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| Release date | Unknown edit |
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| Race | Human |
| Members NPC? | Yes |
| Quest NPC? | Fairy Tale quest series |
| Location | Draynor Village |
| Sells items? | Farming cape |
| Skill requirement? | No |
| Quest requirement? | Yes |
| Gender | Male |
| Examine | A master at gardening. |
| Notable features | Wears the Farming cape, and a member of the G.A.G. |

Martin the Master Gardener is the leader of the G.A.G. organisation, who resides in the Draynor Village market. He is the starting point for two quests: A Fairy Tale Part I and A Fairy Tale Part II. As the master of Farming, Martin sells the Farming cape to players who have reached level 99 in Farming for a price of 99,000 coins.
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He can be pickpocketed for seeds at level 38 Thieving. He seems to be somewhat harder to pickpocket than other Master Farmers. If players fail, he will say Cor blimey, mate! What are ye doing in me pockets?, and they will take 3 damage and be stunned for 5 seconds.
Sometimes, Martin is lured by players into the pigpen, and the gate is closed. This traps him, and restricts his field of movement, thus making him easier to pickpocket. This also prevents the market guards from entering. If Martin is trapped in the pigpen, players would be able to sell the seeds back to the local seed stall, as the stall owners would not know the seeds were stolen. Players may also sell the seeds back after a certain number of hours have passed should they pickpocket the gardener outside of the pen. In this case, Martin will stay in the pen until he is let out by a player, or a system update occurs. After a certain time, he will respawn back out, resulting him out of the pen.
Players cannot talk to him after they have pickpocketed him, so players should be careful if they want to start a quest.
During the quest series, players learn that Martin and several other gardeners are part of the Group of Advanced Gardeners. As gardeners, they tend to farming patches, and usually demand payment for their services.
During the quests Fairytale I - Growing Pains and Fairytale II - Cure a Queen, Martin features at the start of the quests. In Part 1, he talks about how none of his crops are growing, and requests the player to ask the other farmers why this is the case. After killing Tanglefoot, players will inform Martin that it would be okay to grow his crops.
In Part 2, Martin says that he is surprised that the player came to him after they had "apparently" lied to him about how the crops will grow.
Allotment seeds
Flower seeds
Hop seeds
Bush seeds
Herb seeds
Special seeds
| Capes |
Agility • Attack • Construction • Cooking • Crafting • Defence • Farming • Firemaking • Fishing • Fletching • Herblore • Hitpoints • Hunter • Magic • Mining • Prayer • Ranging • Runecraft • Slayer • Smithing • Strength • Summoning • Thieving • Woodcutting • Quest point |
| Cape sellers |
Cap'n Izzy No-Beard (Agility) • Ajjat (Attack) • Estate agent (Construction) • Lloyd the Head Chef (Cooking) • Master Crafter (Crafting) • Harlan the Melee instructor (Defence) • Martin the Master Gardener (Farming) • Ignatius Vulcan (Firemaking) • Master fisher (Fishing) • Hickton (Fletching) • Kaqemeex (Herblore) • Surgeon General Tafani (Hitpoints) • Hunting expert (Hunter) • Robe Store Owner (Magic) • Dwarf (Mining Guild) (Mining) • Brother Jered (Prayer) • Aaron (Ranged) • Layte Aubury (Runecrafting) • Kuradal (Slayer) • Thurgo (Smithing) • Sloane (or Yadech Strongarm) (Strength) • Pikkupstix (Summoning) • Martin Thwait (Thieving) • Wilfred (Woodcutting) • Wise Old Man (Quest point) |
| Emote | |
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