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List of Final Fantasy X-2 Accessories: Misc

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Final Fantasy

Up to date as of February 01, 2010

From Final Fantasy Wiki

Accessories are the only form of equipment, besides Dresspheres and Garment Grids, in Final Fantasy X-2. In this game, each girl can equip any 2 accessories, no matter what Dressphere they have equipped. Some accessories are better suited to certain jobs, though.

Contents

List of Accessories

Below is a list of accessories in Final Fantasy X-2. They are listed by type.

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Attribute

Accessory Description Effect Buy Sell
Iron Bangle Raises max HP by 20%. Max HP +20% 500 125
Titanium Bangle Raises max HP by 40%. Max HP +40% 3,000 750
Mythril Bangle Raises max HP by 60%. Max HP +60% N/A 1,500
Crystal Bangle Raises max HP by 100%. Max HP +100% N/A 2,000
Silver Bracer Raises max MP by 40%. Max MP +40% 500 125
Gold Bracer Raises max MP by 60%. Max MP +60% 4,000 1,000
Rune Bracer Raises max MP by 100%. Max MP +100% N/A 1,500
Power Wrist Raises Strength by 20. Strength +20 6,000 1,500
Hyper Wrist Raises Strength by 30 Strength +30 N/A 2,000
Power Gloves Raises Strength by 40. Strength +40 N/A 2,500
Kaiser Knuckles Raises Strength by 50. Strength +50 N/A 3,000
Mythril Gloves Raises Defense by 20. Defense +20 1,000 250
Diamond Gloves Raises Defense by 40. Defense +40 6,000 1,500
Crystal Gloves Raises Defense by 60. Defense +60 N/A 2,000
Amulet Raises Magic by 10. Magic +10 1,000 250
Tarot Card Raises Magic by 20. Magic +20 6,000 1,500
Talisman Raises Magic by 30. Magic +30 N/A 2,000
Pixie Dust Raises Magic by 40. Magic +40 N/A 2,500
Crystal Ball Raises Magic by 50. Magic +50 N/A 3,000
Defense Veil Raises Magic Defense by 20. Magic Defense +20 1,000 250
Mystery Veil Raises Magic Defense by 40. Magic Defense +40 6,000 1,500
Oath Veil Raises Magic Defense by 60. Magic Defense +60 N/A 2,000
Gauntlets Raises Strength and Defense by 5. Strength +5, Defense +5 2,500 625
Muscle Belt Raises Strength and Defense by 10. Strength +10, Defense +10 4,000 1,000
Black Belt Raises Strength and Defense by 20. Strength +20, Defense +20 N/A 2,000
Champion Belt Raises Strength and Defense by 40. Strength +40, Defense +40 N/A 2,500
Tiara Raises Magic and Magic Defense by 5. Magic +5, Magic Defense +5 2,500 625
Circlet Raises Magic and Magic Defense by 10. Magic +10, Magic Defense +10 4,000 1,000
Hypno Crown Raises Magic and Magic Defense by 20. Magic +20, Magic Defense +20 N/A 2,000
Regal Crown Raises Magic and Magic Defense by 40. Magic +40, Magic Defense +40 N/A 2,500

