The Needle is an object one light-year long and 50,000 kilometers in diameter, with one end of it affixed to a black hole. The Needle used to be Savar's TARDIS, but became caught in the black hole's gravitational pull and was stretched out when he tried to escape it.
Billions of years in the future, most of the people of the universe relocated to the Needle after a great disaster. (EDA: Father Time) One of the inhabitants of the Needle was Griffin. (EDA: Unnatural History)
A few decades before the universe ended, the Needle was almost completely abandoned. The Doctor traveled there in search of Ohm. (PDA: The Infinity Doctors)
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| Level | Stats | Resistance (%) | Base XP | Characteristics | ||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 1 | 5 | 3 | 40 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | N/A | 0 | 0 | 0 | 80 | 200 | N/A | |
| 2 | 10 | 3 | 40 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | N/A | 0 | 0 | 0 | 90 | 250 | N/A | |
| 3 | 15 | 3 | 40 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | N/A | 0 | 0 | 0 | 100 | 300 | N/A | |
| 4 | 20 | 3 | 40 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | N/A | 0 | 0 | 0 | 110 | 350 | N/A | |
| 5 | 25 | 3 | 40 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | N/A | 0 | 0 | 0 | 120 | 400 | N/A | |
| 6 | 30 | 3 | 40 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | N/A | 0 | 0 | 0 | 150 | 400 | N/A | |
Needle is a recurring enemy ability in the series. It often inflicts moderate non-elemental damage to one party member, and is usually unblockable and cannot be reduced by use of Protect. There are also several variations of the move, such as ? Needle.
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Needler, originally called Needle, is an enemy ability used by Gatlinghog, Needlehog and Sword Rat. It inflicts non-elemental damage and ignores Protect status. It is often used as a counterattack to taking damage.
Needles, is an enemy ability used by the Gatlinghog, Needlehog, and the Sword Rat. It inflicts minor damage to one target.
Needle, used by several enemies in the game, inflicts both Blind and Silence to one party member.
? Needle, used only by Unknown 2, inflicts Paralyze on one party member. Needle itself, used by Vargid Police, inflicts minor non-elemental damage and Paralyze to one party member. Various other Needles attacks, such as Berserk Needle and Bug Needle, inflicts various statuses and are used by Slaps.
Needle, used only by Bite Bug, inflicts non-elemental damage and Poison to one party member. Tail Needle, used by Elnoyle, inflicts non-elemental damage and will always critical one party member.
Sharpened Needle, Poison Needle, and Sleep Needle, all used by the Wasp genus, inflicts statuses as well as non-elemental damage to one party member.
Para-Needle, used by Sting Rat and Edgehog, inflicts non-elemental damage and Paralyze to one party member.
![]() Needle in Final Fantasy IV. |
![]() Needles in the DS version of Final Fantasy IV. |
![]() Needles in Final Fantasy IV: The After Years. |
![]() ? Needle in Final Fantasy VII. |
![]() Needle in Final Fantasy VIII. |
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| Needler | |
| Production information | |
| Manufacturer | |
| Model |
Type-33 Guided Munitions Launcher |
| Type |
Munitions Launcher |
| Technical specifications | |
| Size |
Halo 1/Halo 3: Hand held, Two Handed
|
| Damage Per Hit |
Variable - Low to Instant Kill
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| Magazine Size |
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| Maximum Ammunition |
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| Fire Mode |
Automatic |
| Ammunition Type |
Crystalline Explosive Projectiles |
| Operation |
Unknown |
| Rate of Fire |
8.5 rnds/sec (Halo 3) |
| Muzzle Velocity |
54 m/s (177 f/s) |
| Accuracy |
High (Homing) |
| Range |
Short-Medium Range
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| Usage | |
| Counterpart |
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| Counterweapon(s) |
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| Affiliation | |
| [Source] | |
| "First order of business when dealing with a hostile armed with a Needler is finding cover. Second order of business is killing the Mike Foxtrot with the Needler." |
The Type-33 Guided Munitions Launcher[2], more commonly known as the Needler, is a Covenant infantry weapon.
Look here for a complete guide of Halo weapons.
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A Needler is a Covenant projectile weapon that fires long and very sharp shards that are guided until they impale a target — hence the “needler” moniker — several seconds after coming to rest in their target the needle shard detonates creating severe and in most cases fatal wounds. The needler takes a general shape of a V with the top and bottom part of the weapon curved. The weapon takes on a Purple/Pinkish color, and has 14 holes on the top, with the needles protruding out of the holes. When the trigger is pulled the needle is somehow fed from the top into the "barrel" of the weapon, and fired at high speeds. The Type-33 GML is issued to lower and higher ranking infantry in the Covenant, Grunts are commonly seen wielding this weapon, however Jackals have been known to use it as well, higher ranking forces like Elites and several low ranking Brutes have been known to use this weapon. Drones are also fond of this weapon, and their efficiency with it is high as their flying capabilities and large numbers make the needler harder to dodge. When the trigger is held down, the rate at which the 'needles' are fired increases.
