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Nightfall: Misc


DC Comics

Up to date as of February 01, 2010
(Redirected to Nightfall (New Earth) article)

From DC Database

Character Template Character Template

Nightfall (New Earth)
Real Name
Current Alias






College Student; Supervillainess



History of character is unknown.

See Also

Links and References


"You get right back here and finish this article, young man!"

History Section Needed!

The history section for this article is either absent or contains very little information. You can improve this article by adding as much relevant historical information as possible. Articles should be written from an "in-universe" perspective as if they were written by a historian living in the DC Universe.
(This template will categorize articles that include it into the "History Section Needed" category.)

This article uses material from the "Nightfall (New Earth)" article on the DC Comics wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.


Up to date as of February 01, 2010

From EQ2i, the EverQuest II wiki

Race: Iksar - to upload a more specific image, click here
other resources
EverQuest II Named Monster Information
Zone (Patch) Emperor's Athenaeum (LU52)
Race Iksar
Level 85▲▲▲ Tier 9 Heroic
Location Vault of Sathir's Enigma
Reported Drops
Association: Nightfall
AA Exp Yes
Status Points none

What does this information mean?


This article uses material from the "Nightfall" article on the EQ2 wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.

Final Fantasy

Up to date as of February 01, 2010
(Redirected to Ewen article)

From Final Fantasy Wiki

Relm: I couldn't miss the chance to practice my drawing!
This article is in need of a few pictures. Perhaps you can help by uploading a picture of Ewen's battle sprite.
"You aren't like the others....dogs clinging to a magister's boot."
—Ewen to Luso

Ewen (ユエン Yuen) is a character from Final Fantasy Tactics A2: Grimoire of the Rift. He is a member of Khamja working under Illua.


Spoiler warning: Plot and/or ending details follow. (Skip section)

Ewen's first appearance is late at night in Graszton, after Cid visits an old acquaintance for information on the whereabouts of the ancient mage Lezaford. As Cid leaves through a deserted alley, Ewen suddenly appears. His conversation with Cid suggests that the two have known each other in the past. Ewen then draws a gun and shoots Cid, warning the Revgaji to keep his nose in his own business. Luso arrives in time to take Cid to an inn, where he remains incapacitated for a time.

Ewen next appears at the Rupie Mountains, where he offers to buy Clan Gully's judge for one million, then two million Gil, and fights the party after they refuse. Upon his defeat, he flees, but not before noting that Luso isn't like other adjudged clan leaders. Ewen leaves behind a shard of magicite after he teleports away.

He appears later on to reclaim that piece of magicite he dropped during that battle, and continues to be a recurring enemy. However, after any of the before mentioned missions, if Ewen is KOed, it can be presumed that he is dead, as Illua will remark: "A pity. I do hate to lose a piece, even a mere pawn."

He also appears in certain sidequests, his presence revealing that certain enemies were in the employ of Khamja. If Ewen has been killed before the player undertakes these sidequests, a regular Dragoon will act as his stand-in.


Ewen's battle sprite is very similar to that of a Ninja, and his Nightfall job is indeed a very powerful class with Ninjutsu abilities. Ewen wields Katanas in battle making him an extremely agile and dangerous opponent and has been seen using a gun to silence Cid. Ewen also has the Impervious Passive ability, which grants him immunity against debuffs. His frequent use of Ninja Tabi and knowledge of Khamja's dark magicks only increase his litheness and destructive potential.

This article uses material from the "Ewen" article on the Final Fantasy wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.

Guild Wars

Up to date as of February 01, 2010
(Redirected to Guild Wars Nightfall article)

From GuildWiki

This article is about the third Guild Wars campaign. For the event, see Nightfall (event).


Guild Wars Nightfall (Campaign Three) is a stand-alone product ("Campaign") of the Guild Wars game series. Guild Wars Nightfall, globally released on October 27, 2006, is the official product title of ArenaNet's third campaign in the Guild Wars world. It is also commonly referred to as Chapter Three, Campaign Three (C3), Nightfall Campaign, or just Nightfall.

Theme and Storyline

An Ancient Egyptian motif on a wall in Kamadan

The Nightfall campaign uses a North-African theme, with landscape, architecture, art, and creatures inspired by Africa/Arabia as well as ancient Egypt, Rome, Greece, and other historic cultures of the North-African/Arab/Mediterranean (Maghreb) region including the African civilization of Kush and Ancient Egypt for character designs since they too were of Indigenous African Origin.

