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Dofus Wiki

Up to date as of January 31, 2010

From Dofus

Spell Information

Spell cast by Xelor's Dial, but requires heavy ap-buff (+4 AP)

This spell works like Mass Clumsiness - it affects all enemies, which makes team ap-buffing your dial quite worthy.

Spell Properties

Linear Line of Sight Free Squares Boost Range Fatal

Spell Characteristics

Caution: Monsters' elemental/neutral damage is modified by their statistics, which are in majority unknown.

Lvl Effect Crit AP Ra Critical Casts per Cd Caster
level
Hit Fail Tgt Trn
1 AP lost for the target: 1 (1 turn) AP lost for the target: 2 (1 turn) 8 0~0 1/50 1/50 - 1 5 0
2 AP lost for the target: 1 (1 turn) AP lost for the target: 2 (1 turn) 8 0~0 1/50 1/50 - 1 5 0
3 AP lost for the target: 1 (1 turn) AP lost for the target: 2 (1 turn) 8 0~0 1/50 1/50 - 1 5 0
4 AP lost for the target: 1 (1 turn) AP lost for the target: 2 (1 turn) 8 0~0 1/50 1/50 - 1 5 0
5 AP lost for the target: 1 (1 turn) AP lost for the target: 2 (1 turn) 8 0~0 1/50 1/50 - 1 5 0

This article uses material from the "Pendulum" article on the Dofus Wiki wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.

Final Fantasy

Up to date as of February 01, 2010
(Redirected to List of Final Fantasy X Items article)

From Final Fantasy Wiki

This is a list of all items that can be obtained in Final Fantasy X.

Contents

Restorative Items

Item Description Weapon Customize Armor Customize Aeon Ability
Potion Restores 200 HP of one character. Nil Nil Nil
Hi-Potion Restores 1000 HP of one character. Nil Nil x99 = Cure
X-Potion Fully restores HP of one character. Nil x1 = HP +5% x30 = Cura
Mega-Potion Restores 2000 HP to each party member. Nil Nil x60 = Curaga
Ether Restores 100 MP of one character. Nil x1 = MP +5% Nil
Turbo Ether Restores 500 MP of one character. x30 = Magic Booster Nil Nil
Phoenix Down Revives one character from KO. Nil Nil Nil
Mega Phoenix Revives party from KO. Nil x20 = Auto-Phoenix Nil
Elixir Fully restores one character's HP & MP. Nil x5 = HP +20%
x5 = MP +20%
x8 = Life
Megalixir Fully restores HP & MP of party. x20 = Double AP Nil x1 = Full-Life
Antidote Cures poison. x99 = Poisontouch x40 = Poison Ward Nil
Soft Cures petrification. Nil x30 = Stone Ward Nil
Eye Drops Cures darkness. x60 = Darktouch x40 = Dark Ward Nil
Echo Screen Cures silence. x60 = Silencetouch x30 = Silence Ward Nil
Holy Water Cures zombie and curse. x70 = Zombietouch x30 = Zombie Ward x99 = Zombie Attack
Remedy Cures all status abnormalities. Nil x20 = Auto-Med Nil

Distillers

These force enemies to drop certain types of spheres.

Item Description
Power Distiller Makes one enemy drop Power Spheres.
Mana Distiller Makes one enemy drop Mana Spheres.
Speed Distiller Makes one enemy drop Speed Spheres.
Ability Distiller Makes one enemy drop Ability Spheres.

Use Items

Can only be used with the Use skill initially available to Rikku.

