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Mantra of Resolve: Misc

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Guild Wars

Up to date as of February 01, 2010

From GuildWiki

This article is about the PvE version of a split skill. For the PvP version, see Mantra of Resolve (PvP).
Skill details
Mantra of Resolve
Image:Mantra of Resolve.jpg
Campaign: Core Mesmer
Profession: Mesmer
Attribute: Inspiration Magic
Type: Stance
    10 Energy     20 Recharge

Full: For 30...78 seconds, you cannot be interrupted, but each time you would have been interrupted, you lose 10...5 Energy or Mantra of Resolve ends.

Concise: (30...78 seconds.) Prevents interrupts against you. Prevention cost: lose 10...5 Energy or Mantra of Resolve ends.

Contents

Inspiration Magic 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21
Duration 30 34 38 42 46 50 54 58 62 66 70 74 78 82 86 90 94 98 102 106 110 114
Energy Lost 10 10 9 9 8 8 8 7 7 6 6 6 5 5 4 4 4 3 3 2 2 2

Acquisition

Skill Trainers:

Hero Skill Trainers:

Notes

  • Commonly used by nukers, trappers, spirit spammers, and in any other builds that are vulnerable to interruption.
  • This skill can quickly drain the caster's energy, especially against massive interrupts. Two alternatives protect single spells at half the base cost and without the per-interrupt energy drain:
  • Skills that disable the target or Knockdowns will still prevent casting.

Related skills

Related articles

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This article uses material from the "Mantra of Resolve" article on the Guild Wars wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.

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