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Necrophobe (Final Fantasy XII): Misc

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Final Fantasy

Up to date as of February 01, 2010

From Final Fantasy Wiki

Final Fantasy XII Enemy
Necrophobe
Minimum Stats
Level Evade%
46 1
HP MP
8,511 999
Power Defense
62 24
M. Pwr M. Def
22 3,241
Vitality Speed
{{{Vitality min}}} 19
EXP CP
3,063 375
Maximum Stats
Level Evade%
60 2
HP MP
23,939 999
Power Defense
101 35
M. Pwr M. Def
45 39
Vitality Speed
53 24
EXP CP
7,515 860
Elemental affinities
Fire Ice Lightning Water
- - - -
Wind Earth Dark Holy
- - Absorb Weak
Japanese ネクロフォビア
Romaji Nekurofobia
Location Giruvegan - Great Crystal (Sthaana Aries*, Sirhru Phullam Praa, Sirhru Phullam Praa'vaa, Sthaana Gemini, Sthaana Leo, Sirhru Phullam Pratii'vaa, Sirhru Phullam Udiipratii)
Bestiary Location The Ancient City of Giruvegan
LP Awarded 1
Common Steal Sky Jewel
Uncommon Steal Teleport Stone
Rare Steal Hermes Sandals
Common Drop Dark Crystal
Uncommon Drop Bacchus's Wine
Rare Drop Sky Jewel
Very Rare Drop Capricorn Gem
Monograph Drop Ambrosia (8% - Warmage's Monograph)
Canopic Jar Drop Arcana (19%)
Common Poach Sky Jewel
Rare Poach Ambrosia
Attacks (3-hit max)
Abilities Darkra, Death, Doom (Spell), Divide
Innate abilities Resist Guns and Measures, Piercing Magic, Adrenaline
Immune to Death, Petrify, Stop, Doom*, Confuse*, Disable, Immobilize, Sap*, Lure, Berserk, Charm*
Other Information *Level 46-47
Has Shell and Faith (50%)

The Necrophobe is an undead/ghost-type enemy from Final Fantasy XII. It can be found in the Ancient City of Giruvegan.

Contents

Bestiary Entry

Genus: Undead
Class: Ghost

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Page 1: Observations

"Being a particularly accursed variety of ghost, that fearing death so greatly, wanders in denial of his own demise. So irrational is his fear, he is certain that all who cross his path mean him mortal harm, and so strikes first. It is recorded in the annals that once, when a score of these cruelly afflicted beings appeared in a village, they were halted by magickal panels facing each of the cardinal directions, this device barring all misfortune from entering the homes of the people who lived there. Safe though they were, the villagers were nonetheless besieged. Fearing starvation as much as the violence of their enemy, many contemplated suicide, but as the sun set on the third day, they peered through their windows to find that the ghosts had vanished, never to be seen again."

Page 2: Research Notes

"The Athenaeum, one of the few respectable institutes of research into Ivalice's past, has released notes on the effects of the rare substance known as ambrosia. Though liquid, the ambrosia collected from the creature known as the necrophobe is so light as to be almost vapor. All ancient records agree on its fantastic efficacy in the healing of wounds and the prevention of aging. According to the new report, however, it is the powerful hallucinatory effects of this substance that create these perceived benefits."

Related Enemies


This article uses material from the "Necrophobe (Final Fantasy XII)" article on the Final Fantasy wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.

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