Mayhem: Misc



Up to date as of February 01, 2010

From the eWrestling Encyclopedia.


Mayhem is the second pay-per-view events that is promoted by World Championship Wrestling. On the September 16th edition of WCW Monday Nitro, Jim Ross confirmed that Mayhem will be on schedule to air on November 11, 2006 in Montgomery, Alabama. It was confirmed that the WCW World Heavyweight Championship Title will be defended in the Main Event. Mayhem is promoted by World Championship Wrestling from 2006 to 2008 and starting in 2009 and onward, United Wrestling Federation will be promoting the event.

Mayhem Dates and Venues

Event Date City Venue
Mayhem (2006) November 11, 2006 Montgomery, Alabama Garrett Coliseum
Mayhem (2007) November 10, 2007 New York City, New York Madison Squared Garden
Mayhem (2008) November 16, 2008 Boston, Massachusetts TD Banknorth Garden
Mayhem (2009) September 2009 TBA TBA



Promotion World Championship Wrestling
Brand(s) WCW Alumni
Date November 11, 2006
Venue Garrett Colisieum
City Montgomery, Alabama
Pay-per-view chronology
Halloween Havoc
Mayhem chronology
First Mayhem


Promotion World Championship Wrestling
Brand(s) WCW Alumni
Date November 10, 2006
Venue Madison Square Garden
City New York City, New York
Pay-per-view chronology
Halloween Havoc
Mayhem chronology


The following is about a scheduled event that is taking place in the future. More information will be added as it becomes available.

This event might be influenced by events that are pre-recorded but have not yet aired. In the interest of maintaining kayfabe, please do not add any information that has not been aired to the public yet on official media such as organization television programs or websites.

There is no information about this event.


The following is about a scheduled event that is taking place in the future. More information will be added as it becomes available.

This event might be influenced by events that are pre-recorded but have not yet aired. In the interest of maintaining kayfabe, please do not add any information that has not been aired to the public yet on official media such as organization television programs or websites.

There is no information about this event.

Also See

This article uses material from the "Mayhem" article on the eWrestling wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.

Marvel Database

Up to date as of February 09, 2010
(Redirected to Brigid O'Reilly (Earth-616) article)

From Marvel Database

Character Template Help

Brigid O'Reilly (Earth-616)
Real Name
Brigid O'Reilly
Current Alias



Ally of Cloak and Dagger




Red, (as O'Reilly); Green (as Mayhem)


Unusual Features
Her skin is green and claws in his hands. She is surrounded by a gas cloud.


Marital Status

First appearance

Cloak and Dagger #1
(October, 1983)



Brigid O'Reilly was a police detective in Manhattan, when she learned that Cloak and Dagger were attacking criminals in her precinct. At first she wanted to bring the pair to justice, but eventually, she learned to trust the young crime-fighters.

Later, she took a squad of police officers to investigate a warehouse belonging to the same pharmaceutical company that was responsible for giving Cloak and Dagger their powers. Some corrupt policemen, led by Roger Falcone, exposed the other police officers to a gas to asphyxiate them. With her dying breath, Brigid swore vengeance on Falcone. As Brigid lay dying, Cloak and Dagger found her, and though they were too late to save the other police, Cloak surrounded her and Dagger with his darkness, while Dagger tried to revive her with her light. When this appeared not to work, the pair abandoned her body to search for those responsible.

Though Brigid O'Reilly died, she was reborn as Mayhem, and she helped Cloak and Dagger find and fight the corrupt police, and she killed Falcone as promised. She is now herself a vigilante, showing no mercy to the drug dealers and other criminals she pursues.

Brigid is being considered as a "potential recruit" for the Initiative program, according to Civil War: Battle Damage Report.

Powers and Abilities


Mayhem exudes a green gas from her pores that constantly surrounds her. When others are exposed to the gas, it can create a paralyzing effect. O'Reilly often employs her claws in an effort to expedite the absorption of her gas by exposing her opponents' blood to the air. The gas can have hypnotic properties that O'Reilly uses to withdraw information from informants.

Mayhem is also capable of flight under her own power.

