The Moonbeam is a large four-door minivan featured in:
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Between GTA III and GTA Vice City Stories, the Moonbeam is straightforwardly modeled after a 1985—1994 Chevrolet Astro, but it has tall taillights. Minor cosmetic changes have been made throughout its appearances, but the van has generally retained its bulky 1980s design, making it unattractive in all its appearances. Whilst the GTA Liberty City Stories rendition of the Moonbeam is based on that of GTA III, the GTA Vice City Stories rendition adopts the design of the GTA Liberty City Stories or GTA III rendition, instead of the usual GTA Vice City rendition.
During development of GTA III, the van was originally known as the "Aster", a clear reference to the Chevrolet Astro name. The van is depicted in the Capital Autos website.
![]() The "Aster", a beta Moonbeam as depicted prior to GTA III's release. |
![]() GTA III (Rear quarter view). |
![]() GTA Vice City (Rear quarter view). |
![]() GTA San Andreas (Rear quarter view). |
![]() GTA Liberty City Stories (Rear quarter view). |
![]() GTA Vice City Stories (Rear quarter view). |
Moonbeams between GTA III and GTA Vice City Stories all possess similar handling properties. Performance is poor, due to the underpowered engines, front wheel drive layouts (with the exception of GTA San Andreas, which is rear wheel drive), heavy bodies, soft suspension, and high center of gravity (leading to a tendency to flip on rough terrains); as a result, the Moonbeam is generally unsuitable for high-speed driving and has little practical use aside its fundamental function as a mode of transport. The Moonbeam only holds a maximum of four occupants.
In GTA IV, the Moonbeam (now with a Declasse manufacturer badge) is still based on a 1985—1994 Chevrolet Astro but the front end has been greatly altered, incorporating more realistic detailing and design cues, as well as supporting one-tone or two-tone body colors.
The Moonbeam can be found in several different configurations, with optional rear-mounted continental tire and ladder, elevated aero roof (featuring a "Super Streamline" badge), roof-mounted luggage bars, a custom billet grille that covers the headlamps, and either one of two types of side scuffs. It also can be found with blanked out rear side windows. A Super Streamline badge is featured on all Moonbeams on the driver’s door, regardless of whether it has a "Super Streamline" roof or not.
![]() A Moonbeam in GTA IV, with luggage bars on the roof and paneled rear quarter windows. |
![]() GTA IV rendition; rear quarter view depicting its optional rear-mounted continental tire and ladder. |
![]() GTA IV rendition; front quarter view with a "Super Streamline" roof, a billet grille covering the headlamps and engine grille, and paneled rear quarter windows. |
The GTA IV rendition of the Moonbeam is powered by a 3.5L engine, presumably a V6, and features a rear wheel drive layout, however its lack of power makes this characteristic negligible; the Moonbeam drives as slowly as its predecessors, and still suffers from understeer. Frustratingly, the Moonbeam fails to withstand a large amount of damage, as its large size would suggest.
GTA III
GTA San Andreas
GTA IV
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Dark Blast summons the powers of the Netherworld to defeat your foes. The draining effects of most of these powers can reduce your targets' accuracy.
Dark Blast is one of the powersets. It is a Corruptor primary power set and a Defender secondary power set in City of Heroes.
The Dark Blast powerset is available as a primary set for Corruptors, or as a secondary set for Defenders. The following table shows which powers are available and at what level:
| Power | Level as Primary | Level as Secondary | Effect | |
| Dark Blast | 1 | 1 | Ranged, Moderate Damage (Negative), Foe: -Accuracy | |
| Gloom | 1 | 2 | Ranged, High Damage over Time(Negative), Foe: -Accuracy | |
| Moonbeam | 2 | 4 | Sniper, Extreme Damage(Negative), Foe: -Accuracy | |
| Dark Pit | 6 | 10 | Ranged, Area of Effect, Foe: Disorient | |
| Tenebrous Tentacles | 8 | 16 | Ranged(Cone), Minor Damage over Time(Negative), Foe: Immobilize, -Accuracy | |
| Night Fall | 12 | 20 | Ranged(Cone), Moderate Damage over Time(Negative), Foe: -Accuracy | |
| Torrent | 18 | 28 | Ranged(Cone), Minor Damage (Negative), Foe: Knockback | |
| Life Drain | 26 | 35 | Ranged, Minor Damage (Negative), Self: Heal, Foe: -Accuracy | |
| Blackstar | 32 | 38 | Point Blank Area of Effect, Extreme Damage(Negative), Self: -Recovery, Foe: -Accuracy |
The following are powers in the Dark Blast powerset.
