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PBAOE skills quick reference: Misc

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Guild Wars

Up to date as of February 01, 2010

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PBAoE (Point Blank Area of Effect) skills are AoEs that affect the area around the caster.

Contents

Warrior

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Axe Mastery

Image:Cyclone Axe.jpg Cyclone Axe
[edit]
Axe Attack. Perform a spinning axe attack striking for +4...10 damage to all adjacent opponents.
    5 Energy     4 Recharge
Core   Can be obtained through a quest
Image:Triple Chop.jpg Triple Chop
[edit]
Elite Axe Attack. Attack target foe and adjacent foes. Each attack that hits deals +10...34 damage.
    5 Energy     10 Recharge
Factions    

Hammer Mastery

Image:Crude Swing.jpg Crude Swing
[edit]
Hammer Attack. Attack all adjacent foes. Each foe you hit is struck for +1..16 damage. You have -40 armor while using this Skill.
    5 Energy     5 Recharge
Prophecies    
Image:Earth Shaker.jpg Earth Shaker
[edit]
Elite Hammer Attack. Target foe and all adjacent foes are knocked down. (50% failure chance with Hammer Mastery 4 or less.)
    8 Adrenaline        
Prophecies    

Tactics

Image:"None Shall Pass!".jpg "None Shall Pass!"
[edit]
Shout. All nearby foes that are moving are knocked down.
    10 Energy     45 Recharge
Factions    
Image:Protector's Defense.jpg Protector's Defense
[edit]
Skill. For 5...10 seconds, allies adjacent to you have a 75% chance to block incoming attacks. Protector's Defense ends if you move.
    5 Energy     30 Recharge
Factions    

PvE Only

Image:Whirlwind Attack.jpg Whirlwind Attack
[edit]
Melee Attack. Attack target and adjacent foes. Each attack that hits deals +13...18 damage.
    6 Adrenaline     1 Recharge
Nightfall PvE
only
 

Ranger

Expertise

Image:Whirling Defense.jpg Whirling Defense
[edit]
Stance. For 8...18 seconds, you have 75% chance to block attacks. Whenever you block a projectile in this way, adjacent foes take 5...10 damage.
    10 Energy     60 Recharge
Core   Can be obtained through a quest

Monk

Healing Prayers

Image:Heal Area.jpg Heal Area
[edit]
Spell. Heal yourself and all adjacent creatures for 30...150 points.
    10 Energy 1 Activation 5 Recharge
Prophecies Duplicate of Karei's Healing Circle Can be obtained through a quest
Image:Healing Ring.jpg Healing Ring
[edit]
Spell. Heal adjacent creatures for 30...150 Health. The caster is not healed.
    5 Energy 1 Activation 10 Recharge
Nightfall    
Image:Karei's Healing Circle.jpg Karei's Healing Circle
[edit]
Spell. Heal yourself and all adjacent creatures for 30...150 points.
    10 Energy 1 Activation 5 Recharge
Factions Duplicate of Heal Area  

Protection Prayers

Image:Amity.jpg Amity
[edit]
Elite Hex Spell. For 8...18 seconds, adjacent foes cannot attack. For each foe, Amity ends if that foe takes damage.
    5 Energy ¼ Activation 45 Recharge
Prophecies    

Smiting Prayers

Image:Kirin's Wrath.jpg Kirin's Wrath
[edit]
Spell. For 5 seconds, foes adjacent to the location in which the spell was cast take 8...27 holy damage each second.
    5 Energy 2 Activation 30 Recharge
Factions Duplicate of Symbol of Wrath  
Image:Symbol of Wrath.jpg Symbol of Wrath
[edit]
Spell. For 5 seconds, foes adjacent to the location in which the spell was cast take 8...27 holy damage each second.
    5 Energy 2 Activation 30 Recharge
Prophecies Duplicate of Kirin's Wrath Can be obtained through a quest

No attribute

Image:Light of Dwayna.jpg Light of Dwayna
[edit]
Spell. Resurrect all dead party members in the area. They are returned to life with 25% Health and zero Energy.
    25 Energy 4 Activation 20 Recharge
Prophecies    

Necromancer

Blood Magic

Image:Signet of Agony.jpg Signet of Agony
[edit]
Signet. You suffer from Bleeding for 25 seconds. All nearby foes take 10...58 damage.
10% Sacrifice     ¾ Activation 8 Recharge
Core   Can be obtained through a quest
Image:Unholy Feast.jpg Unholy Feast
[edit]
Spell. Steal up to 10...54 Health from up to 1...3 foes in the area.
    15 Energy ¾ Activation 8 Recharge
Core    