Item Description Weapon Customize Armor Customize Aeon Ability
Al Bhed Potion Cures poison, silence, petrification.
Restores 1000 HP of each party member.
Nil Nil Nil
Healing Water Fully restores HP of party. x4 = Alchemy Nil x5 = Pray
Tetra Elemental Fully restores HP and casts NulAll on party. Nil x12 = Curseproof Nil
Antarctic Wind Deals ice damage to an enemy. x2 = Icestrike x4 = Ice Ward x2 = NulFrost
x1 = Blizzard
Arctic Wind Deals ice damage to an enemy. Nil x8 = Iceproof
x1 = SOS NulFrost
x2 = Blizzara
Ice Gem Deals ice damage to all enemies. Nil x20 = Ice Eater x4 = Blizzaga
Bomb Fragment Deals fire damage to an enemy. x4 = Firestrike x4 = Fire Ward x2 = NulBlaze
x1 = Fire
Bomb Core Deals fire damage to an enemy. Nil x8 = Fireproof
x1 = SOS NulBlaze
x2 = Fira
Fire Gem Deals fire damage to all enemies. Nil x20 = Fire Eater x4 = Firaga
Electro Marble Deals lightning damage to an enemy. x4 = Lightningstrike x4 = Lightning Ward x2 = NulShock
x1 = Thunder
Lightning Marble Deals lightning damage to an enemy. Nil x8 = Lightningproof
x1 = SOS NulShock
x2 = Thundara
Lightning Gem Deals lightning damage to all enemies. Nil x20 = Lightning Eater x4 = Thundaga
Fish Scale Deals water damage to an enemy. x4 = Waterstrike x4 = Water Ward x2 = NulTide
x1 = Water
Dragon Scale Deals water damage to an enemy. Nil x8 = Waterproof
x1 = SOS NulTide
x2 = Watera
Water Gem Deals water damage to all enemies. Nil x20 = Water Eater x4 = Waterga
Grenade Damage all enemies. Nil Nil Nil
Frag Grenade Inflicts damage and Armor Break on all enemies. Nil Nil Nil
Sleeping Powder Inflicts damage and sleep on all enemies. x10 = Sleeptouch x6 = Sleep Ward x3 = Sleep Attack
x10 = Sleep Buster
Dream Powder Inflicts damage and sleep on all enemies. x16 = Sleepstrike x8 = Sleepproof Nil
Silence Grenade Inflicts damage and silence on all enemies. x20 = Silencestrike x10 = Silenceproof x3 = Silence Attack
x10 = Silence Buster
Smoke Bomb Inflicts damage and darkness on all enemies. x20 = Darkstrike x10 = Darkproof x6 = Dark Attack
x12 = Dark Buster
Shadow Gem Reduces HP of all enemies by half. Nil Nil x8 = Demi
Shining Gem Damages an enemy. x16 = Magic Counter Nil x60 = Flare
Blessed Gem Damages an enemy. Nil x4 = Defence+20%
x4 = Mag Def +20%
x60 = Holy
Supreme Gem Damages all enemies. x4 = Magic +20%
x4 = Strength +20%
Nil x99 = Ultima
Poison Fang Inflicts damage and poison on an enemy. x24 = Poisonstrike x12 = Poisonproof x8 = Bio
Silver Hourglass Delays next turn of all enemies. x16 = Slowtouch x10 = Slow Ward x20 = Delay Attack
x4 = Slow
Gold Hourglass Damages all enemies and delays their next turn. x30 = Slowstrike x20 = Slowproof x30 = Delay Buster
x8 = Slowga
Candle of Life Casts Doom on an enemy. x30 = Zombiestrike x10 = Zombieproof Nil
Petrify Grenade Petrifies all enemies. x10 = Stonetouch
x60 = Stonestrike
x20 = Stoneproof Nil
Farplane Shadow Inflicts death on an enemy. x30 = Deathtouch x15 = Death Ward x30 = Death
Farplane Wind Inflicts death on all enemies. x60 = Deathstrike x60 = Deathproof Nil
Dark Matter Deals major damage to all enemies. x60 = Break Damage Limit x99 = Ribbon x2 = Full Break
Chocobo Feather Casts Haste on one character. x6 = Initiative x20 = SOS Haste x10 = Haste
Chocobo Wing Casts Haste on party. Nil x80 = Auto-Haste x16 = Hastega
Lunar Curtain Casts Shell on one character. Nil x80 = Auto-Shell
x8 = SOS Shell
x4 = Shell
Light Curtain Casts Protect on one character. Nil x70 = Auto-Protect
x8 = SOS Protect
x6 = Protect
Star Curtain Casts Reflect on one character. Nil x40 = Auto-Reflect
x8 = SOS Reflect
x3 = Reflect
Healing Spring Casts Regen on one character. Nil x80 = Auto-Regen
x12 = SOS Regen
x60 = Regen
Mana Spring Absorbs MP from an enemy. x2 = Magic +5% x2 = Mag Def +5% x4 = Magic Break
x10 = Osmose
Stamina Spring Absorbs HP from an enemy. x2 = Strength +5% x2 = Defence +5% x8 = Power Break
x60 = Drain
Soul Spring Absorbs HP & MP from an enemy. Nil x3 = HP +10%
x3 = MP +10%
x20 = Lancet
Purifying Salt Damages an enemy and dispels its magic effects. Nil x30 = No Encounters x3 = Dispel
Stamina Tablet Doubles max HP of one character. Nil x2 = HP Stroll
x4 = Auto-Potion
Nil
Mana Tablet Doubles max MP of one character. Nil x2 = MP Stroll Nil
Stamina Tonic Doubles max HP of party. Nil x1 = HP +30% Nil
Mana Tonic Doubles max MP of party. Nil x1 = MP +30% Nil
Twin Stars Reduces MP cost of one character to 0. x20 = Half MP Cost Nil Nil
Three Stars Reduces party's MP cost to 0. x20 = One MP Cost x30 = Break MP Limit x5 = Doublecast

