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Dr Who

Up to date as of January 31, 2010

From TARDIS Index File, the free Doctor Who reference.

The PDA functions as a prefix to denote the BBC Past Doctor Adventures series of novels.

This article uses material from the "PDA" article on the Dr Who wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.


Up to date as of February 02, 2010
(Redirected to Mobile and PDA article)

Memory Beta, the wiki for licensed Star Trek content.

Mobiles and PDAs are small hand held computing and communications devices.

There have so far been two Star Trek video games developed for Mobiles and PDAs:

Mobile and PDA Games

Title Publisher Developer Released Box Art
Star Trek
The Birds of Prey
Jumbuck Entertainment Ltd Jumbuck Entertainment Ltd January 2005
Star Trek
The Cold Enemy
Jumbuck Entertainment Ltd Jumbuck Entertainment Ltd December 2004


Computer Game Platforms
PC Playstation Xbox Gameboy Mobile and PDA

This article uses material from the "Mobile and PDA" article on the Memory-beta wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.


Up to date as of February 09, 2010
(Redirected to Communication article)

From Grand Theft Wiki

Communication in Grand Theft Auto refers to communication between the player and non-player characters in the game. Aside traditional face-to-face conversations between characters, various forms of communication devices are used throughout the series.

Until the introduction of verbose protagonists, communication between the player and other characters in the game were often one-way, the player having to merely listen to instructions or comments by the other side and replying with actions. The release of Grand Theft Auto III and games after saw the obsolescent of certain modes of communications.


Public telephones

Public telephones are, in both Grand Theft Auto 1 and Grand Theft Auto 2, a crucial mode of communication between the player and various criminals. Ringing in various portions of cities, players are issued orders by said party to perform a string of missions, simply by walking in front of the marked telephone booths. The system was employed more extensively in GTA 2, where individual missions are trigger each time the player walks up to a ringing public phone.

Emphasis on face-to-face meetings with individuals in Grand Theft Auto III resulted in fewer occurrences of public telephones as a means to issue missions to the player. Only a handful of characters in games after GTA 2 are known to use public telephones to address the player, including El Burro, King Courtney, D-Ice and Marty Chonks from GTA III, Mr. Black from Grand Theft Auto: Vice City, and The Fixer from Grand Theft Auto IV.


The pager, also known as the beeper, is another communication device that debuted in the first GTA. Used during and after missions, the delivery of message to the player's pager is one of several methods players may be provided with further instructions upon completion of a certain task. For much of its appearances in the series, pager messages are delivered via a scrolling line of text on the device. In addition to messages, pagers are also used as stopwatches to inform the player of the time remaining before a deadline expires.

The pager is also featured in the GTA London mission packs with a 1950s/1960s design, seemingly appearing to be an anachronism as the first successful consumer pager was only released in 1974, however, the game explains the "pager" is merely a portable device that receives telegrams, an even older communication system, printing out a scrolling tape of text based on incoming Morse code-based messages; the telegraph is even touted in the game to be the "communication of the future", far from the reality of modern times. For GTA 2, a pager-like device is similarly used to measure the time remaining before a Kill Frenzy ends and the kill count is featured, but does not possess the functionality of a pager.

The pager as a communication device was reintroduced in GTA III for largely the same purpose as GTA1, but to a more limited extent, such as updated on available weapons in Ammunation, messages to meet new contacts, or information during a mission. The pager in GTA III is also notable for playing a ring tone based on the song Grand Theft Auto by Da Shootaz, one of several GTA games that adopted the song in a certain form. Grand Theft Auto Advance is also known to depict a pager when characters relay information to the protagonist.

The introduction of the mobile phone and a verbal protagonists in GTA Vice City rendered the pager obsolete as a slower form of communication. Grand Theft Auto: Vice City Stories, however, saw the use of the pager as a matter of historical accuracy, assuming practical mobile phone technology in 1984 had yet to mature.

Mobile phones

Main article: Phone

The mobile phone had been in use since GTA 1 as a mean for an unknown party to guide the player on jobs to do. Despite its potential for two-way communication, the mobile phone is initially used only to relay information to the player, with the player responding by completing jobs. As modern mobile phones were not available during the setting of the GTA London games, the phone is substituted by a walkie-talkie.

The mobile phone would not reappear in the series again until GTA Vice City, where it appears as a large, bulky device roughly the size of a walkie-talkie, but nevertheless useful during exchange of words between the verbal Tommy Vercetti and other characters in long distances. Phone calls on mobile phones are commonly triggered during and outside missions, providing players with developments in the storyline, as well as comical conversations between the characters.

