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DC Comics

Up to date as of February 01, 2010
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(Redirected to Lockdown (New Earth) article)

From DC Database

Character Template Character Template
Lockdown

[[Image:|200px|center|Lockdown (New Earth)]]
Real Name
Universe

First appearance

Unknown

Contents

History

History of character is unknown.

See Also

Links and References

  • None.

Footnotes

"You get right back here and finish this article, young man!"

History Section Needed!

The history section for this article is either absent or contains very little information. You can improve this article by adding as much relevant historical information as possible. Articles should be written from an "in-universe" perspective as if they were written by a historian living in the DC Universe.
(This template will categorize articles that include it into the "History Section Needed" category.)


This article uses material from the "Lockdown (New Earth)" article on the DC Comics wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.

EQ2

Up to date as of February 01, 2010

From EQ2i, the EverQuest II wiki


This article uses material from the "Lockdown" article on the EQ2 wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.

Lostpedia

Up to date as of February 07, 2010

From Lostpedia

"Lockdown"
Season
Episode

2
17
Airdate
29 March 2006
Running time
43:15
Production code
{{{pc}}}
Flashback
Flashforward
{{{flashforward}}}
Flashsideways
{{{flashsideways}}}
Centric character(s)
{{{centric}}}
Day(s)
Directed by
Special guest star(s)

{{{specialguests}}}
Uncredited
{{{uncredited}}}

Episode transcript
[[{{{transcript2}}}|Part Two]]

[[{{{audiotranscript}}}|Commentary transcript]]

Lockdown directs here, the name of the episode. For the event that occurred during this episode, please see lockdown incident.

"Lockdown" is the seventeenth episode of Season 2 of Lost and the 42nd episode of the series as a whole. Locke finds himself trapped in the Swan during a resupply lockdown, forcing him to rely on Henry Gale for help. Out in the jungle, Ana Lucia, Sayid, and Charlie search for the balloon which would prove Henry's alibi.

Contents

Synopsis

Flashback

Locke and Helen attend Cooper's funeral.

Locke and Helen now live together, and Locke prepares for a special picnic during which he is going to propose to Helen. While reading the newspaper, Helen sees the obits, and finds out that Locke's father has died.

At his father's funeral service, which Father Chuck delivers, Locke says to his father's coffin that he forgives him. Two men are watching the funeral from a distance; Locke notices a white car nearby that leaves as the funeral ends.

Cooper reveals his true status to an amazed Locke.

At this time, Locke has opened his own business, called "Welcome Home", where he works as a house inspector. He checks the house of a young woman and tells her that her husband will be happy. She corrects him and says she does not have a husband. As he is about to get into his car, the white car from the funeral stops beside him. Inside is Anthony Cooper. Cooper reveals to Locke that he faked his own death to hide from a couple of men he stole $700,000 from in a retirement con. He tells Locke that he's setting up a new identity, but that he's afraid he's being watched. He offers Locke a cut of the money if he withdraws it from a safety deposit box in the bank for him.

Jimmy Bane visits Locke and Helen.

Though Locke refuses to be conned again, he is still swayed by a desire to win his father's love, so he goes through with it. He withdraws the money from the safety deposit box #1516. When he gets home, he finds out that Helen let in the two men he saw during Cooper's funeral -- his father's pursuers. One of them, Jimmy Bane, asks Locke if he has seen his dad since his "death." When Locke lies and says he did not, Bane asks Locke's permission to check his bag. The only thing he finds is Locke's paperwork. Helen asks if John lied to these men, and Locke says he did not.

Locke proposes to Helen, who refuses his proposal.

Locke brings the money to his father who waits at a local motel. Cooper offers Locke his part of the money, but Locke refuses. Cooper is leaving but suddenly Helen stands in the door way. She asks "Are you him?", and slaps him. Locke follows her outside and apologizes, but Helen does not forgive him. She refuses his proposal and leaves. His dad also leaves with his cab, and Locke is left shattered and alone, right when an Oceanic airplane flies over.

On the Island

Sayid, Ana Lucia and Charlie looking up at the hanging balloon.

After Henry's speech about what he would do if he was an Other, Jack commands Locke to put him back in the armory. Henry makes a comment about Jack’s behavior towards Locke -- "Why do you let him talk to you like that?" -- which makes Locke angrier than before. He throws Henry back to the armory, and orders him to shut up.