Elemental

Accessory Description Effect Buy Sell
Fiery Gleam Adds Fire Element to all attacks and skills. Strength +8, Firestrike 3,000 750
Red Ring Halves Fire damage. User can cast Fire. Magic +4, Fire Ward 3,000 750
NulBlaze Ring Nullifies Fire damage. User can cast Fira. Magic +6, Fireproof 8,000 2,000
Crimson Ring Converts Fire damage to HP. User can cast Firaga. Magic +10, Fire Eater 10,000 2,500
Icy Gleam Adds Ice element to attacks and skills. Strength +8, Icestrike 3,000 750
White Ring Halves Ice damage. User can cast Blizzard. Magic +4, Ice Ward 3,000 750
NulFrost Ring Nullifies Ice damage. User can cast Blizzara. Magic +6, Iceproof 8,000 2,000
Snow Ring Converts Ice damage to HP. User can cast Blizzaga. Magic +10, Ice Eater 10,000 2,500
Lightning Gleam Adds Lightning Element to attacks and skills. Strength +8, Lightningstrike 3,000 750
Yellow Ring Halves Lightning damage. User can cast Thunder. Magic +4, Lightning Ward 3,000 750
NulShock Ring Nullifies Lightning damage. User can cast Thundara. Magic +6, Lightningproof 8,000 2,000
Ochre Ring Converts Lightning damage to HP. User can cast Thundaga. Magic +10, Lightning Eater 10,000 2,500
Watery Gleam Adds Water Element to attacks and skills. Strength +8, Waterstrike 3,000 750
Blue Ring Halves Water damage. User can cast Water. Magic +4, Water Ward 3,000 750
NulTide Ring Nullifies Water damage. User can cast Watera. Magic +6, Waterproof 8,000 2,000
Cerulean Ring Converts Water damage to HP. User can cast Waterga. Magic +10, Lightning Eater 10,000 2,500
Black Ring Nullifies Gravity damage. User can cast Demi. HP +10%, MP +10%, Gravityproof N/A 2,500
Freezerburn Adds Fire and Ice damage to attacks and skills. Strength +10, Firestrike, Icestrike N/A 10
Sublimator Converts Fire and Ice damage to HP. Magic +10, Magic Defense +10, Fire Eater, Ice Eater N/A 10
Electrocutioner Adds Lightning and Water damage to attacks and skills. Strength +10, Lightningstrike, Waterstrike N/A 10
Short Circuit Converts Lightning and Water damage to HP. Magic +10, Magic Defense +10, Lightning Eater, Water Eater N/A 10
Tetra Gloves Adds all elements to attacks and skills. Strength +12, Magic +12, Tetrastrike N/A 10
Tetra Band Halves against all elemental damage. Defense +10, Magic Defense +10, Tetra Ward N/A 10
Tetra Guard Nullifies all elemental damage. Defense +15, Magic Defense +15, Tetraproof N/A 10
Tetra Bracelet Converts all elemental damage to HP. Defense +20, Magic Defense +20, Tetra Eater N/A 10

