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Mystic Knight: Misc

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Final Fantasy

Up to date as of February 01, 2010

From Final Fantasy Wiki

"Able to enchant swords, these magical warriors automatically cast Shell when HP is low"
—Description


The Mystic Knight (魔法剣士 Mahoukenshi lit. Magic Fencer), also known as Sorcerer, is a job in Final Fantasy V, which is given to you after the Water Crystal shatters.

Contents

Appearance

The main cast as Mystic Knights.

As a Mystic Knight, the character will be wearing clothes similar to warriors from the middle east, including turbans for the men and masks for the lower face. As usual, Lenna's costume is more revealing, resembling an Indian belly dancer's attire. Krile seems to have a Hindu Tilaka. The male costumes have a resemblance to Minwu from Final Fantasy II.

Abilities

  • Job Command - Spellblade
  • Innate Abilities - Magic Shell
  • Equipment - Knives, Sword

The Mystic Knight job command allows the mystic knight to charge their sword with a certain spell. Status-effect-charged blades will incur that status 100% of the time as long as the actual attack connects, and attack-charged blades will do high damage, ignoring defense, to monsters weak to that element (or in Bio, Firaga, Blizzaga, Thundaga, and Holy Sword's case, even instantly kill any non-heavy enemy it hits), or just plain high damage in the case of Flare Sword. Even better, the effect lasts until the end of battle. Magic Shell casts Shell automatically on the mystic knight when they are in critical condition.

The stat modifiers for Mystic Knights are:

  • Strength: +14
  • Agility: +14
  • Stamina: +14
  • Magic: +1

Level-Up Abilities

Level 1 ability
RPGe Name Barrier
Anthology Name Magiwall
GBA Name Magic Shell
AP Required 10
Type Passive
Description Automatically cast Shell when near KO.
Information Gives any job the ability to activate Shell automatically when in critical condition.
Level 2 ability
RPGe Name MagSwd (1)
Anthology Name Sword 1
GBA Name Spellblade (1)
AP Required 20
Type Command
Description Enchant weapons with different magics.
Information Lets any job charge their sword with Fire, Blizzard and Thunder.
Level 3 ability
RPGe Name MagSwd (2)
Anthology Name Sword 2
GBA Name Spellblade (2)
AP Required 30
Type Command
Description Enchant weapons with different magics.
Information Lets any job charge their sword with Poison, Silence and Sleep.
Level 4 ability
RPGe Name MagSwd (3)
Anthology Name Sword 3
GBA Name Spellblade (3)
AP Required 50
Type Command
Description Enchant weapons with different magics.
Information Lets any job charge their sword with Fira, Blizzara and Thundara.
Level 5 ability
RPGe Name MagSwd (4)
Anthology Name Sword 4
GBA Name Spellblade (4)
AP Required 70
Type Command
Description Enchant weapons with different magics.
Information Lets any job charge their sword with Drain, Break and Bio.
Level 6 ability
RPGe Name MagSwd (5)
Anthology Name Sword 5
GBA Name Spellblade (5)
AP Required 100
Type Command
Description Enchant weapons with different magics.
Information Lets any job charge their sword with Firaga, Blizzaga and Thundaga.
Level 7 ability
RPGe Name MagSwd (6)
Anthology Name Sword 6
GBA Name Spellblade (6)
AP Required 400
Type Command
Description Enchant weapons with different magics.
Information Lets any job charge their sword with Holy, Flare and Osmose.

Dissidia Final Fantasy

The Mystic Knight also appeared in the form of a Job Card in the Duel Colosseum of Dissidia Final Fantasy. Its effects make card luck easier to rise while it's selected.

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This article uses material from the "Mystic Knight" article on the Final Fantasy wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.

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