The needler is one of the most unusual weapons in the Covenant arsenal and the least understood, how the weapon functions and how the shards are able to track their targets remains a mystery to human military experts and scientists. Like all Covenant weapons, the needler still uses an Energy Coil to power and fire the weapon, should the coil fail the weapon is rendered useless.[3]
Razor sharp crystalline projectiles are fired from this elaborately designed Covenant weapon; it is widely believed that these needles use heat or organic signatures to home in on targets, and may have some relation to the Plasma Grenade and the Plasma Pistol's charged shots, which also react to living tissue and Sentinel mechanics. Once fired, a needle will seek its target until impact, entering the victim's body violently. After several seconds, the contents of the crystalline shard will detonate; injuries inflicted from the exploding shard are gruesome.[4]
Needlers cause two types of damage: penetration, getting hurt on impact of the crystalline needles, and explosive, implosion and explosion of needles wedged in the body and splash damage to surrounding units. A crystalline projectile can cause fatal damage to its victim -- a single shard can cause internal bleeding or strike a vital organ, with untreated wounds resulting in death. Depending on the impact area and angle, several crystalline shards can cause amputation of limbs, and impacts to the chest are in most cases fatal; the explosive properties can easily crack ribs, damage the lungs or heart, and cause severe flesh damage that can be very difficult to repair.
The crystalline projectile appears to contain some type of gas or energy, which is released upon impact with a target; after seven or more needles have struck a target in the same general area, the needles will react to each other, triggering an explosion that kills the victim instantly. When either a single or multiple needles detonate, they release crystal shrapnel, which can embed itself in nearby organisms; thus, friendly fire is often a necessary consideration in close quarters combat.
The Type-33, unlike other Covenant weapons, allows the user to aim at the closest target, fire and move on, as its homing ability allows its user to avoid being exposed to enemy fire while inflicting his own. The more needle shards that impact the target, the higher degree of damage it will do to the target, seven or more needle shards detonating at the same place will cause a massive explosion that will cause splash damage and cause shrapnel damage, which can also cause nearby explosives to detonate, giving the enemy another reason to run. The projectiles ricochet when they hit rigid surfaces at oblique angles and retain sufficient velocity, make dodging them a challenging feat.
While the Type-33 GML is incredibly effective against most infantry, it is much less effective against vehicles. The crystalline projectiles are slow and ineffective to even light armor and will simply bounce off of them. The Needler is also limited to medium range combat situations and even at that range is not as effective, as the projectile travels it loses velocity and thus loses altitude, reducing the chances of impacting a target. In order for the tracking ability to be most effective the targeting reticule on the users heads up display must acquire the target, or if no targeting reticule is available the user must judge how close he must be to a target in order to effectively use the weapon. While the homing ability is incredibly useful the crystalline shard cannot track a target relentlessly, turning at a certain angle will cause the projectile to simply keep flying and miss the target completely, fast turns at certain angles will also cause the projectile to lose the target and travel onward. The needler is also ineffective against linear energy fields, like the Point Defense Gauntlets carried by the Kig-Yar, or stationary energy shields; as the projectiles are repelled without detonating.
The Needler makes its first appearance in Halo: Combat Evolved, and while its effectiveness was limited to close range the Needler was still dangerous if the player managed to get seven needles to hit an enemy target. The Needler in the first game is larger then its Halo 2 and Halo 3 counterparts, and its maximum ammo is only 100 needles. The Needles super explosion could also cause nearby grenades to go off and either do damage or kill nearby friendlies or enemy infantry; when viewed in first person the needle shards that protrude from the weapon have a blue tinge to them until fired, then take on the pink coloring.
The Needler is best used at close to medium range against groups of enemies in the open. The wielder should be familiar with the amount of lead necessary to make the shots connect, and have a fundamental understanding of the weapons strengths and weaknesses.
