks each perk has determines how many times the perk can be taken. In contrast to traits, perks are purely beneficial.

In Fallout: Brotherhood of Steel, "skills" have the same function as perks in other Fallout games.

Perk rate

Main article: Perk rate

A character's perk rate determines how often the player gets to choose a new perk (or an additional level for an already obtained one). In Fallout, Fallout 2 and Fallout Tactics the player can choose a perk every three levels, with Fallout Tactics offering different rates for non-human characters. In Fallout 3 and Fallout: Brotherhood of Steel, the player gets to choose a perk (or "skill") at every level-up.

List of perks

Please refer to the overview pages linked on the right for an overview of perks per game or to Category:Perks for an alphabetical listing of perks in the Fallout games.

See also

Perks of Fallout
Perks of Fallout 2
Perks of Fallout 3
Perks of Fallout Tactics
Skills of Fallout: Brotherhood of Steel

This article uses material from the "Perk" article on the Fallout wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.


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