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Final Fantasy

Up to date as of February 01, 2010

From Final Fantasy Wiki

Materia Fusion is a process found in Crisis Core -Final Fantasy VII-. Through this, players are able to combine materia and later in the game, items to create stronger materia with different effects. Although it is possible to complete the game without Materia fusion, it is necessary to do so to complete the more difficult missions. Zack cannot use this process until he is promoted into 1st Class later on in the game.

Contents

Materia

Main article: Materia
See also: Materia (Crisis Core).

Each materia is classified into a different type, similar to, but more complex than, the system in Final Fantasy VII. The classifications are denoted by their color, with the main ones being:

  • Dark Green: Attack magic (Fire, Poison, Flare)
  • Grass Green: Curative Magic (Cure, Dispel)
  • Yellow-Green: Protective magic (Barrier, Wall)
  • Bronze: Commands associated with weapons and attacking
  • Gold: Commands associated with items (Steal, Gil Toss)
  • Dark Purple: Stat increasing (HP Up) or miscellaneous (Dash, Dualcast)
  • Light Purple: DMW activation enhancement
  • Light Blue: Elemental and status Attack/Defense (Status Ward); Libra
  • Sky Blue: Attack/Defense enhancement using SP.

Basic Rules

When fusing materia there are many possibilities depending on the type or strength of each materia. Up to two materia and one item may be fused at a time. Generally:

  • When a dark green and medium green materia are combined, the result has the prefix Dark-, and will be a version of the medium green magic that causes status effects.
    • Example: Poison materia + Fire gives Dark Fire.
  • When a yellow materia is combined with a medium or dark green materia, it will take on the green materia's element.
    • Example: Poison materia + Assault Blade gives Poison Blade.
  • Combining two of the same materia will result in a stronger version of that materia.
    • Example: Cure (VIT+1) + Cure (VIT+1) gives Cure (VIT+2)
  • Combining a more advanced version of a green materia with a more basic version will always result in a stronger version of the more advanced version.
    • Example: Thunder (MAG+1) + Thundara (MAG+2) gives Thundara (MAG+3)
  • Combining two of the three basic elemental spells (Thunder, Blizzard and Fire) will result in a stronger and more advanced version of the left over spell.
    • Example: Thunder (MAG+1) + Blizzard (MAG+1) gives Fira (MAG+2).
  • Combining anything with a barrier materia will yield only a stronger barrier materia.
  • In item fusion, it is impossible to raise a stat unless the materia in question has the same stat.
    • Example: Cure (SPR+1) + Mythril x 1 + Cure (SPR+1) gives Cure (SPR+3), but Cure (MAG+1) + Cure (MAG +1) + Mythril x 1 gives Cure (MAG+2)
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Item Fusion

Once the player has obtained the Item Fusion Tome, by completing mission 7-2-1, "Search and Destroy", item fusion becomes available. By combining certain amounts of the same items, the stats of the materia used in the fusion are improved. All regular items, including accessories, can be used in Item fusion. However, only certain items are marked with the quantity needed to raise each stat.

Grades

A grade is what the game uses to weigh the "value" of one Materia against another. The scale is from grade 1 (lowest) to grade 8 (highest). When fusing, grades can result in creating new materia. Fusing a grade 1 with a grade 8 will result in a grade 8 materia. The highest grade will always dominate in fusion. Items can also determine the resulting grade as items have grades also.

  • During the fusion process, if a Materia is MASTER Level it'll add +1 Grade to the final result. If both Materia are MASTER then they'll add +2 Grade.
    • Example: Grade 3 + 1 both MASTER would normally result into Grade 3, but will now result into Grade 5 because of the +2 bonus.