Death Magic

Image:Contagion.jpg Contagion
[edit]
Elite Enchantment Spell. For 60 seconds, whenever you suffer from a new condition, all foes in the area suffer from that same condition and you sacrifice 10...6% maximum Health.
    5 Energy 1 Activation 20 Recharge
Nightfall    
Image:Dark Aura.jpg Dark Aura
[edit]
Enchantment Spell. For 30 seconds, whenever target ally sacrifices Health, Dark Aura deals 5...41 shadow damage to adjacent foes, and you lose 5...17 Health.
    10 Energy 1 Activation 10 Recharge
Core   Can be obtained through a quest
Image:Necrotic Traversal.jpg Necrotic Traversal
[edit]
Spell. Exploit a random corpse. You teleport to that corpse's location and all nearby foes become Poisoned for 5...17 seconds.
    5 Energy ¾ Activation    
Prophecies   Can be obtained through a quest

Elementalist

Air Magic

Image:Teinai's Wind.jpg Teinai's Wind
[edit]
Spell. All adjacent foes take 15...51 cold damage. Attacking foes struck by Teinai's Wind are knocked down.
    5 Energy ¾ Activation 8 Recharge
Factions Duplicate of Whirlwind  
Image:Whirlwind.jpg Whirlwind
[edit]
Spell. All adjacent foes take 15...51 cold damage. Attacking foes struck by Whirlwind are knocked down.
    5 Energy ¾ Activation 8 Recharge
Prophecies Duplicate of Teinai's Wind Can be obtained through a quest

Earth Magic

Image:Aftershock.jpg Aftershock
[edit]
Spell. Adjacent foes are struck for 26...85 earth damage. Knocked down foes are struck for 10...56 additional earth damage.
    10 Energy ¾ Activation 10 Recharge
Core    
Image:Crystal Wave.jpg Crystal Wave
[edit]
Spell. Foes adjacent to you are struck for 10...82 damage, but are cured of any negative Conditions.
    15 Energy ¾ Activation 20 Recharge
Prophecies Duplicate of Teinai's Crystals  
Image:Grasping Earth.jpg Grasping Earth
[edit]
Hex Spell. For 8...18 seconds, all nearby foes move 50% slower.
    5 Energy ¾ Activation 12 Recharge
Prophecies   Can be obtained through a quest
Image:Shockwave.jpg Shockwave
[edit]
Elite Spell. Adjacent foes take 15...51 earth damage, nearby foes take 15...51 earth damage, and foes in the area take 15...51 earth damage.
    10 Energy 1 Activation 15 Recharge
Factions    
Image:Teinai's Crystals.jpg Teinai's Crystals
[edit]
Spell. Foes adjacent to you are struck for 10...82 damage, but are cured of any negative Conditions.
    15 Energy ¾ Activation 20 Recharge
Factions Duplicate of Crystal Wave  
Image:Ward Against Elements.jpg Ward Against Elements
[edit]
Ward Spell. You create a Ward Against Elements at your current location. For 8...18 seconds, non-Spirit allies in this area gain +24 armor against elemental damage.
    15 Energy 1 Activation 20 Recharge
Prophecies   Can be obtained through a quest
Image:Ward Against Foes.jpg Ward Against Foes
[edit]
Ward Spell. You create a Ward Against Foes at your current location. For 8...18 seconds, non-Spirit foes in this area move 50% slower.
    15 Energy 1 Activation 20 Recharge
Core   Can be obtained through a quest
Image:Ward Against Melee.jpg Ward Against Melee
[edit]
Ward Spell. You create a Ward Against Melee at your current location. For 5...17 seconds, non-Spirit allies in this area have a 50% chance to block melee attacks.
    15 Energy 1 Activation 30 Recharge
Core   Can be obtained through a quest
Image:Ward of Stability.jpg Ward of Stability
[edit]
Ward Spell. Create a Ward of Stability at your current location. For 10...22 seconds, non-Spirit allies cannot be knocked down.
    10 Energy 1 Activation 30 Recharge
Factions    
Image:Ward of Weakness.jpg Ward of Weakness
[edit]
Ward Spell. You create a Ward of Weakness at your current location. For 5...17 seconds, foes in the area become Weakened for 5...17 seconds whenever they take elemental damage.
    10 Energy 1 Activation 20 Recharge
Eye of the North    