![]() A Spartan in EVA armor wields the Needler. |
![]() Spec-Ops and Ultra Grunts are often seen wielding the Needler. |
![]() An Elite armed with a Needler, with a Gravity Hammer as his secondary weapon. |
![]() The Halo 3 Needler. |
![]() A Needler's shard in mid-flight. |
![]() Needlers and their ammunition. |
![]() Needler ammo, modded onto Halo 3's Blackout. |
![]() A Kig-Yar utilizing the Needler |
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After being mugged one night while leaving work, an elderly tailor loses an eye and his ability to speak. However, he also discovers that he has the power to paralyze with his gaze. Seeking revenge, the unnamed tailor assumes the guise of the professional criminal the Needle. Armed with a yard-long needle, the mute villain attacks young men on the streets at night, sewing their mouths shut. After victimizing S.H.I.E.L.D. agent Jerry Hunt, the Needle incurs the wrath of Spider-Woman (Jessica Drew), the agent's girlfriend. Somewhat resistant to the Needle's paralyzing gaze, Spider-Woman takes him out with a close-range venom blast. He is subsequently arrested.
With other superhuman adventurers and criminals, the Needle was imprisoned by the Locksmith, but then freed by Spider-Woman.
The Needle joined the Night Shift, and teamed with Captain America against the Power Broker and his augmented mutates. Alongside the Night Shift, he tested Moon Knight to take over as the leader of the Night Shift. Later, alongside the Night Shift, he battled the West Coast Avengers. Alongside the Night Shift, the second Hangman, and Satannish, he battled the Avengers West Coast; his abilities had been enhanced by Satannish's black magic.
The Needle was later defeated by Armory.
Needle has the ability to hypnotically paralyze a victim with his gaze. The Needle appears to be mute and is mentally disturbed. He is an expert tailor.
For a time, the Needle's powers were enhanced by Satannish, increasing his physical attributes to that of an athletic man, allowing his hypnotic gaze to work instantaneously, and rendering his weapon sharp enough to rend cinder block.Normal Human
Real name revealed in the Official Handbook of the Marvel Universe A to Z Hardcover Vol. 10
| Release date | Unknown edit |
|---|---|
| Members only? | No |
| Quest item? | No |
| Tradeable? | Yes |
| Equipable? | No |
| Stacks? | Yes |
| High Alchemy | 0 coins |
| Low Alchemy | 0 coins |
| Destroy | Drop |
| Store price | 1 coins |
| Exchange price | 1 coins update |
| GE Database | Look up price |
| Examine | Used with a thread to make clothes. |
| Weight | 0 kg |
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A Needle is an item used along with thread to create armour out of either leather or dragonleather through the Crafting skill. It can be bought in crafting stores, such as the one in Al Kharid. They can also be bought from Moon Clan Fine Clothes on Lunar Isle.
Needles can be found by searching haystacks, hay bales, or digging in the Digsite. This is a reference to the idiom "needle in a haystack", which is defined as: "Something that is difficult or impossible to locate; something impossibly complex or intractable."
Needles are stackable items, although normal usage does not require them to be. If a player uses a needle on a cow, they will get the message: "the cow would not like that".
Some players who quit RuneScape (or some who are simply very rich and want to prank other players) will buy millions of needles from Crafting stores at 1 coin each and then put them in the Party Room. This causes many players to come to the party room in hopes of getting an item worth a large amount of coins, as the Bankers and other Non-player characters will say how much coins worth of item is being dropped in the Party Room, but will not distinguish between an item such as a Dragon chainbody and 7,100,000 needles.
Back in RuneScape Classic needles had a highly-transparent appearance, thus it was possible to scam players by placing a stack of several-thousand needles next to a stack of 1000 or more coins to give the illusion that there were several million coins up for trade.
| Needle | |
|---|---|
| Production information | |
| Manufacturer | |
| Class |
Remote controlled Starfighter |
| Technical specifications | |
| Length |
~2.5 meters |
| Width |
~1 meter |
| Height/depth |
~1 meter |
| Armament | |
| Usage | |
| Era(s) | |
| Affiliation | |
Needle starfighters were long distance weapons with hyperspace rendezvous capabilities produced by Loronar Corporation.
Contents |
They utilized CCIR technology, enabling them to be centrally controlled and therefore be very small due to the absence of a pilot and computing systems. They were essentially robotic cylinders armed with laser cannons, which was amazing considering their small size. Their small size made them hard for sensors to detect while they were painted black to prevent visual detection. They were powered by Chorian crystals.
These starfighters operated in swarms and were fully capable of slowly demolishing much larger capital ships, even Star Destroyers, as the batteries of these vessels could not target the tiny vessels. Even starfighters had difficulty targeting the small, fast needles. However, all known vessels were disabled when Luke Skywalker caused the return of all the tsils that controlled the CCIR technology essential for running the Needles to Nam Chorios.
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