The Safars of Maj'Dul provide this service to increase contact and commerce between the Dervish nation and the rest of Norrath.
The following zones all have carpets that will transport you TO the docks in The Sinking Sands:
The following Magic Carpets will take you to the docks, but will only allow travel from the docks after you have been to that location and stepped on the ghostly carpet.
The following Magic Carpets will take you to the Swiftrider Camp, but will only allow travel from the Swiftrider Camp after you have been to that location and stepped on the ghostly carpet.
The Magic Carpet is a transportation in the Kharidian Desert. They all start at Shantay Pass, and require 200 coins to use, but falls to 100 coins after doing the Rogue Trader minigame (desert section - Blackjack or Clothes). With a Ring of Charos (a), you can reduce the price to 75 coins. (If the ring of charos (a) is used without completing the Feud quest, the price is 100 coins.)
Due to a previous incident, the right hand used to have to be free (no weapons wielded) in order to hold on to the carpet when flying. (This made no sense after July 2008, because the player would stand up. Prior to this, they sat down, holding the carpet with their right hand) However, players do not need to free their hands anymore and can ride with a weapon wielded. Because of another accident, no pets or familiars were allowed on a magic carpet ride either, but this was suddenly changed too.
One interesting fact about the Magic Carpet, it that it travels at the same rate as when a player runs; meaning that many players chose to run the distance instead of using the magic carpet. Still, most players see the Magic Carpet as a much easier way across the desert, because it uses no energy, requires no energy and also no input from the player, the can just sit and watch. The ability to fly in a straight line, especially between Shantay and Uzer saves significant time and energy over running.
If many players are using the magic carpet service at a time, they will be let free at a set interval, so that players are at least one screen length away from each other at all times. This is in place possibly to prevent potential bugs, although what the nature of the bugs are have not been revealed. Below is a chart of the locations you can go to;
|From Shantay Pass|
|Bedabin Camp||The Tourist Trap|
|From south of Pollnivneach|
|Sophanem||Icthlarin's Little Helper|
Magic Carpets can be found in the following places:
Beacause magic carpets fly from one place to the other you can find them on top of some buildings or hills.
Players who have completed mission 6 of the Postman Missions Quest will pay 10 gp less than the advertised price for each passage.
|↓ From||To →||Darashia||Edron||Farmine||Femor Hills||Svargrond|
Warning: If you use other coins than Gold for the travel (e.g. if you are only carrying a Crystal Coin), be sure to have enough space and capacity for the change that the manager will give you - otherwise you'll be moved to your destination, but your money will be left on the carpet you travelled from.
You can also say hills instead of Femor Hills or say darama instead of Darashia to travel to the same place but with words that are faster to type.