You can unleash a devastating blast of negative energy around yourself, dealing massive damage and severely reducing affected foes' accuracy. This power leaves you drained of endurance and unable to recover endurance for a while.
| Damage | Extreme Damage (Negative) |
| Recharge | Very Long |
| Minimum Level | |
| Effects | Point Blank Area of Effect |
| Foe: -Accuracy | |
| Self: -Recovery | |
| Enhancements | |
| Set Categories | |
A long range blast of dark energy. Deals moderate negative energy damage and reduces a target's accuracy.
| Damage | Moderate Damage (Negative) |
| Recharge | Fast |
| Minimum Level | |
| Effects | Ranged |
| Foe: -Accuracy | |
| Enhancements | |
| Set Categories | |
Envelops a targeted foe and any nearby enemies in a pit of negative energy. The attack deals no damage, but disorients all affected foes for a good while.
| Recharge | Slow |
| Minimum Level | |
| Effects | Ranged |
| Area of Effect | |
| Foe: Disorient | |
| Enhancements | |
| Set Categories |
Gloom slowly drains a target of life, while reducing his accuracy. Slower than dark blast, but deals more damage over time.
| Damage | High Damage over Time (Negative) |
| Recharge | Moderate |
| Minimum Level | |
| Effects | Ranged |
| Foe: -Accuracy | |
| Enhancements | |
| Set Categories | |
You can tap the power of the netherworld to steal some life from a target foe and reduce his accuracy. Some of that stolen life is transferred to you in the form of hit points.
| Damage | Moderate Damage (Negative) |
| Recharge | Slow |
| Minimum Level | |
| Effects | Ranged |
| Foe: -Accuracy | |
| Self Heal | |
| Enhancements | |
| Set Categories | |
An extremely long range and accurate beam of negative energy that deals tremendous damage and reduces the target's accuracy. This is a sniper attack, and like most sniper attacks, is best fired from a distance as it can be interrupted.
| Damage | Extreme Damage (Negative) |
| Recharge | Slow |
| Minimum Level | |
| Effects | Ranged Sniper Attack |
| Foe: -Accuracy | |
| Enhancements | |
| Set Categories | |
Unleashes a cone shaped burst of particles from the netherworld. All targets within the modest range of this power take negative energy damage and have reduced accuracy.
| Damage | Moderate damage over time (Negative) |
| Recharge | Slow |
| Minimum Level | |
| Effects | Ranged (Cone) |
| Foe: -Accuracy | |
| Enhancements | |
| Set Categories | |
You can create a cone shaped rift to the netherworld that allows its native creatures to slip their oily tentacles into our reality. These creatures will snare all foes within range, immobilizing them while the tentacles drain their life and reduce their accuracy.
| Damage | Moderate damage over time (Negative) |
| Recharge | Slow |
| Minimum Level | |
| Effects | Ranged (Cone) |
| Foe: -Accuracy | |
| Foe: Immobilize | |
| Enhancements | |
| Set Categories | |
You summon a wave of mire that sweeps away foes within its arc. The attack deals minimal negative energy damage, but sends foes flying and reduces their accuracy.
| Damage | Minor Damage (Negative) |
| Recharge | Slow |
| Minimum Level | |
| Effects | Ranged (Cone) |
| Foe: Knockback | |
| Enhancements | |
| Set Categories | |
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