Materia Grades

NB! Materia in bold/italic are the base grade of that particular materia

Grade Fire Ice Lightning Restore Defense Status Defense
1 Fire Blizzard Thunder Cure Barrier Esuna
2 Fire Blizzard Thunder Cura Barrier Dispel
3 Fira Blizzara Thundara Regen MBarrier Esuna
4 Fira Blizzara Thundara Curaga Elemental Ward Status Ward
5 Firaga Blizzaga Thundaga Curaga Elemental Ward Dispel
6 Firaga Blizzaga Thundaga Curaga Elemental Ward Status Defense
7 Firaga Blizzaga Thundaga Curaga Wall Status Defense
8 Firaga Blizzaga Thundaga Curaga Wall Status Defense
Grade Absorb Mag Status Mag Fire & St Ice & St Lightning & St Gravity
1 ----- Poison Dark Fire Dark Blizzard Dark Thunder -----
2 Drain Silence Dark Fire Dark Blizzard Dark Thunder Gravity
3 Osmose Silence Dark Fira Dark Blizzara Dark Thundara Graviga
4 Drain Stop Dark Fira Dark Blizzara Dark Thundara Graviga
5 Drainra Death Dark Firaga Dark Blizzaga Dark Thundaga Darkness
6 Osmoga Death Dark Firaga Dark Blizzaga Dark Thundaga Darkness
7 Drainga Death Hell Firaga Hell Blizzaga Hell Thundaga Quake
8 Drainga Death Dark Firaga Dark Blizzaga Dark Thundaga Quake
Grade Ultimate Quick Atk Quick Atk & St Sword Arts Blade Arts & St. Fire Blade
1 ----- Jump ----- Power Attack Poison Blade Fire Blade
2 ----- Jump Poison Twister Power Attack Silence Blade Fire Blade
3 Tri-Thundaga Assault Twister Poison Aerial Vital Slash Silence Blade Fira Blade
4 Tri-Fire Assault Twister Stop Twister Vital Slash Stop Blade Fire Blade
5 Electrocute High Jump Silence Aerial Blast Wave Death Blade Firaga Blade
6 Flare High Jump Death Jump Exploder Blade Death Blade Firaga Blade
7 Energy Assault Twister+ Death Twister Exploder Blade Dispel Blade Elemental Strike
8 Ultima Assault Twister+ Status Strike Exploder Blade Dispel Blade Elemental Strike
Grade Ice Blade Lightning Blade Absorb Sword Item Punch SP Turbo
1 Blizzard Blade Thunder Blade ----- ----- Goblin Punch -----
2 Blizzard Blade Thunder Blade Osmose Blade Steal Iron Fist -----
3 Blizzara Blade Thundara Blade Drain Blade Smart Consumer Iron Fist -----
4 Blizzara Blade Thundara Blade Power Drain Smart Consumer Magical Punch SP Turbo Magic
5 Blizzaga Blade Thundaga Blade Power Osmose Mug Magical Punch SP Turbo Attack
6 Blizzaga Blade Thundaga Blade Power Drain Mug Hammer Punch SP Turbo
7 Elemental Strike Elemental Strike Aerial Drain Gil Toss Hammer Punch SP Barrier
8 Elemental Strike Elemental Strike Aerial Drain Gil Toss Costly Punch SP Master
Grade HP Up MP Up AP Up ATK Up AP Up VIT Up MAG Up SPR Up
1 HP Up MP Up AP Up ATK Up AP Up VIT Up MAG Up SPR Up
2 HP Up MP Up AP Up ATK Up AP Up VIT Up MAG Up SPR Up
3 HP Up+ MP Up+ AP Up+ ATK Up+ AP Up+ VIT Up+ MAG Up+ SPR Up+
4 HP Up+ MP Up+ AP Up+ ATK Up+ AP Up+ VIT Up+ MAG Up+ SPR Up+
5 HP Up++ MP Up++ AP Up++ ATK Up++ AP Up++ VIT Up++ MAG Up++ SPR Up++
6 HP Up++ MP Up++ AP Up++ ATK Up++ AP Up++ VIT Up++ MAG Up++ SPR Up++
7 HP Up++ MP Up++ AP Up++ ATK Up++ AP Up++ VIT Up++ MAG Up++ SPR Up++
8 HP Up++ MP Up++ AP Up++ ATK Up++ AP Up++ VIT Up++ MAG Up++ SPR Up++