As Mayhem is technically dead, it maybe possible that she cannot be killed.


  • Appearances of Brigid O'Reilly (Earth-616)
  • Character Gallery: Brigid O'Reilly (Earth-616)
  • Images that feature Brigid O'Reilly (Earth-616)
  • Fan-Art Gallery: Brigid O'Reilly (Earth-616)
  • Quotations by Brigid O'Reilly (Earth-616)

Discover and Discuss

This article uses material from the "Brigid O'Reilly (Earth-616)" article on the Marvel Database wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.

ST Expanded

Up to date as of February 07, 2010
(Redirected to Star Trek: Phoenix-X (characters) article)

The Star Trek Expanded Universe Database is for fanon and related content. See for the canon Star Trek wiki.

Star Trek: Phoenix-X
Characters specific to Star Trek: Phoenix-X continuity. These may be separated into individual articles as more information becomes available.
See: Category:Star Trek: Phoenix-X (characters) for those characters not listed here and which have their own articles.



USS Xena


Doctor Lila was a medical officer aboard the USS Xena who had an uncontrollable quick pace in her speech. ("Home, Part I")


Wing was the third only other male officer aboard the USS Xena until Seifer and Ensign Dan were transferred to the USS Phoenix-X. He was eventually promoted to First officer. ("Home, Part I")

Additional officers


Avery served aboard the USS Phoenix with Admiral Daniel until the Jem'Hadar ambush in the Tiloniam system in 2374. He was then transferred to the USS Manila, where he took command of the ship on several occasions when Captain Cid would often take on off-ship assignments for Admirals Theseus and Cloud.

In 2376, Theseus and Cid allowed more control than they realized when they allowed Avery to run an inspection of the Phoenix-X. Avery, for a long time having been holding a grudge against the crew of the Phoenix-X, filed a decommissioning of the ship after failing the ship's inspection. Not too long after, he was captured by Gordarions and experimented on. He eventually became slave to their will and joined them. After Theseus became aware of the decommissioning, he recommissioned the Phoenix-X. ("The Tiloniam System", "The Tilonian System", "Experimentalism")

See also: Seifer#Commander Avery

Mirror universe

ISS Phoenix-X

Night Gotens (mirror)

This Night Gotens was the mirror counterpart of Gotens. He was a Trill who was joined with the mirror Gotens symbiont. His host body was killed in a console explosion when his ship, the ISS Phoenix-X, was transported to the primary universe. The mirror Doctor Lox had his body cremated after transferring the still living symbiont into the primary universe Trill host, James. ("Pure Evil")

Lox (mirror)

The Doctor Lox of the mirror universe was shortly transported over to the primary universe in 2375 aboard the ISS Phoenix-X. He cremated the mirror Night Gotens' body after it had died, and pretended to be the other Doctor Lox when contacting the Trill government for a new Trill host for the mirror Gotens symbiont.

Lox was not unlike his counterpart, in that he would experiment in unethical procedures. The only difference was that he would constantly be reprimanded by his commanding officer, Captain Daniel. ("Pure Evil")

In 2375, he was killed, along with the rest of the crew - but brought back to life in 2383 by Rein, an omnipotent being who also sent the crew back to the mirror universe. ("Broken Pieces")

More people

USS Phoenix-X


BOB was a Ferengi passenger aboard the ship. He continually served as host to some of the recreational facilities and bars throughout the ship. People often compared him to Quark. In 2375, Admiral Theseus negotiated a deal with him, to have him serve as a Dominion intelligence officer during the Dominion War. In 2377, BOB was spying on the crew of the Phoenix-X under the command of a higher power. ("Jello Cubes", "Deal", "False Management")

It was never revealed who this higher power was.