In the jungle, the search party consisting of Ana Lucia, Charlie, and Sayid cannot find Henry’s balloon. Sayid confronts Ana and tells her that by believing Henry's claims she gave him two more days to plot his escape. Suddenly, Charlie calls out to them, and shows them Jennifer's grave. Ana wonders why it isn't raining in this area, and as they look up, they see Henry's balloon, just like he described.

Locke successfully prevents the blast door from shutting completely.

Back at the Hatch, while working out, Locke starts to hear distorted noises from the speakers. Both Locke and Henry are intrigued by this noise, which turns out to be a countdown. As the woman's voice reaches zero, a lockdown process occurs in the Hatch, causing the blast doors to drop, locking Locke inside the living area. Just before the final blast door comes down, Locke manages to put a large pry bar under it. He decides to enlist Henry's help to get out of there, so that he can enter the Numbers and push the button on time. He makes a deal with him that he won't let anyone hurt him.

Locke instructs Henry on how to push the button.

Meanwhile at camp, Sawyer, Hurley, and Kate play Texas Hold 'em for fun. Jack arrives, and displays a great knowledge of poker. Sawyer invites Jack to "put your mangos where your mouth is", and Jack agrees to play.

In the Hatch, the lights start to flicker. With great effort, Locke and Henry use the bar from the barbell set to raise the blast door, and once they've raised it about a foot, they prop it open with a metal toolbox. Locke tries to slide under the door, but the toolbox gives way, and Locke's legs are crushed underneath the door. Henry puts several weights from the barbell set under the blast door to stop it from further crushing John's legs. Locke then tells Henry that he has to crawl through the vents to get to the computer room, and then enter the numbers. Henry tries to climb the metal shelving to reach the vent but falls, knocking himself unconscious. The alarm starts beeping.

Jack assures a defeated Sawyer that he will get the guns eventually.

Back in the poker game, Jack wins all of Sawyer's fruits. Sawyer says he wants his fruits back, and Jack suggests they play for the meds that Sawyer stole from the Hatch. Sawyer agrees. During the game, it is revealed that Sawyer has been to Tallahassee, and that something was burning, hence his knowledge to what certain medicine does. Finally, Sawyer loses the meds too. At the end of the game, Sawyer asks Jack why he did not ask for the guns along with the meds. Jack responds, "When I need the guns, I'll get the guns." With a strange look in his eye, Jack leaves, and Sawyer is somewhat shocked at this.

Locke is exposed to the Blast Door Map.

In the Hatch, Henry wakes up and goes into the vents. Locke hears the alarm that tells him only a minute is left. As Locke shouts to Henry, the alarm suddenly stops, the lights turn off, and hidden black lights turn on as we hear in the background the sound of the numbers flapping back the 108:00 position. On the blast door that crushed his legs, a hidden map appears. Locke stares at it, trying to remember every detail. The lights suddenly go on, and the blast doors go up. Locke barely manages to crawl into the computer room, but Henry is not here. He is behind Locke. Locke thanks him for not leaving him alone.

Jack and Kate discover a DHARMA supply drop.

In the jungle, Jack heads to the Hatch and Kate catches up with him. She says she's happy he won in his poker game against Sawyer. She asks him if she can borrow some soap to take a shower, but Jack tells her a pipe is busted and that the water has been running muddy. Jack says he would like to accompany Kate back to the beach. Suddenly, they both see a light flickering beneath the trees. They discover that the source is a light beacon on a large pallet that was apparently airdropped. Inside the packaging they find a large supply of food marked with DHARMA labels. Charlie, Sayid, and Ana Lucia return from their journey. Jack asks what they found, and Sayid is about to tell.

Henry realizes that his true identity was revealed.

In the Hatch, Henry takes care of Locke's wound. Locke asks what Henry did to make the doors come up. Henry responds that he punched in the numbers and hit "execute", but nothing happened except the timer ticking back to 108. He also mentions that the Countdown timer showed red pictures that "looked like Hieroglyphics". The lights went out when Henry was in the vents already, and ten seconds later, the doors came up. He didn't do anything. Suddenly, Jack, Kate, and the search party enter the Hatch, and Sayid points his gun at Henry, while Jack pushes him against the wall. Henry asks if they have found his balloon and Sayid says they did, exactly as he described it. But still Sayid did not believe him, so he dug up the grave. Inside, he found not a woman, but a man. He shows him a driver's license of a black man -- a man named Henry Gale.

