Kamikaze: Misc


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Up to date as of February 02, 2010

Memory Beta, the wiki for licensed Star Trek content.

Kamikaze is a word of Japanese origin that translates as "Divine Wind." It originally referred to severe storms that wrecked two separate 13th century attempts to invade the Japanese islands by the Mongols under Kublai Khan. The term was later used to describe a type of military tactic in which a pilot of a vessel deliberately rams another vessel, killing themselves in the process, as well as severely damaging or destroying the other vessel.

The latter usage of "kamikaze" originated on Earth during the Second World War. Seeking to stop the advance of American forces, Japanese forces often made such suicide runs against Allied ships, often in planes laden with explosives. The term was an allusion to recruit these pilots: it was hoped they would prevent the invasion of Japan by a foreign fleet as the storms did centuries earlier. A number of American vessels were either destroyed or disabled in the process. While the use of Kamikaze tactics did some damage to the American fleet, it did little to slow the advance of American forces as they drove the Japanese forces back to Japan. (Historical accounts)



23rd Century

After being taken over by the Ravens, the Frenni merchant vessel Selessan tried to trick the crew of the USS Enterprise (NCC-1701) into sending a landing party to their ship as a first step towards taking control of the Enterprise. When the Enterprise scanners showed that there was no Frenni or Klingons on the Selessan, Kirk confronted the Raven who had taken the Captain's brain. The Ravens realized that their plan to take over the Enterprise had failed, and made a Kamikaze run on the Enterprise. While the Enterprise was able to raise her shields prior to impact, she was still seriously damaged - with one pylon damaged beyond repair.(TOS novel: Dreams of the Raven)

24th Century

During the first Borg invasion of Sector 001, there came a point where the USS Enterprise (NCC-1701-D) faced almost certain defeat. Realizing this, Captain Riker ordered Ensign Crusher to set a collision course with the Borg Cube, and ordered Lieutenant Commander La Forge to prepare to engage the warp drive. It is not known if such a Kamikaze maneuver would've destroyed or disabled the Borg ship - before Riker could order Crusher to engage Data called and reported that he was going to try to access the Borg regeneration routine. That attempt worked, and the Borg shut down for their regeneration cycle. Then a few moments later a malfunction destroyed the Borg ship. (TNG episode: The Best of Both Worlds, Part II).

Due to a chemical imbalance brought on by a lack of certain elements from their systems, the members of the Jarada hive Zel began to go insane. A number of Jaradan pilots engaged in Kamikaze attacks against the Enterprise. As the shields were up, the Enterprise suffered no permanent damage. While some of the pilots were beamed off their ships at the last moment, a number of other pilots could not be saved, and died when their ships crashed into the Enterprise shields. (TNG novel: Imbalance').

The Jem'Hadar have also been known to engage in Kamikaze like tactics. In 2370 a Jem'Hadar vessel rammed the USS Odyssey, destroying both ships in the process, and pointing out to Starfleet just how far they would go to serve the Dominion. (DS9 episode: The Jem'Hadar). Later, in 2374 the Jem'Hadar rammed a number of Klingon ships during the first Battle of Chin'toka, destroying at least 15 Klingon ships in the process. (DS9 episode: Tears of the Prophets).

Voyager impacting the Krenim vessel

In an alternate timeline, Captain Kathryn Janeway once used a Kamikaze maneuver against the Krenim temporal weapon ship. Her ship had already been heavily damaged by the Krenim, and during an attack on the temporal weapon ship Voyager was damaged even further, especially when another ship collided with her. With weapons and most other systems off line, Janeway set a collision course with the ship. Voyager was destroyed when it rammed the Krenim ship, and the Krenim ship was destroyed a few seconds later. When the Krenim temporal weapon was destroyed, history was reset to its original state, and this timeline was erased. (VOY episode: Year of Hell, Part II)

Other Sources

This article uses material from the "Kamikaze" article on the Memory-beta wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.

DC Comics

Up to date as of February 01, 2010
(Redirected to Tetsujiro Yoneda (New Earth) article)

From DC Database

Character Template Character Template

Tetsujiro Yoneda (New Earth)
Real Name
Current Alias








First appearance



Kamikaze was an agent of Imperial Japan during the early years of World War II. He was outfitted with a special rocket-powered battlesuit and became a member of Axis Amerika. Kamikaze was a replacement for the Axis member known as Der Fledermaus who was killed in action in 1942.