Status Effect

Accessory Description Effect Buy Sell
Mortal Shock Adds Death status to attacks and skills. User can cast Death. Strength -6, Magic +5, Deathtouch N/A 10
Stone Shock Adds Petrify status to attacks and skills. User can cast Break. Strength -5, Magic +4, Stonetouch N/A 10
Dream Shock Adds Sleep status to attacks and skills. User can cast Sleep. Strength -5, Magic +3, Sleeptouch 15,000 3,750
Mute Shock Adds Silence status to attacks and skills. User can cast Silence. Strength -5, Magic +3, Silencetouch 15,000 3,750
Blind Shock Adds Darkness status to attacks and skills. User can cast Blind. Strength -5, Magic +3, Darktouch 15,000 3,750
Venom Shock Adds Poison status to attacks and skills. User can cast Bio. Strength -5, Magic +3, Poisontouch 15,000 3,750
Chaos Shock Adds Confuse status to attacks and skills. User can cast Confuse. Strength -5, Magic +3, Confusetouch 15,000 3,750
Fury Shock Adds Berserk status to attacks and skills. User can cast Berserk. Strength -5, Magic +3, Berserktouch 15,000 3,750
Lag Shock Adds Slow to attacks and skills. Strength -5, Slowtouch 15,000 3,750
System Shock Adds Stop to attacks and skills. Strength -10, Stoptouch 15,000 3,750
Angel Earrings Guards against Death. Defense +5, Magic Defense +5, Deathproof 5,000 1,250
Gold Anklet Guards against Petrification. Defense +4, Magic Defense +4, Stoneproof 5,000 1,250
Twist Headband Guards against Sleep. Defense +4, Magic Defense +4, Sleepproof 3,000 750
White Cape Guards against Silence. Defense +4, Magic Defense +4, Silenceproof 3,000 750
Silver Glasses Guards against Blind. Defense +4, Magic Defense +4, Darkproof 3,000 750
Star Pendant Guards against Poison. Defense +4, Magic Defense +4, Poisonproof 4,000 1,000
Black Choker Guards against Confusion. Defense +4, Magic Defense +4, Confuseproof 4,000 1,000
Potpourri Guards against Berserk. Defense +4, Magic Defense +4, Berserkproof 4,000 1,000
Gris-Gris Bag Guards against Curse. Defense +4, Magic Defense +4, Curseproof 4,000 1,000
Favourite Outfit Guards against Itchy. Evasion +10, Luck +10, Itchproof 4,000 1,000
Pearl Necklace Guards against Pointless. Defense +4, Magic Defense +4, Pointlessproof 4,000 1,000
Pretty Orb Guards against Slow. Defense +4, Magic Defense +4, Slowproof 4,000 1,000
Dragonfly Orb Guards against Stop. Defense +4, Magic Defense +4, Stopproof 4,000 1,000
Beaded Brooch Guards against Silence and Darkness. Defense +8, Magic Defense +8, Sense Preserver 10,000 2,500
Glass Buckle Guards against Poison and Sleep. Defense +8, Magic Defense +8, Health Preserver 10,000 2,500
Faerie Earrings Guards against Confusion and Berserk. Defense +8, Magic Defense +8, Sanity Preserver 10,000 2,500
Kinesis Badge Guards against Slow and Stop. Defense +8, Magic Defense +8, Time Preserver 10,000 2,500
Safety Bit Guards against Petrification and Death. Defense +12, Magic Defense +12, Life Preserver 10,000 2,500
Wall Ring Casts Protect and Shell when HP is low. SOS Wall 10,000 2,500
Regen Bangle Casts Regen when HP is low. SOS Regen 3,000 750
Haste Bangle Casts Haste when HP is low. SOS Haste N/A 750
Moon Bracer Generates constant Shell effect. Auto-Shell N/A 10
Shining Bracer Generates constant Protect effect. Auto-Protect N/A 10
Star Bracer Generates constant Reflect effect. Auto-Reflect N/A 10
Defense Bracer Generates constant Protect and Shell effects. Auto-Wall N/A 10
Recovery Bracer Generates constant Regen effect. Auto-Regen N/A 10
Speed Bracer Generates constant Haste effect. User can cast Hastega. Auto-Haste N/A 10

Ability

Accessory Description Effect Buy Sell
Sword Lore Use Swordplay abilities learned as a Warrior. Strength +12 50,000 12,500
Bushido Lore Use Bushido abilities learned as a Samurai. Strength +12 50,000 12,500
Nature's Lore Use Instinct abilities learned as a Berserker. Strength +12 50,000 12,500
Arcane Lore Use Arcana abilities learned as a Dark Knight. Magic +12 50,000 12,500
Black Lore Use Black Magic abilities learned as a Black Mage. Magic +12 50,000 12,500
White Lore Use White Magic abilities learned as a White Mage. Magic +12 50,000 12,500
Sword Tome Cuts the time required for Swordplay by 40%. HP +10%, Agility +5, Turbo Swordplay N/A 10
Bushido Tome Cuts the time required for Bushido by 40%. HP +10%, Agility +5, Turbo Bushido N/A 10
Nature's Tome Cuts the time required for Instinct by 40%. HP +10%, Agility +5, Turbo Instinct N/A 10
Arcane Tome Cuts the time required for Arcana by 40%. MP +10%, Agility +5, Turbo Arcana N/A 10
Black Tome Black Magic requires 40% less time. User can cast Osmose. MP +10%, Agility +5, Turbo Black Magic N/A 10
White Tome White Magic requires 40% less time. User can cast Osmose. MP +10%, Agility +5, Turbo White Magic N/A 10