Trivia

General

  • The episode's title references both the main event that takes place and Locke, who has the flashbacks in this episode.
  • Nadia's home is inspected by Locke.
  • Two Oceanic Airlines Planes are seen over the motel when Locke drops off the money.
  • DHARMA Initiative playing cards are used to play poker on the beach.

Production notes

  • A deleted scene from this episode shows Locke and Helen planning Anthony's funeral. When asked what Anthony's life was like by the priest, Locke admits to not knowing anything about his father.
  • Eko, Jin, Michael, and Sun do not appear in this episode.

Bloopers and continuity errors

  • On Henry Gale's license[1], the license number starts with an "M" when it should start with the letter "G" to correlate with the first initial of his last name.

Recurring themes


Recurring themes in Lost
Black and whiteCar accidentsCharacter connectionsDeceptions and consDreamsEyesFate versus free willGood and bad peopleImprisonmentIsolationLife and deathMissing body partsNicknamesThe NumbersParent issuesPregnanciesRainRebirthRedemptionRelationshipsRevengeSacrificeSecretsTime


Cultural references

Cultural references in Lost
(direct references only)
ArtBooksCarsGamesMovies and TVMusicPhilosophyReligion and ideologiesScience


Literary techniques

Literary techniques in Lost
ComparativeIronyJuxtapositionForeshadowing PlottingCliffhangerPlot twist Stock Characters:  ArchetypeRedshirtUnseen character
Story:  FlashbacksFlash-forwardsFlash-sidewaysRegularly spoken phrasesSymbolismUnreliable narrator 
  • The title of the episode could be a pun: not only did the Hatch undergo a lockdown, but the blast door held Locke down when he tried to escape, making him a "man down" (injured). (Juxtaposition)
  • During the poker game, Jack tells Sawyer he learned to play poker in Phuket, Thailand. Later, in "Stranger in a Strange Land", we know more about Jack's travel to Thailand, although he's not seen playing poker at any moment. (Foreshadowing)
  • Locke sees a map on one of the blast doors that shows the location of a ? and several DHARMA stations. (Plot twist)
  • In The Long Con, Sawyer explains to Cassidy that a long con works by " getting someone to ask you to do something like it's their idea, but it's not their idea, it's your idea.". During the poker game, Jack uses this technique to trick Sawyer and regain possession of the camp's medicine from Sawyer's stash. In essence, Jack cons the Con Man. (Irony)
  • Jack is motivated to get the medicine back from Sawyer when Libby comes to him with a cut. Later in ? it is Libby who prompts Jack to get his hands on Sawyer's stash, by making him choose between divulging the location of the guns and letting Libby suffer without the heroin. (Foreshadowing)


Unanswered questions

Unanswered questions
  1. Do not answer the questions here.
  2. Keep the questions open-ended and neutral: do not suggest an answer.
More details...
For fan theories about these unanswered questions, see: Lockdown/Theories
  • Who or what is making the supply drop?
    • How was the supply drop accomplished without anyone noticing it?
    • Why are supplies still being dropped after the Purge?
  • What was the transmission trying to say before the countdown?
  • Who buried the real Henry Gale?

This article uses material from the "Lockdown" article on the Lostpedia wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.

Marvel Database

Up to date as of February 09, 2010
(Redirected to Jomo Kimanye (Earth-616) article)

From Marvel Database

Character Template Help
Lockdown

[[File:|200px|center|Jomo Kimanye (Earth-616)]]
Real Name
Current Alias

Identity

Alignment

Affiliation
Partner of Rosetta Stone

Universe

Base Of Operations
Shadow City

Characteristics
Gender

Height
5' 11"

Weight
184 lbs (84 kg)

Eyes

Hair

First appearance

Fantastic Four Vol 3 #17
(May, 1999)

Contents

History

History of character is unknown.