Spheres

You use spheres to activate nodes on the Sphere Grid.

Item Description Weapon Customize Armor Customize Aeon Ability
Power Sphere Activates Strength, Defense, or HP nodes on Sphere Grid. x2 = Distil Power
x3 = Strength +3%
x3 = Def +3% x20 = Extract Power
x5 = Cheer
Mana Sphere Activates Magic, Magic Defense, or MP nodes on Sphere Grid. x2 = Distil Mana Nil x20 = Extract Mana
x10 = Focus
Speed Sphere Activates Agility, Accuracy, or Evasion nodes on Sphere Grid. x2 = Distil Speed Nil x20 = Extract Speed
x5 = Aim
x10 = Reflex
Ability Sphere Activates Ability nodes on Sphere Grid. x2 = Distil Ability
x2 = Sensor
Nil x20 = Extract Ability
x10 = Scan
Fortune Sphere Activates Luck nodes on Sphere Grid. Nil Nil x2 = Luck
x2 = Jinx
Attribute Sphere Activates Attribute nodes used by allies on Sphere Grid. Nil Nil Nil
Special Sphere Activates Special nodes used by allies on Sphere Grid. Nil x1 = Def +10% Nil
Skill Sphere Activates Skill nodes used by allies on Sphere Grid. x1 = Strength +10% Nil x4 = Triple Foul
Wht Magic Sphere Activates White Magic nodes used by allies on Sphere Grid. Nil x1 = Mag Def +10% Nil
Blk Magic Sphere Activates Black Magic nodes used by allies on Sphere Grid. x1 - Magic +10% Nil Nil
Master Sphere Activates any Ability or Attribute nodes on Sphere Grid. Nil Nil Nil
Lv. 1 Key Sphere Opens Lv. 1 Locks on Sphere Grid. Nil Nil Nil
Lv. 2 Key Sphere Opens Lv. 2 Locks on Sphere Grid. x1 = Piercing Nil x2 = Armor Break
Lv. 3 Key Sphere Opens Lv. 3 Locks on Sphere Grid. Nil Nil Nil
Lv. 4 Key Sphere Opens Lv. 4 Locks on Sphere Grid. Nil Nil Nil
HP Sphere Fills empty HP nodes on Sphere Grid. Nil Nil Nil
MP Sphere Fills empty MP nodes on Sphere Grid. Nil Nil Nil
Strength Sphere Changes empty node to Strength node on Sphere Grid. Nil Nil Nil
Defense Sphere Changes empty node to Defense node on Sphere Grid. Nil Nil Nil
Magic Sphere Changes empty node to Magic node on Sphere Grid. x3 = Magic +3% x3 = Mag Def +3% Nil
Magic Def Sphere Changes empty node to Magic Def node on Sphere Grid. Nil Nil Nil
Agility Sphere Changes empty node to Agility node on Sphere Grid. Nil Nil Nil
Evasion Sphere Changes empty node to Evasion node on Sphere Grid. Nil Nil Nil
Accuracy Sphere Changes empty node to Accuracy node on Sphere Grid. Nil Nil Nil
Luck Sphere Fills empty Luck nodes on Sphere Grid. Nil Nil Nil
Clear Sphere Clears nodes from Sphere Grid. Nil Nil Nil
Return Sphere Return to any previously activated node on Sphere Grid. x1 = First Strike Nil Nil
Friend Sphere Move to an ally's location on Sphere Grid. x1 = Counterattack Nil Nil
Teleport Sphere Move to any node activated by an ally on Sphere Grid. x1 = Evade & Counter Nil Nil
Warp Sphere Move to any node on Sphere Grid. Nil Nil Nil

Miscellaneous Items

Most of these items are rare and you can only get them as rewards or by winning or stealing during a battle. None of them can be used in battle, except for Rikku's Overdrive, Mix.

