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Martial Arts: Misc

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DC Comics

Up to date as of February 01, 2010
(Redirected to Category:Martial Arts article)

From DC Database

Martial Arts are systems of codified practices and traditions of training for combat. They may be studied for various reasons including combat skills, fitness, self-defense, sport, self-cultivation/meditation, mental discipline, character development and building self-confidence, or any combination of the above. There is a great diversity and abundance of martial arts but, broadly speaking, martial arts share a common goal: to defeat a person physically or to defend oneself from physical threat.

Includes various Martial Arts techniques and fighting styles. Very few characters should be categorized directly under Martial Arts. Whenever possible, characters should be categorized under the sub-category of the martial arts form(s) that they are most proficient in. Some characters are proficient in more than one style. The only exception to this should be if a character's fighting style is unknown or unidentifiable (such as Green Arrow), or in the case of Batman, a character is an expert in so many different martial arts styles that cataloging them all is practically impossible.

Note: Expertise in Martial Arts implies proficiency in Hand-to-Hand Combat (Basic) and Hand-to-Hand Combat (Advanced). This category and all sub-categories should be used in place of the lesser fighting forms, not in addition to.

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References

Wikipedia This page uses content from Wikipedia. The original article was at Martial arts. The list of authors can be seen in the page history. As with DC Database, the text of Wikipedia is available under the GNU Free Documentation License.

Subcategories

This category has the following 27 subcategories, out of 27 total.

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Pages in category "Martial Arts"

The following 71 pages are in this category, out of 71 total.

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This article uses material from the "Category:Martial Arts" article on the DC Comics wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.

Final Fantasy

Up to date as of February 01, 2010

From Final Fantasy Wiki

Martial Arts may refer to:


This article uses material from the "Martial Arts" article on the Final Fantasy wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.

Starwars

Up to date as of February 04, 2010

From Wookieepedia, the Star Wars wiki.

Martial Arts is an article written by August Hahn and Cynthia Hahn as a tie in to the Living Force campaign. It was published on the Wizards of the Coast website on April 15, 2004 and took the form of a short story in which Barnab Chistor, the governor of Cularin personally greets The Five Masters on their arrival to the planet, and accompanies them to the site of their Temple. There, he is surprised to discover he has been chosen to be their first apprentice.

Contents

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This article uses material from the "Martial Arts" article on the Starwars wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.

City of Heroes

Up to date as of January 31, 2010

From City of Heroes Wiki

Overview

Contents

Martial Arts is one of the powersets. It is a Scrapper primary power set in City of Heroes and a Stalker primary power set in City of Villains.

A compilation of various fighting techniques from around the world, Martial Arts makes you a master in the art of hand to hand combat. Martial Artists tend to be very accurate with their strikes.

Power Tables

Scrapper

The Martial Arts powerset is available as a primary powerset for Scrappers. The following table shows which powers are available and at what level:

Power Level Effect
Thunder Kick 1 Melee, Minor Damage (Smash), Minor Disorient
Storm Kick 1 Melee, Moderate Damage (Smash)
Cobra Strike 2 Melee, Minor Damage (Smash), Foe Disorient
Focus Chi 6 Self +Damage, +Accuracy
Crane Kick 8 Melee, High Damage (Smash), Knockback
Warrior's Challenge 12 Ranged, Foe Taunt
Crippling Axe Kick 18 Melee, Moderate Damage (Smash), Foe Immobilize, -Speed, -Fly
Dragon's Tail 26 Point Blank Area of Effect, Moderate Damage (Smash), Foe Knockback
Eagle's Claw 32 Melee, Superior Damage (Smash), Foe Minor Disorient, +Special

Stalker

The Martial Arts powerset is available as a primary powerset for Stalkers. The following table shows which powers are available and at what level:

Power Level Effect
Thunder Kick 1 Melee, Minor Damage (Smash), Minor Disorient
Storm Kick 1 Melee, Moderate Damage (Smash)
Crippling Axe Kick 2 Melee, Moderate Damage (Smash), Foe Immobilize, -Speed, -Fly
Assassin's Blow 6 Melee, Special Damage (Smash)
Focus Chi 8 Self +Damage, +Accuracy
Placate 12 Ranged, Foe Placate, Self Stealth/Hide
Cobra Strike 18 Melee, Minor Damage (Smash), Foe Disorient
Crane Kick 26 Melee, High Damage (Smash), Knockback
Eagle's Claw 32 Melee, Superior Damage (Smash), Foe Minor Disorient, +Special

Powers

The following are powers in the Martial Arts powerset.

Image:MartialArts_AssassinStrike.png Assassin's Blow

A signature Stalker attack. This attack does moderate smashing damage on its own as a frontal attack. However, if it is executed while you are hidden, this attack will do tremendous damage, as you waylay your unsuspecting foe. This attack may be interrupted if you move or are attacked while executing this power.