Paraphernalia

Transportation

Night Cruiser

Links

  • Appearances of Jomo Kimanye (Earth-616)
  • Character Gallery: Jomo Kimanye (Earth-616)
  • Images that feature Jomo Kimanye (Earth-616)
  • Fan-Art Gallery: Jomo Kimanye (Earth-616)
  • Quotations by Jomo Kimanye (Earth-616)

Discover and Discuss


This article uses material from the "Jomo Kimanye (Earth-616)" article on the Marvel Database wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.

Starwars

Up to date as of February 04, 2010

From Wookieepedia, the Star Wars wiki.

Lockdown is an article written by August Hahn and Cynthia Hahn as a tie in to the Living Force campaign. It was published on the Wizards of the Coast website on July 22, 2004 and described a rant by Old Kuurt in the cantina Crosstown on the problems with the Republic. Meanwhile, the other patrons watched a holofeed on the Clone Wars, including footage of Senator Lavina Wren's starship exploding on Coruscant.

In the context of the Living Force campaign, this resulted in a military lockdown of the Cularin system by the Navy of Thaere. Player-characters associated with the Cularin Militia started adventures 1d6 Vitality points and 1 Wound point down but gained some bonuses to certain abilities.

Contents

Appearances

Characters

Events

  • Clone Wars (Mentioned only)
    • Battle over poor planet

Locations

  • Coruscant (Mentioned only)
    • Senate Port Complex #2
  • Crosstown

Organizations and titles

Sentient species

Weapons and technology

Miscellanea

  • Taxes

External links


This article uses material from the "Lockdown" article on the Starwars wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.

Transformers

Up to date as of February 05, 2010
(Redirected to Lockdown (Animated) article)

From Teletraan I: The Transformers Wiki

Lockdown is a bounty hunter commonly allied with the Decepticons in the Transformers Animated continuity family
"And there on the door handle was a... BLOODY HOOK!"

Driven by the thrill of the chase, Lockdown is a bounty hunter by choice and a Decepticon only by necessity. He's got no real loyalty towards Megatron, but the Decepticons always pay better than the Elite Guard and allow him access to the systems upgrades he craves. Besides that, he's such a nasty piece of work that it's just easier for him to be a 'Con.

Lockdown has a grisly habit of collecting "trophies" from his victims for his own use. He has attached a number of parts that appear to be stolen, such as his hook, chainsaw weapons, and parts of his left leg. His collection of stolen gadgets include quick-hardening cement spray, smoke bombs, and Ratchet's EMP generator. The Autobots consider his actions appalling, while Lugnut views his mercenary ways an insult to the Decepticon cause, but Lockdown doesn't care. As long as Megatron and the Decepticon leadership will give him his upgrades, Lockdown will get the job done.

Wait, I know you. EMP Generator, right? I'm not good with names and faces, but I never forget a trophy.

—Lockdown, remembering Ratchet."The Thrill of the Hunt"

Contents

Fiction

Animated cartoon

This section covers fiction that is ongoing. It will be added to as the story progresses. If it isn't current, you can help by updating it.
Voice actor: Lance Henriksen (English), Kaspar Eichel (German)
I liked it better if you did not add a rocket in your hand.

One of the earliest aspects of his life that was known was the fact that Lockdown was an apprentice Cyber Ninja who was under the direction of the legendary Sensei Yoketron. However, he betrayed his master and later led an attack on his fortress whereupon he mortally wounded his master after which he stole his helmet and his collector of protoforms that were being stored by the Autobots in case they lost the Great War. He apparently really liked the helmet. Five Servos of Doom

During the war, Lockdown worked as a bounty hunter. One of his jobs was to bring an intelligence officer who carried vital information in for questioning. He encountered Ratchet, broke off one of the Autobot's forehead chevrons and stole his EMP generator, turning the healing tool into a weapon. During said encounter, Lockdown's right arm was destroyed when he launched it at Ratchet, causing him to replace it with a decidedly more menacing one (namely, the hook seen above). He was also indirectly responsible for Arcee losing her memory.

"No, Stop! I'm very ticklish!"