Item Description Weapon Customize Armor Customize Aeon Ability
Map Displays world map. Nil Nil Nil
Rename Card Renames aeon. Nil Nil Nil
Musk There seems to be some use for this... Nil x16 = Confuse Ward
x48 = Confuseproof
Nil
Hypello Potion There seems to be some use for this... Nil x8 = Berserk Ward
x32 = Berserkproof
Nil
Shining Thorn There seems to be some use for this... Nil Nil x4 = Mental Break
Pendulum There seems to be some use for this... Nil x30 = Master Thief Nil
Amulet There seems to be some use for this... Nil x30 = Pickpocket Nil
Designer Wallet There seems to be some use for this... x30 = Gillionaire Nil Nil
Door to Tomorrow There seems to be some use for this... x10 = Overdrive > AP Nil Nil
Wings to Discovery There seems to be some use for this... x50 = Triple AP x30 = Break HP Limit Nil
Gambler's Spirit There seems to be some use for this... x20 = SOS Overdrive Nil Nil
Underdog's Secret There seems to be some use for this... x30 = Double Overdrive Nil Nil
Winning Formula There seems to be some use for this... x30 = Triple Overdrive Nil Nil

Key Items

Key items have various uses outside of battle.

Item Description Acquired Use
Cloudy Mirror The surface is dark and clouded. Remiem Temple - Beat the chocobo for the first time Used to create the Celestial Mirror
Celestial Mirror The surface is shiny and bright. Take the Cloudy Mirror to the large crystal in Macalania Woods Needed to enhance Celestial Weapons
Withered Bouquet Someone put heart and soul into making this. Found in Submerged Ruins - Stairs Used to make fire
Flint Used to start fires. Found in Submerged Ruins - Small Room Used to make fire
Summoner's Soul Allows the aeons to learn abilities. Fight Belgemine's Ixion at the Moonflow or Remiem Temple Allows the player to spend items to teach aeons new abilities
Aeon's Soul Allows you to raise aeon's attributes. Fight Belgemine's Shiva at the Calm Lands Allows the player to spend items to raise aeons' attributes
Jecht's Sphere A sphere recorded by Jecht ten years ago. Defeat the Spherimorph Allows Auron to learn new overdrives
Rusty Sword Found in Calm Lands - Gorge Bottom Needed to obtain the Masamune
Sun Crest A Celestial Token, fashioned in the shape of the Sun. Found in Dome - The Beyond. Walk down the stairs to the North to make the chest appear Used in conjunction with the Celestial Mirror to upgrade the Caladbolg
Sun Sigil A Celestial Token, fashioned in the shape of the Sun. Beat the Chocobo Catcher in the Calm Lands in a time of under 0 seconds Used in conjunction with the Celestial Mirror to upgrade the Caladbolg
Moon Crest A Celestial Token, fashioned in the shape of the Moon. Found in Besaid - Beach Used in conjunction with the Celestial Mirror to upgrade the Nirvana
Moon Sigil A Celestial Token, fashioned in the shape of the Moon. At Remiem Temple, defeat all of Belgemine's aeons then send her to the Farplane Used in conjunction with the Celestial Mirror to upgrade the Nirvana
Mars Crest A Celestial Token, fashioned in the shape of Mars. Found in Mi'ihen Highroad - Oldroad, South Used in conjunction with the Celestial Mirror to upgrade the Masamune
Mars Sigil A Celestial Token, fashioned in the shape of Mars. Create ten monsters in the Monster Arena (excluding Original creations) Used in conjunction with the Celestial Mirror to upgrade the Masamune
Jupiter Crest A Celestial Token, fashioned in the shape of Jupiter. Found in a locker at Luca Stadium - Locker Room Used in conjunction with the Celestial Mirror to upgrade the World Champion
Jupiter Sigil A Celestial Token, fashioned in the shape of Jupiter. Found as a first prize in a Blitzball League. Wakka must learn all overdrives for it to appear Used in conjunction with the Celestial Mirror to upgrade the World Champion
Saturn Crest A Celestial Token, fashioned in the shape of Saturn. Found in Mt. Gagazet - Prominence Used in conjunction with the Celestial Mirror to upgrade the Spirit Lance
Saturn Sigil A Celestial Token, fashioned in the shape of Saturn. Complete the Butterfly Hunt minigame after obtaining the Airship Used in conjunction with the Celestial Mirror to upgrade the Spirit Lance
Venus Crest A Celestial Token, fashioned in the shape of Venus. Found in the Farplane after obtaining access to the Thunder Plains Used in conjunction with the Celestial Mirror to upgrade the Onion Knight
