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Orr: Misc

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DC Comics

Up to date as of February 01, 2010
(Redirected to Elias Orr (New Earth) article)

From DC Database

Character Template Character Template
Elias Orr

[[Image:|200px|center|Elias Orr (New Earth)]]
Real Name
Alignment

Universe

Characteristics
Gender

Status
Citizenship

Occupation
Scientist


First appearance

Contents

History

Elias Orr is a mercenary who works in conjunction with a cyborg named Equus. Orr's hands-off approach lent him an air of mystery, but he was hired by the American government to recover a sphere central to the mystery of the "For Tomorrow" debacle.

See Also

Links and References

  • None.

Footnotes

Superman Villain(s)

This character is or was primarily an enemy of Superman in any of his various incarnations, or members of the Superman Family. This template will categorize articles that include it into the "Superman Villains category."

Titans Villain(s)

This character is or was primarily an enemy of the Teen Titans, the Titans, or any of the other various Titans incarnations. This template will categorize articles that include it into the "Titans Villains" category.


This article uses material from the "Elias Orr (New Earth)" article on the DC Comics wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.

Guild Wars

Up to date as of February 01, 2010

From GuildWiki

Orr
Basic Info
Campaign: Prophecies
Type: Region
Part of: Tyria (Continent)
Neighbor(s)
Crystal Desert, Southern Shiverpeaks,
Sea of Sorrows, Ring of Fire Islands
Map

(click to enlarge)

Orr was an ancient kingdom which once ruled over a portion of Tyria on a peninsula to the South of Ascalon and to the west of the Crystal Desert. Orr was home to the city of the gods, Arah. This city was once inhabited by the gods Balthazar, Dwayna and Melandru while they shaped Tyria.

Contents

History

After the Searing the Charr forces marched south to Orr and quickly overwhelmed its armies. We are told that the empire was destroyed when the king's personal advisor, Vizier Khilbron, used powerful magic to defeat the invading Charr forces, magic that caused a devastating explosion which killed the attacking Charr, but also destroyed the city of Arah, and most of the surrounding peninsula. This event is referred to as The Cataclysm.

The Cataclysm caused most of Orr to sink to the bottom of the Bay of Sirens (which - after this event - was renamed Sea of Sorrows). The parts that are above sea level are charred and barren, and haunted by the undead.

Much of this story might have been relayed by Vizier Khilbron himself, one of the few survivors of the disaster, and might not be an accurate account.

Territory

In addition to the Orrian Peninsula, at the time of the Second Great Corsair War, Orrian territory extended to the Tarnished Coast, and included the caverns now known as the Shards of Orr, and at some point in the past, Orrian territory extended into North Kryta Province


Warning: The following text contains spoilers relating to the plot of the Prophecies campaign..


A Place of Power

Orr seems to have been a kingdom blessed with great magical aptitude. They were the home of the famed Scepter of Orr which features prominently in Prophecies storyline. In addition, scholars of Tyria, Cantha and Elona attribute the knowledge of how to craft and use Signets of Capture to Orrian texts.

Notes

  • Many of the Orrian forces appear now as Undead throughout Kryta.
  • Many Orrian spirits, tainted by Abaddon during the Cataclysm, now reside in the Realm of Torment.

Trivia

Facts about OrrRDF feed
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This article uses material from the "Orr" article on the Guild Wars wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.

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