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Up to date as of February 09, 2010

From Grand Theft Wiki

This is the icon in GTA: San Andreas
A parachute spawn on the Los Santos Tower.

The Parachute is designed for only one purpose: to safely return the player to ground level after falling from a significant height. The parachute debuted and appeared in Grand Theft Auto: San Andreas and Grand Theft Auto: The Ballad of Gay Tony.


Falling prior to GTA San Andreas

In GTA games prior to GTA San Andreas, death by falling occurs less frequently, resulting in the lack of need for parachutes. While considerable damage may occur as a result of falling in Grand Theft Auto 1 and Grand Theft Auto 2, the top-down environment resulted in restricted height of buildings, lowering the possibility of such fatalities; with a full health, the player may fall roughly four times from a moderately high ramp before dying.

By Grand Theft Auto III and Grand Theft Auto: Vice City, the player is allowed to access rooftops of multistory buildings and skyscrapers, but the player's resilience to damage by falling in both games is increased to a level where it is possible to unrealistically survive jumps off from a substantial height (i.e. a moderately tall skyscrapers), although death may still be achieved by jumping off the rooftops of the tallest skyscrapers via extraordinary means (such as a third party teleporter or jetpack). A lack of aircraft and ability to eject from moving vehicle or technical limitations in early GTA games are also factors for the late adoption of the parachute.

GTA San Andreas

The parachute in GTA: San Andreas when deployed. The player is able to control their rate of descent and turn with the parachute open, as they do when in freefall.

GTA San Andreas introduced a more realistic range of damage incurred to the player when falling, where the severity of damage is amplified; jumps from moderate heights will deduct substantial amounts of the player's health, while jumps from extreme heights may result in certain death. With such modifications, the parachute was introduced as a life-saving option, available after exiting any flying vehicles from great heights, or in various high elevations throughout the State of San Andreas, including building rooftops.

Utilizing the parachute is done by pressing the "fire" key, as with weapons. However, there are a few seconds of delay after leaping from an elevation before deployment is possible. Once the parachute is deployed, the player may control their descent by rotating left and right, and by pushing forward or pulling back on the main control to speed up and slow their rate of descent. Pulling back on the parachute also allows the player to land running, instead of falling prone, as occurs when not pulling back.

While introduced in GTA San Andreas, GTA games released prior to The Ballad of Gay Tony have not resumed the adoption of the parachute although GTA San Andreas' fall damage configuration remains roughly the same.

Also, it should be noted that there is a second, blue rectangular design of the parachute (down and right), however is not available to the player. The best way to see this parachute is during the mission A Home in the Hills, as the parachute that the Triads use to enter Madd Dogg's Crib.



Los Santos
San Fierro
The blue variant of the parachute, worn by a San Fierro Triad durng the mission A Home in the Hills. (undeployed)
Las Venturas
Tierra Robada
Bone County


  • Since the parachute is controlled by the script, there could be times when the parachute won't do what it suppose to do. These glitches are rare but it can happen.
    • When deploying the parachute, CJ can become stuck in freefall mode. So once he hits the ground, he gets wasted instead of landing safely.
    • Hitting the water without deploying your parachute can make CJ stuck in skydiving animation in the water.
    • After the parachute is deployed, CJ might still be falling at great speed, getting him wasted in the end.
  • In the original PS2 version while doing the Chiliad Challenge, CJ can jump off the mountain and deploy his parachute. The game will put CJ back on his bike but with the parachute stuck on him.
  • The parachute model in the PC version is unable to display correct animations while the player is controlling it.

The Ballad of Gay Tony

A deployed parachute in a pre-release screenshot of The Ballad of Gay Tony.