From the Press Release on the Prerelease Bonus Pack:

Guild Wars Nightfall takes place on the continent of Elona, Land of the Golden Sun. [...] In Guild Wars Nightfall, Elona has fallen under the shadow of an evil, outcast god. Against the encroaching desolation of an infernal realm, the people of Elona will need more than a hero to save them, they will need a hero to lead them ... for nightfall is at hand.

The events of Guild Wars Nightfall take place in 1275 DR, which is 3 years after the twin events of Lich Lord opening the Door of Komalie and Shiro Tagachi bringing the plague to Cantha.


  • All of the Core features common to all campaigns.
  • "Heroes", party NPCs similar to henchmen, but customizable.
From Press Release August 24,2006: "Guild Wars Nightfall introduces new customizable Heroes who level up, follow player instructions in combat, and use skills and equipment of the player's choosing. [...] And for the ultimate one-on-one challenge, competitive players can choose to enter the new Hero vs. Hero Battles, where they group with a custom team of Heroes and fight against other players from around the world and their customized groups of Heroes.
  • Over 350 new skills:
    • 75 skills (15 elite) each for Paragons and Dervishes.
    • 25 skills (10 elite) for each of the six core professions.
    • 25 skills (10 elite) each for Assassins and Ritualists (requires Guild Wars Factions).
    • 2 common title-based PvE-only skills, and 10 Profession-specific.
    • A number of temporary, mission-specific skills.
  • New armor types and weapons for each of the Prophecies, Factions and Nightfall professions.
  • New Monster types, and new varieties of existing monsters.
  • Facial animation: Characters will move their lips while talking and show facial expressions during in-game cinematics.

New Features

The following features were made available in a major update which was released on December 1st 2006.

The following features were made available in the Wintersday 2006 update which was released on December 20th 2006[1].

  • Party Search — The new Party Search system allows players to seek and form parties throughout multi districts.
  • Reconnect after disconnect — This long awaited feature allows players who have lost connectivity to the server due to a network error or a client crash to return to the game whence they were disconnected.
  • A new Festival hat maker NPC which is able to memorize and create any Festival Hat you present to him.


The following packages / editions are available at various games retailers worldwide:

  • The Guild Wars Nightfall Standard Edition was officially scheduled for release for October 27th, 2006. Guild Wars: Nightfall standard edition is available on the Guild Wars Online Store. However, note that buying Nightfall from the Official Online Store will automatically use the merge feature with the current account that you used to order Nightfall online with. Also, it does not include client software, manuals, or any other special documentation found only in the retail boxes.
  • The Guild Wars Nightfall Prerelease Bonus Pack was released on September 15. It includes an additional character slot, promotional in game items as well as a few fan articles. However, it does not include the game itself.
  • The Guild Wars Nightfall Collector's Edition includes the game itself as well as numerous fan articles. It was released on the same date as the standard edition. The Collector's Edition is not offered in the official online store.


Upcoming Events


Current Events



  • 10:59 p.m. PDT October 26th, 2006 - Guild Wars Nightfall Went Live

Past Events

The event ran until 11:59 a.m. PDT (18:59 GMT) on Monday, September 25.

External Links

(Links are in reverse chronological order of release)

From official sites

  • press release. (December 13th, 2006)
  • Nightfall In-Game Cinematic #3. (October 25, 2006)
  • Guild Wars Insider, issue #1, information on GWN features (Oct 20, 2006)
  • Guild Wars Nightfall FAQ, all facts from the official webpage (published October 13, 2006)
  • The Scribe #16, detailing new animal companions (September 21, 2006)
  • Nightfall In-Game Cinematic #2. (September 21, 2006)
  • Product info page (Sept 19, 2006)
  • New screen shots in the gallery (September 13, 2006)
  • Press release regarding Preview Event (September 12, 2006)
  • Info - from the Korean website (in Korean), incl. new concept art and screen shots (August 25, 2006)
  • Press Release - Release date announcement (August 24, 2006)
  • Press Release - Nightfall to be presented at Games Convention in Leipzig, Germany (August 15, 2006)
  • Nightfall In-Game Cinematic, previously shown at the ChinaJoy expo. (August 15, 2006)
  • The Scribe #9, which mostly relates to the Guild Wars Nightfall PvP Preview Event (August 3, 2006)
  • Press Release on the Prerelease Bonus Pack (August 1, 2006)
  • Guild Wars Nightfall PvP Preview Event coverage:
    • Preview event info from the official Korean website (in Korean), with new images of Paragon and Dervish
    • Preview event info from the official Japanese website (in Japanese)
      (Note: Previously unreleased new images of Dervish and Paragon have been replaced with old images.)
    • Preview event info from the official Korean website (in Korean), including logo and images
  • Official Logo, high-res, from the Korean website
  • Press: Releases: July 18, 2006

