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More info on Natural Stride

Natural Stride: Misc

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Guild Wars

Up to date as of February 01, 2010

From GuildWiki

Skill details
Natural Stride
Image:Natural Stride.jpg
Campaign: Nightfall Ranger
Profession: Ranger
Attribute: Wilderness Survival
Type: Stance
    5 Energy     12 Recharge

Full: For 1...7 seconds, you run 33% faster and have a 50% chance to block incoming attacks. Natural Stride ends if you become hexed or enchanted.

Concise: (1...7 seconds.) You move 33% faster and have 50% chance to block. Ends if you become hexed or enchanted.

Contents

Wilderness Survival 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Duration 1 1 2 2 3 3 4 4 5 5 6 6 7 7 8 8 8 9 9 10 10

Acquisition

Skill Trainers:

Signet of Capture:

Notes

  • With a 50% chance to block, the 33% speed boost, and potentially a very high duration relative to its recharge, this is effective as both a defensive stance and a running skill, making Natural Stride very versatile.
  • This stance only ends when an enchantment or hex is cast while actually in the stance. Previously cast enchantments or hexes do not affect the duration (as in, the stance does not end instantly if entered while enchanted or hexed).

Related skills

Related articles

Facts about Natural StrideRDF feed

This article uses material from the "Natural Stride" article on the Guild Wars wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.

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