On modern-day Earth, Lockdown was hired by Blitzwing to bring in the Autobot presumed responsible for Megatron's death, Optimus Prime. He captured Prime using the EMP generator and, impressed by Prime's own personal modifications, stole his axe and forcibly removed Optimus's grapplers, something that traumatised him later on. When the Autobots came to rescue Prime, Lockdown made short work of Bumblebee and Bulkhead. Prowl, on the other hand, proved a bigger challenge, but Lockdown came out on top (after having a tire mark smudged on his face). He was about to leave in his ship with his new trophies, when Ratchet, who had been suffering from war flashbacks, came on the scene and soundly thrashed him, partially because the stolen EMP generator didn't work on Ratchet himself. Pinning Lockdown, Ratchet painfully removed both Prime's grapplers and his own EMP generator. Lockdown was forced to watch as Ratchet crippled his ship and escaped with a weakened Optimus. The Thrill of the Hunt

After arriving on the Moon, Blitzwing remarked that the Decepticons hadn't heard anything from Lockdown since he contacted Blitzwing. Mentioning Lockdown's name made Lugnut get a little bent out of shape. Lost and Found

Space banditos? Never heard of them.
As it turns out, Lockdown survived the crash and his ship was repaired. Learning of a large bounty on Starscream, Lockdown headed back to Earth, expecting a serious fight to take him down. It turned out that Prowl managed to take down Starscream for him. During a fight over the Decepticon, they realized that Starscream escaped. Heading to Earth on his ship, he discovered Prowl had stowed away. Prowl offered to help Lockdown, and the bounty hunter offered a suit of armor to assist.
Why, yes Prowl, I have all this Samurai Armor that not only fits you and matches your color scheme, but can also turn into a sidecar that attaches to your vehicle mode!

Upon landing on Earth, Lockdown and Prowl discovered Starscream (both purple and more cowardly than usual) and Prowl managed to take him down. Lockdown contacted Megatron to set up a meet, but Prowl wanted to turn him over to the Elite Guard. Lockdown subdued Prowl and took Starscream. At the warehouse, the Autobots arrived with another Starscream. Lockdown tried to take his leave, but Megatron commanded him to stay. Then the two Starscreams revealed that they were clones with bombs in their chests. Lockdown managed to get away in the chaos, then contacted Prowl with an offer of a partnership. Prowl rejected his offer, saying that all the mods were for weak processors, and warned Lockdown never to contact him again, or he'd turn him over to the Elite Guard. A Fistful of Energon

At some point after he left Earth, Lockdown traded information to Swindle in exchange for weapons. SUV: Society of Ultimate Villainy He later returned to Earth whereupon he made a deal with Sentinel Prime of the Elite Guard. In exchange for helping the Autobot commander capture Decepticons on Earth secretly and giving credit to Sentinel, the Prime would give him his choice in upgrades. Thus, Lockdown was successful in the capture of Swindle, Blitzwing, Sunstorm and Lugnut. He later captured the Liar Starscream but the Stascream clone offered him a better deal then the Autobots in exchange for betraying them. Thus, he contacted Sentinel Prime and attempted to make the exchange once again but was being followed by Prowl. His plan was revealed and an astonished Sentinel asked why he betrayed him which was frankly quite silly. Lockdown then fought against Prowl and revealed that he was once an apprentice of Yoketron and was responsible for murdering the Sensei. After capturing Prowl, he attempted to strip him of his upgrades until Prowl mastered Processor over Matter allowing him to free himself from the trap after which he retrieved Yoketron's helmet as well as an upgrade Lockdown offered him earlier when they joined forces to capture Starscream. After the battle was over, Lockdown quickly escaped the scene in his ship. Five Servos of Doom

Toys

Transformers Animated

Arrr, matey...
  • Lockdown (Deluxe, 2008)
Lockdown transforms into a Cybertronic amalgam of a 1980s Corvette and a 1960s Cougar. He looks freaking terrifying. And he has a hook, essentially making him the "pirate" to Prowl's "ninja". The hook arm can be removed to reveal a normal arm under it; the hook can be attached to either arm. It can also be pegged into the hole that holds it in vehicle mode which gives him the "coattails" look of his animation model. Due to his lanky build, he comes out a fair bit taller than most of his fellow Deluxe-class toys, towers over many Voyagers and even stands eye-to-eye with some Ultras (from series that had Ultras). However, online reviews note that Leader Class Megatron is taller, with Lockdown's head meeting his chin.
The EMP generator can be attached to Ratchet (but won't always stay on). There is currently much rejoicing. But it cannot be attached to Prowl. There is currently much complaining. He also lacks the fashionable poncho seen in A Fistful of Energon.