From other sites

  • - Interview with Gaile Gray (video) (October 24, 2006).
  • Gamespot - Interview with Mike O'Brien and Jeff Strain (October 23, 2006) (video).
  • Gamespot - Guild Wars Nightfall Hands-On - Playing With Heroes, the New Classes, and Controlling a Giant Worm (October 18, 2006)
  • IGN - Guild Wars: Nightfall Hands-On NPC Heroes, new classes, and ridable wurms. (October 18, 2006)
  • - Guild Wars: Nightfall, Hands-On (October 13, 2006)
  • - Nightfall Creature Feature (October 11, 2006)
  • GuildCast Episode 47 - Facts and Opinions on the Nightfall Preview Event in downloadable audio format. (September 25th, 2006)
  • Gamespot - Preview with some information on the customizable heroes and some impressions from the Game Convention Demo
  • New screen shots and concept art on (August 28, 2006)
  • Games Convention Leipzig coverage (August 23 - 27, 2006):
    • - Screen shots
    • - Report (in German) and screen shots
    • WOLFGaming.Net - Photos live from Games Convention
    • WOLFGaming.Net - Review and more photos from Games Convention
  • Gamespot - Preview with focus on the two new professions (July 18, 2006)
  • Adrenaline Vault - Interview with Jeff Strain, mostly about Factions, just a minor note confirming the North-African look of C3 (June 13, 2006)
  • E3 Electronic Entertainment Expo 2006 coverage:
    • Tom's Hardware Guide
    • "Guild Wars Keeps Expanding"
    • IGN Guild Wars Campaign 3
    • GameSpy Guild Wars -- Campaign 3
    • GW C3 (some comments)
    • Guild Wars C3 concept art (7th on page)
    • EXE Guild Wars C3 observations (just a glance)
    • Chapter 3 to be shown at E3 (April 10, 2006)
  • Confirmation of Chapter 3 on TVG (February 24, 2006)
  • Q&A with Jeff Strain on (February 24, 2006)
Facts about Guild Wars NightfallRDF feed

This article uses material from the "Guild Wars Nightfall" article on the Guild Wars wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.


Up to date as of February 07, 2010

From the RuneScape Wiki, the wiki for all things RuneScape


Release date 6 April 2001 (Update unknown) edit
Members-only? No
Location North of Rimmington
Skill requirements No
Quest requirements No
Unlock hint This Track was unlocked north of Rimmington.
Track duration Unknown edit

Nightfall is a sad piece of music which is played mainly using percussion instruments such as the piano and xylophone. It is unlocked in the southern region of Asgarnia, south of Falador and the Air Altar, extending down to the village of Rimmington where another, similar sounding track, Long Way Home, is unlocked.

This article uses material from the "Nightfall" article on the Runescape wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.


Up to date as of February 04, 2010

From Wookieepedia, the Star Wars wiki.

This article is about Lord Kaan's flagship. You may be looking for the Jedi Temple Massacre, also known as Operation: Knightfall.
Production information

Sith Destroyer

Technical specifications
Other systems

Meditation sphere


Command ship (Flagship)


Old Republic era

Earliest sighting

1,002 BBY

Present for battles/events

Adrianna Nyras

Nightfall was a Sith Destroyer in the fleet of the New Sith Empire, which served as Lord Kaan's flagship in the final years of the New Sith Wars.


It contained a meditation sphere from which he could direct fleet operations with battle meditation. Its bridge crew had all been hand-selected by Kaan and were absolutely loyal to him. Admiral Adrianna Nyras was its military commander.


Nightfall led the Sith fleet, striking from Kashyyyk, which captured Ruusan from the Galactic Republic in the First Battle of Ruusan in 1,002 BBY.

At some point, it departed that world to lead the Coreward advance of the Sith fleet in a campaign which saw the conquest of the Bormea sector, including Chandrilla, Corulag, and Brentaal IV, as well as the key intersection of the Hydian Way and the Perlemian Trade Route.

Nightfall, with Kaan, was thus absent when the Jedi Army of Light led by Lord Hoth retook Ruusan in the Third Battle of Ruusan. Alerted at Brentaal by Lord Kopecz, Kaan abandoned his plans for a push towards Coruscant itself and returned to Ruusan.


  • Darth Bane: Path of Destruction

This article uses material from the "Nightfall" article on the Starwars wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.

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