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Leadership skills: Misc

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Guild Wars

Up to date as of February 01, 2010
(Redirected to Leadership skills quick reference article)

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Image:Adrenaline.png Adrenaline requirement

Image:Energy.png Energy requirement

Image:Activation.png Activation time

Image:Recharge.png Recharge time

Leadership

Image:"Lead the Way!".jpg "Lead the Way!"
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Shout. Target ally moves 25% faster for 1...4 seconds for each ally within earshot (maximum of 20 seconds).
    10 Energy     8 Recharge
Nightfall    
Image:"Make Your Time!".jpg "Make Your Time!"
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Shout. You gain 1 strike of adrenaline for each party member within earshot (maximum 1...4 adrenaline).
    10 Energy     30 Recharge
Nightfall    
Image:"They're on Fire!".jpg "They're on Fire!"
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Shout. For 10 seconds, party members within earshot take 5...29% less damage from foes suffering from Burning.
    10 Energy     10 Recharge
Nightfall    
Image:Aggressive Refrain.jpg Aggressive Refrain
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Echo. For 5...21 seconds, you attack 25% faster but have Cracked Armor for 20 seconds. This echo is reapplied every time a chant or shout ends on you.
    25 Energy 2 Activation 20 Recharge
Nightfall    
Image:Angelic Bond.jpg Angelic Bond
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Elite Skill. For 10 seconds, the next time an ally within earshot would take fatal damage, that damage is negated and that ally is healed for 20...164 Health. Angelic Bond ends on all other allies.
    5 Energy 1 Activation 30 Recharge
Nightfall    
Image:Angelic Protection.jpg Angelic Protection
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Skill. For 10 seconds, any time target other ally takes more than 250...130 damage per second, that ally is healed for any damage over that amount.
    5 Energy     30 Recharge
Nightfall    
Image:Anthem of Flame.jpg Anthem of Flame
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Chant. For 10 seconds, the next attack skill used by each party member within earshot also causes Burning for 1...3 seconds.
    5 Energy 1 Activation 10 Recharge
Nightfall   Can be obtained through a quest
Image:Anthem of Fury.jpg Anthem of Fury
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Elite Chant. For 10 seconds, all party members within earshot gain 1...3 strikes of adrenaline the next time they use an attack skill.
    5 Energy 1 Activation 10 Recharge
Nightfall    
Image:Awe.jpg Awe
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Skill. If this skill hits a knocked-down foe, that foe becomes Dazed for 5...13 seconds. Awe has half the normal range.
    10 Energy ¾ Activation 10 Recharge
Nightfall    
Image:Blazing Finale.jpg Blazing Finale
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Echo. For 10...30 seconds, whenever a chant or shout ends on target non-spirit ally, all foes adjacent to that ally are set on Fire[sic] for 1...6 seconds.
    5 Energy 1 Activation 8 Recharge
Nightfall    
Image:Burning Refrain.jpg Burning Refrain
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Echo. For 20 seconds, if target non-spirit ally hits a foe with more Health than that ally, that foe is set on Fire[sic] for 1...3 seconds. This echo is reapplied every time a chant or shout ends on that ally.
    10 Energy 1 Activation 10 Recharge
Nightfall    
Image:Burning Shield.jpg Burning Shield
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Skill. For 3...8 seconds, while wielding a shield, the next attack skill used against you is blocked. If it was a melee attack, your attacker is set on fire for 1...5 seconds.
    5 Energy     20 Recharge
Eye of the North    
Image:Defensive Anthem.jpg Defensive Anthem
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Elite Chant. For 4...9 seconds, each party member within earshot has a 50% chance to block incoming attacks. This chant ends if that party member hits with an attack skill.
    10 Energy 1 Activation 25 Recharge
Nightfall    
Image:Enduring Harmony.jpg Enduring Harmony
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Echo. For 10...30 seconds, chants and shouts last 50% longer on target non-spirit ally.
    5 Energy 1 Activation 10 Recharge
Nightfall    
Image:Focused Anger.jpg Focused Anger
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Elite Skill. For 45 seconds, you gain 0...120% more adrenaline.
    10 Energy     60 Recharge
Nightfall    
Image:Glowing Signet.jpg Glowing Signet
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Signet. If target foe is Burning, you gain 5...13 Energy.
        ¼ Activation 20 Recharge
Nightfall    
Image:Hasty Refrain.jpg Hasty Refrain
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Echo. For 3...9 seconds, target ally moves 25% faster. This echo is reapplied every time a chant or shout ends on that ally.
    5 Energy 1 Activation 10 Recharge
Eye of the North    
Image:Hexbreaker Aria.jpg Hexbreaker Aria
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Chant. For 10 seconds, the next time each ally within earshot casts a spell, that ally loses 1 hex.
    8 Adrenaline 2 Activation    
Nightfall    
Image:Leader's Comfort.jpg Leader's Comfort
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Skill. You gain 30...66 Health. For each ally within earshot, you also gain +10...18 Health (maximum 140 Health).
    5 Energy 2 Activation 8 Recharge
Nightfall   Can be obtained through a quest
Image:Natural Temper.jpg Natural Temper
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Skill. For 4...9 seconds, you gain 33% more adrenaline while not under the effects of an enchantment.
    3 Adrenaline        
Nightfall    
Image:Signet of Return.jpg Signet of Return
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Signet. Resurrect target party member with 5...13% Health and 1...3% Energy for each party member within earshot.
        5 Activation 5 Recharge
Nightfall    
Image:Soldier's Fury.jpg Soldier's Fury
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Elite Echo. For 10...30 seconds, if you are under the effects of a chant or a shout, you attack 33% faster and gain 33% more adrenaline. You have Cracked Armor for 10 seconds if a chant or shout ends on you.
    5 Energy 1 Activation 5 Recharge
Nightfall    
Image:Spear Swipe.jpg Spear Swipe
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Spear Attack. If this attack hits, you deal +5...17 damage and target foe is Dazed for 4...9 seconds. This attack has melee range.
    10 Energy     20 Recharge
Eye of the North    
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This article uses material from the "Leadership skills quick reference" article on the Guild Wars wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.

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