Mayhem was a virus hologram who joined the crew of the Phoenix-X in 2384. He was created by Section 31 to do the work of surveying and inspecting Section 31 influenced starships. When Mayhem inspected the Phoenix-X, he became infected by a portion of the Iconian virus, which was kept in a device taken from an Iconian probe years before. The result was a change in his personality and a darker attitude. He cut his own ties with Section 31 and then joined the crew as an unofficial Intelligence officer. ("Forbidden Crossing, Part II")



Agenos was a Cardassian officer under the command of Gul Meloneus in the late 24th century. In 2374, he was abducted, via transporter beam, by the USS Phoenix-X in an aggressive move by Captain Daniel during the Dominion War. But when Daniel was abducted in the same manner, by Meloneus aboard the Tarak, the crew of the Phoenix-X opted for a prisoner exchange to get their Captain back. ("Missed the Mishap", "Secret Shuttles, Part III")


Tellus was a Cadrassian officer, who was also the nephew of Gul Meloneus. In 2377, he met and joined forces with Klokian to re-aquire Klokian's timeship, so that they could also go back in time to 2375 and save Meloneus' life. ("Secret Shuttles, Part I")


Elena Gotens

Elena Gotens was the second host to the Gotens symbiont during the turn of the 23rd century. She operated a Trill freighter and carried goods to Palona Prime regularly. ("The Bajoran Trove")

See also

Star Trek: Phoenix-X lists
astronomy | auxiliary craft | characters | science | sectors | series timeline | society and culture | space stations | starships | technology

This article uses material from the "Star Trek: Phoenix-X (characters)" article on the ST Expanded wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.


Up to date as of February 04, 2010

From Wookieepedia, the Star Wars wiki.

Mayhem was an Imperial EF76 Nebulon-B escort frigate serving as an escort to the Relentless.

Mayhem was the ship to receive a convoy consisting of 3 BFF-1 bulk freighters; Strider, Treader and Walker near Cificap VIII. One of the freighters the Walker contained Habassa slaves, which was why Rebel operations rescued them before the Mayhem could arrive to convince the Habassa to join the Rebel Alliance.

Much later, the Habassa had joined the Alliance. In order to destroy the Relentless, Rebels and Habassa agreed to lure the frigate somewhere in order to capture her.

Having two CR90 corvettes, Filve and Bilbringi meet somewhere for an officers' meeting, and letting the information 'leak' with a known Imperial spy, Mayhem came to disrupt the meeting.

However this was a trap. B-wings from Blue Squadron, assisted by Red Squadron managed to disable and capture the frigate.

Behind the scenes

The fate of Mayhem has not been canonically established. X-wing provides two alternative missions concerning the frigate, either capture her, or just her officers. The above article shows only one alternative.


  • Star Wars: X-wing Tour of Duty: B-wing

This article uses material from the "Mayhem" article on the Starwars wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.

City of Heroes

Up to date as of January 31, 2010
(Redirected to Mayhem Mission article)

From City of Heroes Wiki



Mayhem Missions are missions that villains may undertake in which there is a primary mission assigned with a short time limit and numerous secondary missions assigned that grant additional time and various bonuses. Secondary missions include destroying equipment and items in the zone and side missions unlocked by defeating certain enemies within the zone. In addition, each mayhem mission zone contains an exploration badge marker.

Mayhem Missions are obtained from brokers.

Detailed Description

When a character has a mayhem mission available, he or she will receive the following note:

This is a Mayhem Mission. You can earn extra time by destroying property and creating diversions away from the bank itself.

Each type of item rewards a single time bonus after you destroy a certain number of that item. For each person on your team, you will need to destroy more of that particular item to get the time bonus.

Random side missions can be found on the map. Keys (found by defeating certain enemies) are needed to unlock these side missions. Each completed side mission also rewards a time bonus.

Every character that is at least a minimum level receives a special temporary power the first time they successfully complete this mission.

