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Nature Spirit: Misc



Up to date as of February 07, 2010

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Official quest description: After saving the Saradomin priest Drezel, he's seeking some assistance again.

This time he has a special request for any adventurous sorts to search for the Druid 'Filliman Tarlock' and brave the terrors that infest the swamp of Mort Myre.

Release date: 13 July 2004 (Update)
Start: Speak to Drezel under the Saradomin temple near the River Salve.
Difficulty: *****
Length: Short-Medium
Members only: Yes
Items needed:
Monsters to kill:


When you talk to Drezel, he will give you six pies (3 meat and 3 apple) to take to Filliman Tarlock, a friend of his who lives in Mort Myre. He'll warn you about ghasts in the swamp that will rot your food. Do not worry about them, since you don't actually end up giving Filliman the food (don't feel guilty about using it for yourself). Put on your Amulet of Ghostspeak now, and make sure you have it on throughout the quest. If the amulet has been lost, a player can always speak with Father Uhrney in the Lumbridge Swamp to retrieve it.  Note: Jugs & bottles of wine, as well as saradomin potions will heal Hitpoints and cannot be turned into rotten food.

Ghasts are invisible NPCs that don't have "attack" option when invisible.
The grotto.
Journey out of the temple and into Morytania, then south-east. When you reach a fence, look for a gate. Ignore the warning you will receive and go through gate to reach Mort Myre. You will find Ghasts in this swamp, who cannot be attacked and will attempt to rot your food. They often miss, but if you run out of food, they will hit damage on you. You also lose about 3 health at random times when in the swamp. This will not happen in Filliman's Grotto. Go south in the swamp a ways until you see a grotto tree (The Round Island with Summoning Icon's on the Minimap) . Jump across the broken bridge to the grotto. If you fail you will swim straight across...but you will lose health.
A Player Who *attempted* to jump the Bridge

If you try to enter the grotto, Filliman Tarlock will come out. Note: Only the black hole (entrance) on a tree has the enter option to appear on the grotto. It turns out that he has died and is now a ghost, so make sure you have an Amulet of Ghostspeak equipped and talk to him. He won't believe that he's dead, so take the washing bowl off the nearby table to find a mirror underneath. Take the mirror and use it on him. He will now believe that he is a ghost. After this he tells you to find his journal. Search the grotto tree to find it and give it to him.

Filliman will tell you that he wishes to become a Nature Spirit, but needs your help to complete the transformation. He will give you a druidic spell that you can use to cast bloom. You can drop your scroll to obtain a new one from Filliman for prayer-free casts afterwards. Now you need to go back to Drezel and ask him to bless you.

You now need to get three things:

  • Something with faith - Get Drezel to bless you.
  • Something of nature - After Drezel has blessed you, find a rotten log in the swamp and use the druidic spell next to it to make a mushroom grow. There is a small group of logs north-west of the Grotto. Pick it and show it to Filliman.
  • Something with the spirit to become freely given - The used spell card.

Now you need to go back to Filliman and use the mushroom on the brown stone, the used spell card on the grey stone. Stand on the top of orange stone and tell Filliman you solved the puzzle. Filliman will ask you to come inside the grotto.

Go inside and search the grotto. Filliman will then appear. Talk to him and he will become a nature spirit. He will then ask you to get a Silver sickle. If you don't have one, you can make one by using a Silver bar on a furnace with a sickle mould in your inventory. Then go back to Filliman and give him the sickle. He will bless it and give you back a blessed sickle. He will then give you a druid pouch and tell you to kill three Ghasts.

Enchanting the silver sickle.
With druid pouch Ghasts become visible and attackable.

Return to the swamp with the blessed silver sickle equipped and operate it to cast bloom (this costs a random number of prayer points). When you do it next to bushes, logs, and twigs in the swamp, you will be able to harvest pears, fungi, and stems depending on your surroundings. Use them with your druid pouch to fill it up. 3 harvests are needed to fill up your druid pouch.

When a Ghast attacks (or when you use the druid pouch on one), it will use up one of your pouch's blooms, causing the Ghast to become fully visible and, more importantly, attackable! Kill three Ghasts using your Druid Pouch, then talk to the Nature Spirit again. He will redecorate the grotto and reward you.


Nature Spirit Reward

  • 2 quest points
  • 3,000 Experience
  • 2,000 Experience
  • 2,000 Experience
  • Access to Mort Myre swamp through the gate, which also allows access to Mort'ton and the Barrows minigame as well as most of Southern Morytania
  • 3 apple pies and 3 meat pies
  • Access to Nature Spirit altar, where you can replenish and temporarily boost your prayer points by 2
  • Ability to fight Ghasts
  • If you lose your blessed sickle you can regain it by dipping a sickle in the prayer altar.
  • You will also gain 90 Experience, through killing the ghasts.


Music tracks unlocked:

  • Dead Quiet
  • Natural
  • Bone Dance
  • Waterlogged
  • Stagnant
  • Grotto


  • All the blessing effects in the quest, including Drezel's blessing on the player, Filliman becoming a Nature spirit, turning the cave into the Nature grotto, Blessing the sickle and using the pouches on the ghasts are very similar to the Earth blast. When Filliman transforms into a Nature spirit, four "earth blasts" hit on him with the visual effect like Earth wave.

This article uses material from the "Nature Spirit" article on the Runescape wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.


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