Fire Magic

Image:Bed of Coals.jpg Bed of Coals
[edit]
Spell. Create a Bed of Coals at your location. For 10 seconds, foes standing still near this location are struck for 5...24 fire damage each second. Any foe knocked down on the Bed of Coals is set on fire for 3...6 seconds.
    10 Energy 1 Activation 30 Recharge
Factions    
Image:Burning Speed.jpg Burning Speed
[edit]
Enchantment Spell. For 5 seconds, you are set on fire and move 30...42% faster. When Burning Speed ends, all adjacent foes are set on fire for 3...8 seconds.
    10 Energy ¼ Activation    
Factions    
Image:Double Dragon.jpg Double Dragon
[edit]
Elite Spell. All nearby foes are struck for 7...91 fire damage. For 10...22 seconds, your Fire Magic attribute is increased by +0...2.
    5 Energy ¾ Activation 15 Recharge
Factions    
Image:Flame Burst.jpg Flame Burst
[edit]
Spell. All nearby foes are struck for 15...99 fire damage.
    15 Energy ¾ Activation 5 Recharge
Prophecies   Can be obtained through a quest
Image:Flame Djinn's Haste.jpg Flame Djinn's Haste
[edit]
Enchantment Spell. All adjacent foes are struck for 15...99 fire damage. For 8...13 seconds, you move 25% faster. Flame Djinn's Haste recharges 50% faster if a foe was struck by this spell.
    10 Energy ¾ Activation 20 Recharge
Nightfall    
Image:Inferno.jpg Inferno
[edit]
Spell. All adjacent foes are struck for 30...114 fire damage.
    10 Energy ¾ Activation 10 Recharge
Core   Can be obtained through a quest
Image:Lava Font.jpg Lava Font
[edit]
Spell. For 5 seconds, foes adjacent to the location where this spell was cast are struck for 5...41 fire damage each second.
    10 Energy 2 Activation 4 Recharge
Prophecies   Can be obtained through a quest
Image:Phoenix.jpg Phoenix
[edit]
Spell. A fiery phoenix rises at your location, striking adjacent foes for 7...91 fire damage, and flies out to your target, exploding on impact. This explosion strikes for an additional 15...75 fire damage.
    15 Energy 2 Activation 10 Recharge
Prophecies    

Water Magic

Image:Frozen Burst.jpg Frozen Burst
[edit]
Hex Spell. All nearby foes are struck for 10...70 cold damage and move 66% slower for 3...7 seconds.
    15 Energy ¾ Activation 8 Recharge
Prophecies   Can be obtained through a quest
Image:Ward Against Harm.jpg Ward Against Harm
[edit]
Elite Ward Spell. Create a Ward Against Harm at this location. For 8...18 seconds, non-spirit allies in this area have 12...50 armor against fire damage and 12...22 armor against other damage.
    15 Energy 1 Activation 20 Recharge
Prophecies    

Assassin

Shadow Arts

Image:Return.jpg Return
[edit]
Spell. All adjacent foes are Crippled for 3...7 seconds. Shadow Step to target other ally's location.
    5 Energy ¼ Activation 15 Recharge
Factions    
Image:Smoke Powder Defense.jpg Smoke Powder Defense
[edit]
Stance. For 8 seconds, the next time you are struck, you take half damage and all adjacent foes are Blinded for 2...5 seconds.
    5 Energy     20 Recharge
Eye of the North    
Image:Viper's Defense.jpg Viper's Defense
[edit]
Spell. All adjacent foes are Poisoned for 5...17 seconds. Shadow Step to a nearby location directly away from your target.
    5 Energy ¼ Activation 10 Recharge
Factions    

Ritualist

Channeling Magic

Image:Clamor of Souls.jpg Clamor of Souls
[edit]
Elite Spell. Target foe and all nearby foes take 10...54 lightning damage. If you are within earshot of a spirit or holding a bundle item, you gain 10 Energy.
    10 Energy 1 Activation 8 Recharge
Factions    
Image:Cruel Was Daoshen.jpg Cruel Was Daoshen
[edit]
Item Spell. Hold Daoshen's ashes for up to 15...51 seconds. When you drop his ashes, all nearby foes are struck for 10...94 lightning damage.
    15 Energy 1 Activation 5 Recharge
Factions   Can be obtained through a quest
Image:Destructive Was Glaive.jpg Destructive Was Glaive
[edit]
Elite Item Spell. Hold Glaive's ashes for up to 30...54 seconds. While you hold her ashes, all Ritualist skills have 10% armor penetration. When you drop her ashes, all foes in the area are struck for 10...82 lightning damage.
    10 Energy 1 Activation 10 Recharge
Nightfall    
Image:Grasping Was Kuurong.jpg Grasping Was Kuurong
[edit]
Elite Item Spell. Hold Kuurong's ashes for up to 15...51 seconds. When you drop his ashes, all nearby foes are struck for 15...63 damage and knocked down.
    15 Energy 1 Activation 20 Recharge
Factions    