Parachutes are introduced in The Ballad of Gay Tony with a vastly improved design, flapping realistically with the wind when deployed. Parachutes are introduced in the mission High Dive and then adopted for a number of missions in the game, and serves as an integral component for the game's interpretation of base jumps, which are available in single player mode as well as the multiplayer "Free Mode" (Using the parachute in Team Deathmatch could allow for an entire team to paradrop into a combat zone). Base jumping in the game involves the player jumping off a number of skyscrapers in Liberty City onto moving trucks. After completing all of the jumps in single player, the parachute will appear in the player's safehouse.

The Parachute can also be spawned via cheat code, by dialing the number: 359-555-7272 (The Parachute can be found in the players inventory). The parachute in the game also features a glitch which can be exploited to allow the player to ascend instead of descend, remaining in the air for an indefinite amount of time.

Parachutes also introduce the concept of "freefalling" as Luis will enter a controlled diving position after jumping from a high altitude whenever he is wearing a parachute, rather than the out-of-control "flailing" that Niko, Johnny, and Luis do whenever they fall from a height.


The parachute spawns in 4 places where high jumps are present.

Rotterdam Tower
  • At the top of the spire, right before the second ladder leading to the top of the aerial.
Happiness Island
  • On the docks next to the helipad which spawns a Buzzard after the storyline completion. A Base Jump is here also there too.
Alderney City
  • On top of the building with the glass overhangs on the roof located on Rand Ave. and Mahesh Ave. The parachute is on the northeast corner of the roof.
Fishmarket South
  • On top of the building located at Emerald St. and Borlock Rd. This building has a helipad on top.


  • The back of GTA San Andreas' parachute features a Rockstar North logo, whereas a ProLaps logo is present on the Ballad of Gay Tony rendition.

See also

This article uses material from the "Parachute" article on the GTA wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.


Up to date as of February 07, 2010
(Redirected to Parachutes article)

From Lostpedia



First Introduced
Last Seen
Used by

Parachutes have been shown as integral parts of several characters' histories. A parachute was first seen by the survivors on the Island as having been strapped to Nigerian drug smuggler Goldie. This parachute was found by Locke and Boone. ("Deus Ex Machina")

A parachute was later found attached to a periodic resupply drop, which allowed the supplies to presumably float safely down to the Island. It was later used by the survivors as a roof for their kitchen. ("Lockdown")

Naomi wore a parachute as she leapt out of her crashing helicopter. The parachute helped her land on the Island, though she ended up being caught in a tree, pierced by a branch through the lung. She was found by Desmond, Charlie, Jin, and Hurley, who cut her down from the tree, using the parachute as a net. ("Catch-22")

Later, Daniel Faraday, Miles, and Charlotte arrived on the Island by parachute, having leapt from a disabled helicopter in an electrical storm. ("Confirmed Dead")

This article uses material from the "Parachutes" article on the Lostpedia wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.


Up to date as of February 05, 2010

From Traveller Wiki - Science-Fiction Adventure in the Far future

Type Personal mobility
Tech Level 4
Size 20 liters
Weight 15 kg
Cost Cr250

A parachute is a large canopy of cloth or other material held to the jumper's body by lines attached to a harness. The simple parachute affords only a small degeree of control of the direction and radte of descent, for it is largely at the mercy of the wind and drift effects.

Parachutes can use either static cord releases (the shute id tripped automatically as the individual jumps) or ropcord release (either activated by by the individual or by an automatic device preset for a given altitude). A static cord jump must be made from a minimum of 100 meters altitude and results in immediate deployment of the chute. The ripcord deployment requires 200 meters minimum altitude, but it also permits jumps from much greater heights with the chute opening delayed until the 200 meter level is reached.

A basic parachute weights 10-15 kilograms; when packed, it fits into a pack worn either on the back or the front of the jumper's body. Many parachute packs incorporate a reserve parachute for use in case of faulty deployment of the main chute.

This article was copied or excerpted from the following copyrighted sources and used under license from Far Future Enterprises and by permission of the author.
Imperial Encyclopedia

This article uses material from the "Parachute" article on the Traveller wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.


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