Special

Accessory Description Effect Buy Sell
Sprint Shoes Act at the beginning of battle. User can cast Haste. Agility +10, First Strike N/A 10
AP Egg Triples amount of AP earned. Luck +15, Triple AP N/A 10
Cat's Bell Automatically recover HP while walking. HP +15%, HP Stroll N/A 10
Wizard Bracelet Automatically recover MP while walking. MP +20%, MP Stroll N/A 10
Charm Bangle Eliminates random enemy encounters. Luck +10, No Encounters N/A 10
Lure Bracer Raises the frequency of random enemy encounters. Strength +15, Increases the rate of random encounters N/A 10
Golden Hairpin Halves MP cost during battle. Magic +20, Half MP Cost N/A 10
Soul of Thamasa Strengthens spells but doubles their MP cost. Magic +15, Magic Booster (increases spell's effectiveness by 1.5x normal amount and doubles cost) N/A 10
Ribbon Guard against all status ailments. Ribbon N/A 10
Heady Perfume LeBlanc's secret weapon. Dated, but still good for a high. MP +20%, Magic +5, Defense +10, Magic Defense +10, Agility +2, Luck +10, HP Stroll, MP Stroll N/A 10
Shmooth Shailing Protects against all status ailments, but it's Hypello, so... Defense +30, Magic Defense +30, Super Ribbon (generates a constant Slow effect on character) N/A 10
Bloodlust Horrific invention said to make its bearer fight to the death. HP -40%, MP -40%, Strength +60, Magic -50, Magic Defense -50, Kijo's Soul (generates a constant Poison and Berserk status on character during battle) N/A 10
Wring From an ancient war. Makes its user a spellcasting machine. HP -40%, Magic +80, Defense -20, Mago's Soul (generates a constant Poison & Haste effect on character; Black Magic spells require 50% less time to cast; only Black Magic can be cast) *Also negates double/tripple AP effects N/A 10
Rabite's Foot Raises Luck by 100 Luck +100 N/A 10
Key to Success Tobli's guide to getting all one's desires at twice the speed. HP +100%, MP +100%, Luck +100, Double All (doubles AP, EXP, gil & items earned, and general effectiveness of recover, elemental, & non-elemental items) N/A 10
Minerva's Plate Dramatically increases magic power... but what's the point? MP +100%, Strength -80, Magic +100, Turbo Black Magic, Gain 0 AP, Gain 0 EXP, Use any Black Magic already learned N/A 10
Adamantite1 Provides incredible defense but is miserably heavy. HP +100%, Defense +120, Magic +120, Agility -30, Auto-Wall N/A 10
Force Of Nature Adds all elements to attacks. Turns elemental damage to HP. Omnistrike N/A 10
Cat Nip A seemingly ordinary jewel, but when the going gets tough... SOS ???? (when user is in Critical status, all attacks do 9,999 damage2 and all health replenishing items heal 9,999 HP3) N/A 10
Iron Duke Forged in the belief that power is but a number. HP +100%, MP +100%, Strength +100, Magic +100, Defense +100, Magic Defense +100, Agility +10, Accuracy +100, Evasion +100, Luck +50 N/A 10
Ragnarok Insignia of magic. Reduces MP cost to zero during battle. Spellspring N/A 10
Enterprise Insignia of health. Allows max HP to exceed 9,999. Break HP Limit N/A 10
Invincible Insignia of destruction. Allows max damage to exceed 9,999 Break Damage Limit N/A 10

1Only one Adamantite can be obtained per save file. To obtain it, the player must get the highest level on the Gunner's Gauntlet. This score does not reset during a New Game Plus, making it impossible to obtain others.
2In the International version of the game, the user is also constantly afflicted with Berserk.
3Not in the International version of the game, the receiver of health potions will be healed 9,999 HP.


This article uses material from the "List of Final Fantasy X-2 Accessories" article on the Final Fantasy wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.

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