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| Official quest description: After saving the Saradomin priest Drezel, he's seeking some assistance again.
This time he has a special request for any adventurous sorts to search for the Druid 'Filliman Tarlock' and brave the terrors that infest the swamp of Mort Myre. |
| Release date: 13 July 2004 (Update) |
| Start: Speak to Drezel under the Saradomin temple near the River Salve. |
| Difficulty: ***** |
| Length: Short-Medium |
| Members only: Yes |
Requirements:
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Items needed:
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Monsters to kill:
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When you talk to Drezel, he will give you six pies (3 meat and 3 apple) to take to Filliman Tarlock, a friend of his who lives in Mort Myre. He'll warn you about ghasts in the swamp that will rot your food. Do not worry about them, since you don't actually end up giving Filliman the food (don't feel guilty about using it for yourself). Put on your Amulet of Ghostspeak now, and make sure you have it on throughout the quest. If the amulet has been lost, a player can always speak with Father Uhrney in the Lumbridge Swamp to retrieve it. Note: Jugs & bottles of wine, as well as saradomin potions will heal Hitpoints and cannot be turned into rotten food.
If you try to enter the grotto, Filliman Tarlock will come out. Note: Only the black hole (entrance) on a tree has the enter option to appear on the grotto. It turns out that he has died and is now a ghost, so make sure you have an Amulet of Ghostspeak equipped and talk to him. He won't believe that he's dead, so take the washing bowl off the nearby table to find a mirror underneath. Take the mirror and use it on him. He will now believe that he is a ghost. After this he tells you to find his journal. Search the grotto tree to find it and give it to him.
Filliman will tell you that he wishes to become a Nature Spirit, but needs your help to complete the transformation. He will give you a druidic spell that you can use to cast bloom. You can drop your scroll to obtain a new one from Filliman for prayer-free casts afterwards. Now you need to go back to Drezel and ask him to bless you.
You now need to get three things:
Now you need to go back to Filliman and use the mushroom on the brown stone, the used spell card on the grey stone. Stand on the top of orange stone and tell Filliman you solved the puzzle. Filliman will ask you to come inside the grotto.
Go inside and search the grotto. Filliman will then appear. Talk to him and he will become a nature spirit. He will then ask you to get a Silver sickle. If you don't have one, you can make one by using a Silver bar on a furnace with a sickle mould in your inventory. Then go back to Filliman and give him the sickle. He will bless it and give you back a blessed sickle. He will then give you a druid pouch and tell you to kill three Ghasts.
Return to the swamp with the blessed silver sickle equipped and operate it to cast bloom (this costs a random number of prayer points). When you do it next to bushes, logs, and twigs in the swamp, you will be able to harvest pears, fungi, and stems depending on your surroundings. Use them with your druid pouch to fill it up. 3 harvests are needed to fill up your druid pouch.
When a Ghast attacks (or when you use the druid pouch on one), it will use up one of your pouch's blooms, causing the Ghast to become fully visible and, more importantly, attackable! Kill three Ghasts using your Druid Pouch, then talk to the Nature Spirit again. He will redecorate the grotto and reward you.

Music tracks unlocked:
| Quest prelude |
1. Priest in Peril 2. Nature Spirit |
| Main series |
1. In Search of the Myreque 2. In Aid of the Myreque 3. Darkness of Hallowvale 4. Legacy of Seergaze |
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