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EQ2

Up to date as of February 01, 2010
(Redirected to Knee Break article)

From EQ2i, the EverQuest II wiki

other resources
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EQ2Players
Allakhazam's
WARNING:This template depreciated, please use Template:SpellInformation2 when updating
Class Fighter Fighter Spell Icon HO Wheel Icon
Level 5
Category (Target) DD (Enemy)
 Casting Time  0.5 seconds
 Recast time  10.0 seconds
 Cost  5 power 
 Duration  Instant
 Range  Up to 5.0 meters
 Hit Bonus  40% Easier
A kick attack that deals crushing damage to the target.
Effects
  • Inflicts 5-18 crushing damage on target

What does this information mean?
You may upload a JPG or PNG image of the in-game examine window.

Contents

Effects

Spell Effects by Spell Rank
Effect Apprentice Journeyman Adept Expert Master Grandmaster
WARNING:
This spell is using an old template and may not have been updated for GU52. If you have updated this spell for GU52, please use the SpellEffectsLine2 template in place of SpellEffectsLine (ie add a "2").
Crushing Damage 9-15  ?-?  ?-? 14-23  ?-? N/A

Cells for spell ranks that are not available for this spell are displayed as black.

Upgrade Line

Fighters obtain this skill at level 5 but the upgrade path from that point differs for each class.

Warrior Brawler Crusader

Berserker

Kick Spell Line
Level Spell Name
5 Kick
19 Knee Break
33 Stomp
47 Wallop
61 Stampede
74 Trample

Bruiser

Kick Spell Line
Level Spell Name
5 Kick
19 Flying Kick
33 Throat Kick
47 Roundhouse
61 Dropkick
74 Front Kick

Paladin

Kick Spell Line
Level Spell Name
5 Kick
19 Charge
33 Vengeance (Paladin)
47 Blessed Rush
61 Backlash
74 Penitent Kick

Guardian

Kick Spell Line
Level Spell Name
5 Kick
19 Knee Bash
33 Invade
47 Swamp
61 Compression
74 Gut Kick

Monk

Kick Spell Line
Level Spell Name
5 Kick
19 Roundhouse Kick
33 Swooping Hawk
47 Diving Phoenix
61 Leaping Tiger
74 Horse Kick

Shadowknight

Kick Spell Line
Level Spell Name
5 Kick
19 Boot
33 Spiked Boot
47 Soulrend
61 Smash
74 Lucan's Boot

This article uses material from the "Knee Break" article on the EQ2 wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.

Final Fantasy

Up to date as of February 01, 2010

From Final Fantasy Wiki

Kick in The After Years.

Kick is a recurring job ability usable by Monks in the Final Fantasy series. It allows the user to initiate an attack on all enemies.

Contents

Appearances

Final Fantasy IV

Yang Fang Leiden can use Kick, which deals damage to all enemies. In the DS release, any elemental or status properties on Yang's claws apply to the kick - if he is using the Ice claw, the kick will be Ice-elemental, for example.

Final Fantasy IV: The After Years

Yang, Ursula, and Monk A, B, and C can all use the Kick command.

Final Fantasy V

Monks can use the Kick command. Unlike most other Command abilities, it cannot be learned by leveling up the Job, so only Monks can kick.

Gallery


This article uses material from the "Kick" article on the Final Fantasy wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.

Marvel Database

Up to date as of February 09, 2010
(Redirected to Hypercortisone D article)

From Marvel Database

Item Template Item Template
Hypercortisone D

[[Image:|200px|center|Hypercortisone D]]
Official Name
Hypercortisone D
Aliases
Kick

First appearance

Unknown

Contents

History

Hypercortisone D, better known on the street as "Kick" was a highly addictive drug that boosted the superhuman mutant powers of it's users. Kid Omega (Quentin Quire) was using Kick when he started the riot at the Xavier Institute. Then it was given to Xorn by Esme Cuckoo when he posed as Magneto.

Notes

  • No special notes.

Trivia

  • No trivia.

See Also

Links and References

  • None.

This article uses material from the "Hypercortisone D" article on the Marvel Database wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.

Runescape

Up to date as of February 07, 2010
(Redirected to Unarmed article)

From the RuneScape Wiki, the wiki for all things RuneScape

A player punching a dummy.
A player kicking a dummy.

Unarmed is a style of combat in which a player is fighting with no weapons equipped. As a result, the player has no attack bonuses, besides those that may come from other items that may be equipped, such as an amulet.

Contents

Fighting unarmed

Players engaged in unarmed combat normally do so because they do not have the funds for a significant weapon, or are simply trying out fighting barehanded. A player who has a Members object equipped as a weapon in a Free-to-play world will fight as if they are unarmed, and will punch or kick the enemy regardless of what they may be holding.

Combat styles

File:CombatStyles_Unarmed.png
Name Combat style Type Melee experience
Punch Accurate Crush Attack
Kick Aggressive Crush Strength
Block Defensive Crush Defence

Playing unarmed

Players not engaged in combat are often unarmed to minimise their excess weight, thus enabling them to run for longer periods of time. This is useful during training Agility or rune running.

Other uses of "Unarmed"

Unarmed may also be used to describe a player who has no weapons wielded or in their inventory. This context is most often used when a player may not be carrying a weapon as a requisite to travelling to a certain location. For example, "a player travelling to Entrana must be unarmed." In addition, two players may consent to fight unarmed in the Duel Arena.

Trivia

  • Unarmed has the same attacking speed as a scimitar. (One hit per 2.4 seconds)
  • Since Unarmed has no attack bonuses, the damage players are able to deal depends on their Strength level and the accuracy of their hits depends on their Attack level.

File:Speed4.gif


This article uses material from the "Unarmed" article on the Runescape wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.

Tibia

Up to date as of February 05, 2010

From TibiaWiki

A kick is when a player gets logged out by the game, the client, or their computer. A kick could occur as a result of Internet connection failure, server failure, DDoS attack, server reset, etc.

After most updates and patches from Cipsoft a lot of players on several Game Worlds get kicks. This usually is fixed in some days/weeks after the update/patch and usually there is no official response or information from Cipsoft about these problems with the servers.

When a player gets kicked, their player may stay in the game while they have the battle icon, making kicks very dangerous.

(A DDoS attack is when a hacker sends so much information to the tibian servers that it gets overloaded and shuts down. Cipsoft knows who does the attacks, but will not realease the information, probably legal reasons.)


This article uses material from the "Kick" article on the Tibia wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.







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