Powers and Abilities


  • Flight: Regarded as a "living missile", Kamikaze was capable of rocket-propelled flight by way of his battlesuit.

See Also

Links and References

  • None.


Justice Society Villain(s)

This character, team or organization is or was primarily an enemy of the Justice Society, in any of its various incarnations. This template will categorize articles that include it into the "Justice Society Villains" category.

This article uses material from the "Tetsujiro Yoneda (New Earth)" article on the DC Comics wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.


Up to date as of February 01, 2010

From The Vault

Fallout, Fallout 2
benefit: +5 Sequence
penalty: no natural Armor Class
Fallout Tactics
benefit: +25% damage
penalty: no Agility bonus to Armor Class
J.E. Sawyer's Fallout RPG
benefit: +4 Combat Sequence
penalty: -2 Evade
Van Buren
benefit:  ?
penalty:  ?

Kamikaze is a Fallout, Fallout 2 and Fallout Tactics Trait. It is present as a Perk in the datafiles of Fallout 3, but not implemented.


Fallout and Fallout 2

By not paying attention to any threats, you can act a lot faster in a turn. This lowers your armor class to just what you are wearing, but you sequence much faster in a combat turn. You have no natural armor class. You must wear armor to have an armor class. Your sequence gets a +5 bonus.

Fallout 3

The following is based on Fallout 3 cut content and has not been confirmed by canon sources.

Provides +20 AP and causes -20 Damage Resistance.

Found in Fallout 3 data files (GameEffects/ActorEffect/Ability/PerkKamikaze), prerequisites and description unknown. As Fallout 3 has no traits at all, it was probably cut at an early stage of development.

Fallout Tactics

By not paying attention to any threats, you cause a lot more damage (+25% more damage). This lowers your armor class to just what you are wearing (No Agility bonus to armor class), but you do more damage with every attack.

J.E. Sawyer's Fallout RPG

By not paying attention to any threats, you can rush in where angels fear to tread. You are easier to hit, but you act earlier in combat. -2 to Evade, +4 to Combat Sequence.

Behind the scenes

Kamikaze in Japanese means "Divine Wind".

Perks of Fallout 3

This article uses material from the "Kamikaze" article on the Fallout wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.

Final Fantasy

Up to date as of February 01, 2010
(Redirected to Self-Destruct article)

From Final Fantasy Wiki

Self-Destruct in Final Fantasy V.

Self-Destruct, also known as Exploder, Kamikaze, or Blowup, is a Blue Magic spell. It typically KOs the spell caster while doing large damage (sometimes Fire-elemental) to enemies. It is commonly used by Bombs and their ilk. Enemies that Self-Destruct usually result in no Experience Points, Gil, or items being awarded for defeating that enemy.



Final Fantasy IV

Bomb-type enemies, Red Giants, and Barnabas use Self-Destruct when low on health or in response to magic. Rydia can also learn the Bomb summon, which does damage to an enemy based on her HP.

Final Fantasy V

Self-Destruct appears as a Blue Magic.

Final Fantasy VI

Strago can learn Self-Destruct.

Final Fantasy VII

Bomb Blast is the name of the suicide attack for Bombs and Grenades in Final Fantasy VII. It deals heavy damage on one target. Self-Destruct is another suicide attack a lot like Bomb Blast. 2-Faced will either use Self-Destruct or Cure 3 on a member of the party as its final move before dying.

Final Fantasy VIII

The Kamikaze command can be junctioned to a party member. It is initially learned by the Cactuar GF, but can be taught to any GF by using the Bomb Spirit item. It is one of the most powerful attacks in the game, with the ability to reach 60,000 points of damage at the cost of losing the character. The amount of damage done is equal to the character's Max HP multiplied by 6. Any GF junctioned to the user that is removed from the battle due to this ability will still receive EXP and AP.

Final Fantasy IX

Blowup is a spell only available to the Bomb enemy during the battle aboard the Prima Vista with Steiner. When the Bomb uses this ability, he blows up and deals damage to Steiner, automatically ending the battle. The incarnation of the Bomb fought later in the game as a regular random encounter does not have this ability.

Final Fantasy X

Kimahri can learn Self-Destruct as a Ronso Rage Overdrive. When used, Kimahri is removed completely from the battlefield and cannot be revived or replaced. It inflicts damage on one enemy equal to three times Kimahri's maximum HP.