Mission Parameters

Mayhem missions are assigned based on the level of the character as follows:

Zone Levels Exploration Badge Active Side Missions Completion Temp Power Key Holders
Atlas Park 5 - 9 Global Threat 1 Raptor Pack (Flight) Skulls
Kings Row 10 - 14 King Maker 2 Zero-G Pack (Super Jump) Clockwork
Skyway City 15 - 19 Road Raged 2 Resuscitation (Self Resurrect) Trolls
Steel Canyon 20 - 24 Steel Worker 3 Summon Teammates (Group Recall) Family
Independence Port 25 - 29 Tyrannical 3 Movement Increase Council
Talos Island 30 - 34 Talon of Talos 4 Endurance Increase Freakshow
Brickstown 35 - 39 Brickhouse 4 Health Increase Crey
Founders' Falls 40 - 44 Anarchist 5 Life Insurance Devouring Earth
Peregrine Island 45 - 50 Gate Crasher 5 Regeneration Increase Knives of Artemis

Note that at levels divisible by 5 (10, 15, 20, etc.) it appears to be possible to get either of two different missions for the ranges above or below the current level. Which of the two is offered each time you visit a broker appears to be randomly selected.


You gain bonus time for destroying objects. Once you destroy the requisite number of objects of a given type, you gain bonus time, but you will not gain any additional bonus time for destroying more of them. In addition, you will not gain bonus time from destroying objects after a successful bank heist (though you will still get time for completing side missions and resisting arrest). Keep in mind that some objects won't be worth destroying at the lower levels; for example, it may take you longer than one minute to destroy a PPD Swat Van.

Object Level Hit Points # Required (Solo) Time Explosion
Barrel 5 45 5 1:30 small
Bus Stop 8 70 1 1:00 none
Cardboard Box* 1 10 5 1:00 none
Car 10 195 5 3:00 medium
Crate 10 90 5 1:30 none
Dumpster 3 115 1 1:00 none
Fire Hydrant 5 45 1 1:00 none
Large Metal Crate 15 265 1 1:00 none
Mailbox 3 30 1 1:00 none
News Vendor 3 20 1 1:00 none
Parking Meter 3 20 5 1:00 none
Pay Phone 3 20 1 1:00 none
PPD Car 10 195 1 1:00 medium
PPD Swat Van 15 265 1 1:00 large
Trash Can 5 20 5 1:00 none
Truck 15 265 1 1:00 large

* Large Cardboard Boxes are treated as Cardboard Boxes.

Secondary Missions

The following are secondary missions that may be completed within a Mayhem Mission:

Mission Bonus Time Description
Kidnapping 8:00 Kidnap a person and bring them to the exit from the main zone map.
Raid 6:00 Raid a base of a villain group, possibly acquiring a Temporary Power.
Smash and Grab Safes - 5:00
Vault - 6:00
Raid safes and/or vaults for valuables, while avoiding security spotlights.
Break Out 3:00 Break another villain out of jail to assist you.
Arson 4:00 Set a building on fire.

It is random which secondary missions are spawned for each Mayhem Mission. Low level Mayhem Missions generally only have one or two active secondary missions, while higher level Mayhem Missions have more.

Secondary missions are unlocked by defeating groups of non-police, non-Longbow enemies in the missions. Clockwork in King's Row, Freaks in Talos, etc. Defeating the entire group of one of these enemies will give a key that unlocks the secondary mission.

Additional Time

Various diversions will add time to the Mayhem Mission. Destroying items, fighting PPD and Longbow, and completing side missions. For items, the number of each item required for the extra time is based on the number of players in the mission. Side mission time bonus are awarded simply for completing the side mission. The amount of time earned for each of these is listed in the previous sections. In addition, 0:30 is earned for each group of PPD defeated, and for each Longbow ambush triggered.

Note: You can still receive bonus time after robbing the bank and completing the mission as long as you don't click Exit.

Temp powers

The first time you complete each different Mayhem Mission, and are at least the minimum level for that that mission, you are awarded a temporary power. These include:

Also, there are temporary powers awarded from the raid side mission. These powers are awarded to the person who clicks the objective in the side mission, and are random which power is awarded. There are a wide variety of different powers available.


It is possible to farm Mayhem Missions, particularly for badge credits, but a few quirks must be dealt with. First is the timer. There are actually two separate timers connected to Mayhem Missions. One inside the mission, and one outside it. If the mission is exited with more than 15 minutes on the inside timer, this extra time will show on the outside timer. When the mission is reset, the outside timer will still show the decaying extra time. But when the reset mission is entered, the inside timer will again start at 15 minutes. If the inside timer is again boosted above 15 minutes and the mission is exited again, this new extra time will have been added to the external timer as well.

