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DC Comics

Up to date as of February 01, 2010

From DC Database

Character Template Character Template
Real Name
Current Alias

Identity

Alignment

Affiliation
Former member of the Light Speed Vanguard; former associate of the Fatal Five; former partner of Imperiex

Relatives
Garth Ranzz (brother); Ayla Ranzz (sister)

Universe

Base Of Operations

Characteristics
Gender

Height
Unknown

Weight
Unknown

Hair

Unusual Features
Mekt Ranzz' hair was originally brown, but turned white after being struck by an electrical discharge from the Lightning Beasts of Korbal.

Status
Citizenship

Marital Status

Occupation
Professional criminal

Education
Unknown

Origin
Origin
Gained the ability to project electricity after being attacked by the Lightning Beasts of Korbal

Place of Birth

Creators

First appearance

Legion of Super-Heroes Episode: Champions

Contents

History

Mekt Rannz was born the oldest of three children on the planet Winath. His younger twin siblings were named Garth and Ayla. In the late 30th century, the Ranzz siblings were returning home from another planet when their shuttlecraft began malfunctioning. They were forced to crash-land on the planet Korbal – a barren, desolate world populated by fierce Lightning Beasts. Mekt theorized that if he could lure the beasts towards their ship, he could goad them into using their lightning powers to recharge the shuttle's engines. While Mekt dealt with the animals, Garth and Ayla hid behind a pile of rocks. The plan failed however, and the animals' electrical discharge struck the siblings rather than the ship. The power surge turned Mekt's hair white, while also giving Garth a lightning bolt-shaped scar below his right eye. Ayla however, disappeared entirely. Distraught by the apparent death of his sister, Mekt parted company from his family and disappeared into the underworld. [1]

Mekt did not resurface for several years. In the early 31st century, he came out of seclusion to participate in the 343rd Intergalactic Games on Olympia 12. Reuniting with his brother Garth (now a member of the Legion of Super-Heroes under the code name Lightning Lad), Mekt sparked a rivalry between the two at the games and tried unsuccessfully to sabotage Garth's chances at winning the hang surfing competition. The two also competed in a five-hundred meter dash across a river of molten lava. Once again, Mekt tried to tip the odds in his favor by setting off various explosives and sand traps. One of his traps endangered the lives of another contestant, and Garth was forced to forfeit his chance at winning the race by going back and helping them.

Unsatisfied, Mekt further plotted to upstage his brother by conspiring with the villainous members of the Fatal Five during the Intergalactic Games awards ceremony. Mekt activated a remote control that lowered the force field surrounding the podium, enabling the Fatal Five to attack. Garth and the other Legionnaires fought with the Fatal Five and ultimately proved victorious. [2]

A short time later, Mekt met a group of intergalactic vigilantes known as the Light Speed Vanguard. Functioning as a more aggressive and mercenary version of the Legion, they invited Mekt to join their ranks. At this time, Mekt Ranzz adopted the code name Lightning Lord. Following one of their missions, the Light Speed Vanguard encountered the Legion, and Mekt, pretending to make peace with his brother, invited him to join the team. Garth was impressed with the Vanguard's accomplishments, and felt that it was time to quit the Legion and join this more "mature" team of heroes. Soon enough however, Garth regretted the decision. When he discovered that the Vanguard only offered their services to those willing to pay them, he grew concerned. Complicating the matter was the fact that those who failed to pay the Vanguard often found themselves the victims of violence. This was enough to convince Garth to resign his membership, and Mekt and he squared off once again. While the rest of the Vanguard fought with the Legion, Mekt concentrated his energy on Lightning Lad. He managed to gain the upper hand on Garth, but let him be at the last moment, allowing him the chance to wallow in his defeat. [3]

Lightning Lord's activities following this ordeal are largely unrecorded, but some two years later, he found himself working in the service of an intergalactic conqueror known as Imperiex. Imperiex wanted to use Mekt's power in the construction of a tachyon cannon. The cannon was being built in the middle of a giant nebula of intense electromagnetic energy. During this time, Mekt began suffering from flash visions of his missing sister Ayla. The longer he remained within the cloud, the more intense the visions grew. The Legion of Super-Heroes arrived to stop the construction of the cannon and Mekt and Garth clashed once again. The two were evenly matched by this point, so Imperiex decided to tip the odds in Mekt's favor by unleashing a blast of energy that destroyed Lightning Lad's arm. In the midst of conflict, both brothers saw an image of Ayla coalesce in the center of the lightning cloud. They began to suspect that their sister might be lost somewhere within the cloud. Garth returned to Legion headquarters where his ruined arm was replaced with a cybernetic enhancement. After reviewing the matter more closely, he discovered that Ayla had actually been transformed into a being of pure energy. She wasn't merely lost in the electric cloud. She was the cloud. Mekt learned of this and pleaded with Imperiex to help him save his sister, but Imperiex refused. Mekt betrayed Imperiex and opted to help the Legion destroy the tachyon cannon. Brainiac 5 theorized that if they were to recreate the incident that first gave them their powers, then they might be able to reconstitute Ayla's body. The plan worked, and Ayla was reunited with her brothers. With years of guilt now washing away, Mekt Ranzz decided that it was time to do the right thing. He turned himself in to the authorities and is presently imprisoned at Takron-Galtos. [4]

Powers and Abilities

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Powers

  • Energy Absorption: Mekt Ranzz can absorb electrical energy into his body and rechannel it for offensive purposes. His body functions as a natural insulator, and he cannot be harmed from the effects of his own powers.
  • Energy Projection: Mekt Ranzz can generate and control fields of electrical energy. He can channel this energy through his hands and project it as a super-heated discharge with properties similar to that of lightning. Unlike true lightning, Mekt can manipulate these electric discharges in non-terrestrial environments such as outer space. Although the speed and voltage of his electric discharges has never been measured, it can be assumed that their affects are similar to that of a bolt of lightning. A bolt of lightning can travel at a speed of 100000 mph (160934 km/h), and can reach temperatures approaching 28000 °C (60000 °F), hot enough to fuse soil or sand into glass channels. [5]

    Abilities

  • Demolitions: Mekt possesses a working knowledge of demolitions and the technology involved in creating miniature bombs and detonators.

    Strength level

Average: Mekt Ranzz possesses the strength level of a man his age, size and weight who engages in moderate regular exercise.

Weaknesses

Giult over the loss of his sister has impaired Mekt's moral center, leading him towards a life of crime.

Notes

Trivia

  • In the original Silver Age Legion continuity, it was actually Garth, not Mekt, who baited the approach of the Lightning Beasts of Korbal, thus granting the three siblings their powers.

See Also

Links and References

Footnotes

  1. Legion of Super-Heroes Episode: Chained Lightning
  2. Legion of Super-Heroes Episode: Champions
  3. Legion of Super-Heroes Episode: Lightning Storm
  4. Legion of Super-Heroes Episode: Chained Lightning
  5. Wikipedia:Lightning
Legion of Super-Heroes Villain(s)

This character or group of characters is or was primarily an enemy of the Legion of Super-Heroes from the 31st Century, and may have existed in any of the various Legion continuities, including but not limited to the original continuity, Zero Hour Reboot, and the Threeboot. This template will categorize articles that include it into the "Legion of Super-Heroes villains" category.


This article uses material from the "Mekt Ranzz (LSHAU)" article on the DC Comics wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.

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