Venus Sigil A Celestial Token, fashioned in the shape of Venus. In the Thunder Plains, dodge 200 lightning strikes in a row. Found in a chest outside the Travel Agency Used in conjunction with the Celestial Mirror to upgrade the Onion Knight
Mercury Crest A Celestial Token, fashioned in the shape of Mercury. Found in Sanubia Desert - West Used in conjunction with the Celestial Mirror to upgrade the Godhand
Mercury Sigil A Celestial Token, fashioned in the shape of Mercury. Complete the Valley of the Cactuars minigame. Found in a chest in the Valley of the Cactuars Used in conjunction with the Celestial Mirror to upgrade the Godhand
Al Bhed Primer I Teaches the letter "A" in Al Bhed. Found on the Salvage Ship Teaches the letter "A" in Al Bhed.
Al Bhed Primer II Teaches the letter "B" in Al Bhed. Found in Besaid - Crusaders Lodge Teaches the letter "B" in Al Bhed.
Al Bhed Primer III Teaches the letter "C" in Al Bhed. Found in S.S. Liki - Power Room Teaches the letter "C" in Al Bhed.
Al Bhed Primer IV Teaches the letter "D" in Al Bhed. Found in Kilika - Tavern Teaches the letter "D" in Al Bhed.
Al Bhed Primer V Teaches the letter "E" in Al Bhed. Found in S.S. Winno - Bridge Teaches the letter "E" in Al Bhed.
Al Bhed Primer VI Teaches the letter "F" in Al Bhed. Found in Luca Stadium - Basement B Teaches the letter "F" in Al Bhed.
Al Bhed Primer VII Teaches the letter "G" in Al Bhed. Found in Luca Theatre - Main Hall Teaches the letter "G" in Al Bhed.
Al Bhed Primer VIII Teaches the letter "H" in Al Bhed. Received from Rin at the Mi'ihen Highroad Travel Agency Teaches the letter "H" in Al Bhed.
Al Bhed Primer IX Teaches the letter "I" in Al Bhed. Found in Mi'ihen Highroad - Newroad, North Teaches the letter "I" in Al Bhed.
Al Bhed Primer X Teaches the letter "J" in Al Bhed. Found in Mushroom Rock Road - Precipice Teaches the letter "J" in Al Bhed.
Al Bhed Primer XI Teaches the letter "K" in Al Bhed. Found on the Djose Highroad Teaches the letter "K" in Al Bhed.
Al Bhed Primer XII Teaches the letter "L" in Al Bhed. Found in Moonflow - North Wharf Teaches the letter "L" in Al Bhed.
Al Bhed Primer XIII Teaches the letter "M" in Al Bhed. Found in Guadosalam - House Teaches the letter "M" in Al Bhed.
Al Bhed Primer XIV Teaches the letter "N" in Al Bhed. Received from Rin at the Thunder Plains Travel Agency Teaches the letter "N" in Al Bhed.
Al Bhed Primer XV Teaches the letter "O" in Al Bhed. Found in Macalania Woods - Lake Road Teaches the letter "O" in Al Bhed.
Al Bhed Primer XVI Teaches the letter "P" in Al Bhed. Found in Lake Macalania - Agency Front Teaches the letter "P" in Al Bhed.
Al Bhed Primer XVII Teaches the letter "Q" in Al Bhed. Found in Sanubia Desert - Central Teaches the letter "Q" in Al Bhed.
Al Bhed Primer XVIII Teaches the letter "R" in Al Bhed. Found in Sanubia Desert - Central Teaches the letter "R" in Al Bhed.
Al Bhed Primer XIX Teaches the letter "S" in Al Bhed. Found outside the Al Bhed Home Teaches the letter "S" in Al Bhed.
Al Bhed Primer XX Teaches the letter "T" in Al Bhed. Found in Home - Living Quarters Teaches the letter "T" in Al Bhed.
Al Bhed Primer XXI Teaches the letter "U" in Al Bhed. Found in Home - Main Corridor Teaches the letter "U" in Al Bhed.
Al Bhed Primer XXII Teaches the letter "V" in Al Bhed. Found in Bevelle - Priests' Passage Teaches the letter "V" in Al Bhed.
Al Bhed Primer XXIII Teaches the letter "W" in Al Bhed. Found in Calm Lands - North Teaches the letter "W" in Al Bhed.
Al Bhed Primer XXIV Teaches the letter "X" in Al Bhed. Found outside Remiem Temple Teaches the letter "X" in Al Bhed.
Al Bhed Primer XXV Teaches the letter "Y" in Al Bhed. Found in the Cavern of the Stolen Fayth Teaches the letter "Y" in Al Bhed.
Al Bhed Primer XXVI Teaches the letter "Z" in Al Bhed. Found in the Omega Ruins Teaches the letter "Z" in Al Bhed.
Blossom Crown Seems to have some connection with a hidden aeon... Capture one of every fiend in Mount Gagezet Breaks part of the seal to the Chamber of the Fayth at Remiem Temple
Flower Sceptre Seems to have some connection with a hidden aeon... Defeat Belgemine's Bahamut at Remiem Temple Breaks part of the seal to the Chamber of the Fayth at Remiem Temple
Mark of Conquest Distinguish a powerful fighter. Defeat Nemesis Bragging rights!