Final Fantasy XI

Self-Destruct is a Blue Magic spell that deals heavy area of effect Fire damage and gives the caster Weakened, as status effect that greatly weakens the player in all respects that is usually only applied when revived with a Raise spell. It is learned from Bombs, although they actually commit suicide when they use it.

Other variations of Bombs have access to their own versions of Self-Destruct which cannot be learned as Blue Magic. Clusters (actually 3 small bombs) can perform a weak Self-Destruct individually, or all Self-Destruct at once to devastating effect. Djinn can use Nocturnal Combustion, which is identical to Self-Destruct but deals Dark damage. Similarly, Snolls have access to Hypothermal Combustion, which deals Ice damage.

The Two-hour ability for the Ninja Job is Mijin Gakure, a powerful non-elemental Self-Destruct which, unlike the Blue Magic spell, actually kills the user.

Final Fantasy XII

Self-Destruct is an enemy ability used by Bomb-type enemies; and Kamikaze is used by Vulture-type enemies.

Final Fantasy XII: Revenant Wings

Self-Destruct is used by Bombs, King Bombs, and Mom Bombs.

Final Fantasy Tactics

Bombs and Grenades can Self-Destruct, which also adds Oil status.

Final Fantasy Tactics Advance

Blue Mages learn Blowup from Bombs and Grenades. The ability deals massive damage to enemies on adjacent tiles, but knocks out its caster.

Final Fantasy Tactics A2: Grimoire of the Rift

Once again called Self-Destruct, this Blue Magick spell is learned from Bombs.

Final Fantasy Mystic Quest

Self-Destruct is an Enemy Ability that causes massive damage at the cost of the user's own life. It is used by the Beholder and the Shadow.

Dissidia Final Fantasy

The Bomb summon uses Self-Destruct which, a short time after it is summoned, will decreases the summoner's Brave Points to zero and damage the opponent by the same amount of Brave Points lost.


This article uses material from the "Self-Destruct" article on the Final Fantasy wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.


Up to date as of February 08, 2010

From Halopedia, the Halo Wiki

Were you also looking for Kamikaze Grunt, the Unggoy rank that mostly uses the tactic?
Wikipedia has a page on Kamikaze

Kamikaze (Japanese for Divine Wind), was a tactic introduced in World War II by the Empire of Japan as a final attempt to kill Allied fleets, with pilots using their own planes as missiles, killing themselves in suicidal but devastating attacks on Allied capital ships.[1] Since World War II, suicidal tactics of most kinds, whether aerial or otherwise, have been termed Kamikaze. In the Halo Universe, it is commonly, though not exclusively, used by Unggoy troops due to their cannon-fodder status, and the general disregard for their morale by their Sangheili or Jiralhanae commanders.

Canon Incidents of Kamikazi

  • Occasionally during combat in Halo 3, Unggoy troops will enter a "berserk" mode, similar to that of the Jiralhanae, but instead will brandish a pair of ignited plasma grenades and rush the player. Headshots can easily deal with these Kamikaze Unggoy if spotted quickly, but if in large numbers, or if the player does not notice them until too late, they can be a devastating force.[2]
  • Suicide Unggoy are units produced by the Arbiter faction, which run at an enemy structure and ignite their gas tanks, producing an explosion greater than a grenade.[3]
  • Suicide Unggoy also feature in Halo: Ghosts of Onyx, successfully deployed as a diversion to distract Spartan forces as a battalion of Sangheili make ready to attack the Core of Onyx.[4]
  • The Covenant are not the only faction that use Kamikaze tactics. During the Battle of Installation 00, pilots of Longsword fighters too damaged to return to their ships attempted to smash their fighters into enemy ships.[5]

Multiplayer Kamikaze Tactics

There are a number of ways to Kamikaze an enemy in multiplayer of Forge Mode:

  • Stick yourself with a Plasma Grenade. (Do this by throwing it into the air and "catching" it, throw it against a wall and let it bounce back at you, or look down and crouch, it exposes more of you, and throw a plasma grenade so it can stick to you) Immediately turn into Edit Mode before the grenade detonates. The grenade will not explode as long as you stay in Edit Mode. Approach another Forge player and turn back into Player Mode. The plasma grenade will detonate, possibly injuring and/or killing the other player.
  • A more common method is to get in a Banshee and look for a barricade of equipment or a large group of enemies, and look down at them, then use the boost and ram yourself into the target. This is not recommended in matchmaking, as kills are not guaranteed and if you are boarded or killed your team loses the Banshee, a huge disadvantage.


