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Fallout

Up to date as of February 01, 2010

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Developer
J.E. Sawyer

Josh Sawyer presenting Icewind Dale II
Biography
also known as: Josh Sawyer
date of birth: October 18, 1975
Employment history
2005 - now Obsidian Entertainment
2003 - 2005 Midway Home Entertainment
1999 -2003 Black Isle Studios
Titles worked on
Van Buren: Lead Designer
JES FO RPG: Creator
FO: New Vegas: Lead Designer
Project Director
other titles: Designer Neverwinter Nights 2
External links
Wikipedia: J.E. Sawyer
MobyGames: J.E. Sawyer
other links: J.E. Sawyer's twitter

Joshua Eric Sawyer is a video game designer active in the role playing game genre. After Chris Avellone left Interplay, he became the lead designer of Van Buren (the canceled Fallout 3 by Black Isle Studios) before he himself left in November 2003. At Obsidian Entertainment, he is currently the lead designer and project director of Fallout: New Vegas, a standalone game based on Fallout 3's engine and gameplay.

Contents

Biography

Sawyer grew up in Fort Atkinson, Wisconsin and earned a BA degree from Lawrence University in Appleton, Wisconsin. In addition to being a history major, Josh participated in the theater (including mounting a production of Assassins). After Lawrence, Sawyer moved to California.

Career

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Black Isle Studios (1999-2003)

Starting as a Web Designer at Black Isle Studios, he quickly worked his way up the ladder to an associate designer position and then lead designer on Icewind Dale II.

While at Black Isle he was known for coming up with the "Ex-Presidents" project naming system. When Interplay closed down Black Isle Studios many team members ended up at Obsidian Entertainment, which would eventually come to include J.E. Sawyer.

He was the lead designer of Baldur's Gate III: The Black Hound (codenamed Jefferson) before it was canceled due to Interplay losing all rights to the Dungeons & Dragons license. He then moved on to Black Isle's Fallout 3 project, codenamed Van Buren, which used the same engine, as lead technical designer. After Chris Avellone left Interplay, he became the lead designer of Van Buren. In November of 2003 it was reported by Tor Thorsen of GameSpot that he had abruptly quit his role as lead designer of Van Buren) to pursue other projects.

Midway Home Entertainment (2003-2005)

After the cancellation of Van Buren, Sawyer left Black Isle and joined Midway Home Entertainment to work on Gauntlet: Seven Sorrows. On July 19, 2005 Gamespot announced that he had left Midway. He was preceded in that move by memorable game designer John Romero, who left work on the Gauntlet remake in June of 2005.

Obsidian Entertainment (2005-Present)

In 2005, Sawyer was employed by Obsidian Entertainment to work on Neverwinter Nights 2. Sawyer was the project director and lead designer of Aliens: Crucible, the cancelled role-playing game based on the Alien film franchise. In April 2009, it was announced that he is the project director and lead designer on Fallout: New Vegas.

Behind the scenes

  • While at Black Isle Studios, Sawyer mentioned several times that he'd like to make a Fallout: Resource Wars spin-off.

External links

  • J.E. Sawyer's twitter
  • I thought I could organize freedom. How Scandinavian of me. article by J.E. Sawyer at RPG Codex
The contents of this page were entirely or partially copied from Wikipedia, the Free Encyclopedia, and are therefore licensed under the Creative Commons Attribution-ShareAlike 3.0 Unported License. The original version, its history and authors can be found at Josh Sawyer.

This article uses material from the "J.E. Sawyer" article on the Fallout wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.

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