Bounty-hunting goodness, now in pocket size.
  • Lockdown (Activators,2008)
A scout class version of Lockdown, featuring a button-activated auto-transformation. It is similiar to Bulkhead's Activators toy because it doesn't resemble the full-size toy very closely, unlike Starscream or Optimus Prime.


  • Stealth Lockdown (Deluxe 3-pack, 2008)
Revealed on a Hasbro instruction sheet, a Deluxed-sized Lockdown that comes with Universe Legends Bumblebee and Optimus Prime. As the name suggests, it is made out of transparent plastic, to simulate a stealth mode.His bio states he stole it from an Elite Guard member. Hmmmm...


  • Blazing Lockdown (Deluxe, 2008)
Beware my chainsaw, Yellow Lantern's Light !
A retool of the original Lockdown toy, with flame deco and a new chainsaw weapon. His bio says he's become super energized with fiery energy that emanates from his body. Gee, that sounds familiar...
He has a metallic gold face as opposed to his usual silver. Doubly famililar...


  • Bandit Lockdown (Activators, 2008?)
Ok, now they're taking the piss.
Or you could pick... WHAT'S IN THE BOX.

This item is currently scheduled for release, but is not yet available.



Trivia

  • According to Derrick Wyatt's blog, his original concept for Lockdown was as a freakish Frankenstein-like monster. It was altered to better fit Lockdown's more business-like nature. [1]
  • Lockdown's final model, itself, is "reminiscent of skull like head and an undertaker's tux" (sic)... hey, he even has coat-tails! [2]
  • Meanwhile, Wyatt has explicitly said that Lockdown is not based on Death's Head. However, his ship is named after him, yes?
  • In one of Ratchet's flashback's in the episode "The Thrill of the Hunt", it was shown that Lockdown's hands can fired like missiles. Though Ratchet destroyed it, he shot at him with his energy coils.
  • Lockdown's other hand contains a chainsaw, which he almost always uses in close combat. Groovy
  • In the flashbacks, Lockdown's Cybertronian alt mode is vaguely seen, though from the outline it appears to completely resemble his Earth muscle car form.
  • When he is seen wearing Yoketron's helmet, Lockdown appears to have a gap in his "teeth", however this gap was not shown in earlier episodes. Maybe he took a bad hit to the vocal synthesizer?
  • The cartoon model for Lockdown shows an amusing homage to the older toys. Instead of the ordinary Decepticon symbol seen on the toy, the animated version's chest carries what appears to be a rubsign, presumably to symbolize the character's lack of allegiance to any faction.
  • His toy's vehicle mode is adorable yet terrifying. Like if Cars had a serial-killer character.
  • Despite having lost the EMP generator, Lockdown retains the external engine it comprises in his vehicle mode, as seen in "A Fistful of Energon". Perhaps he found a substitute or a replacement?
  • Lockdown appears to be nothing but for the most an assortment of scavanged parts, as he takes the best parts from his targets. Leaving the good ones on display in his ship, and uses the best ones.
  • The interior of Lockdown's vehicle mode sports a chain-steering wheel and a skull on the gear stick. Now that's hardcore.
  • In episode "A Fistful of Energon" he mentioned something about a spark-to-spark to Prowl. Perhaps he has feelings?
  • He claims his first act as a bounty hunter was betraying his sacred sensei.
  • According to him, he first became a bounty hunter by betraying Yoketron, but he was hired over a million years ago as a bounty hunter to fight in the Great Wars. WTF?
  • Strangely, Lockdown lost his middle tooth when he appeared again. Possible due to the crash on his ship in his first appearance.

External links

  • Lockdown at TFU.info

This article uses material from the "Lockdown (Animated)" article on the Transformers wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.

Yugioh

Up to date as of February 05, 2010

From Yu-Gi-Oh!

A Lockdown is where one player has either partial or complete control of the playing field, leaving the opponent with few options to come back, and win, if they even exist at all. This can be done by either preventing certain cards from being played, certain areas of the field from being accessed, or even trapping the opponent in a non-progressive loop, forcing them to go through the same set of pre-determined motions without any way of breaking and/or countering the loop.

The following are well-known Lockdowns:

Facts about LockdownRDF feed

This article uses material from the "Lockdown" article on the Yugioh wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.

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