As games and the in-game timeline progress, the mobile phone is shown to decrease in size as the years pass, relative to the improvement of mobile phones during the 1990s. By Grand Theft Auto: San Andreas and Grand Theft Auto: Liberty City Stories, the phone is more compact and slimmer, with a flip-down transmitter apparently depicted in the GTA San Andreas rendition of the device, and the GTA Liberty City Stories rendition depicted as a clamshell phone. By GTA IV, the mobile phone is further reduced to a palm-sized device, with its top-of-the-line model supporting MP3-based ring tones and sound effects, color displays and a low-resolution camera. Text messages (occasionally attached with images), now common in 2008, are also extensively received on GTA IV's mobile phone.

Before GTA IV, players do not have full control of phones, as the game dictates when the player receives and makes calls, triggered during certain events in the game. GTA IV allows the player to make calls on demand, arranging meeting with friends or girlfriends, or checking in on a character to advance the storyline.


An e-mail by Milica Bellic addressed to Niko Bellic on in GTA IV.

The use of the Internet, which by the late 1990s had become a commonplace part of American culture, debuted in GTA 2 with a blog set in a GTA universe, followed by number of spoof websites for GTA III. GTA IV is the first game in the series to fabricate its own Internet, with around 100 websites available for access within the game itself. Its purpose as a communication device in GTA IV, is confined to a scant number of interactive websites, and its e-mail service.

Niko Bellic has an Eyefind e-mail account, which the player can use to read and reply to the various emails sent by other characters; although players do not write the replies themselves, they can sometimes dictate the tone of Niko's reply (with green and red buttons to select "positive" and "negative" responses). Most emails signify progression in the game's storyline (eg, emails praising you for completing a mission), build on a character's background (eg, emails from Niko's mother), or promote in-game features (eg, Brucie Kibbutz emailing Niko about, however email is also used as an integral part of some missions, and Brucie's Exotic Exports side-missions are offered via email.

A handful of websites are also used to receive and send information for missions in various ways. is used in "Out of the Closet" to arrange a blind date with a man, while is used in "Final Interview" to send a resume, and is used in "I'll Take Her..." to obtain the phone number of a target for kidnapping. The resume and contact features of the latter two sites are not usable outside of the missions in question.

Three girlfriends are available for the player to find via the Internet. Two are available at, while one posts a link to a blog containing her contact information on


The PDA is introduced in Grand Theft Auto: Chinatown Wars as an alternative to the mobile phone. As opposed to verbal communication, the player may use the device to communicate via e-mail with in-game characters and order weapons on the Internet, in addition to setting GPS waypoints and changing radio stations.

This article uses material from the "Communication" article on the GTA wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.


Up to date as of February 04, 2010
(Redirected to Datapad article)

From Wookieepedia, the Star Wars wiki.

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This article covers an essential topic and is in need of major additions and/or work.

Please follow the guidelines in the Manual of Style and complete this article to the highest level of quality before continuing on smaller articles.

Anakin Skywalker's datapad in 19 BBY.
"You don't realize how important a datapad is until you're stranded on Raxus Prime with nothing but your boots and a blaster."
Han Solo

A datapad was a small, usually low-cost, electronic device used for storing information. Taking the place of the more primitive book, a datapad could store textual, graphic, and holographic data. They were commonly used as notebooks, day planners, calculators, and sketchpads. Some models could interface with and download information from larger computer networks. Most datapads came standard equipped with a touch-sensitive color screen, audio pickups, headphone ports, and power cells.

Datacards with specific information stored on them (for example, star charts, encyclopedias, tour guides, law books, works of fiction) were widely available. These datacards could then be loaded into the datapad for easy access. Many planetary governments were legally obligated to provide such materials (especially regarding local laws) to all offworlders.

Datapads also varied in size, from palm-sized devices to larger units designed for two hands. A common datapad was the Companion2000, which weighed less than 1 kg, and cost around 100 credits. It was produced by MicroData Technologies, which offered a wide range of datapad models.

Another type of datapad.

Datapads were essential as notebooks. Revan and the Jedi Exile frequently used their datapads to take notes and store information concerning their missions and tasks.

Other uses of datapads included their employment by beings such as bounty hunters. Bounty hunters often used datapads to store mission information on their targets, locations, or other vital pieces of information. Personal Datapads of this kind were designed to erase all stored information if not handled correctly.

Some datapads could be rather sensitive; any datacards that had dirt on their surface stood a good chance of ruining a datapad's electronics completely.

Some datapads were manufactured with oversized keys for use in colder climates to ease key manipulation while wearing thermal gloves.[1]


Notable models

A Versafunction88 datapad
This article is a stub about technology. You can help Wookieepedia by expanding it.

Behind the scenes

In many LucasArts games, an on-screen datapad interface is used to show the game menu, which includes inventory, mission objectives, level maps, and other information.

The Datapad first appeared in the Expanded Universe novel Heir to the Empire. It is one of the items that first appeared in the Expanded Universe that would eventually appear in the films.


This list is incomplete. You can help Wookieepedia by expanding it.


Notes and references

This article uses material from the "Datapad" article on the Starwars wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.

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