Long Range is a type of attack classification. Long Range refers to Row, as normally characters in the back row deliver decreased damage. However, the Long Range ability lets a character inflict full damage regardless of their row, or an enemy's row. All Magic is long range.
Most games have weapons that are Long Range, usually Boomerangs, Bows, Whips, and Guns. However, different games have had other long-range weapons, and some have the Long Range ability as a separate power.
Bows are long range, however they are not usually used as they cannot be Dual Wielded or used with a shield (thus preventing a bow-using character from gaining Evasion or Agility).
Bows and Boomerangs are Long Range weapons. They are used by Rangers.
Bows, Whips, and Boomerangs are Long Range weapons. Various job classes including the Thief, Ninja, Ranger, and Beastmaster can equip them. The ability Long Range is exclusive to the GBA version, and is the Level 3 ability of the Gladiator class. It requires 150 ABP to master.
Wakka is the only Long Range character in the party by using Blitzballs.
There are three types of ranged weaponry: archery weapons (bows), marksmanship weapons (guns, crossbows, and cannons), and throwing weapons (darts, stones, pebbles, shuriken, boomerangs, and chakram).
Bows, Crossbows, Guns, and Bombs are Ranged weapons, and function quite differently compared to previous games due to the different Real Time Battle System. Ranged weapons are the only ones that can hit aerial enemies like Divers and Wyverns (Bats being excluded). The Technick Telekinesis is usable with melee weapons to harm these types of enemies.
Bows, crossbows, and guns are Long Range weapons. Bows and crossbows can only be wielded by Archers, while guns can be wielded by Chemists and Orators.
Bows can be wielded by Human and Viera Archers, Greatbows can be used by Human Hunters as well as Viera jobs Assassin and Sniper, and Guns can be equipped by Moogle Gunners.
Long Range weapons include Bows, Greatbows, Guns, Hand Cannons, and Cards.
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