Restoration Magic

Image:Blind Was Mingson.jpg Blind Was Mingson
[edit]
Item Spell. Hold Mingson's ashes for up to 15...51 seconds. When you drop his ashes, all nearby foes are Blinded for 3...7 seconds.
    5 Energy 1 Activation 20 Recharge
Factions    
Image:Lively Was Naomei.jpg Lively Was Naomei
[edit]
Item Spell. Hold Naomei's ashes for up to 45 seconds. When you drop her ashes, all party members in the area are resurrected with 15...63% Health and zero Energy.
    15 Energy 6 Activation 20 Recharge
Factions    

Dervish

Earth Prayers

Image:Aura of Thorns.jpg Aura of Thorns
[edit]
Enchantment Spell. All nearby foes are Crippled for 4...9 seconds. For 30 seconds, this enchantment does nothing. When this enchantment ends, all nearby foes begin Bleeding for 5...13 seconds.
    5 Energy ¾ Activation 12 Recharge
Nightfall    
Image:Dust Cloak.jpg Dust Cloak
[edit]
Enchantment Spell. All adjacent foes are struck for 20...68 earth damage. For 30 seconds, your attacks deal earth damage. When this enchantment ends, all adjacent foes are Blinded for 1...4 seconds.
    10 Energy ¾ Activation 15 Recharge
Nightfall    
Image:Mirage Cloak.jpg Mirage Cloak
[edit]
Enchantment Spell. For 10 seconds, you have a 50% chance to block incoming attacks. When this enchantment ends, all nearby foes are struck for 15...63 earth damage.
    15 Energy ¼ Activation    
Nightfall    
Image:Mystic Sandstorm.jpg Mystic Sandstorm
[edit]
Spell. Lose all enchantments. For each enchantment removed in this way, all nearby foes are struck for 10...30 earth damage (maximum 130 damage).
    10 Energy ¾ Activation 8 Recharge
Nightfall    
Image:Sand Shards.jpg Sand Shards
[edit]
Enchantment Spell. For 30 seconds, Sand Shards ends early if you use an attack skill. When Sand Shards ends, it creates a sand storm at your location that deals 10...18 earth damage each second for 10 seconds to nearby foes.
    5 Energy 1 Activation 15 Recharge
Nightfall    
Image:Staggering Force.jpg Staggering Force
[edit]
Enchantment Spell. All adjacent foes are struck for 20...68 earth damage. For 30 seconds, your attacks deal earth damage. When this Enchantment ends, all adjacent foes are Weakened for 5...13 seconds.
    10 Energy ¾ Activation 12 Recharge
Nightfall    

Mysticism

Image:Balthazar's Rage.jpg Balthazar's Rage
[edit]
Enchantment Spell. All adjacent foes take 15...51 holy damage. For 20 seconds, this enchantment does nothing. When this enchantment ends, you gain 4...9 Health for each successful hit while under the effects of this enchantment.
    10 Energy ¾ Activation 15 Recharge
Nightfall    
Image:Heart of Fury.jpg Heart of Fury
[edit]
Enchantment Spell. For 5...17 seconds, you attack 33% faster. When this enchantment ends, all nearby foes are set on fire for 1...3 seconds.
    10 Energy ¾ Activation 30 Recharge
Nightfall    
Image:Heart of Holy Flame.jpg Heart of Holy Flame
[edit]
Enchantment Spell. All adjacent foes take 15...51 holy damage. For 30 seconds, your attacks deal holy damage. When this enchantment ends, all adjacent foes are set on fire for 1...3 seconds.
    10 Energy ¾ Activation 15 Recharge
Nightfall   Can be obtained through a quest
Image:Zealous Renewal.jpg Zealous Renewal
[edit]
Enchantment Spell. All adjacent foes take 15...51 holy damage. For 20 seconds, this enchantment does nothing. When this enchantment ends, you gain 1 Energy for each successful hit while under the effects of this enchantment.
    10 Energy ¾ Activation 15 Recharge
Nightfall    

