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Khans: Misc



Up to date as of February 01, 2010

From The Vault


The symbol of the Khans
leader(s): Garl (2161)
Darion (2241)
headquarters: Khan Base (2161)
Vault 15 (2241)
Garl and Darion.

The Khans are a band of brutally vicious and semi-organized raiders with a high survivalist-lifestyle thinking and have adopted a "the strongest rights over the weak" philosophy. They are probably the most dangerous of the three raider groups that originated from Vault 15, the other ones being the Vipers and the Jackals. Their main base in 2161 was located southeast of Shady Sands.

The Khans live the lifestyles of Mongol warriors, raiding towns, burning what they cannot take and capturing the survivors for use as slaves. They usually travel in small scouting bands, but sometimes they roam as full war parties. The Khans above all else respect strength. They are eager in combat to prove their worthiness to the clan by engaging in hand to hand combat with fists or clubs. They prefer melee weapons over ranged weapons, although higher-ups carry a few small arms. Some of them are said to have worn Tire Armors.




The Khans' demise

In 2161, during Fallout 1, they set up camp in and around an open house to the southeast of Shady Sands, with tents around for lesser raiders. The leader of the Khans at that time was Garl who was ultimately killed when the Vault Dweller came to rescue Tandi, who had been kidnapped by the raiders. The Vault Dweller also killed most of Garl's companions, except for one young fellow called Darion.

New Khans

Darion became paranoid and obsessed with revenge against the Vault Dweller and Tandi, who later became President of the New California Republic. He was riddled with guilt because he had lived, while the rest of his gang had been slaughtered. He organized a raider gang called the New Khans who occupied Vault 15, the same Vault from which the original Khans came. Because of the irony of fate, Darion, now an old man, was killed in 2242 by the Chosen One, the grandchild of the Vault Dweller who had killed his companions 80 years earlier.


The Khans are the only of the three raider-groups planned for Fallout 1 (Vipers and Jackals being the others) to appear in the game. They appeared in both Fallout and Fallout 2.

See also


This article uses material from the "Khans" article on the Fallout wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.


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