This article uses material from the "List of Final Fantasy X Items" article on the Final Fantasy wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.

Lostpedia

Up to date as of February 07, 2010
(Redirected to The Lamp Post article)

From Lostpedia

The Lamp Post
[[{{{Video}}}|Orientation Video]]
{{{Title}}}
First seen
Last seen
"316"
Constructed by
{{{Constructed}}}
Controlled by
{{{Controlled}}}
Connection
{{{Connection}}}
Number
Unknown
Purpose
Locating the Island
Status
Discovered by

The Temple

[[:Category:{{{Images}}}|Images]]

The Lamp Post is a DHARMA Initiative station located in a basement chamber beneath a church in Los Angeles, California in the United States. The station's purpose is to determine the Island's most probable location in space and time and identify windows of opportunity to travel there. It is the only known DHARMA station to exist off of the Island. ("316")

Contents

History

DHARMA Initiative

The Lamp Post station was the means by which the DHARMA Initiative originally located the Island -- so likely the station was constructed somewhere in the 1960's or 1970's. It is likely also the first station to be constructed by DHARMA. The station was built in Los Angeles over a pocket of electromagnetic energy linked to other similar pockets all over the world. Through monitoring or manipulation of this energy, the Initiative was able to deduce the existence of the Island. The pendulum was added later by a "very clever" individual who realized that in order to find the Island, it was not a question of where to locate it, but to determine where it was going to be at a given point in time. ("316") It seems likely that the station was staffed or at least monitored by DHARMA personnel providing the means for submarines to reach the Island.

It is unknown if the church was built by the DHARMA Initiative, although it does provide a simple way to hide the station.

The Others

Although built by the DHARMA Initiative, at some point the station fell into the custody of Eloise Hawking, one of the Others living off the Island in 2007. Eloise refers to DHARMA in the third person ("They built it"), indicating she is not a member of the Initiative. It is not clear how she came to become the caretaker of the station -- although given the Others' goal of preserving the Island at all costs, they would have a strong motivation in keeping this place a secret from the outside world and preventing its use by others. Eloise's duties at the station are also unknown. It is possible the Others continue to use the station in returning to the Island from the outside world. ("The Lie")  ("316")

It seems likely that Charles Widmore does not know of the existence of the Lamp Post or is blocked from using it in some way; he undoubtedly would have used it to further his goal of locating the Island.

Recent Events

Season Five

Using the station and notes from Daniel Faraday's journal, Eloise Hawking instructed the Oceanic Six on how they could return to the Island. She identified a single flight that was going to fly right through the "window": Ajira Airways Flight 316. She instructed the Oceanic Six that this flight would be only way back to the Island. ("316")

The Station

The station is located entirely underground beneath a church in Los Angeles, California.