Item Grades

Name Grade Stat Bonuses Name Grade Stat Bonuses
Potion 20 = HP +10% Hi-Potion 10 = HP +10%
X-Potion 5 = HP +10% Ether 10 = MP +10%
Soma 10 = AP +10% Remedy 10 = SPR +1
Elixir 3 1 = HP +10% Phoenix Down 4 1 = HP +10%
Bronze Bangle 1 10 = HP +10% Iron Bangle 2 8 = HP +10%
Titanium Bangle 4 5 = HP +10% Carbon Bangle 6 4 = HP +10%
Platinum Bangle 7 2 = HP +10% Bronze Armlet 1 10 = MP +10%
Silver Armlet 2 5 = MP +10% Gold Armlet 4 3 = MP +10%
Rune Armlet 6 2 = MP +10% Mythril Armlet 7 1 = MP +10%
Chocobo Armlet 1 10 = AP +10% Mountain Chocobo Armlet 2 5 = AP +10%
River Chocobo Armlet 4 3 = AP +10% Sea Chocobo Armlet 6 2 = AP +10%
Sky Chocobo Armlet 7 1 = AP +10% Wrist Band 1 10 = ATK +1
Power Wrist 3 5 = ATK +1 Hyper Wrist 5 3 = ATK +1
Kaiser Knuckles 7 2 = ATK +1 Bulletproof Vest 1 10 = VIT +1
Shinra Alpha 3 5' = VIT +1 Shinra Beta 5 3 = VIT +1
Shinra Beta+ 7 2 = VIT +1 Earrings 1 10 = MAG +1
Circlet 3 5 = MAG +1 Hypno Crown 5 3 = MAG +1
Royal Crown 7 2 = MAG +1 Amulet 1 10 = SPR +1
Talisman 3 5 = SPR +1 Tarot Cards 5 3' = SPR +1
Crystal Orb 7 2 = SPR +1 Muscle Belt 2 5 = ATK +1
Champion Belt 4 3 = ATK +1 Black Belt 6 2 = ATK +1
Mythril Gloves 2 5 = MAG +1 Diamond Gloves 4 3 = MAG +1
Crystal Gloves 6 2 = MAG +1 Force Bracelet 2 5 = SPR +1
Diamond Bracelet 4 3 = SPR +1 Crystal Bracelet 6 1 = SPR +1
Four Slots 2 5 = VIT +1 Mystile 4 3 = VIT +1
Aegis Armlet 6 1 = VIT +1 Good-Luck Charm 2 1 = LCK +1
Fire Ring 3 3 = ATK +1 Fire Armlet 3 5 = SPR +1
Flame Bracelet 4 3 = SPR +1 Blaze Bracelet 5 1 = SPR +1
Ice Ring 3 3 = ATK +1 Ice Armlet 3 5 = SPR +1
Frost Bracelet 4 3 = SPR +1 Snow Bracelet 5 1 = SPR +1
Lightning Ring 3 3 = ATK +1 Lightning Armlet 3 5 = SPR +1
Thunder Bracelet 4 3 = SPR +1 Bolt Bracelet 5 1 = SPR +1
Dragon Armlet 5 1 = SPR +1 Escort Guard 6 1 = SPR +1
Wizard Bracelet 7 1 = SPR +1 Element Blade 7 1 = MAG +1
Force of Nature 7 1 = MAG +1 Mortal Shock 6 3 = MAG +1
Venom Shock 5 3 = MAG +1 Mute Shock 5 3 = MAG +1
System Shock 6 3 = MAG +1 Paralyzing Shock 6 3 = MAG +1
Safety Bit 6 2 = SPR +1 Star Pendant 5 2 = SPR +1
White Cape 5 3 = SPR +1 Gris-Gris Bag 5 3 = SPR +1
Headband 5 3 = SPR +1 Sprint Shoes 5 3 = SPR +1
Pearl Necklace 6 2 = SPR +1 Ribbon 7 1 = SPR +1
Cursed Ring 1 1 = HP +10% Moon Bracer 7 1 = VIT +1
Shining Bracer 7 1 = SPR +1 Protect Ring 7 1 = VIT +1
Faerie Ring 7 1 = HP +10% Twisted Headband 7 1 = VIT +1
Sniper Eye 7 1 = ATK +1 Precious Watch 7 1 = AP +10%
Jeweled Ring 7 1 = AP +10% Mog's Amulet 7 1 = LCK +1
Brigand's Gloves 7 1 = AP +10% Doc's Code 6 1 = AP +10%
Feather Cap 7 1 = HP +10% Power Suit 7 1 = ATK +1
Energy Suit 2 1 = MAG +1 Assault Targe 2 1 = ATK +1
Impervious 2 1 = VIT +1 Gold Hairpin 7 1 = MP +10%
Black Cowl 7 1 = AP +10% Soul of Thamasa 7 1 = MP +10%
Laurel Crown 7 1 = AP +10% Magic Master 2 1 = MP +10%
Dark Agent 2 1 = AP +10% Adaman Bangle 7 1 = HP +10%
Brutal 7 1 = ATK +1 Ziedrich 7 1 = HP +10%


This article uses material from the "Materia Fusion" article on the Final Fantasy wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.

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