Damage Special
Recharge Slow
Minimum Level 6 (Stalker)
Effects Melee, Special Damage(Smashing)
Enhancements Reduce Endurance Cost
Increase Attack Rate
Enhance Damage
Enhance Accuracy

Image:MartialArts_CobraStrike.png Cobra Strike

Using intense martial arts focus, you can perform a Cobra Strike that deals minor damage, but has a great chance of disorienting your target

Damage Minor Damage(Smashing)
Recharge Slow
Minimum Level 2 (Scrapper)
18 (Stalker)
Effects Melee
Foe: Disorient
Enhancements Reduce Endurance Cost
Increase Attack Rate
Enhance Disorient Duration
Enhance Damage
Enhance Accuracy

Image:MartialArts_CraneKick.png Crane Kick

You can perform a slow, high damage kick that will likely knock your target back.

Damage High Damage(Smashing)
Recharge Moderate
Minimum Level 8 (Scrapper)
26 (Stalker)
Effects Melee
Foe: Knockback
Enhancements Reduce Endurance Cost
Increase Attack Rate
Enhance Knockback Distance
Enhance Damage
Enhance Accuracy

Image:MartialArts_CripplingHookKick.png Crippling Axe Kick

You can perform a Crippling Axe Kick that deals minor smashing damage, but has a chance to immobilize your target, as well as slowing their run speed. Crippling Axe Kick may also knock some flying entities out of the sky.

Damage Moderate Damage(Smashing)
Recharge Fast
Minimum Level 18 (Scrapper)
2 (Stalker)
Effects Melee
Foe: Immobilize
Foe: -Speed
Foe: -Fly
Enhancements Reduce Endurance Cost
Increase Attack Rate
Enhance Slow
Enhance Immobilization Duration
Enhance Damage
Enhance Accuracy

Image:MartialArts_MonkeySweep.png Dragon's Tail

This low spinning kick deals the same damage as Thunder Kick, but has a chance to hit all enemies in melee range. Successful hits will trip and knock down your opponents.

Damage Moderate Damage(Smashing)
Recharge Slow
Minimum Level 26 (Scrapper)
Effects Point Blank Area of Effect, Melee
Foe: Knockback
Enhancements Reduce Endurance Cost
Increase Attack Rate
Enhance Knockback Distance
Enhance Damage
Enhance Accuracy

Image:MartialArts_EaglesClaw.png Eagle's Claw

You can perform a devastating kick that can severaly disorient most opponents. Eagle's Claw has an exceptionally good critical hit capability, better than other Martial Arts attacks, that can sometimes deal double damage.

Damage Superior Damage(Smashing)
Recharge Slow
Minimum Level 32 (Scrapper)
32 (Stalker)
Effects Melee
Foe: Minor Disorient
+Special
Enhancements Reduce Endurance Cost
Increase Attack Rate
Enhance Disorient Duration
Enhance Damage
Enhance Accuracy

Image:MartialArts_FocusChi.png Focus Chi

Tapping into your inner Chi greatly increases the amount of damage you deal for a few seconds, as well as slightly increases your accuracy.

Recharge Long
Minimum Level 6 (Scrapper)
8 (Stalker)
Effects Self: +Damage, +Accuracy
Enhancements Reduce Endurance Cost
Increase Attack Rate
Enhance ToHit Buff

Image:MartialArts_Placate.png Placate

Allow you to trick a foe to no longer attack you. A successful Placate will also hide you. This hide is very brief, and offers no defense bonus, but it will allow you to deliver a critical hit or an Assassin's Blow. However, if you attack a Placated foe, he will be able to attack you back.

Recharge Long
Minimum Level 12 (Stalker)
Effects Ranged
Foe: Placate
Self: Stealth/Hide
Enhancements Increase Attack Rate
Enhance Range

Image:MartialArts_StormKick.png Storm Kick

You can unleash a roundhouse kick that pummels your foe for moderate damage.

Damage Moderate Damage(Smash)
Recharge Medium
Minimum Level 1 (Scrapper)
1 (Stalker)
Effects Melee
Enhancements Reduce Endurance Cost
Increase Attack Rate
Enhance Damage
Enhance Accuracy

Image:MartialArts_ThunderKick.png Thunder Kick

You can perform a strong Thunder Kick that hits so hard it can disorient your target.

Damage Minor Damage(Smashing)
Recharge Fast
Minimum Level 1 (Scrapper)
1 (Stalker)
Effects Melee
Foe: Minor Disorient
Enhancements Reduce Endurance Cost
Increase Attack Rate
Enhance Disorient Duration
Enhance Damage
Enhance Accuracy

Image:MartialArts_WarriorsChallenge.png Warrior's Challenge

Challenges a foe to attack you. Useful to pull a villain off an ally who finds himself in over his head.

Recharge Fast
Minimum Level 12 (Scrapper)
Effects Ranged
Foe: Taunt
Enhancements Increase Attack Rate
Enhance Range
Enhance Taunt Effectiveness
Enhance Accuracy

External Links

  • Martial Arts for Scrappers at RedTomax.com
  • Martial Arts for Stalkers at RedTomax.com

This article uses material from the "Martial Arts" article on the City of Heroes wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.

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