The Church

A large church conceals the entrance of the Lamp Post. In a back room (past a door marked "High Voltage"), a spiral staircase descends into a short vaulted hallway to a large hatch door emblazoned with the station's logo: the entrance to the Lamp Post. A number of what appear to be thick electrical cables are bundled along one wall. ("The Lie")  ("316")

The Pendulum Chamber

The interior of the Lamp Post
The Island's coordinates changing

The Lamp Post appears to consist of a single large circular chamber, the floor of which is largely occupied by a giant map of the world. Hanging directly over the map at the center of room is a large weighted pendulum (very similar to a Foucault pendulum) tipped with a piece of chalk. The pendulum is constantly in motion - swinging in long graceful arcs back and forth across the room creating marks on the map below. Several loudspeakers are visible at various points throughout the room. A number of alcoves are set around the periphery of the chamber - most containing other machines and computer mainframes - including one bank of instrumentation that looks like a seismograph.

One of these alcoves contains elaborate electronic switchboard set into the wall, which is updated periodically, dispalying sets of latitude and longitude coordinates. A small light on the lefthand side of the panel may identify the most probable location of the Island at a given time.

A photo of the Island taken for the U.S. Army. ("316")

Another alcove contains a large chalkboard mounted on the wall. Pinned to the top of the chalkboard is a large black and white photo of the Island. The caption appears to indicate it was taken by the U.S. Army in September 1954. The photo is marked as being top secret.

A final alcove contains a desk and several file cabinets. Atop the desk are a number of binders and an Apple desktop computer (similar to those seen on the Island at the Swan and the Pearl). Eloise Hawking was observed to use the computer briefly which displayed a map of the world with several locations highlighted that corresponded to those drawn by the pendulum on the chamber's floor. The computer beeped and message appeared: "EVENT WINDOW DETERMINED." ("The Lie")  ("316")


Logo

The logo on Hawking's computer
The Lamp Post logo on the Ajira Airways website

The Lamp Post was first hinted at from a logo released in the course of the alternate reality game Dharma Initiative Recruiting Project. A Dharma Special Access e-mail described it is a "yet-unseen Dharma station", and the logo was visible for a split second at the end of the Dec. 9, 2008 video with Damon Lindelof and Carlton Cuse.

The logo was seen again on the Ajira Airways website. After entering the flight booking system and selecting seats, the 35th seat selected causes the logo to be visible for a brief moment on the sidebar.

The logo appeared later for the first time on the show on a computer used by Eloise Hawking in "The Lie".

Notable visitors

Picture Name First visit Last visit Reason for Visit
Eloise Hawking "The Lie" "316" Had been working in the Lamp Post for a long time, attempting to locate the position of the island.
Ben "316" "316" Had been working in conjunction with Eloise Hawking for a long time in attempting to get the Oceanic 6 to return to the island.
Jack "316" "316" Visited station along with Ben and several of his fellow Oceanic 6 in order to learn more information about returning to the island from Eloise Hawking.
Sun "316" "316" Visited station along with Ben and several of her fellow Oceanic 6 in order to learn more information about returning to the island from Eloise Hawking.
Desmond "316" "316" Visited station in order to find Daniel Faraday's mother, Eloise Hawking

Trivia

  • The name of the station is a reference to The Lion, the Witch and the Wardrobe, the first book of The Chronicles of Narnia. In the book, a lamp post marks the passage between Narnia and our world. The Lamp Post serves a similar function with regard to the Island.
    The lamp-post in Narnia
    • The lamp post in Narnia was explained in book six of the The Chronicles of Narnia, The Magician's Nephew. In that story, a prequel to The Lion, the Witch and the Wardrobe and featuring the creation of Narnia, a young boy named Digory discovers a "place between worlds" that allows him to visit other versions of reality by jumping through pools. He awakens Jadis, who then returns to London and wreaks havoc, eventually tearing a bar off a lamp post before she's sent back to Narnia. On arriving, children in tow, Narnia has yet to be made; Aslan is in the process of doing so, when she attacks him with the bar. He ignores the attack, and she throws the bar away, where it plants itself in the ground and begins "growing" into a new lamp post. Both the "jumping into pools" and using the lamp post as the lone connection to the outside world seem related to Narnia.


Unanswered questions

Unanswered questions
  1. Do not answer the questions here.
  2. Keep the questions open-ended and neutral: do not suggest an answer.
More details...
For fan theories about these unanswered questions, see: The Lamp Post/Theories
  • When was The Lamp Post constructed?
  • Who was the "clever fellow" who installed the pendulum?
  • How is the pendulum used to determine the location of the Island?
  • How did the U.S. Army photo of the Island come to be posted at the Lamppost?
  • How and when did Eloise become the caretaker of the station?



This article uses material from the "The Lamp Post" article on the Lostpedia wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.







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