Judge Points (JP) are awarded by the judges on the field in Final Fantasy Tactics Advance. Judge Points are received by either successfully and legally KOing an opponent, or performing a recommended action during battle as stated by the Law of the day.
Upon receiving a Judge Point, the judge will recognize the point by waving his hand and emitting a glitter. Judge Points cannot be stacked. For example, using Last Breath to KO an opponent with the Holy law in effect will not grant 2 Judge Points, one for the KO and one for the 'Dark' action. The Hunting skill learned by Hunters awards 10 Judge Points upon a successful kill.
Judge Points can be used for two purposes. The first purpose is to allow a character to use his or her "combo" ability. When a combo is activated, all current JP is used up and any allies who are nearby will join in, however, their JP will not be used. The more JP the initiating character has, the more damage the combo will deal. The second purpose is to summon the Totemas when they are unlocked. At first, no Totemas are unlocked so players won't be able to summon. As players progress through the storyline missions, Totemas can be unlocked. A Totema summon requires 10 JP, which is also the maximum a character can carry.
|Eldena - Lini - Cheney - Pallanza - Quin - Littlevili|
|Mewt Randell - Nono - Doned Radiuju - Llednar Twem - Queen Remedi - Colin - Lyle - Guinness - Professor Auggie - Reaker - Gaol|
|Famfrit - Ultima - Adrammelech - Exodus - Mateus - Dephs|
|St. Ivalice - Ivalice
Bervenia Palace - Cyril - Sprohm - Muscadet - Cadoan - Baguba Port - Nubswood - Giza Plains - Kudik Peaks - Uladon Bog - Jeraw Sands - Lutia Pass - Koringwood - Ulei River - Aisenfield - Roda Volcano - Eluut Sands - Nargai Cave - Salikawood - Delia Dunes - Gotor Sands - Ozmonfield - Deti Plains - Siena Gorge - Materiwood - Tubola Cave - Jagd Dorsa - Jagd Helje - Jagd Ahli - Ambervale
|Bangaa - Hume - Moogle - Nu Mou - Viera|
|Advanced Laws - Clan - Clan Nutsy - Combo - Crystal - Fortune - Gran Grimoire - Jagd - Judge - Judge Points - Justice - Knockback - Law System - Missions - Red Card - Redwings - Yellow Card|
|Original Soundtrack - Shiroi Hana - White
|Abilities (Support - Reaction) - Accessories - Armor - Enemies - Jobs - Items - Mission Items - Radio Drama - Random Names - Translations - Wallpapers - Weapons|
|Ability Points - Accuracy - Brave - Charge Time - Evasion - Experience Points - Defense - Health Points - Intelligence - Luck - MBlock - Magic Defense - Magic Points - Magic Power - Mind - Speed - Spirit - Stamina - Strength - Vitality|
|Final Fantasy VI|
|Before Crisis -Final Fantasy VII-|
|Crisis Core -Final Fantasy VII-|
|Final Fantasy XI|
|Charisma - Magic Accuracy - Tactical Points - Fame|
|Final Fantasy XII|
|Final Fantasy Tactics|
|Brave - Faith|
|Final Fantasy Tactics Advance|