However, if the mission is reset the first time with less than 15 minutes on the inside timer, when it is entered again it will still show the decreased time. The differing timers really only show up when extra time is on the internal timer when the mission is reset.

But the result of this is that, as long as some extra time is collected before the mission is reset, the internal timer should always be starting with a fresh 15 minutes after each reset.

The other quirk of reseting Mayhem Missions for badge credits has to do with how the side missions do or do not reset. If the mission owner never enters the mission, then the side missions can be reset over and over. For Mayhems with less than the full five side missions, which side missions are in the specific mission will not change with resetting, but the ones that are there can be completed multiple times for badge credits. (And for Temp powers from the Raid side mission.)

However, if the mission owner enters the mission, any side missions that are completed will no longer reset, and will not be active after the mission resets.

It is possible, using the reset methods, to farm all of the Mayhem achievement badges. This is especially fast and easy with a team of 8 using a level 5 player's mission. This even includes Hero Slayer. To farm Hero Slayer, simply rob the bank vault and defeat the responding hero, but do not defeat the longbows that respond with the hero. Defeating the hero will give credit toward Hero Slayer, and the mission will not complete if the longbow are ignored.


Image:v_badge_TourismBadge.png Global Threat

You've struck at Atlas Park, the very heart of Paragon City, proving nowhere is safe from villany!

Image:v_badge_TourismBadge.png King Maker

This is the spot in Kings Row of a famous bloodbath where the Marcone made a vicious power play against the Verandi.

Image:v_badge_TourismBadge.png Road Raged

Hair pin risers like this road in Skyway City can incite rage even in pedestrians.

Image:v_badge_TourismBadge.png Steel Worker

Not even the hardened metal made in these factories of Steel Canyon can protect the city from you.

Image:v_badge_TourismBadge.png Tyrannical

It isn't uncommon to see the Family taking associates for a walk with cement shoes at this beach in Independence Port.

Image:v_badge_TourismBadge.png Talon of Talos

Back alleys in Talos Island like this one are perfect for waiting in ambush.

Image:v_badge_TourismBadge.png Brickhouse

You have discovered an underground safe in Brickstown kept right under the noses of the PPD.

Image:v_badge_TourismBadge.png Anarchist

It is here that the Devouring Earth nearly set off a biological bomb to infect the citizens of Founders' Falls.

Image:v_badge_TourismBadge.png Gate Crasher

Even this gateway to Portal Corps in Peregrine Island couldn't keep you out with the help of the Arachnos Flyer.

Image:V badge MayhemInvader.png Invader

No corner of Paragon City is safe from your destruction!

Image:V badge MayhemImpounder.png Impounder

You've done your part to help keep Paragon City's streets clear of traffic.

Image:V badge MayhemOutlaw.png Outlaw

The Paragon Police Department can't come close to keeping you behind bars.

Image:V badge MayhemSafeCracker.png Safecracker

No vault can keep its treasures safe from your brutal onslaught.

Image:V badge MayhemVandal.png Vandal

You've taken your rage out on everything not nailed down in Paragon City.

Image:V badge MayhemHeroSlayer.png Hero Slayer

Not even the best of the best can stop you!

Image:V badge MayhemFireBug.png Firebug

You have set Paragon City ablaze!

Image:V badge MayhemForceOfNature.png Force of Nature

Paragon City felt your wrath; you are a true Force of Nature!

See Also

City of Villains
PvE Zones: BreakoutMercy IslandPort OakesCap Au DiableSharkhead IsleNerva ArchipelagoSt. MartialGrandvillePocket D
PvP Zones: Bloody BaySiren's CallWarburgRecluse's Victory
Archetypes: BruteCorruptorDominatorMastermindStalker
Gameplay: Mayhem MissionsRogue Isle ProtectorStrike Forces
Signature NPCs: Lord RecluseGhost WidowSciroccoBlack ScorpionCaptain Mako
Storylines: ArachnosRogue Isles

This article uses material from the "Mayhem Mission" article on the City of Heroes wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.

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