Scythe Mastery

Image:Banishing Strike.jpg Banishing Strike
[edit]
Melee Attack. If this attack hits, you deal +5...17 damage. If it hits a summoned creature, all nearby foes take 10...70 holy damage.
    5 Energy     6 Recharge
Nightfall    
Image:Chilling Victory.jpg Chilling Victory
[edit]
Scythe Attack. If it hits, this attack strikes for +5...17 damage. If you targeted a foe who had less Health than you, that foe and all adjacent foes are struck for 15...51 cold damage.
    10 Energy     10 Recharge
Nightfall   Can be obtained through a quest

Wind Prayers

Image:Grenth's Aura.jpg Grenth's Aura
[edit]
Enchantment Spell. All adjacent foes are struck for 15...63 cold damage. For 10 seconds, this enchantment does nothing. When this enchantment ends, all nearby foes lose 1 enchantment.
    15 Energy 2 Activation 25 Recharge
Eye of the North    
Image:Grenth's Fingers.jpg Grenth's Fingers
[edit]
Enchantment Spell. All adjacent foes are struck for 20...68 cold damage. For 30 seconds, your attacks deal cold damage. When this enchantment ends, all adjacent foes are Crippled for 5...13 seconds.
    10 Energy ¾ Activation 10 Recharge
Nightfall   Can be obtained through a quest
Image:Mystic Twister.jpg Mystic Twister
[edit]
Spell. For each enchantment on you, 1 foe in the area is struck for 30...106 cold damage (the same target cannot be hit more than once).
    10 Energy ¾ Activation 12 Recharge
Nightfall    
Image:Test of Faith.jpg Test of Faith
[edit]
Spell. Target touched foe and all nearby foes are struck for 15...55 cold damage. Affected foes below 50% Health lose all enchantments.
    10 Energy ¾ Activation 15 Recharge
Nightfall    
Image:Winds of Disenchantment.jpg Winds of Disenchantment
[edit]
Spell. Lose 1 enchantment. If an enchantment was removed in this way, all nearby foes lose 1 enchantment and take 20...68 cold damage.
    5 Energy ¾ Activation 20 Recharge
Nightfall    

Allegiance rank

Image:Aura of Holy Might.jpg Aura of Holy Might
[edit]
Enchantment Spell. All nearby foes take 40...48 holy damage. For 20 seconds, you deal 20...30% more damage with your scythe. When this Enchantment ends, all nearby foes take 40...48 holy damage.
    10 Energy ¾ Activation 25 Recharge
Factions PvE
only
 

Sunspear rank

Image:Eternal Aura.jpg Eternal Aura
[edit]
Enchantment Spell. All nearby foes take 65...93 holy damage. For 10 seconds, nothing happens. When this enchantment ends, all other Dervish skills are recharged.
    10 Energy 1 Activation 30 Recharge
Nightfall PvE
only
 

Common skills

Asuran rank

Image:Radiation Field.jpg Radiation Field
[edit]
Ward Spell. For 5 seconds, foes in the area have -4...6 Health degeneration. When the portal ends, foes in the area are Diseased for 12...18 seconds.
    15 Energy 2 Activation 12 Recharge
Eye of the North PvE
only
Can be obtained through a quest

Deldrimor rank

Image:Light of Deldrimor.jpg Light of Deldrimor
[edit]
Spell. All foes in the area are struck for 55...75 holy damage. The location of hidden objects are briefly indicated on your Compass. Any hidden objects in the area are revealed.
    5 Energy ¾ Activation 20 Recharge
Eye of the North PvE
only
Can be obtained through a quest

Ebon Vanguard rank

Image:Ebon Battle Standard of Courage.jpg Ebon Battle Standard of Courage
[edit]
Ward Spell. You plant an Ebon Battle Standard of Courage at your current location. For 14...19 seconds, non-spirit allies in this area gain +24 armor and an additional +24 armor against Charr.
    10 Energy 1 Activation 20 Recharge
Eye of the North PvE
only
Can be obtained through a quest
Image:Ebon Battle Standard of Honor.jpg Ebon Battle Standard of Honor
[edit]
Ward Spell. You plant an Ebon Battle Standard of Honor at your current location. For 14...19 seconds, non-spirit allies in this area strike for +8...14 damage and an additional +7...9 against Charr.
    10 Energy 1 Activation 20 Recharge
Eye of the North PvE
only
Can be obtained through a quest
Image:Ebon Battle Standard of Wisdom.jpg Ebon Battle Standard of Wisdom
[edit]
Ward Spell. You plant an Ebon Battle Standard of Wisdom at your current location. For 14...19 seconds, non-spirit allies in this area have a 44...57% chance to halve skill recharge time of spells they cast.
    10 Energy 1 Activation 20 Recharge
Eye of the North PvE
only
Can be obtained through a quest

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