  1. Wikipedia
  2. Halo 3
  3. Halo Wars
  4. Halo: Ghosts of Onyx, page 350
  5. Halo 3, The Ark (Level)

This article uses material from the "Kamikaze" article on the Halo wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.

Marvel Database

Up to date as of February 09, 2010

From Marvel Database

This is the Kamikaze disambiguation page.

A = Appearances · I = Images · G = Gallery · F = Fan Art · Q = Quotes

Disambig Template Help

This article uses material from the "Kamikaze" article on the Marvel Database wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.


Up to date as of February 13, 2010

Recipes Wiki, the recipe cookbook YOU can contribute to!



Shake with ice and strain into shot glass.

Contributed by

The Bartending School

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ST Expanded

Up to date as of February 07, 2010

The Star Trek Expanded Universe Database is for fanon and related content. See Memory-Alpha.org for the canon Star Trek wiki.

The kamikaze attack was the term to describe suicide attacks by Japanese aviators during Earth's Second World War. The term was subsequently applied to suicide attacks by Jem'Hadar fighters.

As Jem'Hadar and ships were considered expendable in pursuit of victory, the Dominion was willing to deliberatly uses their fighters as manned guided missiles. The first demonstration of a Jem'Hadar kamikaze attack occured when a fighter rammed the damaged nacelle of the USS Odyssey, resulting in the loss of the Galaxy-class ship. (DS9: "The Jem'Hadar")

The USS Hastings was a victim of a Jem'Hadar kamikaze attack in 2374, just before the Dominion War broke out. (USS Baldwin: "Wild Roses")

A fighter controlled by a Alpha Quadrant criminal organization also made a kamikaze attack on the USS Hainan in 2377. (USS Baldwin: "Like the Rain")

External links

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Up to date as of February 04, 2010

From Wookieepedia, the Star Wars wiki.

Master Qui-Gon, more to say, have you?

It is requested that this article, or a section of this article, be expanded.

See the request on the listing or on this article's talk page. Once the improvements have been completed, you may remove this notice and the page's listing.

Lusankya prepares to carry out a kamikaze attack against the Domain Hul worldship during the Battle of Borleias.

Kamikaze was a tactic in which one starfighter, capital ship, or other vehicle, often loaded with explosives, would deliberately ram a target, often causing massive damage. Craft outfitted for kamikaze attacks were often, but not always, unmanned or run by a droid crew.

The Airam were known to occasionally carry out kamikaze attacks, as at the Battle of Nocto. During the Galactic Civil War, Imperial commandos attempted to sabotage the Rebel starfighter factory Koensayr 42 to program the BTL-A4 Y-wing starfighters it manufactured to crash into the escort carrier Eleusis. An unmanned GR-75 medium transport rammed a shield generator during the Fondor shipyard assault to allow Rogue Squadron to destroy an unfinished Executor-class Star Dreadnought. The Sun Crusher was used to smash through the bridge tower of an Imperial-class Star Destroyer in Imperial Admiral Natasi Daala's fleet during its flight from the Maw.

Perhaps the most notable example of this tactic being used was at the Second Battle of Borleias, when New Republic forces modified the Executor-class Star Dreadnought Lusankya to ram and destroy the Domain Hul worldship from which the Yuuzhan Vong were coordinating their attack.


  • Star Wars: X-wing vs. TIE Fighter
  • Star Wars: Rogue Squadron III: Rebel Strike
  • The Truce at Bakura (Mentioned only)
  • Enemy Lines II: Rebel Stand

This article uses material from the "Kamikaze" article on the Starwars wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.


Up to date as of February 05, 2010
(Redirected to Suicide article)

From Yu-Gi-Oh!

Suicide is when a monster purposely attacks another with an equal or greater ATK; also called "ramming".

This is often called a KO (knock out), Kamikaze or a Double KO if both monsters get destroyed. This can be used tactically to activate effects that only work when a monster is sent to the Graveyard by battle, such as those of "Mystic Tomato", Giant Rat or "Pyramid Turtle". The loss to your Life Points is often worth the field advantage you gain through those effects.

Facts about SuicideRDF feed

This article uses material from the "Suicide" article on the Yugioh wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.

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